| Equipment4,723 rows | |||
|---|---|---|---|
| Source | Type | Slot | Effect |
| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Amulets |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Axes |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Belts |
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| Base Item | Implicit | Body Armour |
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| Base Item | Implicit | Body Armour |
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| Base Item | Implicit | Body Armour |
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| Base Item | Implicit | Body Armour |
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| Base Item | Implicit | Body Armour |
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| Base Item | Implicit | Body Armour |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Boots |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Bows |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Claws |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Dagger |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Flask |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Gloves |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Helmets |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Maces |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Quivers |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Rings |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Sceptres |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Shields |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Staff |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Swords |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Implicit | Wands |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Base Item | Utility | Flask |
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| Bestiary | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Fishing Rods, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Grants Level 30 Aspect of the Avian Skill |
| Bestiary | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Fishing Rods, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Grants Level 30 Aspect of the Cat Skill |
| Bestiary | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Fishing Rods, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Grants Level 30 Aspect of the Crab Skill |
| Bestiary | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Fishing Rods, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Grants Level 30 Aspect of the Spider Skill |
| Bestiary | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood |
| Bestiary | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Chill for (6–8) seconds if used while Chilled Grants Immunity to Freeze for (6–8) seconds if used while Frozen |
| Bestiary | Suffix | Life Flasks, Mana Flasks | Removes Curses on use |
| Bestiary | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Ignite for (6–8) seconds if used while Ignited Removes all Burning when used |
| Bestiary | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Poison for (6–8) seconds if used while Poisoned |
| Bestiary | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Shock for (6–8) seconds if used while Shocked |
| Bestiary | Suffix | Utility Flasks | (45–49)% less Duration Immunity to Bleeding and Corrupted Blood during Effect |
| Bestiary | Suffix | Utility Flasks | (45–49)% less Duration Immunity to Freeze and Chill during Effect |
| Bestiary | Suffix | Utility Flasks | (45–49)% less Duration Immunity to Ignite during Effect Removes Burning on use |
| Bestiary | Suffix | Utility Flasks | (45–49)% less Duration Immunity to Poison during Effect |
| Bestiary | Suffix | Utility Flasks | (45–49)% less Duration Immunity to Shock during Effect |
| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Large) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Medium) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
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| Cluster Jewel Enchantment | Enchantment | Cluster Jewel (Small) | Added Small Passive Skills grant:
|
| Corrupted | Implicit | Abyss Jewel | (20–25)% chance to Avoid being Ignited |
| Corrupted | Implicit | Abyss Jewel | (20–25)% chance to Avoid being Frozen |
| Corrupted | Implicit | Abyss Jewel | (20–25)% chance to Avoid being Shocked |
| Corrupted | Implicit | Abyss Jewel | (20–25)% chance to Avoid being Poisoned |
| Corrupted | Implicit | Abyss Jewel | (20–25)% chance to Avoid Bleeding |
| Corrupted | Implicit | Abyss Jewel | (20–25)% chance to Avoid being Stunned |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Corrupted Blood cannot be inflicted on you |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | You cannot be Hindered |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–7)% increased Effect of Non-Damaging Ailments |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Area of Effect |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (8–10)% increased Global Critical Strike Chance |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Damage |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | You cannot be Maimed |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Minions deal (4–5)% increased Damage |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 2% increased Reservation Efficiency of Skills |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | You cannot be Cursed with Silence |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Fire Resistance |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Cold Resistance |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Lightning Resistance |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Elemental Resistances |
| Corrupted | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Hits have (10–15)% chance to ignore Enemy Physical Damage Reduction |
| Corrupted | Implicit | Amulets | You can apply an additional Curse |
| Corrupted | Implicit | Amulets | (4–5)% Chance to Block Attack Damage |
| Corrupted | Implicit | Amulets | Grants Level 21 Clarity Skill |
| Corrupted | Implicit | Amulets | Grants Level 23 Malevolence Skill |
| Corrupted | Implicit | Amulets | Grants Level 23 Purity of Fire Skill |
| Corrupted | Implicit | Amulets | Grants Level 23 Purity of Ice Skill |
| Corrupted | Implicit | Amulets | Grants Level 23 Purity of Lightning Skill |
| Corrupted | Implicit | Amulets | Grants Level 21 Purity of Elements Skill |
| Corrupted | Implicit | Amulets | (20–24)% increased Elemental Damage with Attack Skills |
| Corrupted | Implicit | Amulets, Belts, Rings | (20–30)% increased Rarity of Items found |
| Corrupted | Implicit | Amulets, Belts, Rings | Wrath has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Anger has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Hatred has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Determination has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Discipline has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Grace has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Malevolence has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Zealotry has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | Pride has (15–20)% increased Aura Effect |
| Corrupted | Implicit | Amulets, Belts, Rings | (4–6)% increased Dexterity (4–6)% increased Intelligence |
| Corrupted | Implicit | Amulets, Belts, Rings | (4–6)% increased Strength (4–6)% increased Dexterity |
| Corrupted | Implicit | Amulets, Belts, Rings | (4–6)% increased Strength (4–6)% increased Intelligence |
| Corrupted | Implicit | Amulets, Belts, Rings | +(14–16)% to all Elemental Resistances |
| Corrupted | Implicit | Amulets, Body Armour | +1% to all maximum Resistances |
| Corrupted | Implicit | Amulets, Boots | (8–10)% increased Movement Speed |
| Corrupted | Implicit | Amulets, Gloves, Rings | (8–10)% increased Attack Speed |
| Corrupted | Implicit | Amulets, Helmets, Quivers | 0.5% of Cold Damage Leeched as Life |
| Corrupted | Implicit | Amulets, Helmets, Quivers | 0.5% of Fire Damage Leeched as Life |
| Corrupted | Implicit | Amulets, Helmets, Quivers | 0.5% of Lightning Damage Leeched as Life |
| Corrupted | Implicit | Amulets, Shields | (4–5)% Chance to Block Spell Damage |
| Corrupted | Implicit | Axes | 20% chance to cause Bleeding on Hit (30–40)% increased Attack Damage against Bleeding Enemies |
| Corrupted | Implicit | Axes (One-Hand), Maces (One-Hand), Sceptres, Swords (One-Hand), Wands | (15–20)% increased Area of Effect |
| Corrupted | Implicit | Axes (One-Hand), Maces (One-Hand), Swords (One-Hand) | Melee Hits have (10–15)% chance to Fortify |
| Corrupted | Implicit | Axes (One-Hand), Maces (One-Hand), Swords (One-Hand) | Adds (5–7) to (10–12) Physical Damage |
| Corrupted | Implicit | Axes (One-Hand), Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | (10–15)% chance to gain Onslaught for 4 seconds on Kill |
| Corrupted | Implicit | Axes (Two-Hand) | +(0.1–0.2) metres to Weapon Range |
| Corrupted | Implicit | Axes (Two-Hand) | Socketed Gems are Supported by Level 1 Lifetap |
| Corrupted | Implicit | Axes (Two-Hand) | Socketed Gems are Supported by Level 10 Life Gain On Hit |
| Corrupted | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand) | Adds (8–9) to (11–13) Physical Damage |
| Corrupted | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand) | Socketed Gems are Supported by Level 10 Momentum |
| Corrupted | Implicit | Axes (Two-Hand), Maces (Two-Hand) | Socketed Gems are Supported by Level 10 Fortify |
| Corrupted | Implicit | Axes (Two-Hand), Maces (Two-Hand) | Socketed Gems are Supported by Level 10 Inspiration |
| Corrupted | Implicit | Axes (Two-Hand), Maces (Two-Hand), Staff | (25–30)% increased Area of Effect |
| Corrupted | Implicit | Axes, Bows, Maces, Swords (One-Hand) | (16–20)% increased Physical Damage |
| Corrupted | Implicit | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords (One-Hand), Thrusting Swords (One-Hand) | (5–7)% increased Attack Speed |
| Corrupted | Implicit | Belts | (8–10)% increased Area of Effect |
| Corrupted | Implicit | Belts | +(20–25)% to Critical Strike Multiplier during any Flask Effect |
| Corrupted | Implicit | Belts | (8–12)% increased Attack Speed during any Flask Effect |
| Corrupted | Implicit | Belts | (8–12)% increased Cast Speed during any Flask Effect |
| Corrupted | Implicit | Belts | (35–40)% increased Critical Strike Chance during any Flask Effect |
| Corrupted | Implicit | Belts | (12–15)% increased Skill Effect Duration |
| Corrupted | Implicit | Belts | (8–10)% increased maximum Energy Shield |
| Corrupted | Implicit | Belts | (6–8)% increased maximum Life |
| Corrupted | Implicit | Belts | (8–12)% increased Movement Speed during any Flask Effect |
| Corrupted | Implicit | Body Armour | (3–5)% additional Physical Damage Reduction while stationary |
| Corrupted | Implicit | Body Armour | (40–50)% increased Damage |
| Corrupted | Implicit | Body Armour | (4–6)% reduced Chaos Damage taken |
| Corrupted | Implicit | Body Armour | (4–6)% reduced Cold Damage taken |
| Corrupted | Implicit | Body Armour | (4–6)% reduced Fire Damage taken |
| Corrupted | Implicit | Body Armour | (4–6)% reduced Lightning Damage taken |
| Corrupted | Implicit | Body Armour | You take 50% reduced Extra Damage from Critical Strikes |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Duration Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed AoE Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Aura Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Curse Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Trap or Mine Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Minion Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Warcry Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +2 to Level of Socketed Projectile Gems |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (4–6)% increased maximum Life |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (4–6)% increased maximum Energy Shield |
| Corrupted | Implicit | Body Armour, Boots, Gloves, Shields | +1 to Level of Socketed Gems |
| Corrupted | Implicit | Boots | +(139–322) Armour while stationary |
| Corrupted | Implicit | Boots | +(139–322) to Global Evasion Rating while moving |
| Corrupted | Implicit | Boots | +(6–9)% chance to Suppress Spell Damage |
| Corrupted | Implicit | Boots | Grants Level 21 Haste Skill |
| Corrupted | Implicit | Boots | +1 to Maximum Endurance Charges |
| Corrupted | Implicit | Boots | Regenerate 100 Life per second while moving |
| Corrupted | Implicit | Bows | Socketed Gems are supported by Level 10 Blind |
| Corrupted | Implicit | Bows | Socketed Gems are supported by Level 10 Faster Projectiles |
| Corrupted | Implicit | Bows, Claws, Dagger | (9–11)% chance to gain a Frenzy Charge on Kill |
| Corrupted | Implicit | Bows, Claws, Dagger, Sceptres, Staff, Thrusting Swords (One-Hand), Wands | (14–18)% increased Critical Strike Chance |
| Corrupted | Implicit | Bows, Quivers | Bow Attacks fire an additional Arrow |
| Corrupted | Implicit | Bows, Staff | Adds (26–32) to (45–55) Cold Damage |
| Corrupted | Implicit | Bows, Staff | Adds (31–39) to (52–61) Fire Damage |
| Corrupted | Implicit | Bows, Staff | Adds (5–9) to (103–107) Lightning Damage |
| Corrupted | Implicit | Bows, Wands | (3–5)% increased Attack Speed |
| Corrupted | Implicit | Claws | +(8–10)% Chance to Block Attack Damage while Dual Wielding |
| Corrupted | Implicit | Claws, Dagger | +(25–30)% to Global Critical Strike Multiplier |
| Corrupted | Implicit | Claws, Dagger, Sceptres, Staff, Wands | (5–7)% chance to gain a Power Charge on Critical Strike |
| Corrupted | Implicit | Claws, Dagger, Sceptres, Wands | Adds (17–23) to (24–40) Cold Damage |
| Corrupted | Implicit | Claws, Dagger, Sceptres, Wands | Adds (21–28) to (40–48) Fire Damage |
| Corrupted | Implicit | Claws, Dagger, Sceptres, Wands | Adds (2–6) to (72–76) Lightning Damage |
| Corrupted | Implicit | Cluster Jewel, Jewel | (20–25)% reduced Ignite Duration on you |
| Corrupted | Implicit | Cluster Jewel, Jewel | (20–25)% reduced Effect of Chill on you |
| Corrupted | Implicit | Cluster Jewel, Jewel | (20–25)% reduced Effect of Shock on you |
| Corrupted | Implicit | Cluster Jewel, Jewel | (20–25)% reduced Poison Duration on you |
| Corrupted | Implicit | Cluster Jewel, Jewel | (20–25)% reduced Bleed Duration on you |
| Corrupted | Implicit | Cluster Jewel, Jewel | (20–25)% reduced Effect of Curses on you |
| Corrupted | Implicit | Dagger | (50–60)% increased Damage over Time |
| Corrupted | Implicit | Dagger | Adds (8–11) to (19–23) Chaos Damage |
| Corrupted | Implicit | Dagger | (50–60)% increased Spell Damage |
| Corrupted | Implicit | Dagger, Wands | (10–15)% chance to gain Unholy Might for 3 seconds on Kill |
| Corrupted | Implicit | Fishing Rods | You can catch Corrupted Fish |
| Corrupted | Implicit | Fishing Rods | (10–20)% increased Cast Speed |
| Corrupted | Implicit | Fishing Rods | (5–10)% increased Quantity of Fish Caught |
| Corrupted | Implicit | Fishing Rods | (5–10)% increased Rarity of Fish Caught |
| Corrupted | Implicit | Gloves | Curse Enemies with Despair on Hit |
| Corrupted | Implicit | Gloves | Curse Enemies with Elemental Weakness on Hit |
| Corrupted | Implicit | Gloves | Curse Enemies with Enfeeble on Hit |
| Corrupted | Implicit | Gloves | Curse Enemies with Temporal Chains on Hit |
| Corrupted | Implicit | Gloves | Curse Enemies with Vulnerability on Hit |
| Corrupted | Implicit | Gloves | Attacks have +(0.5–0.8)% to Critical Strike Chance |
| Corrupted | Implicit | Gloves | +(0.5–0.8)% to Spell Critical Strike Chance |
| Corrupted | Implicit | Gloves | +1 to Maximum Frenzy Charges |
| Corrupted | Implicit | Gloves, Rings | (8–10)% increased Cast Speed |
| Corrupted | Implicit | Helmets | Cannot be Blinded |
| Corrupted | Implicit | Helmets | (30–40)% increased Burning Damage |
| Corrupted | Implicit | Helmets | (25–30)% increased Effect of Cold Ailments |
| Corrupted | Implicit | Helmets | Regenerate (1.6–2)% of Life per second |
| Corrupted | Implicit | Helmets | (25–30)% increased Effect of Shock |
| Corrupted | Implicit | Helmets | +2 to Level of Socketed Cold Gems |
| Corrupted | Implicit | Helmets | +2 to Level of Socketed Fire Gems |
| Corrupted | Implicit | Helmets | +2 to Level of Socketed Lightning Gems |
| Corrupted | Implicit | Helmets | +1 to Maximum Power Charges |
| Corrupted | Implicit | Helmets | Socketed Skill Gems get a 90% Cost & Reservation Multiplier |
| Corrupted | Implicit | Maces, Sceptres, Staff | (5–7)% chance to gain an Endurance Charge when you Stun an Enemy |
| Corrupted | Implicit | Quivers | (29–35) to (55–62) Added Cold Damage with Bow Attacks |
| Corrupted | Implicit | Quivers | (29–39) to (59–69) Added Fire Damage with Bow Attacks |
| Corrupted | Implicit | Quivers | (3–8) to (101–106) Added Lightning Damage with Bow Attacks |
| Corrupted | Implicit | Quivers | (9–12) to (16–19) Added Physical Damage with Bow Attacks |
| Corrupted | Implicit | Quivers | (23–29) to (37–43) Added Chaos Damage with Bow Attacks |
| Corrupted | Implicit | Quivers | Arrows Chain +1 times |
| Corrupted | Implicit | Quivers | +(8–12)% chance to Suppress Spell Damage |
| Corrupted | Implicit | Quivers | Projectiles deal (20–25)% increased Damage with Hits and Ailments for each time they have Chained |
| Corrupted | Implicit | Quivers | Projectiles deal (8–10)% increased Damage with Hits and Ailments for each Enemy Pierced |
| Corrupted | Implicit | Quivers | Gain (8–12)% of Physical Damage as Extra Cold Damage |
| Corrupted | Implicit | Quivers | Gain (8–12)% of Physical Damage as Extra Fire Damage |
| Corrupted | Implicit | Quivers | Gain (8–12)% of Physical Damage as Extra Lightning Damage |
| Corrupted | Implicit | Quivers | Point Blank |
| Corrupted | Implicit | Rings | Adds (12–16) to (24–28) Cold Damage to Spells and Attacks |
| Corrupted | Implicit | Rings | Adds (13–18) to (28–33) Fire Damage to Spells and Attacks |
| Corrupted | Implicit | Rings | Adds (1–5) to (50–52) Lightning Damage to Spells and Attacks |
| Corrupted | Implicit | Rings | Grants Level 21 Anger Skill |
| Corrupted | Implicit | Rings | Grants Level 23 Conductivity Skill |
| Corrupted | Implicit | Rings | Grants Level 23 Despair Skill |
| Corrupted | Implicit | Rings | Grants Level 23 Flammability Skill |
| Corrupted | Implicit | Rings | Grants Level 23 Frostbite Skill |
| Corrupted | Implicit | Rings | Grants Level 21 Hatred Skill |
| Corrupted | Implicit | Rings | Grants Level 23 Zealotry Skill |
| Corrupted | Implicit | Rings | Grants Level 21 Pride Skill |
| Corrupted | Implicit | Rings | Grants Level 21 Wrath Skill |
| Corrupted | Implicit | Rings | Bleeding cannot be inflicted on you |
| Corrupted | Implicit | Rings | Cannot be Ignited |
| Corrupted | Implicit | Rings | Cannot be Poisoned |
| Corrupted | Implicit | Rings | (15–25)% increased Global Physical Damage |
| Corrupted | Implicit | Rings | Gain (4–6) Mana per Enemy Hit with Attacks |
| Corrupted | Implicit | Sceptres, Staff | (12–15)% increased Cast Speed |
| Corrupted | Implicit | Shields | Grants Level 23 Determination Skill |
| Corrupted | Implicit | Shields | Grants Level 23 Discipline Skill |
| Corrupted | Implicit | Shields | Grants Level 23 Grace Skill |
| Corrupted | Implicit | Shields | +(4–5)% Chance to Block |
| Corrupted | Implicit | Shields | +1% to maximum Chance to Block Attack Damage |
| Corrupted | Implicit | Shields | (4–6)% reduced Area Damage taken from Hits |
| Corrupted | Implicit | Shields | (4–6)% reduced Damage taken from Projectile Hits |
| Corrupted | Implicit | Shields | You take (20–30)% reduced Extra Damage from Critical Strikes |
| Corrupted | Implicit | Swords (One-Hand), Thrusting Swords (One-Hand) | Resolute Technique |
| Corrupted | Implicit | Thrusting Swords (One-Hand) | Skills fire an additional Projectile |
| Corrupted | Implicit | Thrusting Swords (One-Hand) | Gain a Frenzy Charge after Spending a total of 200 Mana |
| Corrupted | Implicit | Thrusting Swords (One-Hand), Wands | Damage Penetrates (8–10)% Elemental Resistances |
| Crafted | Prefix | Amulets | (13–15)% increased maximum Energy Shield |
| Crafted | Prefix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Suffixes Cannot Be Changed |
| Crafted | Prefix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(45–54) to maximum Mana |
| Crafted | Prefix | Amulets, Belts, Boots, Gloves, Helmets, Quivers, Rings | +(41–45) to maximum Life Regenerate 4 Mana per second |
| Crafted | Prefix | Amulets, Belts, Boots, Gloves, Helmets, Quivers, Rings | +(41–45) to maximum Mana Regenerate 25 Life per second |
| Crafted | Prefix | Amulets, Belts, Quivers, Rings | +(41–55) to maximum Life |
| Crafted | Prefix | Amulets, Gloves | (37–43)% increased Damage while Leeching |
| Crafted | Prefix | Amulets, Quivers, Rings | Adds (5–7) to (8–10) Physical Damage to Attacks |
| Crafted | Prefix | Amulets, Quivers, Rings | Adds (11–15) to (23–27) Chaos Damage to Attacks |
| Crafted | Prefix | Amulets, Quivers, Rings, Shields | Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage |
| Crafted | Prefix | Amulets, Quivers, Rings, Shields | Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage |
| Crafted | Prefix | Amulets, Quivers, Rings, Shields | Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage |
| Crafted | Prefix | Amulets, Rings | +(36–40) to maximum Mana Regenerate 4 Mana per second |
| Crafted | Prefix | Amulets, Rings | +(36–40) to maximum Mana 5% reduced Mana Cost of Skills |
| Crafted | Prefix | Amulets, Rings | +(36–40) to maximum Mana 6% of Damage taken Recouped as Mana |
| Crafted | Prefix | Amulets, Rings | (15–23)% increased Elemental Damage with Attack Skills |
| Crafted | Prefix | Amulets, Rings | +(26–30) to maximum Energy Shield |
| Crafted | Prefix | Amulets, Rings | Adds (12–17) to (26–30) Fire Damage to Attacks |
| Crafted | Prefix | Amulets, Rings | Adds (11–15) to (23–27) Cold Damage to Attacks |
| Crafted | Prefix | Amulets, Rings | Adds (1–5) to (41–48) Lightning Damage to Attacks |
| Crafted | Prefix | Amulets, Rings | Channelling Skills have -3 to Total Mana Cost |
| Crafted | Prefix | Amulets, Rings | Non-Channelling Skills have (-7–-6) to Total Mana Cost |
| Crafted | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(65–74) to maximum Mana |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (7–8)% of Fire Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (7–8)% of Cold Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (7–8)% of Lightning Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (7–8)% of Physical Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (55–66)% increased Spell Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (45–54)% increased Fire Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (45–54)% increased Cold Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (45–54)% increased Lightning Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (45–54)% increased Chaos Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions deal (45–54)% increased Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (45–54)% increased Trap Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (45–54)% increased Mine Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (51–60)% increased Fire Damage (18–20)% chance to Ignite |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (51–60)% increased Cold Damage (18–20)% chance to Freeze |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (51–60)% increased Lightning Damage (18–20)% chance to Shock |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (35–41) to (63–73) Fire Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (35–41) to (63–73) Cold Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (6–8) to (100–113) Lightning Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (13–17) to (26–30) Physical Damage |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (31–41) to (61–71) Fire Damage to Spells |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (25–33) to (50–58) Cold Damage to Spells |
| Crafted | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (3–9) to (106–112) Lightning Damage to Spells |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions deal (67–81)% increased Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–81)% increased Trap Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–81)% increased Mine Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (60–72) to (110–128) Fire Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (60–72) to (110–128) Cold Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (10–14) to (162–197) Lightning Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (18–24) to (36–42) Physical Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (14–16)% of Fire Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (14–16)% of Cold Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (14–16)% of Lightning Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (14–16)% of Physical Damage as Extra Chaos Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(85–94) to maximum Mana |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (82–99)% increased Spell Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–81)% increased Fire Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–81)% increased Cold Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–81)% increased Lightning Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–81)% increased Chaos Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (73–80)% increased Fire Damage (29–34)% chance to Ignite |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (73–80)% increased Cold Damage (29–34)% chance to Freeze |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (73–80)% increased Lightning Damage (29–34)% chance to Shock |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (41–55) to (83–96) Fire Damage to Spells |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (38–50) to (75–88) Cold Damage to Spells |
| Crafted | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (4–13) to (159–168) Lightning Damage to Spells |
| Crafted | Prefix | Axes, Belts, Bows, Claws, Dagger, Maces, Quivers, Sceptres, Staff, Swords, Wands | (24–32)% increased Elemental Damage with Attack Skills |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +2 to Level of Socketed Support Gems |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(7–8)% to Quality of Socketed Gems |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (100–129)% increased Physical Damage |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (21–30)% increased Damage over Time |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (11–13)% Elemental Resistances |
| Crafted | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (11–13)% Chaos Resistance |
| Crafted | Prefix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | Hits can't be Evaded |
| Crafted | Prefix | Belts | +(214–285) to Armour +(21–25) to maximum Energy Shield |
| Crafted | Prefix | Belts | 33% reduced Flask Charges gained Flasks applied to you have (11–14)% increased Effect |
| Crafted | Prefix | Belts, Quivers | +(214–285) to Armour and Evasion Rating |
| Crafted | Prefix | Belts, Quivers | +(214–285) to Evasion Rating +(21–25) to maximum Energy Shield |
| Crafted | Prefix | Belts, Rings | (15–17)% increased Damage |
| Crafted | Prefix | Body Armour | +(71–85) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Armour and Evasion +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Armour and Energy Shield +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Evasion and Energy Shield +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Armour +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Evasion Rating +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Energy Shield +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | (18–21)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life |
| Crafted | Prefix | Body Armour | Banner Skills have (16–20)% increased Aura Effect |
| Crafted | Prefix | Body Armour | (5–8)% increased maximum Life (5–8)% increased maximum Mana |
| Crafted | Prefix | Body Armour | (5–7)% Chance to Block Attack Damage |
| Crafted | Prefix | Body Armour | (6–8)% Chance to Block Spell Damage |
| Crafted | Prefix | Body Armour | (20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned |
| Crafted | Prefix | Body Armour, Boots, Gloves, Helmets, Shields | (56–74)% increased Armour |
| Crafted | Prefix | Body Armour, Boots, Gloves, Helmets, Shields | (56–74)% increased Evasion Rating |
| Crafted | Prefix | Body Armour, Boots, Gloves, Helmets, Shields | (56–74)% increased Energy Shield |
| Crafted | Prefix | Body Armour, Boots, Gloves, Helmets, Shields | (56–74)% increased Armour and Evasion |
| Crafted | Prefix | Body Armour, Boots, Gloves, Helmets, Shields | (56–74)% increased Armour and Energy Shield |
| Crafted | Prefix | Body Armour, Boots, Gloves, Helmets, Shields | (56–74)% increased Evasion and Energy Shield |
| Crafted | Prefix | Body Armour, Shields | +(250–320) to Armour |
| Crafted | Prefix | Body Armour, Shields | +(250–320) to Evasion Rating |
| Crafted | Prefix | Body Armour, Shields | +(56–69) to maximum Energy Shield |
| Crafted | Prefix | Body Armour, Shields | +(2201–3000) to Armour during Soul Gain Prevention |
| Crafted | Prefix | Boots | (20–24)% increased Movement Speed |
| Crafted | Prefix | Boots | (18–20)% increased Movement Speed (6–9)% increased Movement Speed if you haven't been Hit Recently |
| Crafted | Prefix | Boots | (18–20)% increased Movement Speed (8–12)% chance to gain Onslaught for 4 seconds on Kill |
| Crafted | Prefix | Boots | (18–20)% increased Movement Speed 100% chance to Avoid being Chilled |
| Crafted | Prefix | Boots | 100% chance to Avoid being Frozen |
| Crafted | Prefix | Boots, Gloves | +(50–75) to Armour |
| Crafted | Prefix | Boots, Gloves | +(50–75) to Evasion Rating |
| Crafted | Prefix | Boots, Gloves | +(17–22) to maximum Energy Shield |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Armour and Evasion +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Armour and Energy Shield +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Evasion and Energy Shield +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Armour +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Evasion Rating +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Energy Shield +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves | (18–21)% increased Armour, Evasion and Energy Shield +(12–14) to maximum Life |
| Crafted | Prefix | Boots, Gloves, Helmets, Shields | +(56–70) to maximum Life |
| Crafted | Prefix | Boots, Helmets | (23–25)% increased Evasion Rating while Focused grant focus skill [1] |
| Crafted | Prefix | Gloves | Adds (8–11) to (16–20) Fire Damage to Attacks |
| Crafted | Prefix | Gloves | Adds (6–8) to (14–18) Cold Damage to Attacks |
| Crafted | Prefix | Gloves | Adds (1–4) to (32–36) Lightning Damage to Attacks |
| Crafted | Prefix | Gloves | Adds (3–5) to (6–8) Physical Damage to Attacks |
| Crafted | Prefix | Gloves | Adds (6–8) to (14–18) Chaos Damage to Attacks |
| Crafted | Prefix | Gloves | Minions deal (10–20)% increased Damage |
| Crafted | Prefix | Gloves | (20–60)% increased Damage with Vaal Skills |
| Crafted | Prefix | Gloves | (20–25)% of Physical Damage Converted to Fire Damage |
| Crafted | Prefix | Gloves | (20–25)% of Physical Damage Converted to Cold Damage |
| Crafted | Prefix | Gloves | (20–25)% of Physical Damage Converted to Lightning Damage |
| Crafted | Prefix | Gloves | (24–28)% increased Damage during any Flask Effect |
| Crafted | Prefix | Gloves | (10–12)% increased Area of Effect (14–16)% increased Area Damage |
| Crafted | Prefix | Gloves | (17–20)% increased Projectile Speed (14–16)% increased Projectile Damage |
| Crafted | Prefix | Gloves | (14–16)% increased Melee Damage +0.1 metres to Melee Strike Range |
| Crafted | Prefix | Gloves, Helmets | (11–12)% additional Physical Damage Reduction while Focused grant focus skill [1] |
| Crafted | Prefix | Helmets | +(100–150) to Armour |
| Crafted | Prefix | Helmets | +(100–150) to Evasion Rating |
| Crafted | Prefix | Helmets | +(35–45) to maximum Energy Shield |
| Crafted | Prefix | Helmets | +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons |
| Crafted | Prefix | Helmets | +1 to Level of Socketed AoE Gems (8–10)% increased Area of Effect |
| Crafted | Prefix | Helmets | +1 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target |
| Crafted | Prefix | Helmets | +1 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range |
| Crafted | Prefix | Helmets | (15–18)% increased Warcry Buff Effect |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Armour and Evasion +(14–16) to maximum Life |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Armour and Energy Shield +(14–16) to maximum Life |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Evasion and Energy Shield +(14–16) to maximum Life |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Armour +(14–16) to maximum Life |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Evasion Rating +(14–16) to maximum Life |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Energy Shield +(14–16) to maximum Life |
| Crafted | Prefix | Helmets, Shields | (18–21)% increased Armour, Evasion and Energy Shield +(14–16) to maximum Life |
| Crafted | Prefix | Quivers | Adds (19–23) to (37–42) Fire Damage to Attacks |
| Crafted | Prefix | Quivers | Adds (19–23) to (37–42) Cold Damage to Attacks |
| Crafted | Prefix | Quivers | Adds (3–6) to (52–70) Lightning Damage to Attacks |
| Crafted | Prefix | Shields | (41–50)% increased Chance to Block |
| Crafted | Prefix | Shields | (5–6)% Chance to Block Spell Damage |
| Crafted | Suffix | Amulets | (0.6–0.8)% of Physical Attack Damage Leeched as Life |
| Crafted | Suffix | Amulets | (15–20)% increased Warcry Speed |
| Crafted | Suffix | Amulets | Regenerate (12–20) Life per second Regenerate (1.8–3) Mana per second |
| Crafted | Suffix | Amulets | You have Vaal Pact while Focused 10% of Damage Leeched as Life while Focused grant focus skill [1] |
| Crafted | Suffix | Amulets | Trigger Level 10 Summon Spectral Wolf on Kill |
| Crafted | Suffix | Amulets, Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Rings, Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (31–40)% increased Mana Regeneration Rate |
| Crafted | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(26–30) to Strength |
| Crafted | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Prefixes Cannot Be Changed |
| Crafted | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Can have up to 3 Crafted Modifiers |
| Crafted | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Cannot roll Attack Modifiers |
| Crafted | Suffix | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | Cannot roll Caster Modifiers |
| Crafted | Suffix | Amulets, Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(26–30) to Dexterity |
| Crafted | Suffix | Amulets, Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(26–30) to Intelligence |
| Crafted | Suffix | Amulets, Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(10–13) to all Attributes |
| Crafted | Suffix | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (13–16)% increased Fire Damage |
| Crafted | Suffix | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (13–16)% increased Cold Damage |
| Crafted | Suffix | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (13–16)% increased Lightning Damage |
| Crafted | Suffix | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (13–16)% increased Chaos Damage |
| Crafted | Suffix | Amulets, Belts | (11–12)% increased Trap Throwing Speed |
| Crafted | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(21–25) to Strength and Dexterity |
| Crafted | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(21–25) to Strength and Intelligence |
| Crafted | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(21–25) to Dexterity and Intelligence |
| Crafted | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(13–15)% to Fire and Chaos Resistances |
| Crafted | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(13–15)% to Lightning and Chaos Resistances |
| Crafted | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(13–15)% to Cold and Chaos Resistances |
| Crafted | Suffix | Amulets, Belts, Rings | Warcries cannot Exert Travel Skills |
| Crafted | Suffix | Amulets, Boots | (23–30)% increased Effect of Non-Damaging Ailments |
| Crafted | Suffix | Amulets, Boots | (26–30)% increased Totem Placement speed |
| Crafted | Suffix | Amulets, Gloves | (17–20)% increased Brand Attachment range |
| Crafted | Suffix | Amulets, Gloves, Helmets, Quivers, Rings, Shields | +(151–220) to Accuracy Rating |
| Crafted | Suffix | Amulets, Helmets | (11–12)% increased Mine Throwing Speed |
| Crafted | Suffix | Amulets, Quivers | (22–27)% increased Global Critical Strike Chance |
| Crafted | Suffix | Amulets, Quivers | (5–6)% increased Attack and Cast Speed |
| Crafted | Suffix | Amulets, Rings | +(21–28)% to Fire Resistance |
| Crafted | Suffix | Amulets, Rings | +(21–28)% to Cold Resistance |
| Crafted | Suffix | Amulets, Rings | +(21–28)% to Lightning Resistance |
| Crafted | Suffix | Amulets, Rings | +(13–16)% to Fire and Cold Resistances |
| Crafted | Suffix | Amulets, Rings | +(13–16)% to Cold and Lightning Resistances |
| Crafted | Suffix | Amulets, Rings | +(13–16)% to Fire and Lightning Resistances |
| Crafted | Suffix | Amulets, Rings | +(9–12)% to all Elemental Resistances |
| Crafted | Suffix | Amulets, Rings | +(7–9)% to all Elemental Resistances Minions have +(9–12)% to all Elemental Resistances |
| Crafted | Suffix | Amulets, Rings | Minions have (18–22)% increased Movement Speed |
| Crafted | Suffix | Amulets, Rings | +1 to Minimum Endurance Charges |
| Crafted | Suffix | Amulets, Rings | +1 to Minimum Power Charges |
| Crafted | Suffix | Amulets, Rings | +1 to Minimum Frenzy Charges |
| Crafted | Suffix | Amulets, Shields | (13–16)% increased Global Physical Damage |
| Crafted | Suffix | Amulets, Shields | (6–9)% increased Cast Speed |
| Crafted | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(18–20)% to Chaos Damage over Time Multiplier |
| Crafted | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(18–20)% to Physical Damage over Time Multiplier |
| Crafted | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(18–20)% to Cold Damage over Time Multiplier |
| Crafted | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(18–20)% to Fire Damage over Time Multiplier |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (4–5)% chance to deal Double Damage |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (13–15)% chance to deal Double Damage while Focused grant focus skill [1] |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (18–21)% increased Cast Speed |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (13–15)% increased Trap Throwing Speed |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (13–15)% increased Mine Throwing Speed |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (50–69)% increased Spell Critical Strike Chance |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (3–4)% increased Damage per Endurance Charge |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (3–4)% increased Damage per Frenzy Charge |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (3–4)% increased Damage per Power Charge |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby |
| Crafted | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (46–60)% increased Mana Regeneration Rate |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (21–23)% increased Trap Throwing Speed |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (21–23)% increased Mine Throwing Speed |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (8–10)% chance to deal Double Damage |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (5–6)% increased Damage per Endurance Charge |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (5–6)% increased Damage per Frenzy Charge |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (5–6)% increased Damage per Power Charge |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby |
| Crafted | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (26–30)% chance to deal Double Damage while Focused grant focus skill [1] |
| Crafted | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (27–32)% increased Cast Speed |
| Crafted | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (76–105)% increased Spell Critical Strike Chance |
| Crafted | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(31–35)% to Chaos Damage over Time Multiplier |
| Crafted | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(31–35)% to Physical Damage over Time Multiplier |
| Crafted | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(31–35)% to Cold Damage over Time Multiplier |
| Crafted | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(31–35)% to Fire Damage over Time Multiplier |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (2–2.4)% of Physical Attack Damage Leeched as Mana |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(201–300) to Accuracy Rating |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (25–27)% increased Critical Strike Chance |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(25–28)% to Global Critical Strike Multiplier |
| Crafted | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost |
| Crafted | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | (2.6–3)% of Physical Attack Damage Leeched as Life |
| Crafted | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | (16–20)% increased Attack Speed |
| Crafted | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | +(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed |
| Crafted | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed |
| Crafted | Suffix | Belts | (11–15)% increased Flask Effect Duration |
| Crafted | Suffix | Belts | +(37–43)% Chaos Resistance against Damage Over Time |
| Crafted | Suffix | Belts | (9–12)% increased Cooldown Recovery Rate |
| Crafted | Suffix | Belts | Your Critical Strike Chance is Lucky while Focused grant focus skill [1] |
| Crafted | Suffix | Belts, Body Armour | Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby |
| Crafted | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(29–35)% to Fire Resistance |
| Crafted | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(29–35)% to Cold Resistance |
| Crafted | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(29–35)% to Lightning Resistance |
| Crafted | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(17–20)% to Fire and Cold Resistances |
| Crafted | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(17–20)% to Cold and Lightning Resistances |
| Crafted | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(17–20)% to Fire and Lightning Resistances |
| Crafted | Suffix | Body Armour | 1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] |
| Crafted | Suffix | Body Armour | Recover (29–31)% of Mana and Energy Shield when you Focus grant focus skill [1] |
| Crafted | Suffix | Body Armour | +7 to maximum Fortification while Focused grant focus skill [1] |
| Crafted | Suffix | Body Armour | (11–15)% of Damage is taken from Mana before Life while Focused grant focus skill [1] |
| Crafted | Suffix | Body Armour | 6% increased Attributes |
| Crafted | Suffix | Body Armour, Helmets | (8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention |
| Crafted | Suffix | Body Armour, Shields | +(21–25) to Strength (21–25)% chance to Avoid being Ignited |
| Crafted | Suffix | Body Armour, Shields | +(21–25) to Dexterity (21–25)% chance to Avoid being Frozen |
| Crafted | Suffix | Body Armour, Shields | +(21–25) to Intelligence (21–25)% chance to Avoid being Shocked |
| Crafted | Suffix | Body Armour, Shields | 3% additional Physical Damage Reduction |
| Crafted | Suffix | Body Armour, Shields | +(8–10)% chance to Suppress Spell Damage |
| Crafted | Suffix | Body Armour, Shields | (21–25)% faster start of Energy Shield Recharge |
| Crafted | Suffix | Boots | (51–60)% chance to Avoid Bleeding |
| Crafted | Suffix | Boots | You are Immune to Ailments while Focused grant focus skill [1] |
| Crafted | Suffix | Boots | Focus has (21–25)% increased Cooldown Recovery Rate |
| Crafted | Suffix | Boots, Gloves | (31–40)% reduced Effect of Chill and Shock on you |
| Crafted | Suffix | Boots, Gloves | You have Onslaught during Soul Gain Prevention |
| Crafted | Suffix | Boots, Gloves | (51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention |
| Crafted | Suffix | Boots, Gloves, Helmets | (7–8)% increased Life Regeneration rate |
| Crafted | Suffix | Boots, Gloves, Helmets | +(5–6)% chance to Suppress Spell Damage |
| Crafted | Suffix | Boots, Gloves, Helmets | (12–14)% increased Energy Shield Recharge Rate |
| Crafted | Suffix | Boots, Shields | (21–25)% chance to Avoid Elemental Ailments |
| Crafted | Suffix | Bows, Wands | (2–2.4)% of Physical Attack Damage Leeched as Life |
| Crafted | Suffix | Bows, Wands | (11–13)% increased Attack Speed |
| Crafted | Suffix | Bows, Wands | +(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed |
| Crafted | Suffix | Bows, Wands | 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed |
| Crafted | Suffix | Gloves | (31–36)% increased Attack and Cast Speed while Focused grant focus skill [1] |
| Crafted | Suffix | Gloves | Minions Recover 100% of their Life when you Focus grant focus skill [1] |
| Crafted | Suffix | Gloves, Helmets | (21–25)% chance to Avoid being Stunned |
| Crafted | Suffix | Gloves, Quivers | (15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently |
| Crafted | Suffix | Gloves, Quivers | (15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently |
| Crafted | Suffix | Gloves, Quivers, Rings | (0.3–0.5)% of Physical Attack Damage Leeched as Life |
| Crafted | Suffix | Gloves, Quivers, Shields | (7–12)% increased Attack Speed |
| Crafted | Suffix | Helmets | (16–20)% reduced Effect of Freeze on you |
| Crafted | Suffix | Helmets | (26–30)% increased Duration of Ailments you inflict while Focused grant focus skill [1] |
| Crafted | Suffix | Helmets | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown grant focus skill [1] |
| Crafted | Suffix | Helmets | (41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies |
| Crafted | Suffix | Helmets, Rings | Light Radius is based on Energy Shield instead of Life |
| Crafted | Suffix | Quivers | (13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike |
| Crafted | Suffix | Quivers, Shields | Moving while Bleeding doesn't cause you to take extra Damage |
| Crafted | Suffix | Rings | Minions have (11–15)% increased maximum Life |
| Crafted | Suffix | Rings | (3–5)% increased Attack Speed |
| Crafted | Suffix | Rings | (51–60)% reduced Ignite Duration on you |
| Crafted | Suffix | Rings | (51–60)% reduced Effect of Chill on you |
| Crafted | Suffix | Rings | (51–60)% reduced Effect of Shock on you |
| Crafted | Suffix | Rings | (21–25)% reduced Effect of Curses on you |
| Crafted | Suffix | Rings | Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] |
| Crafted | Suffix | Rings | (14–16)% increased Global Critical Strike Chance +(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently |
| Crafted | Suffix | Rings | (14–16)% increased Global Physical Damage (14–16)% increased Chaos Damage |
| Crafted | Suffix | Rings | (14–16)% increased Fire Damage (14–16)% increased Lightning Damage |
| Crafted | Suffix | Shields | 5% reduced Damage taken from Damage Over Time |
| Crafted | Suffix | Shields | Minions have (16–20)% increased maximum Life |
| Crafted | Suffix | Shields | (6–7)% increased Effect of your Curses |
| Crusader | Prefix | Amulets | 1% increased Damage per 15 Intelligence |
| Crusader | Prefix | Amulets | (5–6)% increased Damage per Power Charge |
| Crusader | Prefix | Amulets | Damage Penetrates (8–10)% Lightning Resistance |
| Crusader | Prefix | Amulets, Quivers | Gain (11–15)% of Physical Damage as Extra Lightning Damage |
| Crusader | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (3–8) to (89–99) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance |
| Crusader | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (6–15) to (165–183) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance |
| Crusader | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (13–15)% Lightning Resistance |
| Crusader | Prefix | Axes, Swords | (65–69)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life |
| Crusader | Prefix | Belts | (40–45)% increased Critical Strike Chance against Shocked Enemies |
| Crusader | Prefix | Belts | (26–30)% increased Lightning Damage |
| Crusader | Prefix | Belts | Melee Hits which Stun have (8–12)% chance to Fortify |
| Crusader | Prefix | Belts, Rings | (13–15)% increased maximum Energy Shield |
| Crusader | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Lightning Damage |
| Crusader | Prefix | Body Armour | (16–18)% of Physical Damage from Hits taken as Lightning Damage (7–10)% of Lightning Damage taken Recouped as Life |
| Crusader | Prefix | Body Armour | You have Consecrated Ground around you while stationary |
| Crusader | Prefix | Body Armour | You have Consecrated Ground around you while stationary Effects of Consecrated Ground you create Linger for 1 second |
| Crusader | Prefix | Body Armour | Enemies you Kill have a (21–30)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage |
| Crusader | Prefix | Body Armour | (8–12)% increased Area of Effect Enemies you Kill have a (31–35)% chance to Explode, dealing a tenth of their maximum Life as Physical Damage |
| Crusader | Prefix | Body Armour, Helmets | (16–18)% increased maximum Mana |
| Crusader | Prefix | Boots | Unaffected by Shocked Ground |
| Crusader | Prefix | Boots | Unaffected by Shock |
| Crusader | Prefix | Boots | +2 to Level of Socketed Lightning Gems |
| Crusader | Prefix | Boots | +2 to Level of Socketed Lightning Gems +(3–7)% to Quality of Socketed Lightning Gems |
| Crusader | Prefix | Boots | Gain (9–11)% of Physical Damage as Extra Lightning Damage |
| Crusader | Prefix | Bows, Wands | (65–69)% increased Physical Damage (20–25)% increased Projectile Speed |
| Crusader | Prefix | Claws, Dagger | (65–69)% increased Physical Damage (8–10)% increased Critical Strike Chance |
| Crusader | Prefix | Claws, Dagger, Sceptres, Wands | Gain (18–20)% of Physical Damage as Extra Lightning Damage |
| Crusader | Prefix | Gloves | Gain (3–5)% of Physical Damage as Extra Fire Damage (22–25)% of Physical Damage Converted to Fire Damage |
| Crusader | Prefix | Gloves | Gain (3–5)% of Physical Damage as Extra Cold Damage (22–25)% of Physical Damage Converted to Cold Damage |
| Crusader | Prefix | Gloves | Gain (3–5)% of Physical Damage as Extra Lightning Damage (22–25)% of Physical Damage Converted to Lightning Damage |
| Crusader | Prefix | Gloves | 20% increased Maximum total Life Recovery per second from Leech |
| Crusader | Prefix | Gloves, Quivers | (22–25)% of Physical Damage Converted to Fire Damage |
| Crusader | Prefix | Gloves, Quivers | (22–25)% of Physical Damage Converted to Cold Damage |
| Crusader | Prefix | Gloves, Quivers | (22–25)% of Physical Damage Converted to Lightning Damage |
| Crusader | Prefix | Helmets | (11–13)% of Physical Damage from Hits taken as Lightning Damage |
| Crusader | Prefix | Maces, Sceptres, Staff | (65–69)% increased Physical Damage (6–8)% reduced Enemy Stun Threshold |
| Crusader | Prefix | Rings | Adds (4–8) to (82–86) Lightning Damage against Shocked Enemies |
| Crusader | Prefix | Rings | (1–2) to (9–11) Lightning Damage per Power Charge |
| Crusader | Prefix | Rings | (22–25)% increased Spell Damage |
| Crusader | Prefix | Rings | Gain (13–15) Life per Enemy Hit with Spells |
| Crusader | Prefix | Rune Daggers, Sceptres, Wands | Adds (2–6) to (73–77) Lightning Damage to Spells Damage Penetrates 4% Lightning Resistance |
| Crusader | Prefix | Rune Daggers, Sceptres, Wands | Damage Penetrates 8% Lightning Resistance |
| Crusader | Prefix | Shields | 1% increased Damage per 1% Chance to Block Attack Damage |
| Crusader | Prefix | Staff | Gain (27–30)% of Physical Damage as Extra Lightning Damage |
| Crusader | Prefix | Staves | Adds (3–9) to (109–115) Lightning Damage to Spells Damage Penetrates (5–7)% Lightning Resistance |
| Crusader | Prefix | Staves | Damage Penetrates (14–15)% Lightning Resistance |
| Crusader | Suffix | Amulets | (0.3–0.5)% of Lightning Damage Leeched as Life |
| Crusader | Suffix | Amulets | (0.2–0.4)% of Lightning Damage Leeched as Energy Shield |
| Crusader | Suffix | Amulets | (15–25)% increased Maximum total Life Recovery per second from Leech |
| Crusader | Suffix | Amulets | (15–25)% increased Maximum total Energy Shield Recovery per second from Leech |
| Crusader | Suffix | Amulets | +2% to maximum Chance to Block Spell Damage |
| Crusader | Suffix | Amulets | Wrath has (40–50)% increased Mana Reservation Efficiency |
| Crusader | Suffix | Amulets | Discipline has (50–60)% increased Mana Reservation Efficiency |
| Crusader | Suffix | Amulets | Purity of Lightning has (50–60)% increased Mana Reservation Efficiency |
| Crusader | Suffix | Amulets | Zealotry has (40–50)% increased Mana Reservation Efficiency |
| Crusader | Suffix | Amulets | (6–7)% Chance to Block Spell Damage |
| Crusader | Suffix | Amulets, Body Armour | (9–12)% increased Intelligence |
| Crusader | Suffix | Axes | (9–10)% chance to Taunt Enemies on Hit with Attacks |
| Crusader | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | (22–25)% increased Impale Effect |
| Crusader | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Swords (Two-Hand) | (35–38)% increased Impale Effect |
| Crusader | Suffix | Axes (Two-Hand), Maces (Two-Hand), Shields, Swords (Two-Hand) | (22–25)% increased Warcry Buff Effect |
| Crusader | Suffix | Axes, Claws, Dagger, Sceptres, Swords | (27–30)% of Physical Damage Converted to Cold Damage |
| Crusader | Suffix | Axes, Maces, Sceptres, Staff, Swords | (27–30)% of Physical Damage Converted to Fire Damage |
| Crusader | Suffix | Belts | (31–35)% increased Spell Damage during any Flask Effect |
| Crusader | Suffix | Belts | (10–12)% increased Energy Shield Recovery rate |
| Crusader | Suffix | Belts | Remove Shock when you use a Flask |
| Crusader | Suffix | Belts, Boots | (16–20)% increased Cooldown Recovery Rate |
| Crusader | Suffix | Body Armour | +1 to Level of Socketed Intelligence Gems (9–12)% increased Intelligence |
| Crusader | Suffix | Body Armour | 15% chance to gain a Power Charge on Critical Strike |
| Crusader | Suffix | Body Armour | 15% chance to gain a Power Charge on Critical Strike 3% increased Damage per Power Charge |
| Crusader | Suffix | Body Armour | Recover (5–6)% of Energy Shield on Kill |
| Crusader | Suffix | Body Armour | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
| Crusader | Suffix | Body Armour | (12–15)% increased Energy Shield Recovery rate |
| Crusader | Suffix | Body Armour | (12–15)% increased Energy Shield Recovery rate Regenerate (50–100) Energy Shield per second |
| Crusader | Suffix | Boots | +3% to maximum Fire Resistance |
| Crusader | Suffix | Boots | (71–80)% chance to Avoid being Ignited |
| Crusader | Suffix | Boots | (71–80)% chance to Avoid being Frozen |
| Crusader | Suffix | Boots | (71–80)% chance to Avoid being Shocked |
| Crusader | Suffix | Bows | Socketed Gems Chain 1 additional times |
| Crusader | Suffix | Bows | Projectiles from Socketed Gems Fork |
| Crusader | Suffix | Bows | Projectiles deal (26–30)% increased Damage with Hits and Ailments for each Enemy Pierced |
| Crusader | Suffix | Bows | Gain (12–15)% of Physical Damage as Extra Damage of a random Element |
| Crusader | Suffix | Claws, Dagger | (41–50)% increased Critical Strike Chance if you have Killed Recently |
| Crusader | Suffix | Claws, Dagger, Sceptres, Staff | (27–30)% of Physical Damage Converted to Lightning Damage |
| Crusader | Suffix | Gloves | +3% to maximum Cold Resistance |
| Crusader | Suffix | Gloves | 15% increased Maximum total Energy Shield Recovery per second from Leech |
| Crusader | Suffix | Gloves | (31–60)% chance to Ignore Stuns while Casting |
| Crusader | Suffix | Gloves | (31–60)% increased Global Critical Strike Chance |
| Crusader | Suffix | Helmets | +3% to maximum Lightning Resistance |
| Crusader | Suffix | Helmets | Nearby Enemies have -12% to Lightning Resistance |
| Crusader | Suffix | Helmets | (5–6)% Chance to Block Spell Damage |
| Crusader | Suffix | Helmets | (5–6)% Chance to Block Spell Damage +1% to maximum Chance to Block Spell Damage |
| Crusader | Suffix | Helmets | (51–60)% reduced Ignite Duration on you |
| Crusader | Suffix | Helmets | (51–60)% reduced Ignite Duration on you (36–50)% increased Damage if you've been Ignited Recently |
| Crusader | Suffix | Helmets | (51–60)% reduced Freeze Duration on you |
| Crusader | Suffix | Helmets | (51–60)% reduced Freeze Duration on you (4–7)% reduced Damage taken if you've been Frozen Recently |
| Crusader | Suffix | Helmets | (51–60)% reduced Effect of Shock on you |
| Crusader | Suffix | Helmets | (45–75)% increased Critical Strike Chance if you've been Shocked Recently (51–60)% reduced Effect of Shock on you |
| Crusader | Suffix | Maces (One-Hand) | (16–20)% reduced Enemy Stun Threshold (16–20)% increased Stun Duration on Enemies |
| Crusader | Suffix | Maces (One-Hand) | (31–35)% increased Area of Effect if you have Stunned an Enemy Recently |
| Crusader | Suffix | Maces (Two-Hand) | (26–30)% reduced Enemy Stun Threshold (26–30)% increased Stun Duration on Enemies |
| Crusader | Suffix | Maces (Two-Hand) | (41–45)% increased Area of Effect if you have Stunned an Enemy Recently |
| Crusader | Suffix | Quivers | (51–60)% chance to Avoid being Ignited |
| Crusader | Suffix | Quivers | (51–60)% chance to Avoid being Frozen |
| Crusader | Suffix | Quivers | (51–60)% chance to Avoid being Shocked |
| Crusader | Suffix | Rings | (46–50)% increased total Recovery per second from Life Leech |
| Crusader | Suffix | Rings | (35–40)% reduced Effect of Curses on you |
| Crusader | Suffix | Rings | (22–25)% increased Global Critical Strike Chance |
| Crusader | Suffix | Rings, Wands | Curse Enemies with Conductivity on Hit |
| Crusader | Suffix | Rune Daggers, Sceptres, Staves, Wands | (16–20)% chance to inflict Lightning Exposure on Hit |
| Crusader | Suffix | Rune Daggers, Sceptres, Wands | (8–10)% increased Damage per Power Charge |
| Crusader | Suffix | Rune Daggers, Sceptres, Wands | Wrath has (34–40)% increased Aura Effect |
| Crusader | Suffix | Rune Daggers, Sceptres, Wands | Zealotry has (34–40)% increased Aura Effect |
| Crusader | Suffix | Shields | +2 to Minimum Power Charges |
| Crusader | Suffix | Shields | Recover (3–5)% of Energy Shield when you Block |
| Crusader | Suffix | Shields | +(10–12)% Chance to Block Spell Damage if you have Blocked Spell Damage Recently |
| Crusader | Suffix | Shields, Staff | (41–50)% chance to Chill Attackers for 4 seconds on Block |
| Crusader | Suffix | Shields, Staff | (41–50)% chance to Shock Attackers for 4 seconds on Block |
| Crusader | Suffix | Staves | (14–17)% increased Damage per Power Charge |
| Crusader | Suffix | Staves | Wrath has (55–60)% increased Aura Effect |
| Crusader | Suffix | Staves | Zealotry has (55–60)% increased Aura Effect |
| Crusader | Suffix | Swords (One-Hand), Thrusting Swords (One-Hand) | (27–30)% increased Damage while Leeching |
| Crusader | Suffix | Swords (One-Hand), Thrusting Swords (One-Hand) | (13–15)% increased Attack Speed while Fortified |
| Crusader | Suffix | Swords (Two-Hand) | (42–45)% increased Damage while Leeching |
| Crusader | Suffix | Swords (Two-Hand) | (23–25)% increased Attack Speed while Fortified |
| Crusader | Suffix | Wands | (21–30)% chance to Gain Arcane Surge when you deal a Critical Strike |
| Delve | Prefix | Abyss Jewel | Minions deal (14–16)% increased Damage |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Fire Resistance |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Cold Resistance |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Lightning Resistance |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | (1–2)% reduced Physical Damage taken over time |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | Regenerate 0.3% of Life per second |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | (4–6)% increased Global Defences |
| Delve | Prefix | Abyss Jewel, Cluster Jewel, Jewel | Damage Penetrates 1% Elemental Resistances |
| Delve | Prefix | Amulets | 0.4% of Chaos Damage Leeched as Life |
| Delve | Prefix | Amulets | 0.4% of Cold Damage Leeched as Life |
| Delve | Prefix | Amulets | 0.4% of Fire Damage Leeched as Life |
| Delve | Prefix | Amulets | (8–10)% increased Damage with Hits and Ailments per Curse on Enemy |
| Delve | Prefix | Amulets | 0.4% of Lightning Damage Leeched as Life |
| Delve | Prefix | Amulets | 0.4% of Physical Damage Leeched as Life |
| Delve | Prefix | Amulets, Belts | (20–30)% increased Fire Damage |
| Delve | Prefix | Amulets, Belts | (20–30)% increased Cold Damage |
| Delve | Prefix | Amulets, Belts | (20–30)% increased Lightning Damage |
| Delve | Prefix | Amulets, Belts | (20–30)% increased Global Physical Damage |
| Delve | Prefix | Amulets, Belts | (20–30)% increased Chaos Damage |
| Delve | Prefix | Amulets, Body Armour | +1 to maximum number of Skeletons |
| Delve | Prefix | Amulets, Body Armour | +1 to maximum number of Raised Zombies |
| Delve | Prefix | Amulets, Quivers | Damage Penetrates (3–5)% Elemental Resistances |
| Delve | Prefix | Amulets, Rings | (10–15)% increased maximum Mana |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates (5–7)% Fire Resistance |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates (5–7)% Cold Resistance |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates (5–7)% Lightning Resistance |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (40–49)% increased Elemental Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Skills deal 40% more Spell Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Skills deal 40% more Attack Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions deal (75–80)% increased Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Maces (One-Hand), Rune Daggers, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (15–30)% increased Chaos Damage Adds (18–28) to (39–49) Chaos Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Maces (One-Hand), Rune Daggers, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (20–40)% increased Cold Damage Adds (15–20) to (30–35) Cold Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Maces (One-Hand), Rune Daggers, Sceptres, Thrusting Swords (One-Hand), Wands | (20–40)% increased Fire Damage Adds (18–24) to (36–42) Fire Damage |
| Delve | Prefix | Axes (One-Hand), Claws, Rune Daggers, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (20–40)% increased Lightning Damage Adds (2–5) to (63–66) Lightning Damage |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (12–15)% Fire Resistance |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (12–15)% Cold Resistance |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (12–15)% Lightning Resistance |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (80–94)% increased Elemental Damage |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Socketed Skills deal 20% more Spell Damage |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Socketed Skills deal 20% more Attack Damage |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions deal (111–130)% increased Damage |
| Delve | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Swords (Two-Hand), Warstaves | (20–40)% increased Fire Damage Adds (31–42) to (64–74) Fire Damage |
| Delve | Prefix | Axes (Two-Hand), Bows, Staves, Swords (Two-Hand) | (20–40)% increased Lightning Damage Adds (2–9) to (110–116) Lightning Damage |
| Delve | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | 60% chance for Poisons inflicted with this Weapon to deal 100% more Damage |
| Delve | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage |
| Delve | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (9–12)% Elemental Resistances |
| Delve | Prefix | Body Armour | (5–10)% of Damage is taken from Mana before Life |
| Delve | Prefix | Body Armour | You can apply an additional Curse |
| Delve | Prefix | Body Armour | (4–6)% reduced Chaos Damage taken |
| Delve | Prefix | Body Armour | (4–6)% reduced Cold Damage taken |
| Delve | Prefix | Body Armour | (4–6)% reduced Lightning Damage taken |
| Delve | Prefix | Body Armour | +1 to maximum number of Spectres |
| Delve | Prefix | Body Armour, Quivers, Shields | (8–10)% chance to Avoid Fire Damage from Hits |
| Delve | Prefix | Body Armour, Quivers, Shields | (6–10)% chance to Avoid Cold Damage from Hits |
| Delve | Prefix | Body Armour, Quivers, Shields | (6–10)% chance to Avoid Lightning Damage from Hits |
| Delve | Prefix | Boots | +2 to Level of Socketed Fire Gems |
| Delve | Prefix | Boots | +2 to Level of Socketed Cold Gems |
| Delve | Prefix | Boots | +2 to Level of Socketed Lightning Gems |
| Delve | Prefix | Boots | +2 to Level of Socketed Chaos Gems |
| Delve | Prefix | Boots | (40–60)% increased Damage with Hits and Ailments against Cursed Enemies |
| Delve | Prefix | Boots, Gloves | +2 to Level of Socketed Minion Gems |
| Delve | Prefix | Bows, Maces (Two-Hand), Staves, Swords (Two-Hand) | (20–40)% increased Cold Damage Adds (26–35) to (52–60) Cold Damage |
| Delve | Prefix | Bows, Staves, Swords (Two-Hand) | (15–30)% increased Chaos Damage Adds (32–50) to (68–86) Chaos Damage |
| Delve | Prefix | Dagger, Sceptres, Wands | (15–30)% increased Chaos Damage Adds (11–15) to (23–26) Chaos Damage to Spells |
| Delve | Prefix | Dagger, Sceptres, Wands | (20–40)% increased Cold Damage Adds (12–16) to (24–28) Cold Damage to Spells |
| Delve | Prefix | Dagger, Sceptres, Wands | (20–40)% increased Fire Damage Adds (14–20) to (29–34) Fire Damage to Spells |
| Delve | Prefix | Dagger, Sceptres, Wands | (20–40)% increased Global Physical Damage Adds (11–15) to (23–26) Physical Damage to Spells |
| Delve | Prefix | Gloves | Adds (20–25) to (26–35) Fire Damage |
| Delve | Prefix | Gloves | Adds (20–25) to (26–35) Cold Damage |
| Delve | Prefix | Gloves | Adds 1 to (48–60) Lightning Damage |
| Delve | Prefix | Gloves | Adds (6–8) to (9–11) Physical Damage |
| Delve | Prefix | Gloves | Adds (15–20) to (21–30) Chaos Damage |
| Delve | Prefix | Gloves | Adds (7–11) to (12–18) Physical Damage against Poisoned Enemies |
| Delve | Prefix | Gloves | Adds (7–11) to (12–18) Physical Damage against Bleeding Enemies |
| Delve | Prefix | Gloves | Minions deal (20–30)% increased Damage |
| Delve | Prefix | Gloves | Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy Summoned Raging Spirits have 5% chance to refresh their Duration when they Hit a Rare or Unique Enemy |
| Delve | Prefix | Helmets | +2 to Level of Socketed Curse Gems |
| Delve | Prefix | Helmets, Quivers, Shields | (3–5)% additional Physical Damage Reduction |
| Delve | Prefix | Rings | 0.2% of Fire Damage Leeched as Life |
| Delve | Prefix | Rings | 0.2% of Cold Damage Leeched as Life |
| Delve | Prefix | Rings | 0.2% of Lightning Damage Leeched as Life |
| Delve | Prefix | Rings | 0.2% of Physical Damage Leeched as Life |
| Delve | Prefix | Rings | 0.2% of Chaos Damage Leeched as Life |
| Delve | Prefix | Rings | (5–10)% chance to Impale Enemies on Hit with Attacks |
| Delve | Prefix | Rings | 10% increased Life Reservation Efficiency of Skills |
| Delve | Prefix | Rings | 10% of Physical Damage Converted to Cold Damage |
| Delve | Prefix | Rings | 10% of Physical Damage Converted to Fire Damage |
| Delve | Prefix | Rings | 10% of Physical Damage Converted to Lightning Damage |
| Delve | Prefix | Rune Daggers, Sceptres, Wands | (20–40)% increased Lightning Damage Adds (1–4) to (50–53) Lightning Damage to Spells |
| Delve | Prefix | Shields | +3% to maximum Chaos Resistance |
| Delve | Prefix | Shields | +3% to maximum Cold Resistance |
| Delve | Prefix | Shields | +3% to maximum Fire Resistance |
| Delve | Prefix | Shields | +3% to maximum Lightning Resistance |
| Delve | Prefix | Staff | (15–30)% increased Chaos Damage Adds (15–20) to (30–35) Chaos Damage to Spells |
| Delve | Prefix | Staff | (20–40)% increased Cold Damage Adds (18–24) to (36–42) Cold Damage to Spells |
| Delve | Prefix | Staff | (20–40)% increased Fire Damage Adds (20–26) to (39–46) Fire Damage to Spells |
| Delve | Prefix | Staff | (20–40)% increased Lightning Damage Adds (2–6) to (76–80) Lightning Damage to Spells |
| Delve | Prefix | Staves | (20–40)% increased Global Physical Damage Adds (15–20) to (30–35) Physical Damage to Spells |
| Delve | Prefix | Wands | Minions have (20–30)% increased Area of Effect |
| Delve | Prefix | Wands | Minions Leech 1% of Damage as Life |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | (13–19)% increased Chaos Damage |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | +(250–300) to Armour if you've Hit an Enemy Recently |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | +(250–300) to Evasion Rating if Hit an Enemy Recently |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | (15–20)% increased Damage with Ailments |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | (15–20)% chance to Ignore Stuns while Casting |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | 0.3% of Attack Damage Leeched as Life |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | (2–3)% of Damage taken Recouped as Mana |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | (5–10)% chance to gain Onslaught when you use a Flask |
| Delve | Suffix | Abyss Jewel, Cluster Jewel, Jewel | (3–5)% chance to gain an additional Vaal Soul on Kill |
| Delve | Suffix | Amulets | Cannot be Chilled or Frozen while moving |
| Delve | Suffix | Amulets | Vaal Skills have (15–25)% increased Skill Effect Duration |
| Delve | Suffix | Amulets, Belts | (8–12)% increased Mana Recovery rate |
| Delve | Suffix | Amulets, Belts, Quivers, Rings | +(1–2)% chance to Evade Attack Hits |
| Delve | Suffix | Amulets, Belts, Quivers, Rings | (30–40)% increased Damage with Ailments |
| Delve | Suffix | Amulets, Belts, Rings | (20–30)% increased Life Recovery from Flasks |
| Delve | Suffix | Amulets, Belts, Rings | (20–30)% increased Energy Shield from Equipped Body Armour |
| Delve | Suffix | Amulets, Belts, Rings | 20% chance to Defend with 200% of Armour |
| Delve | Suffix | Amulets, Quivers, Rings | Minions have (15–30)% increased Movement Speed |
| Delve | Suffix | Amulets, Rings | Regenerate (3–5) Mana per second |
| Delve | Suffix | Amulets, Rings | Minions deal (25–35)% increased Damage |
| Delve | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Regenerate 0.4% of Mana per second if you've Hit an Enemy Recently |
| Delve | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | 10% chance to gain Onslaught for 4 seconds on Kill |
| Delve | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Auras from your Skills grant 2% increased Damage to you and Allies |
| Delve | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Non-Aura Vaal Skills require 20% reduced Souls Per Use |
| Delve | Suffix | Axes (One-Hand), Claws, Dagger, Swords (One-Hand), Thrusting Swords (One-Hand) | +500 to Evasion Rating if Hit an Enemy Recently |
| Delve | Suffix | Axes (One-Hand), Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | +500 to Armour if you've Hit an Enemy Recently |
| Delve | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Regenerate 0.8% of Mana per second if you've Hit an Enemy Recently |
| Delve | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | 20% chance to gain Onslaught for 4 seconds on Kill |
| Delve | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Auras from your Skills grant 4% increased Damage to you and Allies |
| Delve | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Non-Aura Vaal Skills require 40% reduced Souls Per Use |
| Delve | Suffix | Axes (Two-Hand), Bows, Swords (Two-Hand) | +1000 to Evasion Rating if Hit an Enemy Recently |
| Delve | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +1000 to Armour if you've Hit an Enemy Recently |
| Delve | Suffix | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Strength Gems |
| Delve | Suffix | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Dexterity Gems |
| Delve | Suffix | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Intelligence Gems |
| Delve | Suffix | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Staff, Swords, Wands | Has 1 Abyssal Socket |
| Delve | Suffix | Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | Curse Enemies with Despair on Hit |
| Delve | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | 15% chance to Intimidate Enemies for 4 seconds on Hit |
| Delve | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (100–120)% increased Damage when on Full Life |
| Delve | Suffix | Belts | (15–20)% chance to gain Onslaught when you use a Flask |
| Delve | Suffix | Belts, Body Armour, Shields | Minions have (20–30)% increased maximum Life |
| Delve | Suffix | Belts, Rings | (25–30)% increased Elemental Damage |
| Delve | Suffix | Belts, Rings | (20–40)% increased Damage with Vaal Skills |
| Delve | Suffix | Body Armour | (-75–-50) Physical Damage taken from Hits |
| Delve | Suffix | Body Armour | Socketed Gems are Supported by Level 1 Arcane Surge |
| Delve | Suffix | Body Armour | (15–20)% chance to gain a Frenzy Charge when Hit |
| Delve | Suffix | Body Armour | (20–25)% increased effect of Non-Curse Auras from your Skills |
| Delve | Suffix | Body Armour | (25–50)% increased Energy Shield |
| Delve | Suffix | Body Armour | (5–10)% of Damage is taken from Mana before Life |
| Delve | Suffix | Body Armour, Boots, Gloves, Helmets, Quivers, Shields | Regenerate 1% of Life per second |
| Delve | Suffix | Body Armour, Boots, Gloves, Helmets, Shields | (20–30)% reduced Elemental Ailment Duration on you |
| Delve | Suffix | Body Armour, Boots, Helmets, Shields | 50% chance to Avoid being Poisoned |
| Delve | Suffix | Body Armour, Boots, Helmets, Shields | 50% chance to Avoid Bleeding |
| Delve | Suffix | Body Armour, Boots, Helmets, Shields | Socketed Attacks have -15 to Total Mana Cost |
| Delve | Suffix | Body Armour, Boots, Helmets, Shields | (5–8)% chance to gain an additional Vaal Soul on Kill |
| Delve | Suffix | Body Armour, Quivers, Shields | +(30–40)% Chaos Resistance against Damage Over Time |
| Delve | Suffix | Body Armour, Shields | +(10–20)% to Quality |
| Delve | Suffix | Boots | (3–5)% additional Physical Damage Reduction while moving |
| Delve | Suffix | Boots | (10–20)% chance to Defend with 200% of Armour |
| Delve | Suffix | Boots | (50–70)% increased Mana Regeneration Rate while moving |
| Delve | Suffix | Boots | (4–6)% increased Movement Speed if you've Hit an Enemy Recently |
| Delve | Suffix | Boots | +1 to Level of all Raise Spectre Gems |
| Delve | Suffix | Boots | +(4.5–6)% chance to Suppress Spell Damage |
| Delve | Suffix | Boots | Regenerate 1% of Energy Shield per second |
| Delve | Suffix | Boots, Gloves, Helmets | (30–50)% increased Mana Regeneration Rate |
| Delve | Suffix | Boots, Gloves, Helmets | (5–8)% of Damage taken Recouped as Mana |
| Delve | Suffix | Boots, Helmets, Shields | Socketed Spells have 20% reduced Mana Cost |
| Delve | Suffix | Bows, Claws, Maces, Swords (One-Hand), Swords (Two-Hand), Wands, Warstaves | 10% chance to deal Double Damage |
| Delve | Suffix | Claws, Dagger, Sceptres, Wands | Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently |
| Delve | Suffix | Cluster Jewel, Jewel | Minions have (4–6)% increased Attack Speed Minions have (4–6)% increased Cast Speed |
| Delve | Suffix | Gloves | Socketed Skills have 18% increased Cast Speed |
| Delve | Suffix | Gloves | Socketed Skills have 18% increased Attack Speed |
| Delve | Suffix | Gloves | Gain (2–4) Mana per Enemy Hit with Attacks |
| Delve | Suffix | Gloves | (5–10)% increased Attack and Cast Speed if you've Hit an Enemy Recently |
| Delve | Suffix | Gloves | (12–18)% increased Effect of Non-Curse Auras from your Skills on Enemies |
| Delve | Suffix | Gloves | Attacks have 25% chance to cause Bleeding (30–50)% increased Damage with Bleeding |
| Delve | Suffix | Gloves | (15–25)% increased Duration of Cold Ailments |
| Delve | Suffix | Gloves | 0.3% of Spell Damage Leeched as Energy Shield |
| Delve | Suffix | Gloves | Bleeding you inflict deals Damage (5–10)% faster |
| Delve | Suffix | Gloves | Ignites you inflict deal Damage (5–10)% faster |
| Delve | Suffix | Gloves | Poisons you inflict deal Damage (5–10)% faster |
| Delve | Suffix | Gloves | (15–25)% increased Effect of Lightning Ailments |
| Delve | Suffix | Gloves (dex), Gloves (dex/int), Gloves (str/dex) | (4–6)% Global chance to Blind Enemies on hit |
| Delve | Suffix | Gloves (str), Gloves (str/dex), Gloves (str/int) | (3–4)% Chance to Block Attack Damage |
| Delve | Suffix | Gloves, Quivers | (80–120)% increased Vaal Skill Critical Strike Chance |
| Delve | Suffix | Gloves, Shields | Corrupted Blood cannot be inflicted on you |
| Delve | Suffix | Helmets | Nearby Enemies have -9% to Fire Resistance |
| Delve | Suffix | Helmets | Nearby Enemies have -9% to Cold Resistance |
| Delve | Suffix | Helmets | Nearby Enemies have -9% to Lightning Resistance |
| Delve | Suffix | Helmets | Nearby Enemies take 9% increased Physical Damage |
| Delve | Suffix | Helmets | Nearby Enemies have -9% to Chaos Resistance |
| Delve | Suffix | Helmets | +(3–5) to maximum Fortification |
| Delve | Suffix | Helmets | Regenerate 0.5% of Mana per second |
| Delve | Suffix | Helmets | Ignore all Movement Penalties from Armour |
| Delve | Suffix | Helmets | 10% increased Mana Reservation Efficiency of Skills |
| Delve | Suffix | Helmets | (25–50)% increased Global Evasion Rating when on Full Life |
| Delve | Suffix | Helmets | (3–4)% Chance to Block Spell Damage |
| Delve | Suffix | Helmets | 10% of Physical Damage from Hits taken as Chaos Damage |
| Delve | Suffix | Helmets | 10% of Physical Damage from Hits taken as Cold Damage |
| Delve | Suffix | Helmets | 10% of Physical Damage from Hits taken as Fire Damage |
| Delve | Suffix | Helmets | 10% of Physical Damage from Hits taken as Lightning Damage |
| Delve | Suffix | Helmets | Chaos Resistance is Zero |
| Delve | Suffix | Helmets, Quivers, Shields | (3–5)% additional Physical Damage Reduction |
| Delve | Suffix | Helmets, Shields | +2 to Level of Socketed Aura Gems |
| Delve | Suffix | Quivers | (20–30)% increased maximum Mana |
| Delve | Suffix | Quivers | (3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy |
| Delve | Suffix | Rings | (4–6)% reduced Mana Cost of Skills |
| Delve | Suffix | Rings | Cannot be Shocked or Ignited while moving |
| Delve | Suffix | Rings | (25–40)% increased Area of Effect of Hex Skills |
| Delve | Suffix | Rings | Curse Skills have (25–40)% increased Skill Effect Duration |
| Delve | Suffix | Rings | Curse Enemies with Conductivity on Hit |
| Delve | Suffix | Rings | Curse Enemies with Flammability on Hit |
| Delve | Suffix | Rings | Curse Enemies with Frostbite on Hit |
| Delve | Suffix | Rings | Curse Enemies with Vulnerability on Hit |
| Delve | Suffix | Shields | (10–15)% increased Effect of your Curses |
| Delve | Suffix | Shields | (15–25)% increased Effect of your Marks |
| Delve | Suffix | Staff | Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently |
| Delve | Suffix | Wands | Minions have +(30–38)% to Critical Strike Multiplier |
| Delve | Suffix | Wands | Minions are Aggressive |
| Eater of Worlds | Implicit | Amulets | (17–18)% increased Skill Effect Duration |
| Eater of Worlds | Implicit | Amulets | While a Unique Enemy is in your Presence, (23–24)% increased Skill Effect Duration |
| Eater of Worlds | Implicit | Amulets | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Skill Effect Duration |
| Eater of Worlds | Implicit | Amulets, Body Armour | 10% Chance to Block Attack Damage |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, 12% Chance to Block Attack Damage |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Attack Damage |
| Eater of Worlds | Implicit | Amulets, Body Armour | 10% Chance to Block Spell Damage |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, 12% Chance to Block Spell Damage |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, 14% Chance to Block Spell Damage |
| Eater of Worlds | Implicit | Amulets, Body Armour | (27–28)% increased Armour |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (33–34)% increased Armour |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Armour |
| Eater of Worlds | Implicit | Amulets, Body Armour | (27–28)% increased Evasion Rating |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (33–34)% increased Evasion Rating |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (39–40)% increased Evasion Rating |
| Eater of Worlds | Implicit | Amulets, Body Armour | (16–17)% increased maximum Energy Shield |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (22–23)% increased maximum Energy Shield |
| Eater of Worlds | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased maximum Energy Shield |
| Eater of Worlds | Implicit | Amulets, Boots | 12% increased Life Regeneration rate |
| Eater of Worlds | Implicit | Amulets, Boots | While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate |
| Eater of Worlds | Implicit | Amulets, Boots | While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate |
| Eater of Worlds | Implicit | Amulets, Gloves | +10% chance to Suppress Spell Damage |
| Eater of Worlds | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, +12% chance to Suppress Spell Damage |
| Eater of Worlds | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, +15% chance to Suppress Spell Damage |
| Eater of Worlds | Implicit | Amulets, Helmets | 26% increased Energy Shield Recharge Rate |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, 29% increased Energy Shield Recharge Rate |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, 32% increased Energy Shield Recharge Rate |
| Eater of Worlds | Implicit | Amulets, Helmets | Damage Penetrates 6% Fire Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, Damage Penetrates 8% Fire Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Fire Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | Damage Penetrates 6% Cold Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, Damage Penetrates 8% Cold Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Cold Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | Damage Penetrates 6% Lightning Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, Damage Penetrates 8% Lightning Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 10% Lightning Resistance |
| Eater of Worlds | Implicit | Amulets, Helmets | (23–24)% increased Duration of Ailments on Enemies |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, (29–30)% increased Duration of Ailments on Enemies |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased Duration of Ailments on Enemies |
| Eater of Worlds | Implicit | Amulets, Helmets | (28–29)% increased Effect of Non-Damaging Ailments |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, (34–35)% increased Effect of Non-Damaging Ailments |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, (40–41)% increased Effect of Non-Damaging Ailments |
| Eater of Worlds | Implicit | Amulets, Helmets | 12% increased Mana Reservation Efficiency of Skills |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, 15% increased Mana Reservation Efficiency of Skills |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, 18% increased Mana Reservation Efficiency of Skills |
| Eater of Worlds | Implicit | Amulets, Helmets | (28–29)% increased Attack Damage |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, (40–41)% increased Attack Damage |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, (52–53)% increased Attack Damage |
| Eater of Worlds | Implicit | Amulets, Helmets | (28–29)% increased Spell Damage |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, (40–41)% increased Spell Damage |
| Eater of Worlds | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, (52–53)% increased Spell Damage |
| Eater of Worlds | Implicit | Body Armour | 12% of Physical Damage from Hits taken as Fire Damage |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Fire Damage |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Fire Damage |
| Eater of Worlds | Implicit | Body Armour | 12% of Physical Damage from Hits taken as Cold Damage |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Cold Damage |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Cold Damage |
| Eater of Worlds | Implicit | Body Armour | 12% of Physical Damage from Hits taken as Lightning Damage |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Lightning Damage |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Lightning Damage |
| Eater of Worlds | Implicit | Body Armour | 12% of Physical Damage from Hits taken as Chaos Damage |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 16% of Physical Damage from Hits taken as Chaos Damage |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 20% of Physical Damage from Hits taken as Chaos Damage |
| Eater of Worlds | Implicit | Body Armour | 70% reduced Reflected Damage taken |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 85% reduced Reflected Damage taken |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 100% reduced Reflected Damage taken |
| Eater of Worlds | Implicit | Body Armour | Minions take 70% reduced Reflected Damage |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Minions take 85% reduced Reflected Damage |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Minions take 100% reduced Reflected Damage |
| Eater of Worlds | Implicit | Body Armour | Anger has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Anger has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Anger has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Hatred has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Hatred has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Hatred has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Wrath has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Wrath has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Wrath has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Malevolence has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Malevolence has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Malevolence has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Zealotry has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Zealotry has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Zealotry has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Pride has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Pride has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Pride has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Determination has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Determination has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Determination has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Grace has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Grace has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Grace has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Discipline has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Discipline has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Discipline has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Haste has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Haste has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Haste has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Purity of Elements has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Purity of Elements has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Purity of Fire has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Purity of Fire has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Purity of Ice has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Purity of Ice has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Purity of Lightning has (34–36)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Purity of Lightning has (46–48)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (58–60)% increased Aura Effect |
| Eater of Worlds | Implicit | Body Armour | Melee Hits have (16–17)% chance to Fortify |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, Melee Hits have (22–23)% chance to Fortify |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (28–29)% chance to Fortify |
| Eater of Worlds | Implicit | Body Armour | +(15–16)% to all Elemental Resistances |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, +(21–22)% to all Elemental Resistances |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +(27–28)% to all Elemental Resistances |
| Eater of Worlds | Implicit | Body Armour | 12% increased Life Recovery rate |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 14% increased Life Recovery rate |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 16% increased Life Recovery rate |
| Eater of Worlds | Implicit | Body Armour | 12% increased Mana Recovery rate |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 14% increased Mana Recovery rate |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 16% increased Mana Recovery rate |
| Eater of Worlds | Implicit | Body Armour | 12% increased Energy Shield Recovery rate |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 14% increased Energy Shield Recovery rate |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 16% increased Energy Shield Recovery rate |
| Eater of Worlds | Implicit | Body Armour | 1% less Damage Taken per 180 Strength |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Strength |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Strength |
| Eater of Worlds | Implicit | Body Armour | 1% less Damage Taken per 180 Dexterity |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Dexterity |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Dexterity |
| Eater of Worlds | Implicit | Body Armour | 1% less Damage Taken per 180 Intelligence |
| Eater of Worlds | Implicit | Body Armour | While a Unique Enemy is in your Presence, 1% less Damage Taken per 160 Intelligence |
| Eater of Worlds | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 140 Intelligence |
| Eater of Worlds | Implicit | Boots | (48–50)% increased Armour from Equipped Helmet and Gloves |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (58–61)% increased Armour from Equipped Helmet and Gloves |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Armour from Equipped Helmet and Gloves |
| Eater of Worlds | Implicit | Boots | Ignites you inflict deal Damage 10% faster |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 13% faster |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 16% faster |
| Eater of Worlds | Implicit | Boots | Poisons you inflict deal Damage 10% faster |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 13% faster |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 16% faster |
| Eater of Worlds | Implicit | Boots | Bleeding you inflict deals Damage 10% faster |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 13% faster |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 16% faster |
| Eater of Worlds | Implicit | Boots | Gain 6% of Physical Damage as Extra Fire Damage |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Fire Damage |
| Eater of Worlds | Implicit | Boots | Gain 6% of Physical Damage as Extra Cold Damage |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Cold Damage |
| Eater of Worlds | Implicit | Boots | Gain 6% of Physical Damage as Extra Lightning Damage |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Lightning Damage |
| Eater of Worlds | Implicit | Boots | Gain 6% of Physical Damage as Extra Chaos Damage |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Gain 10% of Physical Damage as Extra Chaos Damage |
| Eater of Worlds | Implicit | Boots | Regenerate 0.3% of Life per second per Endurance Charge |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge |
| Eater of Worlds | Implicit | Boots | (30–32)% increased Stun Threshold |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (39–41)% increased Stun Threshold |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Stun Threshold |
| Eater of Worlds | Implicit | Boots | (30–32)% increased Cooldown Recovery Rate of Travel Skills |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skills |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Cooldown Recovery Rate of Travel Skills |
| Eater of Worlds | Implicit | Boots | 10% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | (25–26)% increased Warcry Speed |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (29–30)% increased Warcry Speed |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (33–34)% increased Warcry Speed |
| Eater of Worlds | Implicit | Boots | Enduring Cry has (30–32)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Enduring Cry has (39–41)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (48–50)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | Intimidating Cry has (30–32)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Intimidating Cry has (39–41)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (48–50)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | Attacks Exerted by Seismic Cry deal (34–35)% increased Damage |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (40–41)% increased Damage |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (46–47)% increased Damage |
| Eater of Worlds | Implicit | Boots | Attacks Exerted by Ancestral Cry deal (34–35)% increased Damage |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (40–41)% increased Damage |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (46–47)% increased Damage |
| Eater of Worlds | Implicit | Boots | (16–17)% increased Rallying Cry Buff Effect |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (22–23)% increased Rallying Cry Buff Effect |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Rallying Cry Buff Effect |
| Eater of Worlds | Implicit | Boots | (16–17)% increased Battlemage's Cry Buff Effect |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (22–23)% increased Battlemage's Cry Buff Effect |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Battlemage's Cry Buff Effect |
| Eater of Worlds | Implicit | Boots | Infernal Cry has (30–32)% increased Area of Effect |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, Infernal Cry has (39–41)% increased Area of Effect |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (48–50)% increased Area of Effect |
| Eater of Worlds | Implicit | Boots | General's Cry has (30–32)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, General's Cry has (39–41)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, General's Cry has (48–50)% increased Cooldown Recovery Rate |
| Eater of Worlds | Implicit | Boots | (30–32)% chance to Avoid Elemental Ailments |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (39–41)% chance to Avoid Elemental Ailments |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (48–50)% chance to Avoid Elemental Ailments |
| Eater of Worlds | Implicit | Boots | (48–50)% chance to Avoid Bleeding |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid Bleeding |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid Bleeding |
| Eater of Worlds | Implicit | Boots | (48–50)% chance to Avoid being Poisoned |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Poisoned |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Poisoned |
| Eater of Worlds | Implicit | Boots | (16–17)% increased Elusive Effect |
| Eater of Worlds | Implicit | Boots | While a Unique Enemy is in your Presence, (22–23)% increased Elusive Effect |
| Eater of Worlds | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Elusive Effect |
| Eater of Worlds | Implicit | Gloves | (48–50)% increased Evasion Rating from Equipped Helmet and Boots |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, (58–61)% increased Evasion Rating from Equipped Helmet and Boots |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Evasion Rating from Equipped Helmet and Boots |
| Eater of Worlds | Implicit | Gloves | Inflict Fire Exposure on Hit, applying -16% to Fire Resistance |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance |
| Eater of Worlds | Implicit | Gloves | Inflict Cold Exposure on Hit, applying -16% to Cold Resistance |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance |
| Eater of Worlds | Implicit | Gloves | Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance |
| Eater of Worlds | Implicit | Gloves | Hits have (49–50)% chance to ignore Enemy Physical Damage Reduction |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Hits have (61–63)% chance to ignore Enemy Physical Damage Reduction |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Hits have (74–78)% chance to ignore Enemy Physical Damage Reduction |
| Eater of Worlds | Implicit | Gloves | Withered you Inflict expires (23–24)% slower |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Withered you Inflict expires (32–33)% slower |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (43–45)% slower |
| Eater of Worlds | Implicit | Gloves | 35% of Physical Damage Converted to Fire Damage |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Fire Damage |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Fire Damage |
| Eater of Worlds | Implicit | Gloves | 35% of Physical Damage Converted to Cold Damage |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Cold Damage |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Cold Damage |
| Eater of Worlds | Implicit | Gloves | 35% of Physical Damage Converted to Lightning Damage |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Lightning Damage |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Lightning Damage |
| Eater of Worlds | Implicit | Gloves | 35% of Physical Damage Converted to Chaos Damage |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Chaos Damage |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Chaos Damage |
| Eater of Worlds | Implicit | Gloves | 0.7% of Fire Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | 0.7% of Cold Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | 0.7% of Lightning Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | 0.7% of Physical Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | 0.7% of Chaos Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life |
| Eater of Worlds | Implicit | Gloves | 4% increased Damage per 100 Strength |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 5% increased Damage per 100 Strength |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Strength |
| Eater of Worlds | Implicit | Gloves | 4% increased Damage per 100 Dexterity |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 5% increased Damage per 100 Dexterity |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Dexterity |
| Eater of Worlds | Implicit | Gloves | 4% increased Damage per 100 Intelligence |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence |
| Eater of Worlds | Implicit | Gloves | (16–17)% increased Blind Effect |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, (22–23)% increased Blind Effect |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Blind Effect |
| Eater of Worlds | Implicit | Gloves | Exerted Attacks deal (34–35)% increased Damage |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Exerted Attacks deal (40–41)% increased Damage |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (46–47)% increased Damage |
| Eater of Worlds | Implicit | Gloves | Attacks have 40% chance to Maim on Hit |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Attacks have 95% chance to Maim on Hit |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit |
| Eater of Worlds | Implicit | Gloves | 40% chance to Hinder Enemies on Hit with Spells |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 70% chance to Hinder Enemies on Hit with Spells |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Hinder Enemies on Hit with Spells |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Hinder Enemies on Hit with Spells |
| Eater of Worlds | Implicit | Gloves | (19–20)% increased Global Accuracy Rating |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, (23–24)% increased Global Accuracy Rating |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Global Accuracy Rating |
| Eater of Worlds | Implicit | Gloves | (16–17)% increased Effect of your Marks |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, (22–23)% increased Effect of your Marks |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of your Marks |
| Eater of Worlds | Implicit | Gloves | +(58–60) to Accuracy Rating per Frenzy Charge |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, +(70–72) to Accuracy Rating per Frenzy Charge |
| Eater of Worlds | Implicit | Gloves | Projectiles Pierce an additional Target |
| Eater of Worlds | Implicit | Gloves | Projectiles Pierce 2 additional Targets |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Projectiles Pierce 3 additional Targets |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 4 additional Targets |
| Eater of Worlds | Implicit | Gloves | 30% chance to Poison on Hit |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 40% chance to Poison on Hit |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Poison on Hit |
| Eater of Worlds | Implicit | Gloves | Attacks have 30% chance to cause Bleeding |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, Attacks have 40% chance to cause Bleeding |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Attacks have 50% chance to cause Bleeding |
| Eater of Worlds | Implicit | Gloves | 30% chance to Aggravate Bleeding on targets you Hit with Attacks |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 40% chance to Aggravate Bleeding on targets you Hit with Attacks |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Aggravate Bleeding on targets you Hit with Attacks |
| Eater of Worlds | Implicit | Gloves | 30% chance to Impale Enemies on Hit with Attacks |
| Eater of Worlds | Implicit | Gloves | While a Unique Enemy is in your Presence, 40% chance to Impale Enemies on Hit with Attacks |
| Eater of Worlds | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Impale Enemies on Hit with Attacks |
| Eater of Worlds | Implicit | Helmets | (48–50)% increased Maximum Energy Shield from Equipped Gloves and Boots |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, (58–61)% increased Maximum Energy Shield from Equipped Gloves and Boots |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Maximum Energy Shield from Equipped Gloves and Boots |
| Eater of Worlds | Implicit | Helmets | 8% of Physical Damage from Hits taken as Fire Damage |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Fire Damage |
| Eater of Worlds | Implicit | Helmets | 8% of Physical Damage from Hits taken as Cold Damage |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Cold Damage |
| Eater of Worlds | Implicit | Helmets | 8% of Physical Damage from Hits taken as Lightning Damage |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Lightning Damage |
| Eater of Worlds | Implicit | Helmets | 8% of Physical Damage from Hits taken as Chaos Damage |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 12% of Physical Damage from Hits taken as Chaos Damage |
| Eater of Worlds | Implicit | Helmets | 30% chance to Ignite |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 40% chance to Ignite |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Ignite |
| Eater of Worlds | Implicit | Helmets | 30% chance to Freeze |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 40% chance to Freeze |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Freeze |
| Eater of Worlds | Implicit | Helmets | 30% chance to Shock |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 40% chance to Shock |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Shock |
| Eater of Worlds | Implicit | Helmets | (48–50)% reduced Ignite Duration on you |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, (58–61)% reduced Ignite Duration on you |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Ignite Duration on you |
| Eater of Worlds | Implicit | Helmets | (48–50)% reduced Freeze Duration on you |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, (58–61)% reduced Freeze Duration on you |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Freeze Duration on you |
| Eater of Worlds | Implicit | Helmets | (48–50)% reduced Effect of Shock on you |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, (58–61)% reduced Effect of Shock on you |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (67–70)% reduced Effect of Shock on you |
| Eater of Worlds | Implicit | Helmets | (34–36)% increased Mana Regeneration Rate |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, (46–48)% increased Mana Regeneration Rate |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Mana Regeneration Rate |
| Eater of Worlds | Implicit | Helmets | Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (98–100)% reduced Life Regeneration rate |
| Eater of Worlds | Implicit | Helmets | 6% increased Mana Regeneration Rate per Power Charge |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, 7% increased Mana Regeneration Rate per Power Charge |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 8% increased Mana Regeneration Rate per Power Charge |
| Eater of Worlds | Implicit | Helmets | (16–17)% increased Effect of Arcane Surge on you |
| Eater of Worlds | Implicit | Helmets | While a Unique Enemy is in your Presence, (22–23)% increased Effect of Arcane Surge on you |
| Eater of Worlds | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of Arcane Surge on you |
| Elder | Prefix | Amulets | Gain (12–15)% of Physical Damage as Extra Fire Damage |
| Elder | Prefix | Amulets | Gain (3–5)% of Non-Chaos Damage as extra Chaos Damage |
| Elder | Prefix | Amulets | +1 to maximum number of Raised Zombies |
| Elder | Prefix | Amulets | +1 to maximum number of Skeletons |
| Elder | Prefix | Amulets | 1% increased Damage per 15 Strength |
| Elder | Prefix | Amulets, Quivers | Projectiles Pierce an additional Target |
| Elder | Prefix | Amulets, Quivers, Shields | (13–15)% increased Area of Effect |
| Elder | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Melee Physical Damage (127–134)% increased Physical Damage |
| Elder | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Brutality (127–134)% increased Physical Damage |
| Elder | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Ruthless (127–134)% increased Physical Damage |
| Elder | Prefix | Axes (Two-Hand), Boots, Maces (Two-Hand), Staff, Swords (Two-Hand) | (7–10)% chance to gain an Endurance Charge on Kill |
| Elder | Prefix | Axes (Two-Hand), Bows, Swords (Two-Hand) | Socketed Gems are Supported by Level 10 Momentum |
| Elder | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Socketed Gems are Supported by Level 10 Endurance Charge on Melee Stun |
| Elder | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Socketed Gems are Supported by Level 1 Fortify |
| Elder | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(51–59)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon |
| Elder | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(51–59)% to Damage over Time Multiplier for Poison inflicted with this Weapon |
| Elder | Prefix | Belts | (8–10)% increased maximum Life |
| Elder | Prefix | Belts | Melee Hits which Stun have (8–12)% chance to Fortify |
| Elder | Prefix | Belts | Grants Level 22 Enduring Cry Skill |
| Elder | Prefix | Belts | Grants Level 22 Rallying Cry Skill |
| Elder | Prefix | Belts | (26–30)% increased Global Physical Damage |
| Elder | Prefix | Belts | (21–30)% chance to Defend with 200% of Armour |
| Elder | Prefix | Body Armour | +1 to Level of Socketed Support Gems |
| Elder | Prefix | Body Armour | +1 to Level of Socketed Support Gems +(5–10)% to Quality of Socketed Support Gems |
| Elder | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Fire Damage |
| Elder | Prefix | Body Armour | (16–18)% of Physical Damage from Hits taken as Fire Damage (7–10)% of Fire Damage taken Recouped as Life |
| Elder | Prefix | Body Armour | You and your Minions take 100% reduced Reflected Physical Damage |
| Elder | Prefix | Body Armour | (3–5)% reduced Physical Damage taken You and your Minions take 100% reduced Reflected Physical Damage |
| Elder | Prefix | Body Armour | (13–15)% increased maximum Life |
| Elder | Prefix | Boots | Socketed Gems are Supported by Level 25 Fortify |
| Elder | Prefix | Boots | Unaffected by Shocked Ground |
| Elder | Prefix | Boots | Unaffected by Desecrated Ground |
| Elder | Prefix | Boots | Unaffected by Shock |
| Elder | Prefix | Boots | Unaffected by Poison |
| Elder | Prefix | Boots | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
| Elder | Prefix | Gloves | Socketed Gems are supported by Level 25 Faster Projectiles (26–30)% increased Projectile Speed |
| Elder | Prefix | Gloves | (7–10)% chance to gain a Frenzy Charge on Kill |
| Elder | Prefix | Gloves | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
| Elder | Prefix | Helmets | Socketed Gems are Supported by Level 25 Concentrated Effect (23–25)% increased Area Damage |
| Elder | Prefix | Helmets | (12–15)% increased maximum Mana |
| Elder | Prefix | Helmets | (12–15)% increased maximum Mana Transfiguration of Mind |
| Elder | Prefix | Helmets | Socketed Gems are Supported by Level 25 Minion Damage Minions deal (23–25)% increased Damage |
| Elder | Prefix | Helmets | Socketed Gems are Supported by Level 25 Minion Life Minions have (23–25)% increased maximum Life |
| Elder | Prefix | Helmets | Socketed Gems are Supported by Level 25 Less Duration |
| Elder | Prefix | Helmets | Adds (35–49) to (60–73) Fire Damage to Spells |
| Elder | Prefix | Helmets | Adds (35–49) to (60–73) Physical Damage to Spells |
| Elder | Prefix | Helmets | Adds (29–39) to (49–61) Chaos Damage to Spells |
| Elder | Prefix | Quivers | 8 to 12 Added Cold Damage per Frenzy Charge |
| Elder | Prefix | Rings | You and your Minions take (46–55)% reduced Reflected Physical Damage |
| Elder | Prefix | Rings | Gain (16–20) Life per Enemy Hit with Attacks |
| Elder | Prefix | Rings | Gain (2–3) Mana per Enemy Hit with Attacks |
| Elder | Prefix | Rings | Adds (23–30) to (47–54) Fire Damage against Ignited Enemies |
| Elder | Prefix | Rune Daggers | 1% increased Spell Damage per 16 Dexterity |
| Elder | Prefix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Efficacy (57–60)% increased Spell Damage |
| Elder | Prefix | Rune Daggers, Sceptres, Wands | Adds (32–44) to (66–76) Physical Damage to Spells |
| Elder | Prefix | Rune Daggers, Sceptres, Wands | Adds (32–44) to (66–76) Chaos Damage to Spells |
| Elder | Prefix | Rune Daggers, Sceptres, Wands | 1% increased Spell Damage per 16 Intelligence |
| Elder | Prefix | Sceptres | 1% increased Spell Damage per 16 Strength |
| Elder | Prefix | Sceptres, Wands | Socketed Gems are Supported by Level 20 Fire Penetration (57–60)% increased Fire Damage |
| Elder | Prefix | Shields | (7–10)% increased maximum Life |
| Elder | Prefix | Shields | +(651–800) Armour if you've Blocked Recently |
| Elder | Prefix | Shields | 1% increased Damage per 1% Chance to Block Attack Damage |
| Elder | Prefix | Staff | Socketed Gems are Supported by Level 10 Power Charge On Critical Strike |
| Elder | Prefix | Staff | Socketed Gems are Supported by Level 1 Inspiration |
| Elder | Prefix | Staves | Adds (60–73) to (108–122) Physical Damage to Spells |
| Elder | Prefix | Staves | Adds (60–73) to (108–122) Chaos Damage to Spells |
| Elder | Prefix | Staves | 1% increased Spell Damage per 10 Strength |
| Elder | Prefix | Staves | 1% increased Spell Damage per 10 Intelligence |
| Elder | Suffix | Amulets | Grants Level 22 Wrath Skill |
| Elder | Suffix | Amulets | Grants Level 22 Anger Skill |
| Elder | Suffix | Amulets | Grants Level 22 Hatred Skill |
| Elder | Suffix | Amulets | Grants Level 15 Envy Skill |
| Elder | Suffix | Amulets | (0.3–0.5)% of Fire Damage Leeched as Life |
| Elder | Suffix | Amulets | (0.3–0.5)% of Physical Damage Leeched as Life |
| Elder | Suffix | Amulets | (7–13)% increased Attack Speed |
| Elder | Suffix | Amulets | (15–25)% increased Maximum total Life Recovery per second from Leech |
| Elder | Suffix | Amulets | +(16–20)% to Chaos Damage over Time Multiplier |
| Elder | Suffix | Amulets | +(16–20)% to Physical Damage over Time Multiplier |
| Elder | Suffix | Axes | (30–49)% increased Physical Damage Hits with this Weapon have Culling Strike against Bleeding Enemies |
| Elder | Suffix | Axes (One-Hand) | (5–10)% chance to gain an Endurance Charge when you Hit a Bleeding Enemy |
| Elder | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Ancestral Call (13–15)% increased Area of Effect |
| Elder | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are supported by Level 20 Multistrike (20–21)% increased Attack Speed |
| Elder | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Gems are supported by Level 20 Increased Critical Damage +(26–29)% to Global Critical Strike Multiplier |
| Elder | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Chance To Bleed 15% chance to cause Bleeding on Hit |
| Elder | Suffix | Axes (One-Hand), Claws, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Chance to Poison 20% chance to Poison on Hit |
| Elder | Suffix | Axes (One-Hand), Claws, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | (33–37)% increased Physical Attack Damage while Dual Wielding |
| Elder | Suffix | Axes (Two-Hand) | Removes Bleeding when you use a Warcry |
| Elder | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (26–29)% increased Critical Strike Chance +50% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently |
| Elder | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Culling Strike |
| Elder | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (16–20)% increased Area of Effect |
| Elder | Suffix | Axes (Two-Hand), Bows, Staff, Swords (Two-Hand) | Skills fire an additional Projectile |
| Elder | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–21)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently |
| Elder | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +0.2 metres to Weapon Range |
| Elder | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (21–25)% of Physical Damage Converted to Chaos Damage |
| Elder | Suffix | Axes, Bows, Claws, Swords | (9–10)% chance to Blind Enemies on Hit with Attacks |
| Elder | Suffix | Belts | (10–12)% increased Attributes |
| Elder | Suffix | Belts | +(16–18)% to all Elemental Resistances |
| Elder | Suffix | Belts | (10–12)% increased Life Recovery rate |
| Elder | Suffix | Belts | +(26–30)% to Chaos Resistance during any Flask Effect |
| Elder | Suffix | Belts | Remove Ignite and Burning when you use a Flask |
| Elder | Suffix | Belts | (8–14)% increased Attack Speed during any Flask Effect |
| Elder | Suffix | Belts | (31–35)% increased Melee Damage during any Flask Effect |
| Elder | Suffix | Belts | (31–35)% increased Projectile Attack Damage during any Flask Effect |
| Elder | Suffix | Body Armour | Recover (5–6)% of Life on Kill |
| Elder | Suffix | Body Armour | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
| Elder | Suffix | Body Armour | (9–12)% increased Strength |
| Elder | Suffix | Body Armour | +1 to Level of Socketed Strength Gems (9–12)% increased Strength |
| Elder | Suffix | Body Armour | (9–12)% increased Dexterity |
| Elder | Suffix | Body Armour | +1 to Level of Socketed Dexterity Gems (9–12)% increased Dexterity |
| Elder | Suffix | Body Armour | Attacks have +(1.6–2)% to Critical Strike Chance |
| Elder | Suffix | Boots | Socketed Gems are Supported by Level 20 More Duration (10–15)% increased Skill Effect Duration |
| Elder | Suffix | Boots | (36–50)% chance to Avoid being Stunned |
| Elder | Suffix | Boots | Socketed Gems are Supported by Level 25 Spell Totem (31–35)% increased Totem Damage |
| Elder | Suffix | Boots | Socketed Gems are Supported by Level 25 Spell Totem (17–20)% increased Totem Placement speed |
| Elder | Suffix | Boots | +2 to Level of all Raise Spectre Gems |
| Elder | Suffix | Bows | (11–12)% increased Attack Speed 20% increased Attack Speed if you've Killed Recently |
| Elder | Suffix | Bows | 1% increased Projectile Attack Damage per 200 Accuracy Rating |
| Elder | Suffix | Claws | When you Kill a Rare Monster, (15–20)% chance to gain one of its Modifiers for 10 seconds |
| Elder | Suffix | Claws | Gain (35–50) Life per Blinded Enemy Hit with this Weapon |
| Elder | Suffix | Claws, Staff | (9–10)% chance to gain Unholy Might for 3 seconds on Kill |
| Elder | Suffix | Dagger | Socketed Gems are Supported by Level 20 Critical Strike Affliction (10–14)% increased Poison Duration |
| Elder | Suffix | Dagger | (80–100)% increased Critical Strike Chance against Poisoned Enemies |
| Elder | Suffix | Dagger, Sceptres, Wands | Socketed Gems are Supported by Level 20 Increased Area of Effect (33–37)% increased Area Damage |
| Elder | Suffix | Gloves | Socketed Gems are Supported by Level 20 Faster Attacks (13–14)% increased Attack Speed |
| Elder | Suffix | Gloves | (13–14)% increased Attack and Cast Speed |
| Elder | Suffix | Gloves | (13–14)% increased Attack and Cast Speed (5–10)% chance to gain Onslaught for 4 seconds on Kill |
| Elder | Suffix | Gloves | (13–16)% increased Melee Damage +(0.3–0.4) metres to Melee Strike Range |
| Elder | Suffix | Gloves | Socketed Gems are Supported by Level 25 Chance to Poison (31–35)% increased Damage with Poison |
| Elder | Suffix | Gloves | Socketed Gems are Supported by Level 25 Chance To Bleed (31–35)% increased Damage with Bleeding |
| Elder | Suffix | Gloves | Socketed Gems are supported by Level 25 Additional Accuracy (16–20)% increased Global Accuracy Rating |
| Elder | Suffix | Gloves | (4–5)% Chance to Block Attack Damage |
| Elder | Suffix | Gloves | (4–5)% Chance to Block Attack Damage +1% to maximum Chance to Block Attack Damage |
| Elder | Suffix | Gloves | Socketed Attacks have +90% to Critical Strike Multiplier |
| Elder | Suffix | Gloves | +(17–24)% to Chaos Damage over Time Multiplier |
| Elder | Suffix | Gloves | +(17–24)% to Physical Damage over Time Multiplier |
| Elder | Suffix | Helmets | Socketed Gems are Supported by Level 20 Immolate (17–20)% increased Ignite Duration on Enemies |
| Elder | Suffix | Helmets | Socketed Gems are Supported by Level 25 Burning Damage (31–35)% increased Burning Damage |
| Elder | Suffix | Helmets | (5–6)% Chance to Block Spell Damage |
| Elder | Suffix | Helmets | (5–6)% Chance to Block Spell Damage +1% to maximum Chance to Block Spell Damage |
| Elder | Suffix | Helmets | Socketed Attacks have +4% to Critical Strike Chance |
| Elder | Suffix | Helmets | Nearby Enemies take 12% increased Physical Damage |
| Elder | Suffix | Maces | (25–35)% increased Area of Effect if you have Stunned an Enemy Recently |
| Elder | Suffix | Maces (One-Hand) | 3% increased Area of Effect per 50 Strength |
| Elder | Suffix | Maces (Two-Hand) | 5% increased Area of Effect per Endurance Charge |
| Elder | Suffix | Quivers | (31–35)% chance to Avoid being Stunned |
| Elder | Suffix | Quivers | (26–30)% increased Damage with Poison 20% chance to Poison on Hit |
| Elder | Suffix | Quivers | Attacks have 15% chance to cause Bleeding (26–30)% increased Damage with Bleeding |
| Elder | Suffix | Quivers | (9–10)% chance to gain Phasing for 4 seconds on Kill |
| Elder | Suffix | Quivers | (3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy |
| Elder | Suffix | Rings | +(17–20)% to Global Critical Strike Multiplier |
| Elder | Suffix | Rings | (16–20)% increased Global Accuracy Rating |
| Elder | Suffix | Rings | Grants Level 22 Herald of Ash Skill |
| Elder | Suffix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Spell Echo (18–20)% increased Cast Speed |
| Elder | Suffix | Sceptres | Socketed Gems are Supported by Level 20 Unbound Ailments (8–10)% chance to Freeze, Shock and Ignite |
| Elder | Suffix | Shields | Socketed Gems are Supported by Level 5 Cast when Damage Taken |
| Elder | Suffix | Shields | +(4–5)% Chance to Block Attack Damage if there are at least 5 nearby Enemies |
| Elder | Suffix | Staff | +5% Chance to Block Attack Damage while wielding a Staff 25% chance to gain a Power Charge when you Block |
| Elder | Suffix | Staff | +5% Chance to Block Attack Damage while wielding a Staff (8–12)% Chance to Block Spell Damage |
| Elder | Suffix | Staves | (18–20)% increased Cast Speed (26–35)% chance to Ignore Stuns while Casting |
| Elder | Suffix | Swords | Gain an Endurance Charge every 4 seconds while Stationary |
| Elder | Suffix | Swords (One-Hand), Thrusting Swords (One-Hand) | (20–25)% chance to gain an Endurance Charge when you Block +1% Chance to Block Attack Damage per Endurance Charge |
| Elder | Suffix | Swords (Two-Hand) | +(0.1–0.2) metres to Melee Strike Range if you have Killed Recently |
| Elder | Suffix | Wands | Socketed Gems are Supported by Level 20 Momentum (11–12)% increased Attack Speed |
| Elder | Suffix | Wands | Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles (26–30)% increased Projectile Damage |
| Elder | Suffix | Wands | (5–10)% increased Damage per Power Charge |
| Enkindling Orb | Enchantment | Flask |
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| Enkindling Orb | Enchantment | Flask |
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| Enkindling Orb | Enchantment | Flask |
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| Enkindling Orb | Enchantment | Flask |
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| Enkindling Orb | Enchantment | Flask |
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| Essence | Prefix | Amulets | (18–19)% increased maximum Energy Shield |
| Essence | Prefix | Amulets | (32–33)% increased Evasion Rating |
| Essence | Prefix | Amulets | (32–33)% increased Armour |
| Essence | Prefix | Amulets, Quivers | Adds (16–18) to (27–30) Physical Damage to Attacks |
| Essence | Prefix | Amulets, Rings | Adds (4–8) to (71–76) Lightning Damage to Attacks |
| Essence | Prefix | Amulets, Rings | Adds (20–24) to (38–44) Cold Damage to Attacks |
| Essence | Prefix | Amulets, Rings | Adds (23–27) to (43–48) Fire Damage to Attacks |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (73–100) to (147–170) Cold Damage |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (83–94)% increased Spell Damage |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions deal (83–94)% increased Damage |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (20–26) to (40–47) Physical Damage |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates 8% Cold Resistance |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (80–109) to (162–189) Fire Damage |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (4–14) to (170–179) Lightning Damage to Spells |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (41–54) to (81–93) Cold Damage to Spells |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (49–66) to (98–115) Fire Damage to Spells |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates 8% Fire Resistance |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (13–19) to (266–310) Lightning Damage |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates 8% Lightning Resistance |
| Essence | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (53–79) to (101–131) Chaos Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (134–184) to (270–313) Cold Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (123–144)% increased Spell Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions deal (123–144)% increased Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (31–42) to (65–75) Physical Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (15–16)% Cold Resistance |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (149–203) to (302–351) Fire Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (7–20) to (255–270) Lightning Damage to Spells |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (61–81) to (120–140) Cold Damage to Spells |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (66–88) to (132–155) Fire Damage to Spells |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (15–16)% Fire Resistance |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (25–34) to (494–575) Lightning Damage |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (15–16)% Lightning Resistance |
| Essence | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (89–131) to (181–229) Chaos Damage |
| Essence | Prefix | Belts | +(38–43) to maximum Energy Shield |
| Essence | Prefix | Belts | (32–35)% increased Flask Life Recovery rate |
| Essence | Prefix | Belts | (21–25)% increased Flask Mana Recovery rate |
| Essence | Prefix | Belts | +(481–520) to Armour |
| Essence | Prefix | Belts, Body Armour, Boots, Helmets, Shields | Reflects (151–200) Physical Damage to Melee Attackers |
| Essence | Prefix | Belts, Rings | +(151–180) to Evasion Rating |
| Essence | Prefix | Body Armour | +(88–95) to maximum Energy Shield |
| Essence | Prefix | Body Armour | +(390–475) to Evasion Rating |
| Essence | Prefix | Body Armour | +(390–475) to Armour |
| Essence | Prefix | Body Armour | +(160–174) to maximum Life |
| Essence | Prefix | Body Armour, Boots, Gloves, Helmets | +(69–77) to maximum Mana |
| Essence | Prefix | Boots | 32% increased Movement Speed |
| Essence | Prefix | Boots, Gloves | +(38–45) to maximum Energy Shield |
| Essence | Prefix | Boots, Gloves | +(121–135) to Evasion Rating |
| Essence | Prefix | Boots, Gloves | +(121–135) to Armour |
| Essence | Prefix | Boots, Gloves, Helmets | +(91–105) to maximum Life |
| Essence | Prefix | Bows | +2 to Level of Socketed Bow Gems |
| Essence | Prefix | Gloves | Adds (6–7) to (10–11) Physical Damage to Attacks |
| Essence | Prefix | Gloves | Adds (1–4) to (40–43) Lightning Damage to Attacks |
| Essence | Prefix | Gloves | Adds (10–13) to (20–24) Cold Damage to Attacks |
| Essence | Prefix | Gloves | Adds (11–15) to (23–27) Fire Damage to Attacks |
| Essence | Prefix | Gloves, Helmets | Minions deal (28–30)% increased Damage |
| Essence | Prefix | Helmets | +(52–58) to maximum Energy Shield |
| Essence | Prefix | Helmets | +(161–180) to Evasion Rating |
| Essence | Prefix | Helmets | +(161–180) to Armour |
| Essence | Prefix | Quivers | (43–50)% increased Damage with Bow Skills |
| Essence | Prefix | Quivers | Adds (6–13) to (136–155) Lightning Damage to Attacks |
| Essence | Prefix | Quivers | Adds (36–50) to (74–86) Cold Damage to Attacks |
| Essence | Prefix | Quivers | Adds (41–55) to (81–96) Fire Damage to Attacks |
| Essence | Prefix | Quivers | Adds (23–37) to (49–61) Chaos Damage to Attacks |
| Essence | Prefix | Quivers | Gain 15% of Physical Damage as Extra Fire Damage |
| Essence | Prefix | Quivers | Projectiles Pierce 2 additional Targets |
| Essence | Prefix | Quivers | 8 to 12 Added Cold Damage per Frenzy Charge |
| Essence | Prefix | Rings | +(44–47) to maximum Energy Shield |
| Essence | Prefix | Rings | Adds (10–11) to (16–17) Physical Damage to Attacks |
| Essence | Prefix | Rings | +(201–300) to Armour |
| Essence | Prefix | Rings | Gain 10% of Physical Damage as Extra Fire Damage |
| Essence | Prefix | Rings | 4 to 7 Added Cold Damage per Frenzy Charge |
| Essence | Prefix | Shields | +(75–85) to maximum Energy Shield |
| Essence | Prefix | Shields | +(301–375) to Evasion Rating |
| Essence | Prefix | Shields | +(301–375) to Armour |
| Essence | Prefix | Shields | +(130–144) to maximum Life |
| Essence | Prefix | Shields | (70–75)% increased Chance to Block |
| Essence | Suffix | Amulets | (17–20)% increased Cast Speed |
| Essence | Suffix | Amulets | 150% increased total Recovery per second from Life Leech |
| Essence | Suffix | Amulets | 10% chance to Recover 10% of Mana when you use a Skill |
| Essence | Suffix | Amulets | (15–25)% chance to Crush on Hit |
| Essence | Suffix | Amulets | (6–7)% Chance to Block Spell Damage |
| Essence | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(51–58) to Dexterity |
| Essence | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(51–58) to Strength |
| Essence | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(51–58) to Intelligence |
| Essence | Suffix | Amulets, Quivers | (39–42)% increased Global Critical Strike Chance |
| Essence | Suffix | Amulets, Quivers | +(35–41)% to Global Critical Strike Multiplier |
| Essence | Suffix | Amulets, Quivers, Rings | Minions have (28–30)% increased Movement Speed |
| Essence | Suffix | Amulets, Rings | (31–34)% increased Cold Damage |
| Essence | Suffix | Amulets, Rings | Regenerate (48.1–64) Life per second |
| Essence | Suffix | Amulets, Rings | (31–34)% increased Fire Damage |
| Essence | Suffix | Amulets, Rings | (31–34)% increased Lightning Damage |
| Essence | Suffix | Amulets, Rings | (31–34)% increased Chaos Damage |
| Essence | Suffix | Amulets, Rings, Shields | (70–76)% increased Mana Regeneration Rate |
| Essence | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | (22–25)% increased Impale Effect |
| Essence | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (29–32)% increased Cast Speed |
| Essence | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (44–49)% increased Cast Speed |
| Essence | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (35–38)% increased Impale Effect |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | (110–119)% increased Spell Critical Strike Chance |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (4.1–4.4)% of Physical Attack Damage Leeched as Life |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(625–780) to Accuracy Rating |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (35–38)% increased Critical Strike Chance |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Cast Level 20 Fire Burst on Hit |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | 16% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Essence | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds |
| Essence | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | (28–30)% increased Attack Speed |
| Essence | Suffix | Belts | (36–39)% increased Stun Duration on Enemies |
| Essence | Suffix | Belts | (18–21)% increased Trap and Mine Throwing Speed |
| Essence | Suffix | Belts | (16–17)% reduced Enemy Stun Threshold |
| Essence | Suffix | Belts | Damage Penetrates 5% Elemental Resistances during any Flask Effect |
| Essence | Suffix | Belts | 10% increased Movement Speed during any Flask Effect |
| Essence | Suffix | Belts | Gain Alchemist's Genius when you use a Flask |
| Essence | Suffix | Belts | +50% to Chaos Resistance during any Flask Effect |
| Essence | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(46–48)% to Cold Resistance |
| Essence | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(46–48)% to Fire Resistance |
| Essence | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Shields | +(46–48)% to Lightning Resistance |
| Essence | Suffix | Belts, Body Armour, Boots, Gloves, Helmets, Shields | +(31–35)% to Chaos Resistance |
| Essence | Suffix | Belts, Body Armour, Boots, Shields | Minions have (28–30)% increased maximum Life |
| Essence | Suffix | Belts, Boots, Helmets | (56–60)% chance to Avoid being Shocked |
| Essence | Suffix | Belts, Boots, Helmets | (56–60)% chance to Avoid being Frozen |
| Essence | Suffix | Belts, Boots, Helmets | (56–60)% chance to Avoid being Ignited |
| Essence | Suffix | Body Armour | (36–45)% increased Totem Placement speed |
| Essence | Suffix | Body Armour | (46–60)% increased Stun Threshold |
| Essence | Suffix | Body Armour | 25% increased Area of Effect |
| Essence | Suffix | Body Armour | You gain Onslaught for 6 seconds when Hit |
| Essence | Suffix | Body Armour | You take 10% reduced Extra Damage from Critical Strikes per Endurance Charge |
| Essence | Suffix | Body Armour | 25% reduced Chaos Damage taken over time |
| Essence | Suffix | Body Armour, Helmets | (9–10)% increased Mana Reservation Efficiency of Skills |
| Essence | Suffix | Body Armour, Shields | (9–10)% chance to Avoid Lightning Damage from Hits |
| Essence | Suffix | Body Armour, Shields | (9–10)% chance to Avoid Cold Damage from Hits |
| Essence | Suffix | Body Armour, Shields | (9–10)% chance to Avoid Fire Damage from Hits |
| Essence | Suffix | Boots | (31–35)% chance to Avoid Elemental Ailments |
| Essence | Suffix | Boots | Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds |
| Essence | Suffix | Boots | 5% reduced Elemental Damage Taken while stationary essence buff elemental damage taken +% [-5] |
| Essence | Suffix | Boots | 70% increased Mana Regeneration Rate while Shocked |
| Essence | Suffix | Boots | Cannot be Poisoned |
| Essence | Suffix | Boots, Gloves, Helmets | (31–44)% chance to Avoid being Stunned |
| Essence | Suffix | Bows, Gloves, Wands | (17–18)% increased Attack Speed |
| Essence | Suffix | Gloves | Socketed Gems deal 175 to 225 Added Fire Damage |
| Essence | Suffix | Gloves | Socketed Gems have 16% more Attack and Cast Speed |
| Essence | Suffix | Gloves | Socketed Gems deal 30% more Damage over Time |
| Essence | Suffix | Gloves | Socketed Gems have +3.5% Critical Strike Chance |
| Essence | Suffix | Gloves, Rings | (24–26)% increased Global Critical Strike Chance |
| Essence | Suffix | Helmets | (31–35)% increased Warcry Speed |
| Essence | Suffix | Helmets | Socketed Gems deal 30% more Damage while on Low Life |
| Essence | Suffix | Helmets | Socketed Gems gain 50% of Physical Damage as extra Lightning Damage |
| Essence | Suffix | Helmets | Socketed Gems deal 30% more Elemental Damage |
| Essence | Suffix | Helmets | +2 to Level of Socketed Aura Gems |
| Essence | Suffix | Quivers | (1.1–1.3)% of Physical Attack Damage Leeched as Life |
| Essence | Suffix | Quivers | +(481–600) to Accuracy Rating |
| Essence | Suffix | Quivers | (13–15)% increased Attack Speed |
| Essence | Suffix | Quivers | (0.9–1)% of Physical Attack Damage Leeched as Mana |
| Essence | Suffix | Quivers | 25% increased Effect of your Marks |
| Essence | Suffix | Quivers, Wands | (47–52)% increased Projectile Speed |
| Essence | Suffix | Rings | (15–16)% increased Cast Speed |
| Essence | Suffix | Rings | +(21–25)% to Global Critical Strike Multiplier |
| Essence | Suffix | Rings | You and your Minions take 40% reduced Reflected Damage |
| Essence | Suffix | Rings | +(12–15)% to Damage over Time Multiplier |
| Essence | Suffix | Shields | (29–34)% increased Stun and Block Recovery |
| Essence | Suffix | Shields | Adds 60 to 100 Fire Damage if you've Blocked Recently |
| Essence | Suffix | Shields | 25% chance to gain a Power Charge when you Block |
| Essence | Suffix | Shields | Chill Nearby Enemies when you Block |
| Essence | Suffix | Shields | +15% Chance to Block Spell Damage while on Low Life |
| Horticrafting | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Horticrafting | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Horticrafting | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Horticrafting | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Horticrafting | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Horticrafting | Enchantment | Axes, Claws, Daggers, Maces, Swords, Staff |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Body Armour |
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| Horticrafting | Enchantment | Flask |
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| Horticrafting | Enchantment | Flask |
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| Horticrafting | Enchantment | Flask |
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| Horticrafting | Enchantment | Flask |
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| Hunter | Prefix | Amulets | Damage Penetrates (5–6)% Elemental Resistances |
| Hunter | Prefix | Amulets, Boots, Quivers | Projectiles Pierce an additional Target |
| Hunter | Prefix | Amulets, Quivers | (7–10)% increased Movement Speed |
| Hunter | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (18–25) to (38–44) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance |
| Hunter | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Swords (One-Hand), Thrusting Swords (One-Hand) | Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity |
| Hunter | Prefix | Axes (One-Hand), Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength |
| Hunter | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (35–48) to (72–81) Chaos Damage Attacks with this Weapon Penetrate (4–6)% Chaos Resistance |
| Hunter | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength |
| Hunter | Prefix | Axes (Two-Hand), Swords (Two-Hand) | Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity |
| Hunter | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (10–12)% Chaos Resistance |
| Hunter | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (10–12)% Elemental Resistances |
| Hunter | Prefix | Belts | Gain a Flask Charge when you deal a Critical Strike |
| Hunter | Prefix | Belts | (26–30)% increased Chaos Damage |
| Hunter | Prefix | Belts, Shields | (7–10)% increased maximum Life |
| Hunter | Prefix | Body Armour | (13–15)% increased maximum Life |
| Hunter | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Chaos Damage |
| Hunter | Prefix | Body Armour | +1% to maximum Chaos Resistance (16–18)% of Physical Damage from Hits taken as Chaos Damage |
| Hunter | Prefix | Body Armour | You can apply an additional Curse |
| Hunter | Prefix | Body Armour | You can apply an additional Curse 20% increased Mana Reservation Efficiency of Curse Aura Skills |
| Hunter | Prefix | Body Armour | Every 4 seconds, Regenerate 25% of Life over one second |
| Hunter | Prefix | Boots | Unaffected by Desecrated Ground |
| Hunter | Prefix | Boots | Unaffected by Poison |
| Hunter | Prefix | Boots | +2 to Level of Socketed Chaos Gems |
| Hunter | Prefix | Boots | +2 to Level of Socketed Chaos Gems +(3–7)% to Quality of Socketed Chaos Gems |
| Hunter | Prefix | Boots | Projectiles Pierce (3–5) additional Targets |
| Hunter | Prefix | Bows, Claws, Dagger, Swords (One-Hand), Thrusting Swords (One-Hand) | (90–94)% increased Chaos Damage over Time |
| Hunter | Prefix | Bows, Wands | (65–69)% increased Physical Damage Projectiles Pierce an additional Target |
| Hunter | Prefix | Claws, Dagger, Sceptres, Wands | Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence |
| Hunter | Prefix | Gloves | (7–10)% chance to Intimidate Enemies for 4 seconds on Hit |
| Hunter | Prefix | Gloves | Intimidate Enemies for 4 seconds on Hit |
| Hunter | Prefix | Gloves | (7–10)% chance to Unnerve Enemies for 4 seconds on Hit |
| Hunter | Prefix | Gloves | Unnerve Enemies for 4 seconds on Hit |
| Hunter | Prefix | Gloves | Non-Vaal Strike Skills target 1 additional nearby Enemy |
| Hunter | Prefix | Gloves | Non-Vaal Strike Skills target 2 additional nearby Enemies |
| Hunter | Prefix | Gloves | (17–20)% chance to Impale Enemies on Hit with Attacks |
| Hunter | Prefix | Gloves | (21–25)% chance to Impale Enemies on Hit with Attacks Adds (1–2) to (3–5) Physical Damage for each Impale on Enemy |
| Hunter | Prefix | Gloves | (13–15)% increased Duration of Ailments on Enemies |
| Hunter | Prefix | Gloves | (13–15)% increased Duration of Ailments on Enemies (13–15)% increased Effect of Non-Damaging Ailments |
| Hunter | Prefix | Helmets | Adds (35–49) to (60–73) Fire Damage to Spells |
| Hunter | Prefix | Helmets | Adds (29–39) to (49–61) Cold Damage to Spells |
| Hunter | Prefix | Helmets | Adds (2–8) to (101–121) Lightning Damage to Spells |
| Hunter | Prefix | Helmets | Adds (35–49) to (60–73) Physical Damage to Spells |
| Hunter | Prefix | Helmets | Adds (29–39) to (49–61) Chaos Damage to Spells |
| Hunter | Prefix | Rings | (2–3)% increased Experience gain |
| Hunter | Prefix | Rings | You and your Minions take (46–55)% reduced Reflected Physical Damage |
| Hunter | Prefix | Rings | You and your Minions take (46–55)% reduced Reflected Elemental Damage |
| Hunter | Prefix | Rings | Gain (16–20) Life per Enemy Hit with Attacks |
| Hunter | Prefix | Rings | Exerted Attacks deal (32–35)% increased Damage |
| Hunter | Prefix | Rune Daggers | 1% increased Spell Damage per 16 Dexterity |
| Hunter | Prefix | Rune Daggers, Sceptres, Wands | Damage Penetrates 6% Elemental Resistances |
| Hunter | Prefix | Rune Daggers, Sceptres, Wands | 1% increased Spell Damage per 16 Intelligence |
| Hunter | Prefix | Sceptres | 1% increased Spell Damage per 16 Strength |
| Hunter | Prefix | Staff | Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence |
| Hunter | Prefix | Staves | Damage Penetrates (11–12)% Elemental Resistances |
| Hunter | Prefix | Staves | 1% increased Spell Damage per 10 Strength |
| Hunter | Prefix | Staves | 1% increased Spell Damage per 10 Intelligence |
| Hunter | Prefix | Swords (Two-Hand) | (130–134)% increased Chaos Damage over Time |
| Hunter | Suffix | Amulets | +(16–20)% to Fire Damage over Time Multiplier |
| Hunter | Suffix | Amulets | +(16–20)% to Cold Damage over Time Multiplier |
| Hunter | Suffix | Amulets | +(16–20)% to Chaos Damage over Time Multiplier |
| Hunter | Suffix | Amulets | +(16–20)% to Physical Damage over Time Multiplier |
| Hunter | Suffix | Amulets | (0.3–0.5)% of Physical Damage Leeched as Life |
| Hunter | Suffix | Amulets | (0.3–0.5)% of Chaos Damage Leeched as Life |
| Hunter | Suffix | Amulets | Malevolence has (40–50)% increased Mana Reservation Efficiency |
| Hunter | Suffix | Amulets | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Hunter | Suffix | Amulets | Items and Gems have (11–15)% reduced Attribute Requirements |
| Hunter | Suffix | Axes (One-Hand) | (22–25)% increased Warcry Cooldown Recovery Rate |
| Hunter | Suffix | Axes (One-Hand), Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | Bleeding you inflict deals Damage (13–15)% faster |
| Hunter | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Swords (Two-Hand) | Bleeding you inflict deals Damage (22–25)% faster |
| Hunter | Suffix | Axes (Two-Hand), Maces (Two-Hand), Shields, Swords (Two-Hand) | (41–45)% increased Warcry Cooldown Recovery Rate |
| Hunter | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (21–25)% of Physical Damage Converted to Chaos Damage |
| Hunter | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Hits with this Weapon have (66–80)% chance to ignore Enemy Physical Damage Reduction |
| Hunter | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (12–15)% chance to Intimidate Enemies for 4 seconds on Hit |
| Hunter | Suffix | Belts | (10–12)% increased Attributes |
| Hunter | Suffix | Belts | (8–14)% increased Cast Speed during any Flask Effect |
| Hunter | Suffix | Belts | Hits have (40–50)% chance to ignore Enemy Physical Damage Reduction |
| Hunter | Suffix | Belts | (6–10)% increased Movement Speed during any Flask Effect |
| Hunter | Suffix | Belts | (-45–-36) Physical Damage taken from Attack Hits |
| Hunter | Suffix | Body Armour | (26–35)% increased effect of Offerings |
| Hunter | Suffix | Body Armour | Attacks have +(1.6–2)% to Critical Strike Chance |
| Hunter | Suffix | Body Armour | +(1.6–2)% to Spell Critical Strike Chance |
| Hunter | Suffix | Boots | (11–12)% increased Strength |
| Hunter | Suffix | Boots | (61–70)% chance to Avoid being Poisoned (61–70)% chance to Avoid Bleeding |
| Hunter | Suffix | Boots | You have Tailwind if you have dealt a Critical Strike Recently |
| Hunter | Suffix | Boots | (10–25)% increased Effect of Tailwind on you You have Tailwind if you have dealt a Critical Strike Recently |
| Hunter | Suffix | Boots | Ignites you inflict deal Damage (10–12)% faster |
| Hunter | Suffix | Boots | Bleeding you inflict deals Damage (10–12)% faster |
| Hunter | Suffix | Boots | Poisons you inflict deal Damage (10–12)% faster |
| Hunter | Suffix | Boots | (10–20)% increased Ignite Duration on Enemies Ignites you inflict deal Damage (11–15)% faster |
| Hunter | Suffix | Boots | (10–20)% increased Bleeding Duration Bleeding you inflict deals Damage (11–15)% faster |
| Hunter | Suffix | Boots | (10–20)% increased Poison Duration Poisons you inflict deal Damage (11–15)% faster |
| Hunter | Suffix | Bows, Swords (Two-Hand) | Poisons you inflict deal Damage (22–25)% faster |
| Hunter | Suffix | Claws, Dagger, Swords (One-Hand), Thrusting Swords (One-Hand) | Poisons you inflict deal Damage (13–15)% faster |
| Hunter | Suffix | Gloves | (11–12)% increased Dexterity |
| Hunter | Suffix | Gloves | +(21–25)% to Fire Damage over Time Multiplier |
| Hunter | Suffix | Gloves | +(21–25)% to Cold Damage over Time Multiplier |
| Hunter | Suffix | Gloves | +(21–25)% to Chaos Damage over Time Multiplier |
| Hunter | Suffix | Gloves | +(21–25)% to Physical Damage over Time Multiplier |
| Hunter | Suffix | Gloves | Gain (3–5) Mana per Enemy Hit with Attacks (10–20)% increased Attack Speed while not on Low Mana |
| Hunter | Suffix | Gloves, Quivers | Gain (3–5) Mana per Enemy Hit with Attacks |
| Hunter | Suffix | Helmets | Nearby Enemies have -12% to Chaos Resistance |
| Hunter | Suffix | Helmets | (11–12)% increased Intelligence |
| Hunter | Suffix | Helmets | You have Igniting Conflux for 3 seconds every 8 seconds |
| Hunter | Suffix | Helmets | You have Chilling Conflux for 3 seconds every 8 seconds |
| Hunter | Suffix | Helmets | You have Shocking Conflux for 3 seconds every 8 seconds |
| Hunter | Suffix | Helmets | (20–30)% increased Ignite Duration on Enemies You have Igniting Conflux for 3 seconds every 8 seconds |
| Hunter | Suffix | Helmets | (20–30)% increased Chill Duration on Enemies You have Chilling Conflux for 3 seconds every 8 seconds |
| Hunter | Suffix | Helmets | (20–30)% increased Shock Duration on Enemies You have Shocking Conflux for 3 seconds every 8 seconds |
| Hunter | Suffix | Maces (One-Hand) | (22–25)% increased Area of Effect if you've Killed Recently |
| Hunter | Suffix | Maces (Two-Hand) | (32–35)% increased Area of Effect if you've Killed Recently |
| Hunter | Suffix | Quivers | +(21–25)% to Chaos Damage over Time Multiplier with Attack Skills |
| Hunter | Suffix | Quivers | +(21–25)% to Physical Damage over Time Multiplier with Attack Skills |
| Hunter | Suffix | Quivers | +(21–25)% to Fire Damage over Time Multiplier with Attack Skills |
| Hunter | Suffix | Quivers | (26–30)% increased Damage with Poison 20% chance to Poison on Hit |
| Hunter | Suffix | Rings | Curse Enemies with Elemental Weakness on Hit |
| Hunter | Suffix | Rings | (9–10)% increased Poison Duration (18–22)% increased Damage with Poison |
| Hunter | Suffix | Rings, Wands | Curse Enemies with Despair on Hit |
| Hunter | Suffix | Rune Daggers, Sceptres, Staves, Wands | (12–15)% chance to Unnerve Enemies for 4 seconds on Hit |
| Hunter | Suffix | Rune Daggers, Sceptres, Wands | Hits have (30–35)% chance to ignore Enemy Physical Damage Reduction |
| Hunter | Suffix | Rune Daggers, Sceptres, Wands | Malevolence has (34–40)% increased Aura Effect |
| Hunter | Suffix | Sceptres, Wands | Ignites you inflict deal Damage (13–15)% faster |
| Hunter | Suffix | Shields | Gain an Endurance, Frenzy or Power charge when you Block |
| Hunter | Suffix | Shields | Socketed Gems have 30% increased Reservation Efficiency |
| Hunter | Suffix | Shields | (7–10)% reduced Damage taken from Damage Over Time |
| Hunter | Suffix | Staff | Ignites you inflict deal Damage (22–25)% faster |
| Hunter | Suffix | Staves | Hits have (60–70)% chance to ignore Enemy Physical Damage Reduction |
| Hunter | Suffix | Staves | Malevolence has (55–60)% increased Aura Effect |
| Incursion | Prefix | Amulets, Belts, Rings | +(44–47) to maximum Energy Shield (7–10)% increased maximum Energy Shield |
| Incursion | Prefix | Amulets, Belts, Rings | +(44–47) to maximum Energy Shield Regenerate 0.4% of Energy Shield per second |
| Incursion | Prefix | Amulets, Belts, Rings | +(70–79) to maximum Life (3–5)% increased maximum Life |
| Incursion | Prefix | Amulets, Boots, Gloves, Helmets | +(69–73) to maximum Mana (7–10)% increased maximum Mana |
| Incursion | Prefix | Amulets, Rings | +(74–78) to maximum Mana Regenerate (5–7) Mana per second |
| Incursion | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (37–50) to (74–87) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance |
| Incursion | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (45–61) to (91–106) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance |
| Incursion | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (4–13) to (158–166) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance |
| Incursion | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (65–87) to (130–152) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance |
| Incursion | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (79–106) to (159–186) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance |
| Incursion | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (7–22) to (275–290) Lightning Damage Attacks with this Weapon Penetrate (5–7)% Lightning Resistance |
| Incursion | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (155–169)% increased Physical Damage Gain (9–10)% of Physical Damage as Extra Chaos Damage |
| Incursion | Prefix | Body Armour | +(110–119) to maximum Life (8–10)% increased maximum Life |
| Incursion | Prefix | Boots | 30% increased Movement Speed (10–15)% chance to Avoid Bleeding |
| Incursion | Prefix | Boots | 30% increased Movement Speed 5% increased Movement Speed if you haven't been Hit Recently |
| Incursion | Prefix | Boots | 30% increased Movement Speed (10–15)% chance to Avoid being Poisoned |
| Incursion | Prefix | Dagger, Sceptres, Wands | (90–95)% increased Mine Damage |
| Incursion | Prefix | Dagger, Sceptres, Wands | (70–74)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage |
| Incursion | Prefix | Dagger, Sceptres, Wands | (90–95)% increased Trap Damage |
| Incursion | Prefix | Gloves | Adds (5–7) to (10–12) Cold Damage to Attacks 25% of Physical Damage Converted to Cold Damage |
| Incursion | Prefix | Gloves | Adds (5–7) to (11–13) Fire Damage to Attacks 25% of Physical Damage Converted to Fire Damage |
| Incursion | Prefix | Gloves | Adds (1–2) to (22–23) Lightning Damage to Attacks 25% of Physical Damage Converted to Lightning Damage |
| Incursion | Prefix | Helmets | +(69–73) to maximum Mana (6–10)% increased Mana Reservation Efficiency of Skills |
| Incursion | Prefix | Rings | +(74–78) to maximum Mana Non-Channelling Skills have (-8–-6) to Total Mana Cost |
| Incursion | Prefix | Rings | +(74–78) to maximum Mana Gain (2–3) Mana per Enemy Hit with Attacks |
| Incursion | Prefix | Rings | +(74–78) to maximum Mana (-8–-6) to Total Mana Cost of Skills |
| Incursion | Prefix | Sceptres, Shields, Wands | (75–79)% increased Cold Damage Adds (12–16) to (25–29) Cold Damage to Spells |
| Incursion | Prefix | Sceptres, Shields, Wands | (75–79)% increased Fire Damage Adds (15–20) to (30–35) Fire Damage to Spells |
| Incursion | Prefix | Sceptres, Shields, Wands | (75–79)% increased Lightning Damage Adds (1–4) to (53–56) Lightning Damage to Spells |
| Incursion | Prefix | Sceptres, Wands | Minions deal (50–66)% increased Damage Minions have 5% chance to deal Double Damage |
| Incursion | Prefix | Staff | (111–115)% increased Cold Damage Adds (19–25) to (37–44) Cold Damage to Spells |
| Incursion | Prefix | Staff | (111–115)% increased Fire Damage Adds (20–27) to (41–48) Fire Damage to Spells |
| Incursion | Prefix | Staff | (111–115)% increased Lightning Damage Adds (2–6) to (79–84) Lightning Damage to Spells |
| Incursion | Prefix | Staff | (133–138)% increased Mine Damage |
| Incursion | Prefix | Staff | Minions deal (85–94)% increased Damage Minions have 5% chance to deal Double Damage |
| Incursion | Prefix | Staff | (105–110)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage |
| Incursion | Prefix | Staff | (133–138)% increased Trap Damage |
| Incursion | Prefix | Staff | +2 to Level of Socketed Trap or Mine Gems |
| Incursion | Prefix | Staves | Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost (105–110)% increased Spell Damage |
| Incursion | Prefix | Wands | Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost (70–74)% increased Spell Damage |
| Incursion | Suffix | Amulets | +(46–48)% to Cold Resistance 0.4% of Cold Damage Leeched as Life |
| Incursion | Suffix | Amulets | +(46–48)% to Fire Resistance 0.4% of Fire Damage Leeched as Life |
| Incursion | Suffix | Amulets | +(46–48)% to Lightning Resistance 0.4% of Lightning Damage Leeched as Life |
| Incursion | Suffix | Amulets, Belts, Rings | Regenerate (16–20) Life per second Regenerate 0.4% of Life per second |
| Incursion | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | Adds (23–36) to (49–61) Chaos Damage (26–27)% increased Attack Speed |
| Incursion | Suffix | Body Armour, Shields | +(31–35)% to Chaos Resistance (9–10)% reduced Chaos Damage taken over time |
| Incursion | Suffix | Bows, Claws, Dagger, Swords | (26–30)% increased Chaos Damage 30% chance to Poison on Hit |
| Incursion | Suffix | Bows, Claws, Dagger, Swords | Adds (23–36) to (49–61) Chaos Damage (31–35)% increased Damage with Poison |
| Incursion | Suffix | Bows, Claws, Dagger, Swords | (26–30)% increased Chaos Damage (13–18)% increased Poison Duration |
| Incursion | Suffix | Bows, Wands | Adds (23–36) to (49–61) Chaos Damage (14–16)% increased Attack Speed |
| Incursion | Suffix | Dagger | Adds (17–24) to (36–40) Chaos Damage to Spells (31–35)% increased Damage with Poison |
| Incursion | Suffix | Dagger, Sceptres, Wands | Adds (17–24) to (36–40) Chaos Damage to Spells (29–32)% increased Cast Speed |
| Incursion | Suffix | Dagger, Sceptres, Wands | (20–22)% increased Mine Throwing Speed |
| Incursion | Suffix | Dagger, Sceptres, Wands | (20–22)% increased Trap Throwing Speed |
| Incursion | Suffix | Dagger, Sceptres, Wands | Skills used by Mines have (22–25)% increased Area of Effect |
| Incursion | Suffix | Dagger, Sceptres, Wands | Skills used by Traps have (22–25)% increased Area of Effect |
| Incursion | Suffix | Dagger, Sceptres, Wands | (17–20)% increased Mine Duration Mines have (14–15)% increased Detonation Speed |
| Incursion | Suffix | Dagger, Sceptres, Wands | (17–20)% increased Trap Duration (14–15)% increased Cooldown Recovery Rate for throwing Traps |
| Incursion | Suffix | Gloves | +(46–48)% to Cold Resistance (30–50)% increased Damage with Hits against Chilled Enemies |
| Incursion | Suffix | Gloves | +(46–48)% to Fire Resistance (45–52) to (75–78) added Fire Damage against Burning Enemies |
| Incursion | Suffix | Gloves | +(46–48)% to Lightning Resistance (40–60)% increased Critical Strike Chance against Shocked Enemies |
| Incursion | Suffix | Helmets | +(46–48)% to Cold Resistance (9–10)% of Physical Damage from Hits taken as Cold Damage |
| Incursion | Suffix | Helmets | +(46–48)% to Fire Resistance (9–10)% of Physical Damage from Hits taken as Fire Damage |
| Incursion | Suffix | Helmets | +(46–48)% to Lightning Resistance (9–10)% of Physical Damage from Hits taken as Lightning Damage |
| Incursion | Suffix | Sceptres, Wands | Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed |
| Incursion | Suffix | Sceptres, Wands | (17–20)% increased Minion Duration |
| Incursion | Suffix | Staff | Adds (24–32) to (49–57) Chaos Damage to Spells (44–49)% increased Cast Speed |
| Incursion | Suffix | Staff | (30–33)% increased Mine Throwing Speed |
| Incursion | Suffix | Staff | (30–33)% increased Trap Throwing Speed |
| Incursion | Suffix | Staff | Skills used by Mines have (33–37)% increased Area of Effect |
| Incursion | Suffix | Staff | Skills used by Traps have (33–37)% increased Area of Effect |
| Incursion | Suffix | Staff | (26–30)% increased Mine Duration Mines have (21–22)% increased Detonation Speed |
| Incursion | Suffix | Staff | Minions have (36–40)% increased Attack Speed Minions have (36–40)% increased Cast Speed |
| Incursion | Suffix | Staff | (27–30)% increased Minion Duration |
| Incursion | Suffix | Staff | (26–30)% increased Trap Duration (21–22)% increased Cooldown Recovery Rate for throwing Traps |
| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Instilling Orb | Enchantment | Flask |
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| Normal | Prefix | Abyss Jewel | +(36–40) to maximum Life |
| Normal | Prefix | Abyss Jewel | +(36–40) to maximum Mana |
| Normal | Prefix | Abyss Jewel | Regenerate (17–20) Energy Shield per second |
| Normal | Prefix | Abyss Jewel | Regenerate (17–20) Life per second |
| Normal | Prefix | Abyss Jewel | Regenerate (3.3–4) Mana per second |
| Normal | Prefix | Abyss Jewel | +(181–250) to Armour |
| Normal | Prefix | Abyss Jewel | +(181–250) to Evasion Rating |
| Normal | Prefix | Abyss Jewel | +(36–40) to maximum Energy Shield |
| Normal | Prefix | Abyss Jewel | 3% increased Cooldown Recovery Rate |
| Normal | Prefix | Abyss Jewel | (5–6)% increased Impale Effect |
| Normal | Prefix | Abyss Jewel | 3% of Damage taken Recouped as Mana |
| Normal | Prefix | Amulets | Adds (11–15) to (22–26) Physical Damage to Attacks |
| Normal | Prefix | Amulets | (33–36)% increased Armour |
| Normal | Prefix | Amulets | (33–36)% increased Evasion Rating |
| Normal | Prefix | Amulets | (20–22)% increased maximum Energy Shield |
| Normal | Prefix | Amulets | (23–26)% increased Spell Damage |
| Normal | Prefix | Amulets | +1 to Level of all Skill Gems |
| Normal | Prefix | Amulets | +1 to Level of all Fire Skill Gems |
| Normal | Prefix | Amulets | +1 to Level of all Cold Skill Gems |
| Normal | Prefix | Amulets | +1 to Level of all Lightning Skill Gems |
| Normal | Prefix | Amulets | +1 to Level of all Physical Skill Gems |
| Normal | Prefix | Amulets | +1 to Level of all Chaos Skill Gems |
| Normal | Prefix | Amulets, Belts | +(48–51) to maximum Energy Shield |
| Normal | Prefix | Amulets, Belts | (43–50)% increased Elemental Damage with Attack Skills |
| Normal | Prefix | Amulets, Boots, Gloves | +(115–129) to maximum Life |
| Normal | Prefix | Amulets, Rings | +(74–78) to maximum Mana |
| Normal | Prefix | Amulets, Rings | Adds (19–25) to (39–45) Fire Damage to Attacks |
| Normal | Prefix | Amulets, Rings | Adds (17–22) to (34–40) Cold Damage to Attacks |
| Normal | Prefix | Amulets, Rings | Adds (3–7) to (68–72) Lightning Damage to Attacks |
| Normal | Prefix | Amulets, Rings | (25–28)% increased Rarity of Items found |
| Normal | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (22–29) to (45–52) Physical Damage |
| Normal | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (89–121) to (180–210) Fire Damage |
| Normal | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (81–111) to (163–189) Cold Damage |
| Normal | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (15–21) to (296–344) Lightning Damage |
| Normal | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (51–59)% increased Elemental Damage with Attack Skills |
| Normal | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (56–87) to (105–160) Chaos Damage |
| Normal | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (34–47) to (72–84) Physical Damage |
| Normal | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (165–225) to (335–390) Fire Damage |
| Normal | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (149–204) to (300–348) Cold Damage |
| Normal | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (28–38) to (549–638) Lightning Damage |
| Normal | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (87–100)% increased Elemental Damage with Attack Skills |
| Normal | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (98–149) to (183–280) Chaos Damage |
| Normal | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (75–79)% increased Physical Damage +(175–200) to Accuracy Rating |
| Normal | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (170–179)% increased Physical Damage |
| Normal | Prefix | Axes, Bows, Claws, Daggers, Maces, Swords, Warstaves | +1 to Level of Socketed Gems |
| Normal | Prefix | Axes, Claws, Dagger, Maces, Sceptres, Shields (dex), Shields (dex/int), Shields (str), Shields (str/dex), Shields (str/int), Staff, Swords | +2 to Level of Socketed Melee Gems |
| Normal | Prefix | Belts | +(65–68) to maximum Mana |
| Normal | Prefix | Belts | +(461–540) to Armour |
| Normal | Prefix | Belts | Flasks applied to you have (10–12)% increased Effect |
| Normal | Prefix | Belts | (35–40)% increased Flask Life Recovery rate |
| Normal | Prefix | Belts | (35–40)% increased Flask Mana Recovery rate |
| Normal | Prefix | Belts, Helmets | Reflects (5–10) Physical Damage to Melee Attackers |
| Normal | Prefix | Belts, Helmets, Quivers | +(130–144) to maximum Life |
| Normal | Prefix | Body Armour | +(175–189) to maximum Life |
| Normal | Prefix | Body Armour (dex), Body Armour (dex/int), Body Armour (str/dex), Body Armour (str/dex/int) | +(96–120) to Evasion Rating +(34–38) to maximum Life |
| Normal | Prefix | Body Armour (dex), Body Armour (str/dex/int) | +(401–500) to Evasion Rating |
| Normal | Prefix | Body Armour (dex), Boots (dex), Gloves (dex), Helmets (dex), Shields (dex) | (39–42)% increased Evasion Rating (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (dex), Shields (dex) | (101–110)% increased Evasion Rating |
| Normal | Prefix | Body Armour (dex/int), Body Armour (int), Body Armour (str/dex/int), Body Armour (str/int) | +(26–30) to maximum Energy Shield +(34–38) to maximum Life |
| Normal | Prefix | Body Armour (dex/int), Body Armour (int), Body Armour (str/dex/int), Body Armour (str/int) | +(26–30) to maximum Energy Shield +(23–25) to maximum Mana |
| Normal | Prefix | Body Armour (dex/int), Body Armour (int), Body Armour (str/dex/int), Body Armour (str/int), Boots (dex/int), Boots (int), Boots (str/int), Gloves (dex/int), Gloves (int), Gloves (str/int), Helmets (dex/int), Helmets (int), Helmets (str/int), Shields (dex/int), Shields (int), Shields (str/int) | +(69–73) to maximum Mana |
| Normal | Prefix | Body Armour (dex/int), Body Armour (str/dex/int) | +(301–375) to Evasion Rating +(73–80) to maximum Energy Shield |
| Normal | Prefix | Body Armour (dex/int), Boots (dex/int), Gloves (dex/int), Helmets (dex/int), Shields (dex/int) | (39–42)% increased Evasion and Energy Shield (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (dex/int), Shields (dex/int) | (101–110)% increased Evasion and Energy Shield |
| Normal | Prefix | Body Armour (int), Body Armour (str/dex/int) | +(91–100) to maximum Energy Shield |
| Normal | Prefix | Body Armour (int), Boots (int), Gloves (int), Helmets (int), Shields (int) | (39–42)% increased Energy Shield (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (int), Shields (int) | (101–110)% increased Energy Shield |
| Normal | Prefix | Body Armour (str), Body Armour (str/dex), Body Armour (str/dex/int), Body Armour (str/int) | +(97–144) to Armour +(34–38) to maximum Life |
| Normal | Prefix | Body Armour (str), Body Armour (str/dex/int) | +(401–500) to Armour |
| Normal | Prefix | Body Armour (str), Boots (str), Gloves (str), Helmets (str), Shields (str) | (39–42)% increased Armour (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (str), Shields (str) | (101–110)% increased Armour |
| Normal | Prefix | Body Armour (str/dex), Body Armour (str/dex/int) | +(301–375) to Armour +(301–375) to Evasion Rating |
| Normal | Prefix | Body Armour (str/dex), Boots (str/dex), Gloves (str/dex), Helmets (str/dex), Shields (str/dex) | (39–42)% increased Armour and Evasion (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (str/dex), Shields (str/dex) | (101–110)% increased Armour and Evasion |
| Normal | Prefix | Body Armour (str/dex/int) | (101–110)% increased Armour, Evasion and Energy Shield |
| Normal | Prefix | Body Armour (str/dex/int) | (39–42)% increased Armour, Evasion and Energy Shield (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (str/dex/int), Body Armour (str/int) | +(301–375) to Armour +(73–80) to maximum Energy Shield |
| Normal | Prefix | Body Armour (str/int), Boots (str/int), Gloves (str/int), Helmets (str/int), Shields (str/int) | (39–42)% increased Armour and Energy Shield (16–17)% increased Stun and Block Recovery |
| Normal | Prefix | Body Armour (str/int), Shields (str/int) | (101–110)% increased Armour and Energy Shield |
| Normal | Prefix | Body Armour, Shields | Reflects (25–50) Physical Damage to Melee Attackers |
| Normal | Prefix | Boots | 35% increased Movement Speed |
| Normal | Prefix | Boots (dex), Boots (dex/int), Boots (str/dex), Gloves (dex), Gloves (dex/int), Gloves (str/dex) | +(21–42) to Evasion Rating +(24–28) to maximum Life |
| Normal | Prefix | Boots (dex), Gloves (dex) | +(121–150) to Evasion Rating |
| Normal | Prefix | Boots (dex), Gloves (dex), Helmets (dex) | (92–100)% increased Evasion Rating |
| Normal | Prefix | Boots (dex/int), Boots (int), Boots (str/int), Gloves (dex/int), Gloves (int), Gloves (str/int) | +(11–15) to maximum Energy Shield +(24–28) to maximum Life |
| Normal | Prefix | Boots (dex/int), Boots (int), Boots (str/int), Gloves (dex/int), Gloves (int), Gloves (str/int) | +(11–15) to maximum Energy Shield +(16–19) to maximum Mana |
| Normal | Prefix | Boots (dex/int), Gloves (dex/int) | +(49–85) to Evasion Rating +(23–28) to maximum Energy Shield |
| Normal | Prefix | Boots (dex/int), Gloves (dex/int), Helmets (dex/int) | (92–100)% increased Evasion and Energy Shield |
| Normal | Prefix | Boots (int), Gloves (int) | +(39–49) to maximum Energy Shield |
| Normal | Prefix | Boots (int), Gloves (int), Helmets (int) | (92–100)% increased Energy Shield |
| Normal | Prefix | Boots (str), Boots (str/dex), Boots (str/int), Gloves (str), Gloves (str/dex), Gloves (str/int) | +(33–48) to Armour +(24–28) to maximum Life |
| Normal | Prefix | Boots (str), Gloves (str) | +(121–150) to Armour |
| Normal | Prefix | Boots (str), Gloves (str), Helmets (str) | (92–100)% increased Armour |
| Normal | Prefix | Boots (str/dex), Gloves (str/dex) | +(49–85) to Armour +(49–85) to Evasion Rating |
| Normal | Prefix | Boots (str/dex), Gloves (str/dex), Helmets (str/dex) | (92–100)% increased Armour and Evasion |
| Normal | Prefix | Boots (str/int), Gloves (str/int) | +(49–85) to Armour +(23–28) to maximum Energy Shield |
| Normal | Prefix | Boots (str/int), Gloves (str/int), Helmets (str/int) | (92–100)% increased Armour and Energy Shield |
| Normal | Prefix | Boots, Gloves | (13–18)% increased Rarity of Items found |
| Normal | Prefix | Bows | +2 to Level of Socketed Bow Gems |
| Normal | Prefix | Claws, Dagger, Sceptres, Wands | +(140–159) to maximum Mana |
| Normal | Prefix | Cluster Jewel | Added Small Passive Skills have 35% increased Effect |
| Normal | Prefix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(8–10) to Maximum Life |
| Normal | Prefix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(9–10) to Maximum Mana |
| Normal | Prefix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(10–12) to Maximum Energy Shield |
| Normal | Prefix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(31–40) to Armour |
| Normal | Prefix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(31–40) to Evasion |
| Normal | Prefix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: 4% increased Damage |
| Normal | Prefix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(14–16) to Maximum Life |
| Normal | Prefix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(14–16) to Maximum Mana |
| Normal | Prefix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(17–20) to Maximum Energy Shield |
| Normal | Prefix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(54–66) to Armour |
| Normal | Prefix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(54–66) to Evasion |
| Normal | Prefix | Cluster Jewel (Small) | Added Small Passive Skills also grant: 6% increased Damage |
| Normal | Prefix | Cobalt Jewel, Crimson Jewel | +(2–3)% Chance to Block Attack Damage while wielding a Staff |
| Normal | Prefix | Cobalt Jewel, Crimson Jewel | +(2–3)% Chance to Block Spell Damage while wielding a Staff |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (14–16)% increased Damage with Wands |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (14–16)% increased Spell Damage while wielding a Staff |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (14–16)% increased Spell Damage while Dual Wielding |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (14–16)% increased Spell Damage while holding a Shield |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | Minions deal (14–16)% increased Damage |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (6–8)% increased Attack Speed with Wands |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (3–5)% increased Cast Speed while Dual Wielding |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (3–5)% increased Cast Speed while holding a Shield |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (3–5)% increased Cast Speed while wielding a Staff |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (3–5)% increased Cast Speed with Fire Skills |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (3–5)% increased Cast Speed with Cold Skills |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (3–5)% increased Cast Speed with Lightning Skills |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (6–8)% increased maximum Energy Shield |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (4–6)% faster start of Energy Shield Recharge |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | (6–8)% increased Energy Shield Recharge Rate |
| Normal | Prefix | Cobalt Jewel, Prismatic Jewel | Minions have (8–12)% increased maximum Life |
| Normal | Prefix | Cobalt Jewel, Viridian Jewel | (14–16)% increased Trap Damage |
| Normal | Prefix | Cobalt Jewel, Viridian Jewel | (14–16)% increased Mine Damage |
| Normal | Prefix | Cobalt Jewel, Viridian Jewel | (6–8)% increased Trap Throwing Speed |
| Normal | Prefix | Cobalt Jewel, Viridian Jewel | (6–8)% increased Mine Throwing Speed |
| Normal | Prefix | Crimson Jewel, Prismatic Jewel | (14–16)% increased Damage with Maces or Sceptres |
| Normal | Prefix | Crimson Jewel, Prismatic Jewel | (14–16)% increased Damage with Staves |
| Normal | Prefix | Crimson Jewel, Prismatic Jewel | (6–8)% increased Attack Speed with Maces or Sceptres |
| Normal | Prefix | Crimson Jewel, Prismatic Jewel | (6–8)% increased Attack Speed with Staves |
| Normal | Prefix | Crimson Jewel, Prismatic Jewel | (14–18)% increased Armour |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (14–16)% increased Damage with Axes |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (14–16)% increased Damage with Swords |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (12–14)% increased Damage with One Handed Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (12–14)% increased Damage with Two Handed Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (12–14)% increased Attack Damage while Dual Wielding |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (12–14)% increased Attack Damage while holding a Shield |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (6–8)% increased Attack Speed with Axes |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (6–8)% increased Attack Speed with Swords |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (4–6)% increased Attack Speed with One Handed Melee Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (4–6)% increased Attack Speed with Two Handed Melee Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (14–18)% increased Critical Strike Chance with One Handed Melee Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (14–18)% increased Critical Strike Chance with Two Handed Melee Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | (14–18)% increased Attack Critical Strike Chance while Dual Wielding |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | +(15–18)% to Critical Strike Multiplier with One Handed Melee Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | +(15–18)% to Critical Strike Multiplier with Two Handed Melee Weapons |
| Normal | Prefix | Crimson Jewel, Viridian Jewel | +(15–18)% to Critical Strike Multiplier while Dual Wielding |
| Normal | Prefix | Daggers, Warstaves | +2 to Level of Socketed Fire Gems |
| Normal | Prefix | Daggers, Warstaves | +2 to Level of Socketed Cold Gems |
| Normal | Prefix | Daggers, Warstaves | +2 to Level of Socketed Lightning Gems |
| Normal | Prefix | Daggers, Warstaves | +2 to Level of Socketed Chaos Gems |
| Normal | Prefix | Fishing Rods | (20–40)% increased Fishing Line Strength |
| Normal | Prefix | Fishing Rods | (15–30)% reduced Fishing Pool Consumption |
| Normal | Prefix | Fishing Rods | Rhoa Feather Lure |
| Normal | Prefix | Ghastly Eye Jewel | Minions deal (29–35) to (42–51) additional Fire Damage |
| Normal | Prefix | Ghastly Eye Jewel | Minions deal (29–35) to (42–51) additional Cold Damage |
| Normal | Prefix | Ghastly Eye Jewel | Minions deal (1–6) to (65–77) additional Lightning Damage |
| Normal | Prefix | Ghastly Eye Jewel | Minions deal (23–26) to (33–39) additional Physical Damage |
| Normal | Prefix | Ghastly Eye Jewel | Minions deal (23–26) to (33–39) additional Chaos Damage |
| Normal | Prefix | Ghastly Eye Jewel | Minions Regenerate (42–60) Life per second |
| Normal | Prefix | Gloves | Adds (4–6) to (9–10) Physical Damage to Attacks |
| Normal | Prefix | Gloves | Adds (11–15) to (23–27) Fire Damage to Attacks |
| Normal | Prefix | Gloves | Adds (10–13) to (20–24) Cold Damage to Attacks |
| Normal | Prefix | Gloves | Adds (1–4) to (40–43) Lightning Damage to Attacks |
| Normal | Prefix | Helmets | (19–24)% increased Rarity of Items found |
| Normal | Prefix | Helmets | +2 to Level of all Minion Skill Gems |
| Normal | Prefix | Helmets (dex) | +(151–200) to Evasion Rating |
| Normal | Prefix | Helmets (dex), Helmets (dex/int), Helmets (str/dex), Shields (dex), Shields (dex/int), Shields (str/dex) | +(43–95) to Evasion Rating +(29–33) to maximum Life |
| Normal | Prefix | Helmets (dex/int) | +(86–145) to Evasion Rating +(29–48) to maximum Energy Shield |
| Normal | Prefix | Helmets (dex/int), Helmets (int), Helmets (str/int), Shields (dex/int), Shields (int), Shields (str/int) | +(16–25) to maximum Energy Shield +(29–33) to maximum Life |
| Normal | Prefix | Helmets (dex/int), Helmets (int), Helmets (str/int), Shields (dex/int), Shields (int), Shields (str/int) | +(16–25) to maximum Energy Shield +(20–22) to maximum Mana |
| Normal | Prefix | Helmets (int) | +(50–61) to maximum Energy Shield |
| Normal | Prefix | Helmets (str) | +(151–200) to Armour |
| Normal | Prefix | Helmets (str), Helmets (str/dex), Helmets (str/int), Shields (str), Shields (str/dex), Shields (str/int) | +(49–96) to Armour +(29–33) to maximum Life |
| Normal | Prefix | Helmets (str/dex) | +(86–145) to Armour +(86–145) to Evasion Rating |
| Normal | Prefix | Helmets (str/int) | +(86–145) to Armour +(29–48) to maximum Energy Shield |
| Normal | Prefix | Hypnotic Eye Jewel | (19–25) to (26–34) Added Spell Fire Damage while Dual Wielding |
| Normal | Prefix | Hypnotic Eye Jewel | (19–25) to (26–34) Added Spell Fire Damage while wielding a Two Handed Weapon |
| Normal | Prefix | Hypnotic Eye Jewel | (19–25) to (26–34) Added Spell Fire Damage while holding a Shield |
| Normal | Prefix | Hypnotic Eye Jewel | (19–25) to (26–34) Added Spell Cold Damage while Dual Wielding |
| Normal | Prefix | Hypnotic Eye Jewel | (19–25) to (26–34) Added Spell Cold Damage while wielding a Two Handed Weapon |
| Normal | Prefix | Hypnotic Eye Jewel | (19–25) to (26–34) Added Spell Cold Damage while holding a Shield |
| Normal | Prefix | Hypnotic Eye Jewel | (1–6) to (43–51) Added Spell Lightning Damage while Dual Wielding |
| Normal | Prefix | Hypnotic Eye Jewel | (1–6) to (43–51) Added Spell Lightning Damage while wielding a Two Handed Weapon |
| Normal | Prefix | Hypnotic Eye Jewel | (1–6) to (43–51) Added Spell Lightning Damage while holding a Shield |
| Normal | Prefix | Hypnotic Eye Jewel | (15–17) to (20–24) Added Spell Physical Damage while Dual Wielding |
| Normal | Prefix | Hypnotic Eye Jewel | (15–17) to (20–24) Added Spell Physical Damage while wielding a Two Handed Weapon |
| Normal | Prefix | Hypnotic Eye Jewel | (15–17) to (20–24) Added Spell Physical Damage while holding a Shield |
| Normal | Prefix | Hypnotic Eye Jewel | (15–17) to (20–24) Added Spell Chaos Damage while Dual Wielding |
| Normal | Prefix | Hypnotic Eye Jewel | (15–17) to (20–24) Added Spell Chaos Damage while wielding a Two Handed Weapon |
| Normal | Prefix | Hypnotic Eye Jewel | (15–17) to (20–24) Added Spell Chaos Damage while holding a Shield |
| Normal | Prefix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (15–18)% increased Damage over Time while Dual Wielding |
| Normal | Prefix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (15–18)% increased Damage over Time while wielding a Two Handed Weapon |
| Normal | Prefix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (15–18)% increased Damage over Time while holding a Shield |
| Normal | Prefix | Jewel | (14–16)% increased Fire Damage |
| Normal | Prefix | Jewel | (14–16)% increased Cold Damage |
| Normal | Prefix | Jewel | (14–16)% increased Lightning Damage |
| Normal | Prefix | Jewel | (14–16)% increased Global Physical Damage |
| Normal | Prefix | Jewel | (9–13)% increased Chaos Damage |
| Normal | Prefix | Jewel | (4–6)% increased Attack Speed while Dual Wielding |
| Normal | Prefix | Jewel | (4–6)% increased Attack Speed while holding a Shield |
| Normal | Prefix | Jewel | (5–7)% increased maximum Life |
| Normal | Prefix | Jewel | (8–10)% increased maximum Mana |
| Normal | Prefix | Jewel | (12–15)% increased Mana Regeneration Rate |
| Normal | Prefix | Jewel | (14–18)% increased Critical Strike Chance with Fire Skills |
| Normal | Prefix | Jewel | (14–18)% increased Critical Strike Chance with Cold Skills |
| Normal | Prefix | Jewel | (14–18)% increased Critical Strike Chance with Lightning Skills |
| Normal | Prefix | Jewel | +(15–18)% to Critical Strike Multiplier with Fire Skills |
| Normal | Prefix | Jewel | +(15–18)% to Critical Strike Multiplier with Cold Skills |
| Normal | Prefix | Jewel | +(15–18)% to Critical Strike Multiplier with Lightning Skills |
| Normal | Prefix | Jewel | Damaging Ailments deal damage (4–6)% faster |
| Normal | Prefix | Jewel | +(2–3)% Chance to Block Attack Damage while Dual Wielding |
| Normal | Prefix | Jewel | +(2–3)% Chance to Block Attack Damage while holding a Shield |
| Normal | Prefix | Jewel | +(2–3)% Chance to Block Spell Damage while Dual Wielding |
| Normal | Prefix | Jewel | +(2–3)% Chance to Block Spell Damage while holding a Shield |
| Normal | Prefix | Jewel | (2–3)% increased Mana Reservation Efficiency of Skills |
| Normal | Prefix | Jewel | (6–10)% increased Flask Effect Duration |
| Normal | Prefix | Jewel | (12–16)% increased Totem Damage |
| Normal | Prefix | Jewel | (8–12)% increased Totem Life |
| Normal | Prefix | Life Flasks | (11–14)% reduced Amount Recovered Instant Recovery when on Low Life |
| Normal | Prefix | Life Flasks | (125–130)% more Recovery if used while on Low Life |
| Normal | Prefix | Life Flasks | (56–60)% increased Life Recovered Removes 10% of Life Recovered from Mana when used |
| Normal | Prefix | Life Flasks, Mana Flasks | (65–70)% increased Recovery rate |
| Normal | Prefix | Life Flasks, Mana Flasks | (36–39)% reduced Amount Recovered 50% of Recovery applied Instantly 135% increased Recovery rate |
| Normal | Prefix | Life Flasks, Mana Flasks | (65–70)% increased Amount Recovered 33% reduced Recovery rate |
| Normal | Prefix | Life Flasks, Mana Flasks | 66% reduced Amount Recovered Instant Recovery |
| Normal | Prefix | Life Flasks, Mana Flasks | (45–50)% increased Amount Recovered (20–25)% increased Charges per use |
| Normal | Prefix | Life Flasks, Mana Flasks, Utility Flasks | +(32–35) to Maximum Charges |
| Normal | Prefix | Life Flasks, Mana Flasks, Utility Flasks | (46–50)% increased Charge Recovery |
| Normal | Prefix | Life Flasks, Mana Flasks, Utility Flasks | (31–35)% chance to gain a Flask Charge when you deal a Critical Strike |
| Normal | Prefix | Life Flasks, Mana Flasks, Utility Flasks | Gain 1 Charge when you are Hit by an Enemy |
| Normal | Prefix | Life Flasks, Mana Flasks, Utility Flasks | Gain 3 Charges when you are Hit by an Enemy |
| Normal | Prefix | Life Flasks, Mana Flasks, Utility Flasks | (26–28)% reduced Charges per use |
| Normal | Prefix | Mana Flasks | (65–70)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used |
| Normal | Prefix | Mana Flasks | 66% increased Amount Recovered Mana Recovery occurs instantly at the end of Effect |
| Normal | Prefix | Mana Flasks | 66% reduced Amount Recovered Effect is not removed when Unreserved Mana is Filled Effect does not Queue |
| Normal | Prefix | Murderous Eye Jewel | (7–8) to (9–10) Added Physical Damage with Dagger Attacks |
| Normal | Prefix | Murderous Eye Jewel | (7–8) to (9–10) Added Physical Damage with Claw Attacks |
| Normal | Prefix | Murderous Eye Jewel | (7–8) to (9–10) Added Physical Damage with Sword Attacks |
| Normal | Prefix | Murderous Eye Jewel | (7–8) to (9–10) Added Physical Damage with Axe Attacks |
| Normal | Prefix | Murderous Eye Jewel | (7–8) to (9–10) Added Physical Damage with Mace or Sceptre Attacks |
| Normal | Prefix | Murderous Eye Jewel | (7–8) to (9–10) Added Physical Damage with Staff Attacks |
| Normal | Prefix | Murderous Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Dagger Attacks |
| Normal | Prefix | Murderous Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Claw Attacks |
| Normal | Prefix | Murderous Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Sword Attacks |
| Normal | Prefix | Murderous Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Axe Attacks |
| Normal | Prefix | Murderous Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Mace or Sceptre Attacks |
| Normal | Prefix | Murderous Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Staff Attacks |
| Normal | Prefix | Murderous Eye Jewel | (16–18) to (27–32) Added Fire Damage with Dagger Attacks |
| Normal | Prefix | Murderous Eye Jewel | (16–18) to (27–32) Added Fire Damage with Claw Attacks |
| Normal | Prefix | Murderous Eye Jewel | (16–18) to (27–32) Added Fire Damage with Sword Attacks |
| Normal | Prefix | Murderous Eye Jewel | (16–18) to (27–32) Added Fire Damage with Axe Attacks |
| Normal | Prefix | Murderous Eye Jewel | (16–18) to (27–32) Added Fire Damage with Mace or Sceptre Attacks |
| Normal | Prefix | Murderous Eye Jewel | (16–18) to (27–32) Added Fire Damage with Staff Attacks |
| Normal | Prefix | Murderous Eye Jewel | (14–15) to (25–28) Added Cold Damage with Dagger Attacks |
| Normal | Prefix | Murderous Eye Jewel | (14–15) to (25–28) Added Cold Damage with Claw Attacks |
| Normal | Prefix | Murderous Eye Jewel | (14–15) to (25–28) Added Cold Damage with Sword Attacks |
| Normal | Prefix | Murderous Eye Jewel | (14–15) to (25–28) Added Cold Damage with Axe Attacks |
| Normal | Prefix | Murderous Eye Jewel | (14–15) to (25–28) Added Cold Damage with Mace or Sceptre Attacks |
| Normal | Prefix | Murderous Eye Jewel | (14–15) to (25–28) Added Cold Damage with Staff Attacks |
| Normal | Prefix | Murderous Eye Jewel | (12–13) to (21–24) Added Chaos Damage with Dagger Attacks |
| Normal | Prefix | Murderous Eye Jewel | (12–13) to (21–24) Added Chaos Damage with Claw Attacks |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (14–16)% increased Damage with Bows |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (14–16)% increased Damage with Claws |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (14–16)% increased Damage with Daggers |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (6–8)% increased Attack Speed with Bows |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (6–8)% increased Attack Speed with Claws |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (6–8)% increased Attack Speed with Daggers |
| Normal | Prefix | Prismatic Jewel, Viridian Jewel | (14–18)% increased Evasion Rating |
| Normal | Prefix | Quivers | Adds (17–23) to (34–39) Physical Damage to Attacks |
| Normal | Prefix | Quivers | Adds (37–50) to (74–87) Fire Damage to Attacks |
| Normal | Prefix | Quivers | Adds (33–45) to (67–78) Cold Damage to Attacks |
| Normal | Prefix | Quivers | Adds (5–11) to (124–140) Lightning Damage to Attacks |
| Normal | Prefix | Quivers | Adds (27–41) to (55–69) Chaos Damage to Attacks |
| Normal | Prefix | Quivers | (43–50)% increased Damage with Bow Skills |
| Normal | Prefix | Rings | +(100–114) to maximum Life |
| Normal | Prefix | Rings | +(44–47) to maximum Energy Shield |
| Normal | Prefix | Rings | Adds (6–9) to (13–15) Physical Damage to Attacks |
| Normal | Prefix | Rings | +(151–170) to Evasion Rating |
| Normal | Prefix | Rings | (37–42)% increased Elemental Damage with Attack Skills |
| Normal | Prefix | Rune Daggers, Sceptres, Shields (int), Wands | (100–109)% increased Spell Damage |
| Normal | Prefix | Rune Daggers, Sceptres, Shields (int), Wands | +1 to Level of all Fire Spell Skill Gems |
| Normal | Prefix | Rune Daggers, Sceptres, Shields (int), Wands | +1 to Level of all Cold Spell Skill Gems |
| Normal | Prefix | Rune Daggers, Sceptres, Shields (int), Wands | +1 to Level of all Lightning Spell Skill Gems |
| Normal | Prefix | Rune Daggers, Sceptres, Shields (int), Wands | +1 to Level of all Physical Spell Skill Gems |
| Normal | Prefix | Rune Daggers, Sceptres, Wands | (35–39)% increased Spell Damage +(42–45) to maximum Mana |
| Normal | Prefix | Rune Daggers, Sceptres, Wands | +1 to Level of all Spell Skill Gems |
| Normal | Prefix | Rune Daggers, Sceptres, Wands | Adds (49–66) to (98–115) Fire Damage to Spells |
| Normal | Prefix | Rune Daggers, Sceptres, Wands | Adds (41–54) to (81–93) Cold Damage to Spells |
| Normal | Prefix | Rune Daggers, Sceptres, Wands | Adds (4–14) to (170–179) Lightning Damage to Spells |
| Normal | Prefix | Rune Daggers, Shields (int), Wands | +1 to Level of all Chaos Spell Skill Gems |
| Normal | Prefix | Sceptres, Shields (int), Wands | (100–109)% increased Fire Damage |
| Normal | Prefix | Sceptres, Shields (int), Wands | (100–109)% increased Cold Damage |
| Normal | Prefix | Sceptres, Shields (int), Wands | (100–109)% increased Lightning Damage |
| Normal | Prefix | Searching Eye Jewel | (7–8) to (9–10) Added Physical Damage with Wand Attacks |
| Normal | Prefix | Searching Eye Jewel | (7–8) to (9–10) Added Physical Damage with Bow Attacks |
| Normal | Prefix | Searching Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Wand Attacks |
| Normal | Prefix | Searching Eye Jewel | (2–5) to (48–50) Added Lightning Damage with Bow Attacks |
| Normal | Prefix | Searching Eye Jewel | (16–18) to (27–32) Added Fire Damage with Wand Attacks |
| Normal | Prefix | Searching Eye Jewel | (16–18) to (27–32) Added Fire Damage with Bow Attacks |
| Normal | Prefix | Searching Eye Jewel | (14–15) to (25–28) Added Cold Damage with Wand Attacks |
| Normal | Prefix | Searching Eye Jewel | (14–15) to (25–28) Added Cold Damage with Bow Attacks |
| Normal | Prefix | Searching Eye Jewel | (12–13) to (21–24) Added Chaos Damage with Bow Attacks |
| Normal | Prefix | Shields | +(145–159) to maximum Life |
| Normal | Prefix | Shields | (76–81)% increased Chance to Block |
| Normal | Prefix | Shields | (14–15)% Chance to Block Spell Damage |
| Normal | Prefix | Shields (dex) | +(301–400) to Evasion Rating |
| Normal | Prefix | Shields (dex/int) | +(221–300) to Evasion Rating +(61–72) to maximum Energy Shield |
| Normal | Prefix | Shields (int) | +(77–90) to maximum Energy Shield |
| Normal | Prefix | Shields (str) | +(301–400) to Armour |
| Normal | Prefix | Shields (str/dex) | +(221–300) to Armour +(221–300) to Evasion Rating |
| Normal | Prefix | Shields (str/int) | +(221–300) to Armour +(61–72) to maximum Energy Shield |
| Normal | Prefix | Staff | +(200–229) to maximum Mana |
| Normal | Prefix | Staves | (150–164)% increased Spell Damage |
| Normal | Prefix | Staves | (150–164)% increased Fire Damage |
| Normal | Prefix | Staves | (150–164)% increased Cold Damage |
| Normal | Prefix | Staves | (150–164)% increased Lightning Damage |
| Normal | Prefix | Staves | (51–55)% increased Spell Damage +(60–64) to maximum Mana |
| Normal | Prefix | Staves | +(1–2) to Level of all Spell Skill Gems |
| Normal | Prefix | Staves | +3 to Level of all Fire Spell Skill Gems |
| Normal | Prefix | Staves | +3 to Level of all Cold Spell Skill Gems |
| Normal | Prefix | Staves | +3 to Level of all Lightning Spell Skill Gems |
| Normal | Prefix | Staves | +3 to Level of all Chaos Spell Skill Gems |
| Normal | Prefix | Staves | +3 to Level of all Physical Spell Skill Gems |
| Normal | Prefix | Staves | Adds (66–88) to (132–155) Fire Damage to Spells |
| Normal | Prefix | Staves | Adds (61–81) to (120–140) Cold Damage to Spells |
| Normal | Prefix | Staves | Adds (7–20) to (255–270) Lightning Damage to Spells |
| Normal | Prefix | Tinctures | (20–22)% increased effect |
| Normal | Prefix | Tinctures | 35% increased effect (37–41)% increased Mana Burn rate |
| Normal | Prefix | Tinctures | (21–25)% reduced effect 50% reduced Mana Burn rate |
| Normal | Prefix | Tinctures | (24–26)% reduced Mana Burn rate |
| Normal | Prefix | Tinctures | (28–32)% increased Cooldown Recovery Rate |
| Normal | Prefix | Utility Flasks | (61–66)% increased Charge Recovery 25% reduced effect |
| Normal | Prefix | Utility Flasks | (23–27)% reduced Duration 25% increased effect |
| Normal | Prefix | Utility Flasks | (36–40)% increased Duration |
| Normal | Suffix | Abyss Jewel | (4–6)% additional Physical Damage Reduction against Abyssal Monsters |
| Normal | Suffix | Abyss Jewel | (41–50)% chance to Avoid being Ignited |
| Normal | Suffix | Abyss Jewel | (41–50)% chance to Avoid being Frozen |
| Normal | Suffix | Abyss Jewel | (41–50)% chance to Avoid being Shocked |
| Normal | Suffix | Abyss Jewel | (41–50)% chance to Avoid being Poisoned |
| Normal | Suffix | Abyss Jewel | (41–50)% chance to Avoid Bleeding |
| Normal | Suffix | Abyss Jewel | (25–30)% chance to Avoid being Stunned |
| Normal | Suffix | Abyss Jewel | +2% Chance to Block Spell Damage if you were Damaged by a Hit Recently |
| Normal | Suffix | Abyss Jewel | 2% additional Physical Damage Reduction if you weren't Damaged by a Hit Recently |
| Normal | Suffix | Abyss Jewel | (3–4)% increased Movement Speed if you haven't taken Damage Recently |
| Normal | Suffix | Abyss Jewel | (25–35)% increased Evasion Rating while moving |
| Normal | Suffix | Abyss Jewel | (20–25)% increased Mana Regeneration Rate while moving |
| Normal | Suffix | Abyss Jewel | Regenerate (0.5–1)% of Life per second while moving |
| Normal | Suffix | Abyss Jewel | +(3–4)% Chance to Block Attack Damage if you were Damaged by a Hit Recently |
| Normal | Suffix | Abyss Jewel | (10–15)% reduced Effect of Curses on you while on Consecrated Ground |
| Normal | Suffix | Abyss Jewel | (8–10)% chance to Avoid Elemental Ailments while you have Elusive |
| Normal | Suffix | Abyss Jewel | Enemies Hindered by you have (15–20)% reduced Life Regeneration rate |
| Normal | Suffix | Abyss Jewel | Enemies Blinded by you have (15–20)% reduced Critical Strike Chance |
| Normal | Suffix | Abyss Jewel | Enemies Withered by you have -2% to all Resistances |
| Normal | Suffix | Abyss Jewel | Enemies Maimed by you take (4–5)% increased Damage Over Time |
| Normal | Suffix | Abyss Jewel | Enemies Intimidated by you have (10–15)% increased duration of stuns against them |
| Normal | Suffix | Abyss Jewel, Jewel | +(12–16) to Strength |
| Normal | Suffix | Abyss Jewel, Jewel | +(12–16) to Dexterity |
| Normal | Suffix | Abyss Jewel, Jewel | +(12–16) to Intelligence |
| Normal | Suffix | Abyss Jewel, Jewel | +(8–10) to Strength and Dexterity |
| Normal | Suffix | Abyss Jewel, Jewel | +(8–10) to Strength and Intelligence |
| Normal | Suffix | Abyss Jewel, Jewel | +(8–10) to Dexterity and Intelligence |
| Normal | Suffix | Abyss Jewel, Jewel | +(6–8) to all Attributes |
| Normal | Suffix | Abyss Jewel, Jewel | +(12–15)% to Fire Resistance |
| Normal | Suffix | Abyss Jewel, Jewel | +(12–15)% to Cold Resistance |
| Normal | Suffix | Abyss Jewel, Jewel | +(12–15)% to Lightning Resistance |
| Normal | Suffix | Abyss Jewel, Jewel | +(10–12)% to Fire and Cold Resistances |
| Normal | Suffix | Abyss Jewel, Jewel | +(10–12)% to Fire and Lightning Resistances |
| Normal | Suffix | Abyss Jewel, Jewel | +(10–12)% to Cold and Lightning Resistances |
| Normal | Suffix | Abyss Jewel, Jewel | +(8–10)% to all Elemental Resistances |
| Normal | Suffix | Abyss Jewel, Jewel | +(7–13)% to Chaos Resistance |
| Normal | Suffix | Amulets | +(33–35) to all Attributes |
| Normal | Suffix | Amulets | (1–1.2)% of Physical Attack Damage Leeched as Life |
| Normal | Suffix | Amulets | (0.6–0.8)% of Physical Attack Damage Leeched as Mana |
| Normal | Suffix | Amulets | (17–20)% increased Cast Speed |
| Normal | Suffix | Amulets | (35–38)% increased Global Critical Strike Chance |
| Normal | Suffix | Amulets | Gain 4 Life per Enemy Hit with Attacks |
| Normal | Suffix | Amulets | (23–26)% increased Fire Damage |
| Normal | Suffix | Amulets | (23–26)% increased Cold Damage |
| Normal | Suffix | Amulets | (23–26)% increased Lightning Damage |
| Normal | Suffix | Amulets, Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(24–26)% to Damage over Time Multiplier |
| Normal | Suffix | Amulets, Axes, Body Armour (dex), Body Armour (dex/int), Body Armour (str/dex), Body Armour (str/dex/int), Boots (dex), Boots (dex/int), Boots (str/dex), Bows, Claws, Dagger, Helmets (dex), Helmets (dex/int), Helmets (str/dex), Rings, Shields (dex), Shields (dex/int), Shields (str/dex), Swords | +(51–55) to Dexterity |
| Normal | Suffix | Amulets, Axes, Body Armour (str), Body Armour (str/dex), Body Armour (str/dex/int), Body Armour (str/int), Boots (str), Boots (str/dex), Boots (str/int), Gloves (str), Gloves (str/dex), Gloves (str/int), Helmets (str), Helmets (str/dex), Helmets (str/int), Maces, Rings, Sceptres, Shields (str), Shields (str/dex), Shields (str/int), Staff, Swords | +(51–55) to Strength |
| Normal | Suffix | Amulets, Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Rings, Sceptres, Staff, Swords, Wands | Gain (84–110) Life per Enemy Killed |
| Normal | Suffix | Amulets, Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Rings, Sceptres, Staff, Swords, Wands | Gain (38–50) Mana per Enemy Killed |
| Normal | Suffix | Amulets, Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(35–38)% to Global Critical Strike Multiplier |
| Normal | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(46–48)% to Fire Resistance |
| Normal | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(46–48)% to Cold Resistance |
| Normal | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(46–48)% to Lightning Resistance |
| Normal | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(31–35)% to Chaos Resistance |
| Normal | Suffix | Amulets, Body Armour (dex/int), Body Armour (int), Body Armour (str/dex/int), Body Armour (str/int), Boots (dex/int), Boots (int), Boots (str/int), Claws, Dagger, Gloves (dex/int), Gloves (int), Gloves (str/int), Rings, Sceptres, Shields (dex/int), Shields (int), Shields (str/int), Staff, Wands | +(51–55) to Intelligence |
| Normal | Suffix | Amulets, Boots, Gloves | Regenerate (64.1–96) Life per second |
| Normal | Suffix | Amulets, Claws, Dagger, Rings, Sceptres, Shields (dex/int), Shields (int), Shields (str/int), Wands | (60–69)% increased Mana Regeneration Rate |
| Normal | Suffix | Amulets, Helmets, Rings | (21–26)% increased Rarity of Items found |
| Normal | Suffix | Amulets, Rings, Shields (dex), Shields (dex/int), Shields (str/dex) | +(351–480) to Accuracy Rating |
| Normal | Suffix | Amulets, Shields | +(17–18)% to all Elemental Resistances |
| Normal | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(41–45)% to Damage over Time Multiplier |
| Normal | Suffix | Axes, Belts, Bows, Claws, Dagger, Maces, Quivers, Sceptres, Staff, Swords, Wands | (31–35)% increased Stun Duration on Enemies |
| Normal | Suffix | Axes, Belts, Maces, Sceptres, Staff, Swords | (14–15)% reduced Enemy Stun Threshold |
| Normal | Suffix | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | 32% reduced Attribute Requirements |
| Normal | Suffix | Axes, Bows, Claws, Dagger, Helmets, Maces, Rings, Sceptres, Staff, Swords, Wands | (12–15)% increased Global Accuracy Rating 10% increased Light Radius |
| Normal | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Grants (27–30) Life per Enemy Hit |
| Normal | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (35–38)% increased Critical Strike Chance |
| Normal | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (2.6–3.2)% of Physical Attack Damage Leeched as Mana |
| Normal | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | (26–27)% increased Attack Speed |
| Normal | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | +(456–624) to Accuracy Rating |
| Normal | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | (3.5–4.5)% of Physical Attack Damage Leeched as Life |
| Normal | Suffix | Belts | +(56–60) to Strength |
| Normal | Suffix | Belts | (35–40)% increased Flask Charges gained |
| Normal | Suffix | Belts | (10–20)% reduced Flask Charges used |
| Normal | Suffix | Belts | (28–33)% increased Flask Effect Duration |
| Normal | Suffix | Belts, Body Armour, Boots, Helmets, Shields | (26–28)% increased Stun and Block Recovery |
| Normal | Suffix | Belts, Helmets | Regenerate (96.1–128) Life per second |
| Normal | Suffix | Body Armour | Regenerate (152.1–176) Life per second |
| Normal | Suffix | Body Armour (dex), Body Armour (dex/int), Body Armour (str/dex), Body Armour (str/dex/int), Shields (dex), Shields (dex/int), Shields (str/dex) | +(20–22)% chance to Suppress Spell Damage |
| Normal | Suffix | Body Armour (dex/int), Body Armour (int), Body Armour (str/dex/int), Body Armour (str/int), Shields (dex/int), Shields (int), Shields (str/int) | (59–66)% faster start of Energy Shield Recharge |
| Normal | Suffix | Body Armour (str), Body Armour (str/dex), Body Armour (str/dex/int), Body Armour (str/int), Shields (str), Shields (str/dex), Shields (str/int) | 8% additional Physical Damage Reduction |
| Normal | Suffix | Boots (dex), Boots (dex/int), Boots (str/dex), Gloves (dex), Gloves (dex/int), Gloves (str/dex), Helmets (dex), Helmets (dex/int), Helmets (str/dex) | +(13–14)% chance to Suppress Spell Damage |
| Normal | Suffix | Boots (dex/int), Boots (int), Boots (str/int), Gloves (dex/int), Gloves (int), Gloves (str/int), Helmets (dex/int), Helmets (int), Helmets (str/int) | (36–38)% increased Energy Shield Recharge Rate |
| Normal | Suffix | Boots (str), Boots (str/dex), Boots (str/int), Gloves (str), Gloves (str/dex), Gloves (str/int), Helmets (str), Helmets (str/dex), Helmets (str/int) | (20–21)% increased Life Regeneration rate |
| Normal | Suffix | Boots, Gloves | (11–14)% increased Rarity of Items found |
| Normal | Suffix | Bows | Bow Attacks fire 2 additional Arrows |
| Normal | Suffix | Bows, Quivers | Bow Attacks fire an additional Arrow |
| Normal | Suffix | Bows, Quivers, Wands | (42–46)% increased Projectile Speed |
| Normal | Suffix | Bows, Wands | (17–19)% increased Attack Speed |
| Normal | Suffix | Bows, Wands | +(625–780) to Accuracy Rating |
| Normal | Suffix | Bows, Wands | (2–2.4)% of Physical Attack Damage Leeched as Life |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(6–8) to Strength |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(6–8) to Dexterity |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(6–8) to Intelligence |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +4 to All Attributes |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: 6% increased Mana Regeneration Rate |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: Regenerate 0.2% of Life per Second |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(6–7)% to Fire Resistance |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(6–7)% to Cold Resistance |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +(6–7)% to Lightning Resistance |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +4% to all Elemental Resistances |
| Normal | Suffix | Cluster Jewel (Large), Cluster Jewel (Medium) | Added Small Passive Skills also grant: +5% to Chaos Resistance |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(12–14) to Strength |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(12–14) to Dexterity |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(12–14) to Intelligence |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +6 to All Attributes |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: (9–10)% increased Mana Regeneration Rate |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: Regenerate 0.3% of Life per Second |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(10–11)% to Fire Resistance |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(10–11)% to Cold Resistance |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(10–11)% to Lightning Resistance |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +6% to all Elemental Resistances |
| Normal | Suffix | Cluster Jewel (Small) | Added Small Passive Skills also grant: +(7–8)% to Chaos Resistance |
| Normal | Suffix | Cobalt Jewel, Ghastly Eye Jewel, Hypnotic Eye Jewel, Prismatic Jewel | (2–4)% increased Cast Speed |
| Normal | Suffix | Cobalt Jewel, Prismatic Jewel | (10–12)% increased Spell Damage |
| Normal | Suffix | Cobalt Jewel, Prismatic Jewel | Gain (2–3) Energy Shield per Enemy Hit with Attacks |
| Normal | Suffix | Cobalt Jewel, Prismatic Jewel | (10–14)% increased Spell Critical Strike Chance |
| Normal | Suffix | Cobalt Jewel, Prismatic Jewel | +(12–15)% to Critical Strike Multiplier for Spell Damage |
| Normal | Suffix | Cobalt Jewel, Prismatic Jewel | Minions have +(11–15)% to all Elemental Resistances |
| Normal | Suffix | Cobalt Jewel, Viridian Jewel | +(6–8)% to Chaos Damage over Time Multiplier |
| Normal | Suffix | Cobalt Jewel, Viridian Jewel | +(6–8)% to Cold Damage over Time Multiplier |
| Normal | Suffix | Crimson Jewel, Gloves, Prismatic Jewel, Quivers, Rings | (0.2–0.4)% of Physical Attack Damage Leeched as Life |
| Normal | Suffix | Crimson Jewel, Prismatic Jewel | Gain (2–3) Life per Enemy Hit with Attacks |
| Normal | Suffix | Crimson Jewel, Viridian Jewel | (10–12)% increased Melee Damage |
| Normal | Suffix | Crimson Jewel, Viridian Jewel | (10–14)% increased Melee Critical Strike Chance |
| Normal | Suffix | Crimson Jewel, Viridian Jewel | +(12–15)% to Melee Critical Strike Multiplier |
| Normal | Suffix | Dagger, Wands | +(34–38)% to Chaos Damage over Time Multiplier |
| Normal | Suffix | Fishing Rods | (24–28)% increased Cast Speed |
| Normal | Suffix | Fishing Rods | Karui Stone Hook |
| Normal | Suffix | Fishing Rods | (30–50)% increased Fishing Range |
| Normal | Suffix | Fishing Rods | (15–20)% increased Quantity of Fish Caught |
| Normal | Suffix | Fishing Rods | (25–40)% increased Rarity of Fish Caught |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (5–6)% chance to Blind on Hit with Attacks |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (6–8)% chance to Taunt on Hit with Attacks |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (6–8)% chance to Hinder Enemies on Hit with Spells |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (10–15)% chance to Poison Enemies on Hit |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (10–15)% chance to Ignite |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (10–15)% chance to cause Bleeding with Attacks |
| Normal | Suffix | Ghastly Eye Jewel | Minions deal (30–40)% increased Damage with Hits and Ailments against Abyssal Monsters |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (4–6)% increased Attack Speed Minions have (4–6)% increased Cast Speed |
| Normal | Suffix | Ghastly Eye Jewel | Minions Regenerate (0.4–0.8)% of Life per second |
| Normal | Suffix | Ghastly Eye Jewel | Minions Leech (0.3–0.5)% of Damage as Life |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (6–10)% increased Movement Speed |
| Normal | Suffix | Ghastly Eye Jewel | Minions have (8–12)% increased maximum Life |
| Normal | Suffix | Ghastly Eye Jewel | Minions have +(6–10)% to all Elemental Resistances |
| Normal | Suffix | Ghastly Eye Jewel | Minions have +(7–11)% to Chaos Resistance |
| Normal | Suffix | Ghastly Eye Jewel | (7–10)% increased Cast Speed if a Minion has been Killed Recently |
| Normal | Suffix | Ghastly Eye Jewel | Minions deal (15–20)% increased Damage if you've used a Minion Skill Recently |
| Normal | Suffix | Gloves, Helmets, Quivers | +(481–600) to Accuracy Rating |
| Normal | Suffix | Gloves, Prismatic Jewel, Quivers, Rings, Viridian Jewel | (0.2–0.4)% of Physical Attack Damage Leeched as Mana |
| Normal | Suffix | Gloves, Quivers | +(56–60) to Dexterity |
| Normal | Suffix | Gloves, Quivers, Shields (dex), Shields (dex/int), Shields (str/dex) | (14–16)% increased Attack Speed |
| Normal | Suffix | Gloves, Rings | Gain 2 Life per Enemy Hit with Attacks |
| Normal | Suffix | Helmets | +(56–60) to Intelligence |
| Normal | Suffix | Hypnotic Eye Jewel | Adds (19–23) to (24–32) Fire Damage to Spells |
| Normal | Suffix | Hypnotic Eye Jewel | Adds (19–23) to (24–32) Cold Damage to Spells |
| Normal | Suffix | Hypnotic Eye Jewel | Adds (1–6) to (37–45) Lightning Damage to Spells |
| Normal | Suffix | Hypnotic Eye Jewel | Adds (14–16) to (18–22) Physical Damage to Spells |
| Normal | Suffix | Hypnotic Eye Jewel | Adds (14–16) to (18–22) Chaos Damage to Spells |
| Normal | Suffix | Hypnotic Eye Jewel | (6–8)% chance to Hinder Enemies on Hit with Spells |
| Normal | Suffix | Hypnotic Eye Jewel, Jewel, Murderous Eye Jewel, Searching Eye Jewel | (8–12)% increased Global Critical Strike Chance |
| Normal | Suffix | Hypnotic Eye Jewel, Jewel, Murderous Eye Jewel, Searching Eye Jewel | +(9–12)% to Global Critical Strike Multiplier |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (10–15)% increased Effect of Cold Ailments |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (10–15)% increased Effect of Lightning Ailments |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (30–40)% increased Damage with Hits and Ailments against Abyssal Monsters |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (15–20)% increased Damage if you've Killed Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | +(8–14)% to Critical Strike Multiplier if you've Killed Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (20–30)% increased Armour if you haven't Killed Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | Damage Penetrates 2% Elemental Resistances if you haven't Killed Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | Gain (2–4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (6–8)% increased Attack Speed if you've dealt a Critical Strike Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (5–7)% increased Cast Speed if you've dealt a Critical Strike Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (20–30)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Murderous Eye Jewel, Searching Eye Jewel | (2–4)% increased Movement Speed if you've Killed Recently |
| Normal | Suffix | Hypnotic Eye Jewel, Searching Eye Jewel | (6–8)% chance to gain Phasing for 4 seconds on Kill |
| Normal | Suffix | Jewel | (10–12)% increased Projectile Damage |
| Normal | Suffix | Jewel | (8–10)% increased Damage |
| Normal | Suffix | Jewel | (10–12)% increased Damage over Time |
| Normal | Suffix | Jewel | (10–12)% increased Area Damage |
| Normal | Suffix | Jewel | (6–8)% increased Projectile Speed |
| Normal | Suffix | Jewel | (2–4)% increased Attack and Cast Speed |
| Normal | Suffix | Jewel | (4–6)% of Damage taken Recouped as Life |
| Normal | Suffix | Jewel | (10–14)% increased Critical Strike Chance with Elemental Skills |
| Normal | Suffix | Jewel | +(12–15)% to Critical Strike Multiplier with Elemental Skills |
| Normal | Suffix | Jewel | +(1–2)% to maximum Fire Resistance |
| Normal | Suffix | Jewel | +(1–2)% to maximum Cold Resistance |
| Normal | Suffix | Jewel | +(1–2)% to maximum Lightning Resistance |
| Normal | Suffix | Jewel | (10–14)% increased Stun Duration on Enemies |
| Normal | Suffix | Jewel | (25–35)% increased Stun and Block Recovery |
| Normal | Suffix | Jewel | (4–6)% chance to Knock Enemies Back on hit |
| Normal | Suffix | Jewel | (25–30)% reduced Effect of Curses on you |
| Normal | Suffix | Jewel | (30–35)% reduced Ignite Duration on you |
| Normal | Suffix | Jewel | (30–35)% reduced Effect of Chill on you |
| Normal | Suffix | Jewel | (30–35)% reduced Effect of Shock on you |
| Normal | Suffix | Jewel | (30–35)% reduced Poison Duration on you |
| Normal | Suffix | Jewel | (30–35)% reduced Bleed Duration on you |
| Normal | Suffix | Jewel | (12–16)% increased Freeze Duration on Enemies (3–5)% chance to Freeze |
| Normal | Suffix | Jewel | (12–16)% increased Shock Duration on Enemies (3–5)% chance to Shock |
| Normal | Suffix | Jewel | (6–8)% increased Ignite Duration on Enemies (3–5)% chance to Ignite |
| Normal | Suffix | Jewel | (6–8)% increased Poison Duration (3–5)% chance to Poison on Hit |
| Normal | Suffix | Jewel | Attacks have (3–5)% chance to cause Bleeding (12–16)% increased Bleeding Duration |
| Normal | Suffix | Jewel | (5–7)% chance to Impale Enemies on Hit with Attacks |
| Normal | Suffix | Jewel | (16–20)% increased Damage with Poison |
| Normal | Suffix | Jewel | (16–20)% increased Damage with Bleeding |
| Normal | Suffix | Jewel | (16–20)% increased Burning Damage |
| Normal | Suffix | Jewel | Totems gain +(6–10)% to all Elemental Resistances |
| Normal | Suffix | Jewel | +(6–8)% to Fire Damage over Time Multiplier |
| Normal | Suffix | Jewel | +(6–8)% to Physical Damage over Time Multiplier |
| Normal | Suffix | Jewel | +(4–6)% to Damage over Time Multiplier |
| Normal | Suffix | Jewel, Murderous Eye Jewel, Searching Eye Jewel | (3–5)% increased Attack Speed |
| Normal | Suffix | Life Flasks | Grants (180–200)% of Life Recovery to Minions |
| Normal | Suffix | Life Flasks | Hinders nearby Enemies with (35–40)% reduced Movement Speed if used while not on Full Life |
| Normal | Suffix | Life Flasks | Recover an additional (35–40)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life |
| Normal | Suffix | Life Flasks, Mana Flasks | Removes Curses on use |
| Normal | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Hinder for (15–17) seconds if used while Hindered Grants Immunity to Maim for (15–17) seconds if used while Maimed |
| Normal | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Bleeding for (15–17) seconds if used while Bleeding Grants Immunity to Corrupted Blood for (15–17) seconds if used while affected by Corrupted Blood |
| Normal | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Shock for (15–17) seconds if used while Shocked |
| Normal | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Chill for (15–17) seconds if used while Chilled Grants Immunity to Freeze for (15–17) seconds if used while Frozen |
| Normal | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Ignite for (15–17) seconds if used while Ignited Removes all Burning when used |
| Normal | Suffix | Life Flasks, Mana Flasks | Grants Immunity to Poison for (15–17) seconds if used while Poisoned |
| Normal | Suffix | Mana Flasks | Hinders nearby Enemies with (35–40)% reduced Movement Speed if used while not on Full Mana |
| Normal | Suffix | Murderous Eye Jewel | (6–8)% chance to Taunt Enemies on Hit with Attacks |
| Normal | Suffix | Murderous Eye Jewel | (4–5)% chance to Gain Unholy Might for 4 seconds on Melee Kill |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | Adds (13–15) to (25–28) Fire Damage to Attacks |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | Adds (12–13) to (22–26) Cold Damage to Attacks |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | Adds (1–4) to (43–48) Lightning Damage to Attacks |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | Adds (4–5) to (6–7) Physical Damage to Attacks |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | Adds (10–11) to (18–21) Chaos Damage to Attacks |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | (5–6)% chance to Blind Enemies on Hit with Attacks |
| Normal | Suffix | Murderous Eye Jewel, Searching Eye Jewel | +(241–300) to Accuracy Rating |
| Normal | Suffix | Prismatic Jewel, Viridian Jewel | Gain (1–2) Mana per Enemy Hit with Attacks |
| Normal | Suffix | Prismatic Jewel, Viridian Jewel | (10–14)% increased Global Accuracy Rating |
| Normal | Suffix | Prismatic Jewel, Viridian Jewel | (6–10)% increased Global Accuracy Rating (6–10)% increased Global Critical Strike Chance |
| Normal | Suffix | Quivers | (39–44)% increased Critical Strike Chance with Bows |
| Normal | Suffix | Quivers | +(35–38)% to Critical Strike Multiplier with Bows |
| Normal | Suffix | Quivers | +(24–26)% to Damage over Time Multiplier with Attack Skills |
| Normal | Suffix | Rings | +(13–16) to all Attributes |
| Normal | Suffix | Rings | (13–16)% increased Cast Speed |
| Normal | Suffix | Rings | (5–7)% increased Attack Speed |
| Normal | Suffix | Rings | Regenerate (48.1–64) Life per second |
| Normal | Suffix | Rings | +(15–16)% to all Elemental Resistances |
| Normal | Suffix | Rings | (19–22)% increased Fire Damage |
| Normal | Suffix | Rings | (19–22)% increased Cold Damage |
| Normal | Suffix | Rings | (19–22)% increased Lightning Damage |
| Normal | Suffix | Rings | (13–15)% of Damage taken Recouped as Life |
| Normal | Suffix | Rune Daggers, Sceptres, Shields (dex/int), Shields (int), Shields (str/int), Staves, Wands | (100–109)% increased Spell Critical Strike Chance |
| Normal | Suffix | Rune Daggers, Sceptres, Wands | (29–32)% increased Cast Speed |
| Normal | Suffix | Rune Daggers, Sceptres, Wands | +(34–38)% to Cold Damage over Time Multiplier |
| Normal | Suffix | Sceptres, Wands | (27–30)% increased Fire Damage |
| Normal | Suffix | Sceptres, Wands | (27–30)% increased Cold Damage |
| Normal | Suffix | Sceptres, Wands | (27–30)% increased Lightning Damage |
| Normal | Suffix | Sceptres, Wands | (31–40)% chance to Ignite |
| Normal | Suffix | Sceptres, Wands | (31–40)% chance to Freeze |
| Normal | Suffix | Sceptres, Wands | (31–40)% chance to Shock |
| Normal | Suffix | Sceptres, Wands | +(34–38)% to Fire Damage over Time Multiplier |
| Normal | Suffix | Shields | Regenerate (128.1–152) Life per second |
| Normal | Suffix | Shields | (31–35)% chance to Avoid Elemental Ailments |
| Normal | Suffix | Shields | +3% to maximum Fire Resistance |
| Normal | Suffix | Shields | +3% to maximum Cold Resistance |
| Normal | Suffix | Shields | +3% to maximum Lightning Resistance |
| Normal | Suffix | Shields | +3% to maximum Chaos Resistance |
| Normal | Suffix | Shields | +2% to all maximum Resistances |
| Normal | Suffix | Shields (str), Shields (str/dex), Shields (str/int) | You take (51–60)% reduced Extra Damage from Critical Strikes |
| Normal | Suffix | Staff | (86–105)% increased Mana Regeneration Rate |
| Normal | Suffix | Staff | (45–50)% increased Fire Damage |
| Normal | Suffix | Staff | (45–50)% increased Cold Damage |
| Normal | Suffix | Staff | (45–50)% increased Lightning Damage |
| Normal | Suffix | Staff | (43–55)% chance to Ignite |
| Normal | Suffix | Staff | (43–55)% chance to Freeze |
| Normal | Suffix | Staff | (43–55)% chance to Shock |
| Normal | Suffix | Staff | +(66–75)% to Chaos Damage over Time Multiplier |
| Normal | Suffix | Staff | +(66–75)% to Fire Damage over Time Multiplier |
| Normal | Suffix | Staff | +(66–75)% to Physical Damage over Time Multiplier |
| Normal | Suffix | Staves | (44–49)% increased Cast Speed |
| Normal | Suffix | Staves | +(66–75)% to Cold Damage over Time Multiplier |
| Normal | Suffix | Tinctures | (56–65)% increased Duration of Elemental Ailments from Melee Weapon Attacks |
| Normal | Suffix | Tinctures | +(29–33)% to Damage over Time Multiplier with Melee Weapon Attacks |
| Normal | Suffix | Tinctures | Melee Weapon Damage Penetrates (17–19)% Elemental Resistances |
| Normal | Suffix | Tinctures | +(29–33)% to Melee Weapon Critical Strike Multiplier |
| Normal | Suffix | Tinctures | (25–29)% increased Melee Weapon Attack Speed |
| Normal | Suffix | Tinctures | (72–79)% increased Melee Weapon Damage against Enemies that are on Low Life |
| Normal | Suffix | Tinctures | Gain (26–30) Life per Enemy Killed with Melee Weapons |
| Normal | Suffix | Tinctures | Gain (9–11) Mana per Enemy Killed with Melee Weapons |
| Normal | Suffix | Tinctures | Gain (5–7) Life per Enemy Hit with Melee Weapons |
| Normal | Suffix | Tinctures | Gain 3 Mana per Enemy Hit with Melee Weapons |
| Normal | Suffix | Tinctures | (26–30)% increased Flask Charges gained from Kills with Melee Weapons |
| Normal | Suffix | Tinctures | Melee Weapon Hits have (50–60)% chance to ignore Enemy Physical Damage Reduction |
| Normal | Suffix | Utility Flasks | (56–60)% increased Armour during Effect |
| Normal | Suffix | Utility Flasks | (56–60)% increased Evasion Rating during Effect |
| Normal | Suffix | Utility Flasks | (12–14)% increased Movement Speed during Effect |
| Normal | Suffix | Utility Flasks | (75–80)% increased Block and Stun Recovery during Effect |
| Normal | Suffix | Utility Flasks | (18–20)% additional Elemental Resistances during Effect |
| Normal | Suffix | Utility Flasks | 0.8% of Attack Damage Leeched as Life during Effect |
| Normal | Suffix | Utility Flasks | 0.8% of Spell Damage Leeched as Energy Shield during Effect |
| Normal | Suffix | Utility Flasks | (50–55)% increased Critical Strike Chance during Effect |
| Normal | Suffix | Utility Flasks | (31–34)% chance to Freeze, Shock and Ignite during Effect |
| Normal | Suffix | Utility Flasks | (51–55)% Chance to Avoid being Stunned during Effect |
| Normal | Suffix | Utility Flasks | (60–65)% reduced Effect of Chill on you during Effect (60–65)% reduced Freeze Duration on you during Effect |
| Normal | Suffix | Utility Flasks | (60–65)% reduced Effect of Shock on you during Effect |
| Normal | Suffix | Utility Flasks | (60–65)% reduced Effect of Curses on you during Effect |
| Normal | Suffix | Utility Flasks | (51–55)% chance to Avoid being Chilled during Effect (51–55)% chance to Avoid being Frozen during Effect |
| Normal | Suffix | Utility Flasks | (51–55)% chance to Avoid being Ignited during Effect |
| Normal | Suffix | Utility Flasks | (51–55)% chance to Avoid being Shocked during Effect |
| Normal | Suffix | Utility Flasks | (35–39)% less Duration Immunity to Poison during Effect |
| Normal | Suffix | Utility Flasks | (35–39)% less Duration Immunity to Shock during Effect |
| Normal | Suffix | Utility Flasks | (35–39)% less Duration Immunity to Freeze and Chill during Effect |
| Normal | Suffix | Utility Flasks | (35–39)% less Duration Immunity to Ignite during Effect Removes Burning on use |
| Normal | Suffix | Utility Flasks | (35–39)% less Duration Immunity to Bleeding and Corrupted Blood during Effect |
| Normal | Suffix | Wands | +(34–38)% to Physical Damage over Time Multiplier |
| Redeemer | Prefix | Amulets | 1% increased Damage per 15 Dexterity |
| Redeemer | Prefix | Amulets | (5–6)% increased Damage per Frenzy Charge |
| Redeemer | Prefix | Amulets | Damage Penetrates (8–10)% Cold Resistance |
| Redeemer | Prefix | Amulets, Quivers | Gain (11–15)% of Physical Damage as Extra Cold Damage |
| Redeemer | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (23–32) to (48–55) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance |
| Redeemer | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (18–20)% of Physical Damage as Extra Cold Damage |
| Redeemer | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (43–59) to (89–102) Cold Damage Attacks with this Weapon Penetrate (5–7)% Cold Resistance |
| Redeemer | Prefix | Axes (Two-Hand), Swords (Two-Hand) | Gain (27–30)% of Physical Damage as Extra Cold Damage |
| Redeemer | Prefix | Axes, Boots, Maces, Sceptres, Staff, Swords | (7–10)% chance to gain an Endurance Charge on Kill |
| Redeemer | Prefix | Axes, Bows, Claws, Dagger, Gloves, Quivers, Swords | (7–10)% chance to gain a Frenzy Charge on Kill |
| Redeemer | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (13–15)% Cold Resistance |
| Redeemer | Prefix | Belts | (36–40)% increased Damage with Hits against Chilled Enemies |
| Redeemer | Prefix | Belts | (26–30)% increased Cold Damage |
| Redeemer | Prefix | Belts, Rings | (13–15)% increased Evasion Rating |
| Redeemer | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Cold Damage |
| Redeemer | Prefix | Body Armour | (16–18)% of Physical Damage from Hits taken as Cold Damage (7–10)% of Cold Damage taken Recouped as Life |
| Redeemer | Prefix | Body Armour | +1 to Level of Socketed Support Gems |
| Redeemer | Prefix | Body Armour | +1 to Level of Socketed Support Gems +(5–10)% to Quality of Socketed Support Gems |
| Redeemer | Prefix | Body Armour | You and your Minions take 100% reduced Reflected Elemental Damage |
| Redeemer | Prefix | Body Armour | (3–5)% reduced Elemental Damage taken You and your Minions take 100% reduced Reflected Elemental Damage |
| Redeemer | Prefix | Body Armour | Nearby Enemies are Blinded |
| Redeemer | Prefix | Body Armour | Cannot be Blinded Nearby Enemies are Blinded |
| Redeemer | Prefix | Boots | Unaffected by Chilled Ground |
| Redeemer | Prefix | Boots | Unaffected by Chill |
| Redeemer | Prefix | Boots | +2 to Level of Socketed Cold Gems |
| Redeemer | Prefix | Boots | +2 to Level of Socketed Cold Gems +(3–7)% to Quality of Socketed Cold Gems |
| Redeemer | Prefix | Boots | 50% increased Endurance Charge Duration (7–10)% chance to gain an Endurance Charge on Kill |
| Redeemer | Prefix | Boots | Gain (9–11)% of Physical Damage as Extra Cold Damage |
| Redeemer | Prefix | Boots | (5–10)% chance to gain Elusive on Critical Strike |
| Redeemer | Prefix | Boots | (11–20)% chance to gain Elusive on Critical Strike (5–10)% increased Elusive Effect |
| Redeemer | Prefix | Claws, Dagger, Helmets, Sceptres, Staff, Wands | (7–10)% chance to gain a Power Charge on Kill |
| Redeemer | Prefix | Gloves | 50% increased Frenzy Charge Duration (7–10)% chance to gain a Frenzy Charge on Kill |
| Redeemer | Prefix | Gloves | Adds (9–12) to (13–16) Physical Damage if you've dealt a Critical Strike Recently |
| Redeemer | Prefix | Gloves | Adds (26–30) to (36–45) Fire Damage if you've dealt a Critical Strike Recently |
| Redeemer | Prefix | Gloves | Adds (26–30) to (36–45) Cold Damage if you've dealt a Critical Strike Recently |
| Redeemer | Prefix | Gloves | Adds 1 to (61–90) Lightning Damage if you've dealt a Critical Strike Recently |
| Redeemer | Prefix | Gloves | Minions deal (31–45)% increased Damage |
| Redeemer | Prefix | Helmets | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
| Redeemer | Prefix | Helmets | (11–13)% of Physical Damage from Hits taken as Cold Damage |
| Redeemer | Prefix | Helmets | Skills supported by Unleash have +1 to maximum number of Seals |
| Redeemer | Prefix | Helmets | (50–75)% increased Critical Strike Chance with Spells which remove the maximum number of Seals Skills supported by Unleash have +1 to maximum number of Seals |
| Redeemer | Prefix | Rings | Adds (20–26) to (41–48) Cold Damage against Chilled or Frozen Enemies |
| Redeemer | Prefix | Rings | (3–4) to (6–7) Added Cold Damage per Frenzy Charge |
| Redeemer | Prefix | Rings | (22–25)% increased Projectile Attack Damage |
| Redeemer | Prefix | Rings | Minions deal (22–25)% increased Damage |
| Redeemer | Prefix | Rune Daggers, Sceptres, Wands | Adds (17–23) to (34–40) Cold Damage to Spells Damage Penetrates 4% Cold Resistance |
| Redeemer | Prefix | Rune Daggers, Sceptres, Wands | Damage Penetrates 8% Cold Resistance |
| Redeemer | Prefix | Shields | (36–40)% increased Elemental Damage with Attack Skills |
| Redeemer | Prefix | Staves | Adds (26–34) to (52–60) Cold Damage to Spells Damage Penetrates (5–7)% Cold Resistance |
| Redeemer | Prefix | Staves | Damage Penetrates (14–15)% Cold Resistance |
| Redeemer | Suffix | Amulets | (7–10)% increased Mana Reservation Efficiency of Skills |
| Redeemer | Suffix | Amulets | Hatred has (40–50)% increased Mana Reservation Efficiency |
| Redeemer | Suffix | Amulets | Grace has (40–50)% increased Mana Reservation Efficiency |
| Redeemer | Suffix | Amulets | Purity of Ice has (50–60)% increased Mana Reservation Efficiency |
| Redeemer | Suffix | Amulets | (0.3–0.5)% of Cold Damage Leeched as Life |
| Redeemer | Suffix | Amulets | (0.2–0.4)% of Cold Damage Leeched as Energy Shield |
| Redeemer | Suffix | Amulets | Prevent +(3–5)% of Suppressed Spell Damage |
| Redeemer | Suffix | Amulets | (31–35)% increased Warcry Speed |
| Redeemer | Suffix | Amulets | (8–10)% chance to deal Double Damage if you have Stunned an Enemy Recently |
| Redeemer | Suffix | Amulets, Body Armour | (9–12)% increased Dexterity |
| Redeemer | Suffix | Amulets, Quivers, Rings, Shields | (21–25)% increased Effect of Non-Damaging Ailments |
| Redeemer | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Auras from your Skills grant 2% increased Damage to you and Allies |
| Redeemer | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | +(8–9)% Chance to Block Attack Damage while Dual Wielding |
| Redeemer | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Auras from your Skills grant 4% increased Damage to you and Allies |
| Redeemer | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (7–10)% increased Movement Speed |
| Redeemer | Suffix | Axes, Bows, Claws, Dagger, Swords | (23–25)% chance to Blind Enemies on Hit with Attacks |
| Redeemer | Suffix | Axes, Bows, Claws, Dagger, Swords, Wands | (23–25)% chance to gain Onslaught for 4 seconds on Kill |
| Redeemer | Suffix | Belts | (8–14)% increased Attack Speed during any Flask Effect |
| Redeemer | Suffix | Belts | (31–35)% increased Projectile Attack Damage during any Flask Effect |
| Redeemer | Suffix | Belts | (10–12)% increased Mana Recovery rate |
| Redeemer | Suffix | Belts | Remove Chill and Freeze when you use a Flask |
| Redeemer | Suffix | Body Armour | +1 to Level of Socketed Dexterity Gems (9–12)% increased Dexterity |
| Redeemer | Suffix | Body Armour | 10% chance to gain a Frenzy Charge on Hit |
| Redeemer | Suffix | Body Armour | 1% increased Movement Speed per Frenzy Charge 10% chance to gain a Frenzy Charge on Hit |
| Redeemer | Suffix | Body Armour | Recover (5–6)% of Mana on Kill |
| Redeemer | Suffix | Body Armour | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
| Redeemer | Suffix | Body Armour | (12–15)% increased Mana Recovery rate |
| Redeemer | Suffix | Body Armour | (12–15)% increased Mana Recovery rate (20–35)% increased Mana Recovery from Flasks |
| Redeemer | Suffix | Body Armour | (26–30)% increased effect of Non-Curse Auras from your Skills |
| Redeemer | Suffix | Boots | (10–12)% chance to avoid Projectiles |
| Redeemer | Suffix | Boots | (11–15)% chance to avoid Projectiles if you've taken Projectile Damage Recently (10–12)% chance to avoid Projectiles |
| Redeemer | Suffix | Boots | (41–60)% increased Effect of Non-Damaging Ailments |
| Redeemer | Suffix | Boots | (8–10)% chance to gain Onslaught for 4 seconds on Kill (3–10)% increased Attack, Cast and Movement Speed while you have Onslaught |
| Redeemer | Suffix | Boots, Quivers | (8–10)% chance to gain Onslaught for 4 seconds on Kill |
| Redeemer | Suffix | Gloves | (21–30)% increased Global Accuracy Rating |
| Redeemer | Suffix | Gloves | (20–30)% increased Damage with Hits and Ailments against Blinded Enemies (12–15)% Global chance to Blind Enemies on hit |
| Redeemer | Suffix | Gloves, Quivers | (12–15)% Global chance to Blind Enemies on hit |
| Redeemer | Suffix | Helmets | Nearby Enemies have -12% to Cold Resistance |
| Redeemer | Suffix | Helmets | (11–14)% increased Mana Reservation Efficiency of Skills |
| Redeemer | Suffix | Helmets | (18–20)% increased Burning Damage (6–8)% chance to Ignite |
| Redeemer | Suffix | Helmets | (10–15)% chance to Ignite Ignites you inflict deal Damage (10–15)% faster |
| Redeemer | Suffix | Helmets | (13–15)% increased Freeze Duration on Enemies (6–8)% chance to Freeze |
| Redeemer | Suffix | Helmets | (10–15)% chance to Freeze Freeze Enemies as though dealing (30–50)% more Damage |
| Redeemer | Suffix | Helmets | (6–8)% chance to Shock (13–15)% increased Effect of Lightning Ailments |
| Redeemer | Suffix | Helmets | (10–15)% chance to Shock Shock Enemies as though dealing (30–50)% more Damage |
| Redeemer | Suffix | Helmets | Regenerate (6–8) Mana per second |
| Redeemer | Suffix | Helmets | Regenerate (6–8) Mana per second Mana Flasks gain 1 Charge every 3 seconds |
| Redeemer | Suffix | Maces | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage |
| Redeemer | Suffix | Maces (One-Hand) | (12–15)% chance to double Stun Duration |
| Redeemer | Suffix | Maces (One-Hand), Sceptres | (8–10)% increased Movement Speed if you've Hit an Enemy Recently |
| Redeemer | Suffix | Maces (Two-Hand) | (22–25)% chance to double Stun Duration |
| Redeemer | Suffix | Maces (Two-Hand) | (13–15)% increased Movement Speed if you've Hit an Enemy Recently |
| Redeemer | Suffix | Quivers, Rings | (16–20)% increased Global Accuracy Rating |
| Redeemer | Suffix | Quivers, Shields | (8–10)% chance to Avoid Physical Damage from Hits |
| Redeemer | Suffix | Rings | (8–12)% increased Attack Speed if you've been Hit Recently |
| Redeemer | Suffix | Rings, Wands | Curse Enemies with Frostbite on Hit |
| Redeemer | Suffix | Rune Daggers | (8–10)% increased Damage per Frenzy Charge |
| Redeemer | Suffix | Rune Daggers, Sceptres, Staves, Wands | (16–20)% chance to inflict Cold Exposure on Hit |
| Redeemer | Suffix | Rune Daggers, Sceptres, Wands | Spells have a (6–7)% chance to deal Double Damage |
| Redeemer | Suffix | Rune Daggers, Sceptres, Wands | Hatred has (34–40)% increased Aura Effect |
| Redeemer | Suffix | Rune Daggers, Sceptres, Wands | (17–20)% increased Cast Speed if you've Killed Recently |
| Redeemer | Suffix | Shields | +2 to Minimum Frenzy Charges |
| Redeemer | Suffix | Shields | Recover (3–5)% of your maximum Mana when you Block |
| Redeemer | Suffix | Shields | (8–12)% increased Effect of your Curses |
| Redeemer | Suffix | Shields | (8–10)% increased effect of Non-Curse Auras from your Skills |
| Redeemer | Suffix | Staff | +(13–15)% Chance to Block Attack Damage if you were Damaged by a Hit Recently |
| Redeemer | Suffix | Staff | +(13–15)% Chance to Block Spell Damage if you were Damaged by a Hit Recently |
| Redeemer | Suffix | Staves | Spells have a (12–14)% chance to deal Double Damage |
| Redeemer | Suffix | Staves | Hatred has (55–60)% increased Aura Effect |
| Redeemer | Suffix | Staves | (27–30)% increased Cast Speed if you've Killed Recently |
| Searing Exarch | Implicit | Amulets, Body Armour | (29–30)% increased Fire Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (35–36)% increased Fire Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Fire Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | (29–30)% increased Cold Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (35–36)% increased Cold Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Cold Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | (29–30)% increased Lightning Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (35–36)% increased Lightning Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Lightning Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | (29–30)% increased Chaos Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (35–36)% increased Chaos Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Chaos Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | (29–30)% increased Global Physical Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (35–36)% increased Global Physical Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Global Physical Damage |
| Searing Exarch | Implicit | Amulets, Body Armour | (19–20)% increased effect of Non-Curse Auras from your Skills |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, (27–28)% increased effect of Non-Curse Auras from your Skills |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased effect of Non-Curse Auras from your Skills |
| Searing Exarch | Implicit | Amulets, Body Armour | 12% increased Effect of your Curses |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, 15% increased Effect of your Curses |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, 18% increased Effect of your Curses |
| Searing Exarch | Implicit | Amulets, Body Armour | +2% to all maximum Resistances |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Unique Enemy is in your Presence, +3% to all maximum Resistances |
| Searing Exarch | Implicit | Amulets, Body Armour | While a Pinnacle Atlas Boss is in your Presence, +4% to all maximum Resistances |
| Searing Exarch | Implicit | Amulets, Boots | 10% increased Movement Speed |
| Searing Exarch | Implicit | Amulets, Boots | While a Unique Enemy is in your Presence, 13% increased Movement Speed |
| Searing Exarch | Implicit | Amulets, Boots | While a Pinnacle Atlas Boss is in your Presence, 16% increased Movement Speed |
| Searing Exarch | Implicit | Amulets, Gloves | (34–36)% increased Critical Strike Chance for Attacks |
| Searing Exarch | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, (46–48)% increased Critical Strike Chance for Attacks |
| Searing Exarch | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Critical Strike Chance for Attacks |
| Searing Exarch | Implicit | Amulets, Gloves | +(19–20)% to Fire Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, +(28–29)% to Fire Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Fire Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | +(19–20)% to Cold Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, +(28–29)% to Cold Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Cold Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | +(19–20)% to Physical Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, +(28–29)% to Physical Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Physical Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | +(19–20)% to Chaos Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, +(28–29)% to Chaos Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Chaos Damage over Time Multiplier |
| Searing Exarch | Implicit | Amulets, Gloves | Minions deal (28–29)% increased Damage |
| Searing Exarch | Implicit | Amulets, Gloves | While a Unique Enemy is in your Presence, Minions deal (40–41)% increased Damage |
| Searing Exarch | Implicit | Amulets, Gloves | While a Pinnacle Atlas Boss is in your Presence, Minions deal (52–53)% increased Damage |
| Searing Exarch | Implicit | Amulets, Helmets | (43–45)% increased Spell Critical Strike Chance |
| Searing Exarch | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, (55–57)% increased Spell Critical Strike Chance |
| Searing Exarch | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, (67–69)% increased Spell Critical Strike Chance |
| Searing Exarch | Implicit | Amulets, Helmets | (17–18)% increased Area of Effect |
| Searing Exarch | Implicit | Amulets, Helmets | While a Unique Enemy is in your Presence, (23–24)% increased Area of Effect |
| Searing Exarch | Implicit | Amulets, Helmets | While a Pinnacle Atlas Boss is in your Presence, (29–30)% increased Area of Effect |
| Searing Exarch | Implicit | Body Armour | +(30–31)% to Critical Strike Multiplier for Spell Damage |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, +(36–37)% to Critical Strike Multiplier for Spell Damage |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +(42–43)% to Critical Strike Multiplier for Spell Damage |
| Searing Exarch | Implicit | Body Armour | +(30–31)% to Critical Strike Multiplier for Attack Damage |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, +(36–37)% to Critical Strike Multiplier for Attack Damage |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +(42–43)% to Critical Strike Multiplier for Attack Damage |
| Searing Exarch | Implicit | Body Armour | (30–32)% increased Arctic Armour Buff Effect |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, (39–41)% increased Arctic Armour Buff Effect |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Arctic Armour Buff Effect |
| Searing Exarch | Implicit | Body Armour | Flesh and Stone has (30–32)% increased Area of Effect |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Flesh and Stone has (39–41)% increased Area of Effect |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has (48–50)% increased Area of Effect |
| Searing Exarch | Implicit | Body Armour | Tempest Shield has (30–32)% increased Buff Effect |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Tempest Shield has (39–41)% increased Buff Effect |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has (48–50)% increased Buff Effect |
| Searing Exarch | Implicit | Body Armour | (34–36)% increased Effect of Buffs granted by your Golems |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, (46–48)% increased Effect of Buffs granted by your Golems |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Effect of Buffs granted by your Golems |
| Searing Exarch | Implicit | Body Armour | (23–24)% increased effect of Offerings |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, (29–30)% increased effect of Offerings |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, (35–36)% increased effect of Offerings |
| Searing Exarch | Implicit | Body Armour | (29–30)% increased Warcry Buff Effect |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, (35–36)% increased Warcry Buff Effect |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, (41–42)% increased Warcry Buff Effect |
| Searing Exarch | Implicit | Body Armour | Flasks applied to you have (16–17)% increased Effect |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Flasks applied to you have (22–23)% increased Effect |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have (28–29)% increased Effect |
| Searing Exarch | Implicit | Body Armour | (18–19)% of Damage taken Recouped as Life |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, (24–25)% of Damage taken Recouped as Life |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, (30–31)% of Damage taken Recouped as Life |
| Searing Exarch | Implicit | Body Armour | Flasks gain a Charge every 3 seconds |
| Searing Exarch | Implicit | Body Armour | Flasks gain 2 Charges every 3 seconds |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Flasks gain 3 Charges every 3 seconds |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Flasks gain 4 Charges every 3 seconds |
| Searing Exarch | Implicit | Body Armour | +3% to maximum Fire Resistance |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, +4% to maximum Fire Resistance |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Fire Resistance |
| Searing Exarch | Implicit | Body Armour | +3% to maximum Cold Resistance |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, +4% to maximum Cold Resistance |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Cold Resistance |
| Searing Exarch | Implicit | Body Armour | +3% to maximum Lightning Resistance |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, +4% to maximum Lightning Resistance |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Lightning Resistance |
| Searing Exarch | Implicit | Body Armour | +3% to maximum Chaos Resistance |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, +4% to maximum Chaos Resistance |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, +5% to maximum Chaos Resistance |
| Searing Exarch | Implicit | Body Armour | Gain an Endurance Charge every 10 seconds |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Gain an Endurance Charge every 6 seconds |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every 2 seconds |
| Searing Exarch | Implicit | Body Armour | Gain a Frenzy Charge every 10 seconds |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Gain a Frenzy Charge every 6 seconds |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every 2 seconds |
| Searing Exarch | Implicit | Body Armour | Gain a Power Charge every 10 seconds |
| Searing Exarch | Implicit | Body Armour | While a Unique Enemy is in your Presence, Gain a Power Charge every 6 seconds |
| Searing Exarch | Implicit | Body Armour | While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every 2 seconds |
| Searing Exarch | Implicit | Boots | 6% increased Action Speed |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, 7% increased Action Speed |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, 8% increased Action Speed |
| Searing Exarch | Implicit | Boots | Drops Scorched Ground while moving, lasting 7 seconds |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting 9 seconds |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting 11 seconds |
| Searing Exarch | Implicit | Boots | Drops Brittle Ground while moving, lasting 7 seconds |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting 9 seconds |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting 11 seconds |
| Searing Exarch | Implicit | Boots | Drops Sapped Ground while moving, lasting 7 seconds |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting 9 seconds |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting 11 seconds |
| Searing Exarch | Implicit | Boots | +(23–24)% to Fire Resistance |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, +(29–30)% to Fire Resistance |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Fire Resistance |
| Searing Exarch | Implicit | Boots | +(23–24)% to Cold Resistance |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, +(29–30)% to Cold Resistance |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Cold Resistance |
| Searing Exarch | Implicit | Boots | +(23–24)% to Lightning Resistance |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, +(29–30)% to Lightning Resistance |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, +(35–36)% to Lightning Resistance |
| Searing Exarch | Implicit | Boots | +(16–17)% to Chaos Resistance |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, +(22–23)% to Chaos Resistance |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, +(28–29)% to Chaos Resistance |
| Searing Exarch | Implicit | Boots | 6% increased Damage per Endurance Charge |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, 7% increased Damage per Endurance Charge |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Endurance Charge |
| Searing Exarch | Implicit | Boots | +2% to maximum Fire Resistance |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, +3% to maximum Fire Resistance |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Fire Resistance |
| Searing Exarch | Implicit | Boots | 15% increased Totem Placement speed |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, 19% increased Totem Placement speed |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, 23% increased Totem Placement speed |
| Searing Exarch | Implicit | Boots | 15% increased Brand Attachment range |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, 19% increased Brand Attachment range |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, 23% increased Brand Attachment range |
| Searing Exarch | Implicit | Boots | (46–48)% increased Effect of the Buff granted by your Flame Golems |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Flame Golems |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Flame Golems |
| Searing Exarch | Implicit | Boots | (46–48)% increased Effect of the Buff granted by your Ice Golems |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Ice Golems |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Ice Golems |
| Searing Exarch | Implicit | Boots | (46–48)% increased Effect of the Buff granted by your Lightning Golems |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Lightning Golems |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Lightning Golems |
| Searing Exarch | Implicit | Boots | (46–48)% increased Effect of the Buff granted by your Stone Golems |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Stone Golems |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Stone Golems |
| Searing Exarch | Implicit | Boots | (46–48)% increased Effect of the Buff granted by your Chaos Golems |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Chaos Golems |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Chaos Golems |
| Searing Exarch | Implicit | Boots | (46–48)% increased Effect of the Buff granted by your Carrion Golems |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–60)% increased Effect of the Buff granted by your Carrion Golems |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (70–72)% increased Effect of the Buff granted by your Carrion Golems |
| Searing Exarch | Implicit | Boots | Flesh Offering has (16–17)% increased Effect |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, Flesh Offering has (22–23)% increased Effect |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has (28–29)% increased Effect |
| Searing Exarch | Implicit | Boots | Bone Offering has (16–17)% increased Effect |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, Bone Offering has (22–23)% increased Effect |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Bone Offering has (28–29)% increased Effect |
| Searing Exarch | Implicit | Boots | Spirit Offering has (16–17)% increased Effect |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, Spirit Offering has (22–23)% increased Effect |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has (28–29)% increased Effect |
| Searing Exarch | Implicit | Boots | (48–50)% chance to Avoid being Ignited |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Ignited |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Ignited |
| Searing Exarch | Implicit | Boots | (48–50)% chance to Avoid being Frozen |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Frozen |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Frozen |
| Searing Exarch | Implicit | Boots | (48–50)% chance to Avoid being Shocked |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (58–61)% chance to Avoid being Shocked |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (67–70)% chance to Avoid being Shocked |
| Searing Exarch | Implicit | Boots | (30–32)% chance to Avoid being Stunned |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (39–41)% chance to Avoid being Stunned |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (48–50)% chance to Avoid being Stunned |
| Searing Exarch | Implicit | Boots | (16–17)% increased Effect of Onslaught on you |
| Searing Exarch | Implicit | Boots | While a Unique Enemy is in your Presence, (22–23)% increased Effect of Onslaught on you |
| Searing Exarch | Implicit | Boots | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of Onslaught on you |
| Searing Exarch | Implicit | Gloves | 13% increased Attack Speed |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 17% increased Attack Speed |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 21% increased Attack Speed |
| Searing Exarch | Implicit | Gloves | Adds (6–7) to (12–14) Physical Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Adds (8–10) to (16–18) Physical Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Adds (12–15) to (24–28) Physical Damage to Attacks |
| Searing Exarch | Implicit | Gloves | Adds (10–13) to (21–24) Fire Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Adds (13–18) to (28–32) Fire Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Adds (21–27) to (42–49) Fire Damage to Attacks |
| Searing Exarch | Implicit | Gloves | Adds (9–12) to (18–22) Cold Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Adds (12–16) to (24–29) Cold Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–44) Cold Damage to Attacks |
| Searing Exarch | Implicit | Gloves | Adds (2–4) to (36–38) Lightning Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Adds (2–5) to (48–51) Lightning Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Attacks |
| Searing Exarch | Implicit | Gloves | Adds (8–10) to (16–18) Chaos Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Adds (10–14) to (21–24) Chaos Damage to Attacks |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Adds (16–20) to (32–37) Chaos Damage to Attacks |
| Searing Exarch | Implicit | Gloves | Herald of Ash has (29–30)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Herald of Ash has (38–39)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (47–48)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | Herald of Ice has (29–30)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Herald of Ice has (38–39)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (47–48)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | Herald of Thunder has (29–30)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Herald of Thunder has (38–39)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (47–48)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | Herald of Purity has (29–30)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Herald of Purity has (38–39)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (47–48)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | Herald of Agony has (29–30)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Herald of Agony has (38–39)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (47–48)% increased Buff Effect |
| Searing Exarch | Implicit | Gloves | Ignites you inflict spread to other Enemies within 1.7 metres |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within 2 metres |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within 2.3 metres |
| Searing Exarch | Implicit | Gloves | Freezes you inflict spread to other Enemies within 1.7 metres |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within 2 metres |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within 2.3 metres |
| Searing Exarch | Implicit | Gloves | Shocks you inflict spread to other Enemies within 1.7 metres |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within 2 metres |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within 2.3 metres |
| Searing Exarch | Implicit | Gloves | (16–17)% reduced Enemy Stun Threshold |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, (22–23)% reduced Enemy Stun Threshold |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, (28–29)% reduced Enemy Stun Threshold |
| Searing Exarch | Implicit | Gloves | 13% increased Trap Throwing Speed |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 17% increased Trap Throwing Speed |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 21% increased Trap Throwing Speed |
| Searing Exarch | Implicit | Gloves | 13% increased Mine Throwing Speed |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 17% increased Mine Throwing Speed |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 21% increased Mine Throwing Speed |
| Searing Exarch | Implicit | Gloves | 40% chance to Extinguish Enemies on Hit |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 70% chance to Extinguish Enemies on Hit |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 100% chance to Extinguish Enemies on Hit |
| Searing Exarch | Implicit | Gloves | +2% to maximum Cold Resistance |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance |
| Searing Exarch | Implicit | Gloves | 6% increased Damage per Frenzy Charge |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 7% increased Damage per Frenzy Charge |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Frenzy Charge |
| Searing Exarch | Implicit | Gloves | Non-Vaal Strike Skills target 1 additional nearby Enemy |
| Searing Exarch | Implicit | Gloves | Non-Vaal Strike Skills target 2 additional nearby Enemies |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target 3 additional nearby Enemies |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target 4 additional nearby Enemies |
| Searing Exarch | Implicit | Gloves | Gain 2 Rage on Attack Hit |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, Gain 3 Rage on Attack Hit |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Gain 4 Rage on Attack Hit |
| Searing Exarch | Implicit | Gloves | 40% chance to Intimidate Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Intimidate Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | 40% chance to Unnerve Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | While a Unique Enemy is in your Presence, 70% chance to Unnerve Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Unnerve Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Gloves | While a Pinnacle Atlas Boss is in your Presence, Unnerve Enemies for 4 seconds on Hit |
| Searing Exarch | Implicit | Helmets | 13% increased Cast Speed |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 17% increased Cast Speed |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 21% increased Cast Speed |
| Searing Exarch | Implicit | Helmets | Adds (15–20) to (32–36) Fire Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Adds (20–27) to (41–48) Fire Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Adds (31–40) to (63–72) Fire Damage to Spells |
| Searing Exarch | Implicit | Helmets | Adds (14–18) to (28–32) Cold Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Adds (18–24) to (37–43) Cold Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Adds (28–36) to (56–65) Cold Damage to Spells |
| Searing Exarch | Implicit | Helmets | Adds (2–6) to (54–59) Lightning Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Adds (5–11) to (110–119) Lightning Damage to Spells |
| Searing Exarch | Implicit | Helmets | Adds (13–16) to (25–29) Physical Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Adds (16–22) to (33–39) Physical Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Adds (25–33) to (51–59) Physical Damage to Spells |
| Searing Exarch | Implicit | Helmets | Adds (11–15) to (24–27) Chaos Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Adds (15–20) to (32–36) Chaos Damage to Spells |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Adds (23–31) to (47–55) Chaos Damage to Spells |
| Searing Exarch | Implicit | Helmets | (17–18)% of Fire Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, (23–24)% of Fire Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Fire Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | (17–18)% of Cold Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, (23–24)% of Cold Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Cold Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | (17–18)% of Lightning Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, (23–24)% of Lightning Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Lightning Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | (17–18)% of Physical Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, (23–24)% of Physical Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (29–30)% of Physical Damage taken Recouped as Life |
| Searing Exarch | Implicit | Helmets | 15% increased Flammability Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Flammability Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Flammability Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Frostbite Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Frostbite Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Frostbite Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Conductivity Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Conductivity Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Conductivity Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Vulnerability Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Vulnerability Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Vulnerability Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Elemental Weakness Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Elemental Weakness Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Elemental Weakness Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Despair Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Despair Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Despair Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Temporal Chains Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Temporal Chains Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Temporal Chains Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Enfeeble Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Enfeeble Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Enfeeble Curse Effect |
| Searing Exarch | Implicit | Helmets | 15% increased Punishment Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 19% increased Punishment Curse Effect |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 23% increased Punishment Curse Effect |
| Searing Exarch | Implicit | Helmets | (29–30)% reduced Mana Cost of Attacks |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, (35–36)% reduced Mana Cost of Attacks |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, (41–42)% reduced Mana Cost of Attacks |
| Searing Exarch | Implicit | Helmets | +2% to maximum Lightning Resistance |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, +3% to maximum Lightning Resistance |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Lightning Resistance |
| Searing Exarch | Implicit | Helmets | 6% increased Damage per Power Charge |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, 7% increased Damage per Power Charge |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Power Charge |
| Searing Exarch | Implicit | Helmets | Minions have (28–29)% increased maximum Life |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Minions have (34–35)% increased maximum Life |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Minions have (40–41)% increased maximum Life |
| Searing Exarch | Implicit | Helmets | Minions have (21–22)% increased Movement Speed |
| Searing Exarch | Implicit | Helmets | While a Unique Enemy is in your Presence, Minions have (27–28)% increased Movement Speed |
| Searing Exarch | Implicit | Helmets | While a Pinnacle Atlas Boss is in your Presence, Minions have (33–34)% increased Movement Speed |
| Shaper | Prefix | Amulets | (7–8)% increased Movement Speed |
| Shaper | Prefix | Amulets | Gain (12–15)% of Physical Damage as Extra Cold Damage |
| Shaper | Prefix | Amulets | Gain (12–15)% of Physical Damage as Extra Lightning Damage |
| Shaper | Prefix | Amulets | Damage Penetrates (4–7)% Elemental Resistances |
| Shaper | Prefix | Amulets | 1% increased Damage per 15 Dexterity |
| Shaper | Prefix | Amulets | 1% increased Damage per 15 Intelligence |
| Shaper | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Swords | Gain (18–20)% of Physical Damage as Extra Cold Damage |
| Shaper | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Swords (One-Hand), Thrusting Swords (One-Hand) | Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity |
| Shaper | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Gems are Supported by Level 20 Added Fire Damage (127–134)% increased Physical Damage |
| Shaper | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Gems are supported by Level 20 Elemental Damage with Attacks (33–37)% increased Elemental Damage with Attack Skills |
| Shaper | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Damage Penetrates 6% Elemental Resistances |
| Shaper | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Skills deal 40% more Attack Damage |
| Shaper | Prefix | Axes (One-Hand), Maces (One-Hand), Sceptres, Staff, Swords | Gain (18–20)% of Physical Damage as Extra Fire Damage |
| Shaper | Prefix | Axes (One-Hand), Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength |
| Shaper | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Damage Penetrates (11–12)% Elemental Resistances |
| Shaper | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Socketed Skills deal 20% more Attack Damage |
| Shaper | Prefix | Axes (Two-Hand), Bows, Swords (Two-Hand) | (7–10)% chance to gain a Frenzy Charge on Kill |
| Shaper | Prefix | Axes (Two-Hand), Bows, Swords (Two-Hand) | Socketed Gems are supported by Level 20 Cast On Critical Strike |
| Shaper | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength |
| Shaper | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Socketed Gems are Supported by Level 20 Cast On Melee Kill |
| Shaper | Prefix | Axes (Two-Hand), Swords (Two-Hand) | Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity |
| Shaper | Prefix | Belts | Grants Level 22 Intimidating Cry Skill |
| Shaper | Prefix | Belts | (21–25)% increased Elemental Damage |
| Shaper | Prefix | Belts | (26–30)% increased Energy Shield from Equipped Body Armour |
| Shaper | Prefix | Body Armour | +1 to Level of Socketed Skill Gems |
| Shaper | Prefix | Body Armour | +1 to Level of Socketed Skill Gems +(5–10)% to Quality of Socketed Skill Gems |
| Shaper | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Cold Damage |
| Shaper | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Lightning Damage |
| Shaper | Prefix | Body Armour | (16–18)% of Physical Damage from Hits taken as Cold Damage (7–10)% of Cold Damage taken Recouped as Life |
| Shaper | Prefix | Body Armour | You and your Minions take 100% reduced Reflected Elemental Damage |
| Shaper | Prefix | Body Armour | (3–5)% reduced Elemental Damage taken You and your Minions take 100% reduced Reflected Elemental Damage |
| Shaper | Prefix | Body Armour | (16–18)% increased maximum Mana |
| Shaper | Prefix | Boots | Unaffected by Chilled Ground |
| Shaper | Prefix | Boots | Unaffected by Burning Ground |
| Shaper | Prefix | Boots | Unaffected by Chill |
| Shaper | Prefix | Boots | Unaffected by Ignite |
| Shaper | Prefix | Boots | Socketed Gems are supported by Level 20 Life Leech |
| Shaper | Prefix | Claws, Dagger, Sceptres, Staff, Wands | Gain (18–20)% of Physical Damage as Extra Lightning Damage |
| Shaper | Prefix | Claws, Dagger, Sceptres, Wands | Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence |
| Shaper | Prefix | Dagger, Sceptres, Wands | Gain (7–8)% of Elemental Damage as Extra Chaos Damage |
| Shaper | Prefix | Gloves | Socketed Gems are Supported by Level 15 Mana Leech |
| Shaper | Prefix | Gloves | Socketed Gems are Supported by Level 20 Mana Leech (20–30)% increased Maximum total Mana Recovery per second from Leech |
| Shaper | Prefix | Gloves | Socketed Gems are Supported by Level 25 Slower Projectiles (23–25)% increased Projectile Damage |
| Shaper | Prefix | Helmets | Socketed Gems are Supported by Level 25 Increased Area of Effect (13–15)% increased Area of Effect |
| Shaper | Prefix | Helmets | 50% increased Power Charge Duration (11–15)% chance to gain a Power Charge on Kill |
| Shaper | Prefix | Helmets | Adds (29–39) to (49–61) Cold Damage to Spells |
| Shaper | Prefix | Helmets | Adds (2–8) to (101–121) Lightning Damage to Spells |
| Shaper | Prefix | Helmets, Staff | (7–10)% chance to gain a Power Charge on Kill |
| Shaper | Prefix | Quivers | Gain (2–3) Mana per Enemy Hit with Attacks |
| Shaper | Prefix | Quivers | Gain (11–15)% of Physical Damage as Extra Cold Damage |
| Shaper | Prefix | Quivers | (7–10)% increased Movement Speed |
| Shaper | Prefix | Rings | You and your Minions take (46–55)% reduced Reflected Elemental Damage |
| Shaper | Prefix | Rings | (2–3)% increased Experience gain |
| Shaper | Prefix | Rings | Gain (13–15) Life per Enemy Hit with Spells |
| Shaper | Prefix | Rings | Gain (2–3) Mana per Enemy Hit with Spells |
| Shaper | Prefix | Rings | Adds (20–26) to (41–48) Cold Damage against Chilled or Frozen Enemies |
| Shaper | Prefix | Rings | Adds (4–8) to (82–86) Lightning Damage against Shocked Enemies |
| Shaper | Prefix | Rune Daggers, Sceptres, Wands | Socketed Skills deal 40% more Spell Damage |
| Shaper | Prefix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Controlled Destruction (57–60)% increased Spell Damage |
| Shaper | Prefix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Lightning Penetration (57–60)% increased Lightning Damage |
| Shaper | Prefix | Rune Daggers, Wands | Socketed Gems are Supported by Level 20 Cold Penetration (57–60)% increased Cold Damage |
| Shaper | Prefix | Sceptres | Socketed Gems are Supported by Level 20 Elemental Focus (57–60)% increased Elemental Damage |
| Shaper | Prefix | Shields | +1 to maximum number of Summoned Totems |
| Shaper | Prefix | Staff | Socketed Gems are Supported by Level 20 Cast While Channelling |
| Shaper | Prefix | Staff | Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence |
| Shaper | Prefix | Staff | Gain (13–15)% of Elemental Damage as Extra Chaos Damage |
| Shaper | Prefix | Staves | Socketed Gems are Supported by Level 1 Arcane Surge |
| Shaper | Prefix | Staves | Socketed Skills deal 20% more Spell Damage |
| Shaper | Suffix | Amulets | Grants Level 22 Determination Skill |
| Shaper | Suffix | Amulets | Grants Level 22 Grace Skill |
| Shaper | Suffix | Amulets | Grants Level 22 Discipline Skill |
| Shaper | Suffix | Amulets | Grants Level 22 Haste Skill |
| Shaper | Suffix | Amulets | Grants Level 22 Vitality Skill |
| Shaper | Suffix | Amulets | Grants Level 22 Clarity Skill |
| Shaper | Suffix | Amulets | Items and Gems have (11–15)% reduced Attribute Requirements |
| Shaper | Suffix | Amulets | (0.3–0.5)% of Cold Damage Leeched as Life |
| Shaper | Suffix | Amulets | (0.3–0.5)% of Lightning Damage Leeched as Life |
| Shaper | Suffix | Amulets | (6–7)% Chance to Block Spell Damage |
| Shaper | Suffix | Amulets | (6–9)% increased Attributes |
| Shaper | Suffix | Amulets | (6–10)% increased Mana Reservation Efficiency of Skills |
| Shaper | Suffix | Amulets | (7–10)% chance to gain a Power, Frenzy or Endurance Charge on Kill |
| Shaper | Suffix | Amulets | +2% to maximum Chance to Block Attack Damage |
| Shaper | Suffix | Amulets | +(16–20)% to Cold Damage over Time Multiplier |
| Shaper | Suffix | Amulets | +(16–20)% to Fire Damage over Time Multiplier |
| Shaper | Suffix | Axes | (15–20)% increased Critical Strike Chance (5–10)% chance to gain an Endurance Charge on Critical Strike |
| Shaper | Suffix | Axes (One-Hand) | (80–100)% increased Critical Strike Chance if you have Killed Recently |
| Shaper | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are supported by Level 20 Melee Splash (33–37)% increased Area Damage |
| Shaper | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Faster Attacks (20–21)% increased Attack Speed |
| Shaper | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Socketed Gems are Supported by Level 20 Increased Critical Strikes (26–29)% increased Critical Strike Chance |
| Shaper | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | Socketed Gems are Supported by Level 20 Maim 20% chance to Maim on Hit |
| Shaper | Suffix | Axes (One-Hand), Claws, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | +(8–9)% Chance to Block Attack Damage while Dual Wielding |
| Shaper | Suffix | Axes (Two-Hand) | (15–30)% chance to gain an Endurance Charge when you Taunt an Enemy |
| Shaper | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (26–29)% increased Critical Strike Chance 50% increased Critical Strike Chance if you have Killed Recently |
| Shaper | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (7–10)% increased Movement Speed |
| Shaper | Suffix | Axes (Two-Hand), Bows, Swords (Two-Hand) | +1 to Maximum Frenzy Charges |
| Shaper | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–21)% increased Attack Speed (4–6)% chance to deal Double Damage |
| Shaper | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +1 to Maximum Endurance Charges |
| Shaper | Suffix | Axes, Bows, Claws, Quivers, Swords | (9–10)% chance to gain Onslaught for 4 seconds on Kill |
| Shaper | Suffix | Belts | (-45–-36) Physical Damage taken from Attack Hits |
| Shaper | Suffix | Belts | (10–12)% increased Energy Shield Recovery rate |
| Shaper | Suffix | Belts | (10–12)% increased Mana Recovery rate |
| Shaper | Suffix | Belts | (6–10)% increased Movement Speed during any Flask Effect |
| Shaper | Suffix | Belts | Remove Chill and Freeze when you use a Flask |
| Shaper | Suffix | Belts | Remove Shock when you use a Flask |
| Shaper | Suffix | Belts | (8–14)% increased Cast Speed during any Flask Effect |
| Shaper | Suffix | Belts | (31–35)% increased Spell Damage during any Flask Effect |
| Shaper | Suffix | Belts, Boots | (16–20)% increased Cooldown Recovery Rate |
| Shaper | Suffix | Body Armour | Recover (5–6)% of Mana on Kill |
| Shaper | Suffix | Body Armour | Recover (5–6)% of Mana on Kill (5–10)% increased Mana Recovery Rate if you haven't Killed Recently |
| Shaper | Suffix | Body Armour | Recover (5–6)% of Energy Shield on Kill |
| Shaper | Suffix | Body Armour | Recover (5–6)% of Energy Shield on Kill (5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently |
| Shaper | Suffix | Body Armour | (9–12)% increased Intelligence |
| Shaper | Suffix | Body Armour | +1 to Level of Socketed Intelligence Gems (9–12)% increased Intelligence |
| Shaper | Suffix | Body Armour | Socketed Gems are Supported by Level 20 Item Rarity (19–25)% increased Rarity of Items found from Slain Unique Enemies |
| Shaper | Suffix | Body Armour | +(1.6–2)% to Spell Critical Strike Chance |
| Shaper | Suffix | Boots | (36–45)% chance to Avoid Elemental Ailments |
| Shaper | Suffix | Boots | (10–12)% chance to avoid Projectiles |
| Shaper | Suffix | Boots | (11–15)% chance to avoid Projectiles if you've taken Projectile Damage Recently (10–12)% chance to avoid Projectiles |
| Shaper | Suffix | Boots | Socketed Gems are Supported by Level 25 Ballista Totem (31–35)% increased Totem Damage |
| Shaper | Suffix | Boots | Socketed Gems are Supported by Level 25 Ballista Totem (17–20)% increased Totem Placement speed |
| Shaper | Suffix | Boots | Grants Level 25 Decoy Totem Skill |
| Shaper | Suffix | Bows | (11–12)% increased Attack Speed (4–6)% chance to deal Double Damage |
| Shaper | Suffix | Bows | +(26–29)% to Global Critical Strike Multiplier (9–10)% chance to gain a Power Charge on Critical Strike |
| Shaper | Suffix | Bows | Socketed Gems Chain 1 additional times |
| Shaper | Suffix | Bows | Projectiles deal (20–30)% increased Damage with Hits and Ailments for each Enemy Pierced |
| Shaper | Suffix | Bows, Wands | Projectiles Pierce an additional Target |
| Shaper | Suffix | Bows, Wands | Projectiles Pierce 2 additional Targets |
| Shaper | Suffix | Claws | Enemies have 20% reduced Evasion if you have Hit them Recently |
| Shaper | Suffix | Claws | (80–100)% increased Critical Strike Chance against Blinded Enemies |
| Shaper | Suffix | Dagger | Socketed Gems are Supported by Level 20 Chance to Poison (24–26)% increased Damage with Poison |
| Shaper | Suffix | Dagger | +(50–60)% to Critical Strike Multiplier against Enemies that are on Full Life |
| Shaper | Suffix | Gloves | Socketed Gems are Supported by Level 25 Faster Casting (13–14)% increased Cast Speed |
| Shaper | Suffix | Gloves | (31–60)% chance to Ignore Stuns while Casting |
| Shaper | Suffix | Gloves | Socketed Gems are Supported by Level 25 Trap (31–35)% increased Trap Damage |
| Shaper | Suffix | Gloves | Socketed Gems are Supported by Level 25 Advanced Traps (31–35)% increased Trap Damage |
| Shaper | Suffix | Gloves | Socketed Gems are Supported by Level 25 Advanced Traps (17–20)% increased Trap Throwing Speed |
| Shaper | Suffix | Gloves | Socketed Gems are Supported by Level 25 Trap And Mine Damage (31–35)% increased Trap Damage |
| Shaper | Suffix | Gloves | Socketed Gems are supported by Level 25 Blind (9–10)% Global chance to Blind Enemies on hit |
| Shaper | Suffix | Gloves | Socketed Spells have +90% to Critical Strike Multiplier |
| Shaper | Suffix | Gloves | +(17–24)% to Cold Damage over Time Multiplier |
| Shaper | Suffix | Gloves | +(17–24)% to Fire Damage over Time Multiplier |
| Shaper | Suffix | Helmets | Socketed Gems are Supported by Level 25 Blastchain Mine (31–35)% increased Mine Damage |
| Shaper | Suffix | Helmets | Socketed Gems are Supported by Level 25 Trap And Mine Damage (31–35)% increased Mine Damage |
| Shaper | Suffix | Helmets | Socketed Gems are Supported by Level 25 Hypothermia (17–20)% increased Effect of Cold Ailments |
| Shaper | Suffix | Helmets | Socketed Gems are Supported by Level 25 Innervate (17–20)% increased Effect of Lightning Ailments |
| Shaper | Suffix | Helmets | (56–70)% increased Mana Regeneration Rate |
| Shaper | Suffix | Helmets | Regenerate (6–8) Mana per second |
| Shaper | Suffix | Helmets | Regenerate (6–8) Mana per second Mana Flasks gain 1 Charge every 3 seconds |
| Shaper | Suffix | Helmets | Socketed Spells have +4% to Critical Strike Chance |
| Shaper | Suffix | Helmets | Nearby Enemies take 9% increased Elemental Damage |
| Shaper | Suffix | Maces | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage |
| Shaper | Suffix | Maces (One-Hand) | Melee Hits which Stun have (10–20)% chance to Fortify |
| Shaper | Suffix | Maces (Two-Hand) | (20–30)% reduced Enemy Stun Threshold (20–30)% increased Stun Duration on Enemies |
| Shaper | Suffix | Quivers | Attacks have 20% chance to Maim on Hit |
| Shaper | Suffix | Quivers | (9–10)% chance to Blind Enemies on Hit with Attacks |
| Shaper | Suffix | Rings | (35–40)% reduced Effect of Curses on you |
| Shaper | Suffix | Rings | (21–25)% increased Global Critical Strike Chance |
| Shaper | Suffix | Rings | Grants Level 22 Herald of Ice Skill |
| Shaper | Suffix | Rings | Grants Level 22 Herald of Thunder Skill |
| Shaper | Suffix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Increased Critical Strikes (75–82)% increased Spell Critical Strike Chance |
| Shaper | Suffix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Faster Casting (18–20)% increased Cast Speed |
| Shaper | Suffix | Rune Daggers, Sceptres, Wands | Socketed Gems are Supported by Level 20 Spell Cascade (13–15)% increased Area of Effect |
| Shaper | Suffix | Sceptres | Socketed Gems are Supported by Level 20 Elemental Proliferation (8–10)% chance to Freeze, Shock and Ignite |
| Shaper | Suffix | Sceptres | Gain (13–15)% of Physical Damage as Extra Damage of a random Element |
| Shaper | Suffix | Shields | Socketed Gems have 30% increased Reservation Efficiency |
| Shaper | Suffix | Shields | Gain an Endurance, Frenzy or Power charge when you Block |
| Shaper | Suffix | Shields | (41–50)% chance to Chill Attackers for 4 seconds on Block |
| Shaper | Suffix | Shields | (41–50)% chance to Shock Attackers for 4 seconds on Block |
| Shaper | Suffix | Shields | Recover (3–5)% of Life when you Block |
| Shaper | Suffix | Shields | Recover (3–5)% of your maximum Mana when you Block |
| Shaper | Suffix | Shields | Recover (3–5)% of Energy Shield when you Block |
| Shaper | Suffix | Staff | +1 to Maximum Power Charges |
| Shaper | Suffix | Staff | +5% Chance to Block Attack Damage while wielding a Staff +(35–45)% to Critical Strike Multiplier if you have Blocked Recently |
| Shaper | Suffix | Staff | +(15–25)% to Global Critical Strike Multiplier (80–100)% increased Critical Strike Chance if you haven't dealt a Critical Strike Recently |
| Shaper | Suffix | Staves | (18–20)% increased Cast Speed 20% increased Cast Speed if you've Killed Recently |
| Shaper | Suffix | Staves | (75–82)% increased Spell Critical Strike Chance 10% chance to gain a Power Charge on Critical Strike |
| Shaper | Suffix | Swords | Socketed Movement Skills Cost no Mana |
| Shaper | Suffix | Swords (One-Hand), Thrusting Swords (One-Hand) | 5% increased Accuracy Rating per Frenzy Charge (20–25)% chance to gain a Frenzy Charge when you Block |
| Shaper | Suffix | Swords (Two-Hand) | Hits with Melee Movement Skills have (30–50)% chance to Fortify |
| Shaper | Suffix | Wands | Socketed Gems are Supported by Level 20 Faster Attacks (11–12)% increased Attack Speed |
| Shaper | Suffix | Wands | Socketed Gems are Supported by Level 20 Volley (23–25)% increased Projectile Speed |
| Shaper | Suffix | Wands | Gain a Power Charge after Spending a total of 200 Mana |
| Synthesis | Implicit | Abyss Jewel | Regenerate (0.8–1) Mana per second while wielding a Staff |
| Synthesis | Implicit | Abyss Jewel | Regenerate (0.8–1) Mana per Second while Dual Wielding |
| Synthesis | Implicit | Abyss Jewel | Regenerate (0.8–1) Mana per Second while holding a Shield |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Maces or Sceptres |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Axes |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Swords |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Bows |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Claws |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Daggers |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Wands |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier with Staves |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Critical Strike Chance for Spells while wielding a Staff |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Critical Strike Chance for Spells while Dual Wielding |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Critical Strike Chance for Spells while holding a Shield |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier for Spells while wielding a Staff |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier for Spells while Dual Wielding |
| Synthesis | Implicit | Abyss Jewel | +(4–5)% to Critical Strike Multiplier for Spells while holding a Shield |
| Synthesis | Implicit | Abyss Jewel | (5–7)% reduced Elemental Ailment Duration on you |
| Synthesis | Implicit | Abyss Jewel | (8–10)% chance to Avoid being Ignited |
| Synthesis | Implicit | Abyss Jewel | (8–10)% chance to Avoid being Frozen |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Chill Duration on Enemies |
| Synthesis | Implicit | Abyss Jewel | (2–3)% increased Effect of Cold Ailments |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Shock Duration on Enemies |
| Synthesis | Implicit | Abyss Jewel | (8–10)% chance to Avoid being Shocked |
| Synthesis | Implicit | Abyss Jewel | (2–3)% increased Effect of Shock |
| Synthesis | Implicit | Abyss Jewel | (8–10)% chance to Avoid being Poisoned |
| Synthesis | Implicit | Abyss Jewel | (8–10)% chance to Avoid Bleeding |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Fire Damage with Attack Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Fire Damage with Spell Skills |
| Synthesis | Implicit | Abyss Jewel | 3% of Physical Damage Converted to Fire Damage |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Cold Damage with Attack Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Cold Damage with Spell Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Lightning Damage with Attack Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Lightning Damage with Spell Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Physical Damage with Attack Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Physical Damage with Spell Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Chaos Damage with Attack Skills |
| Synthesis | Implicit | Abyss Jewel | (5–6)% increased Chaos Damage with Spell Skills |
| Synthesis | Implicit | Abyss Jewel | (3–4)% increased Physical Damage with Daggers |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Maces or Sceptres |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Axes |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Swords |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Bows |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Claws |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Daggers |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Wands |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Accuracy Rating with Staves |
| Synthesis | Implicit | Abyss Jewel | Minions have 3% increased Movement Speed |
| Synthesis | Implicit | Abyss Jewel | (3–4)% increased Minion Accuracy Rating |
| Synthesis | Implicit | Abyss Jewel | 2% increased Movement Speed |
| Synthesis | Implicit | Abyss Jewel | (3–4)% chance to Taunt Enemies on Hit with Attacks |
| Synthesis | Implicit | Abyss Jewel | (3–4)% chance to Blind Enemies on Hit with Attacks |
| Synthesis | Implicit | Abyss Jewel | (3–4)% chance to Hinder Enemies on Hit with Spells |
| Synthesis | Implicit | Abyss Jewel | (4–5)% increased Attack and Cast Speed during Onslaught |
| Synthesis | Implicit | Abyss Jewel | (9–10)% increased Physical Damage while you have Unholy Might |
| Synthesis | Implicit | Abyss Jewel | 3% increased Movement Speed while Phasing |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(5–6) to maximum Life |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 0.2% of Attack Damage Leeched as Life |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5) to maximum Mana |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–7)% increased Mana Regeneration Rate |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5)% to Fire Resistance |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5)% to Cold Resistance |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5)% to Lightning Resistance |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(2–3)% to Chaos Resistance |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (3–4)% increased Global Critical Strike Chance |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(3–4)% to Global Critical Strike Multiplier |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (6–7)% increased Stun and Block Recovery |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (8–10)% chance to Avoid being Stunned |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (16–20)% chance to Ignore Stuns while Casting |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Damage with Ailments |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (3–4)% increased Damage |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Fire Damage |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Cold Damage |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Lightning Damage |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Damage over Time |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–5)% increased Elemental Damage |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Maces or Sceptres |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Axes |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Swords |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Bows |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Claws |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Wands |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Staves |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Spell Damage while wielding a Staff |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Spell Damage while Dual Wielding |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Spell Damage while holding a Shield |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5) to Strength |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5) to Dexterity |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(4–5) to Intelligence |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(36–50) to Accuracy Rating |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Armour |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (5–6)% increased Evasion Rating |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Regenerate 0.2% of Energy Shield per second |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | +(5–6) to maximum Energy Shield |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (4–6) Life gained when you Block |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (3–5) Mana gained when you Block |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Minions deal (4–5)% increased Damage |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Minions have (4–5)% increased maximum Life |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Minions have +(4–5)% to all Elemental Resistances |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Minions have 3% increased Attack Speed |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | Minions have 3% increased Cast Speed |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 2% increased Attack Speed |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Maces or Sceptres |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Axes |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Swords |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Bows |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Claws |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Daggers |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Wands |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Attack Speed with Staves |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 2% increased Cast Speed |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Cast Speed while wielding a Staff |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Cast Speed while Dual Wielding |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 3% increased Cast Speed while holding a Shield |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | 1% increased Attack and Cast Speed |
| Synthesis | Implicit | Abyss Jewel, Cluster Jewel, Jewel | (-10–-8) Physical Damage taken from Attack Hits |
| Synthesis | Implicit | Amulets | Regenerate (80–100) Life per second |
| Synthesis | Implicit | Amulets | 10% increased Maximum total Energy Shield Recovery per second from Leech |
| Synthesis | Implicit | Amulets | (14–16)% increased total Recovery per second from Life Leech |
| Synthesis | Implicit | Amulets | Regenerate 0.5% of Mana per second |
| Synthesis | Implicit | Amulets | +1% to all maximum Resistances |
| Synthesis | Implicit | Amulets | (24–26)% increased Global Critical Strike Chance |
| Synthesis | Implicit | Amulets | (22–25)% chance to Avoid being Chilled |
| Synthesis | Implicit | Amulets | 0.5% of Fire Damage Leeched as Life |
| Synthesis | Implicit | Amulets | 0.5% of Cold Damage Leeched as Life |
| Synthesis | Implicit | Amulets | 0.5% of Lightning Damage Leeched as Life |
| Synthesis | Implicit | Amulets | 0.5% of Physical Damage Leeched as Life |
| Synthesis | Implicit | Amulets | 0.5% of Chaos Damage Leeched as Life |
| Synthesis | Implicit | Amulets | Damage Penetrates (3–5)% Fire Resistance |
| Synthesis | Implicit | Amulets | Damage Penetrates (3–5)% Cold Resistance |
| Synthesis | Implicit | Amulets | Damage Penetrates (3–5)% Lightning Resistance |
| Synthesis | Implicit | Amulets | (27–30)% increased Spell Damage |
| Synthesis | Implicit | Amulets | 1% increased Damage per 15 Strength |
| Synthesis | Implicit | Amulets | 1% increased Damage per 15 Dexterity |
| Synthesis | Implicit | Amulets | 1% increased Damage per 15 Intelligence |
| Synthesis | Implicit | Amulets | +(1–2)% to maximum Chance to Block Attack Damage |
| Synthesis | Implicit | Amulets | +(1–2)% to maximum Chance to Block Spell Damage |
| Synthesis | Implicit | Amulets | Prevent +(2–3)% of Suppressed Spell Damage |
| Synthesis | Implicit | Amulets | Purity of Fire has (60–80)% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Amulets | Purity of Ice has (60–80)% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Amulets | Purity of Lightning has (60–80)% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Amulets | (6–10)% increased Mana Reservation Efficiency of Skills |
| Synthesis | Implicit | Amulets | (13–15)% increased Area Damage |
| Synthesis | Implicit | Amulets | (13–15)% increased Projectile Damage |
| Synthesis | Implicit | Amulets | (13–15)% increased Melee Damage |
| Synthesis | Implicit | Amulets | +0.1 metres to Melee Strike Range |
| Synthesis | Implicit | Amulets | +800 to Armour and Evasion Rating while Fortified |
| Synthesis | Implicit | Amulets | 3% reduced Damage taken from Damage Over Time |
| Synthesis | Implicit | Amulets | Vaal Skills have (9–12)% increased Skill Effect Duration |
| Synthesis | Implicit | Amulets | (6–8)% increased maximum Life if Corrupted |
| Synthesis | Implicit | Amulets | (8–10)% increased maximum Energy Shield if Corrupted |
| Synthesis | Implicit | Amulets, Axes (One-Hand), Belts, Claws, Dagger, Maces (One-Hand), Quivers, Rings, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (13–15)% increased Armour |
| Synthesis | Implicit | Amulets, Axes (One-Hand), Belts, Claws, Dagger, Maces (One-Hand), Quivers, Rings, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (13–15)% increased Evasion Rating |
| Synthesis | Implicit | Amulets, Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Quivers, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (23–26)% increased Elemental Damage |
| Synthesis | Implicit | Amulets, Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Rings, Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (8–10)% increased maximum Energy Shield |
| Synthesis | Implicit | Amulets, Axes (Two-Hand), Bows, Maces (Two-Hand), Shields, Staff, Swords (Two-Hand) | (4–5)% increased Damage per Power Charge |
| Synthesis | Implicit | Amulets, Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (4–5)% increased Damage per Endurance Charge |
| Synthesis | Implicit | Amulets, Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (4–5)% increased Damage per Frenzy Charge |
| Synthesis | Implicit | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Sceptres, Shields, Staff, Swords, Wands | +(15–16)% to Fire Resistance |
| Synthesis | Implicit | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Sceptres, Shields, Staff, Swords, Wands | +(15–16)% to Cold Resistance |
| Synthesis | Implicit | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Sceptres, Shields, Staff, Swords, Wands | +(15–16)% to Lightning Resistance |
| Synthesis | Implicit | Amulets, Axes, Belts, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Sceptres, Shields, Staff, Swords, Wands | +(9–10)% to Chaos Resistance |
| Synthesis | Implicit | Amulets, Axes, Belts, Boots, Bows, Claws, Dagger, Helmets, Maces, Rings, Sceptres, Shields, Staff, Swords, Wands | (28–30)% increased Mana Regeneration Rate |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Rings, Sceptres, Staff, Swords, Wands | Gain (12–15) Life per Enemy Killed |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Rings, Sceptres, Staff, Swords, Wands | Recover (1–2)% of Life on Kill |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Rings, Sceptres, Staff, Swords, Wands | Gain 5 Mana per Enemy Killed |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Rings, Sceptres, Staff, Swords, Wands | Recover (1–2)% of Mana on Kill |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (12–15)% increased Endurance Charge Duration |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (12–15)% increased Frenzy Charge Duration |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Maces, Rings, Sceptres, Staff, Swords, Wands | (12–15)% increased Power Charge Duration |
| Synthesis | Implicit | Amulets, Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Damage Penetrates (3–5)% Elemental Resistances |
| Synthesis | Implicit | Amulets, Belts | +(12–14) to Strength |
| Synthesis | Implicit | Amulets, Belts | (13–15)% increased Strength |
| Synthesis | Implicit | Amulets, Belts | +(12–14) to Dexterity |
| Synthesis | Implicit | Amulets, Belts | (13–15)% increased Dexterity |
| Synthesis | Implicit | Amulets, Belts | +(12–14) to Intelligence |
| Synthesis | Implicit | Amulets, Belts | (13–15)% increased Intelligence |
| Synthesis | Implicit | Amulets, Belts | (4–5)% increased Trap Throwing Speed |
| Synthesis | Implicit | Amulets, Belts, Body Armour, Gloves, Quivers, Shields | 5% increased Attack and Cast Speed |
| Synthesis | Implicit | Amulets, Belts, Boots, Helmets | (18–20)% chance to Avoid being Frozen |
| Synthesis | Implicit | Amulets, Belts, Quivers, Rings | (7–8)% increased maximum Life |
| Synthesis | Implicit | Amulets, Belts, Quivers, Rings | (22–24)% increased Elemental Damage with Attack Skills |
| Synthesis | Implicit | Amulets, Belts, Quivers, Rings | (12–15)% increased Energy Shield Recharge Rate |
| Synthesis | Implicit | Amulets, Belts, Rings | (15–16)% increased Damage with Ailments |
| Synthesis | Implicit | Amulets, Body Armour | (9–10)% increased Area of Effect |
| Synthesis | Implicit | Amulets, Body Armour, Boots, Helmets, Rings, Shields | -3 to Total Mana Cost of Skills |
| Synthesis | Implicit | Amulets, Body Armour, Quivers, Rings | Grace has (15–20)% increased Aura Effect |
| Synthesis | Implicit | Amulets, Body Armour, Rings | Determination has (15–20)% increased Aura Effect |
| Synthesis | Implicit | Amulets, Body Armour, Rings | Discipline has (15–20)% increased Aura Effect |
| Synthesis | Implicit | Amulets, Boots | (4–5)% increased Totem Placement speed |
| Synthesis | Implicit | Amulets, Boots, Gloves, Helmets, Rings | (9–10)% increased maximum Mana |
| Synthesis | Implicit | Amulets, Boots, Helmets | Minions deal (15–16)% increased Damage |
| Synthesis | Implicit | Amulets, Boots, Helmets, Rings, Shields | (4–5)% reduced Mana Cost of Skills |
| Synthesis | Implicit | Amulets, Bows, Quivers, Wands | (18–20)% increased Projectile Speed |
| Synthesis | Implicit | Amulets, Gloves | 0.4% of Physical Attack Damage Leeched as Life |
| Synthesis | Implicit | Amulets, Gloves | 10% increased Maximum total Life Recovery per second from Leech |
| Synthesis | Implicit | Amulets, Gloves | 10% increased Maximum total Mana Recovery per second from Leech |
| Synthesis | Implicit | Amulets, Gloves | 0.3% of Physical Attack Damage Leeched as Mana |
| Synthesis | Implicit | Amulets, Gloves | (13–15)% increased Damage while Leeching |
| Synthesis | Implicit | Amulets, Gloves | (4–5)% increased Brand Attachment range |
| Synthesis | Implicit | Amulets, Gloves, Helmets, Quivers, Rings | (15–16)% increased Lightning Damage |
| Synthesis | Implicit | Amulets, Gloves, Helmets, Rings | (18–20)% increased Global Accuracy Rating |
| Synthesis | Implicit | Amulets, Gloves, Helmets, Rings | +(150–250) to Accuracy Rating |
| Synthesis | Implicit | Amulets, Gloves, Quivers, Rings | (15–16)% increased Fire Damage |
| Synthesis | Implicit | Amulets, Gloves, Quivers, Rings | (15–16)% increased Cold Damage |
| Synthesis | Implicit | Amulets, Gloves, Quivers, Rings | (15–16)% increased Global Physical Damage |
| Synthesis | Implicit | Amulets, Gloves, Rings | (15–16)% increased Chaos Damage |
| Synthesis | Implicit | Amulets, Gloves, Rings, Shields | 5% increased Cast Speed |
| Synthesis | Implicit | Amulets, Helmets | (4–5)% increased Mine Throwing Speed |
| Synthesis | Implicit | Amulets, Quivers, Rings | Minions have (8–10)% increased Movement Speed |
| Synthesis | Implicit | Amulets, Rings | Gain (9–15) Life per Enemy Hit with Attacks |
| Synthesis | Implicit | Amulets, Rings | Regenerate (3–4) Mana per second |
| Synthesis | Implicit | Amulets, Rings | +(19–20)% to Global Critical Strike Multiplier |
| Synthesis | Implicit | Amulets, Rings | (4–5)% increased Movement Speed |
| Synthesis | Implicit | Amulets, Rings | (23–25)% increased Rarity of Items found |
| Synthesis | Implicit | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (25–30) to (44–53) Fire Damage |
| Synthesis | Implicit | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (21–25) to (36–43) Cold Damage |
| Synthesis | Implicit | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (2–6) to (71–83) Lightning Damage |
| Synthesis | Implicit | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (1–2) to (3–4) Fire Damage to Attacks with this Weapon per 10 Strength |
| Synthesis | Implicit | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (1–2) to (3–4) Cold Damage to Attacks with this Weapon per 10 Dexterity |
| Synthesis | Implicit | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds 1 to (5–6) Lightning Damage to Attacks with this Weapon per 10 Intelligence |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (27–30)% increased Fire Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (4–6)% of Fire Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (4–6)% of Cold Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (4–6)% of Lightning Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (4–6)% of Physical Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (27–30)% increased Cold Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (27–30)% increased Lightning Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (27–30)% increased Global Physical Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (31–35)% increased Attack Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (31–35)% increased Spell Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | 3% chance to deal Double Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (10–15)% increased Flammability Curse Effect |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (10–15)% increased Frostbite Curse Effect |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (10–15)% increased Conductivity Curse Effect |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | 1.5% of Physical Attack Damage Leeched as Life |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Grants (25–30) Life per Enemy Hit |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | 0.5% of Physical Attack Damage Leeched as Mana |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Poisons you inflict deal Damage (15–20)% faster |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Bleeding you inflict deals Damage (15–20)% faster |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (23–26)% increased Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | You and nearby Allies deal (13–15)% increased Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (3–4)% increased Damage per Endurance Charge |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (3–4)% increased Damage per Frenzy Charge |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (3–4)% increased Damage per Power Charge |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (18–21) to (31–38) Fire Damage to Spells |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (15–18) to (26–31) Cold Damage to Spells |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (2–5) to (50–59) Lightning Damage to Spells |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (6–7) to (9–10) Physical Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (24–26)% increased Chaos Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (19–28) to (35–49) Chaos Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Spells have a (8–10)% chance to deal Double Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (31–35)% increased Damage with Vaal Skills |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Triggered Spells deal (23–26)% increased Spell Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions deal (27–30)% increased Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Enemies you Kill have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage |
| Synthesis | Implicit | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (40–50)% increased Attack Damage if Corrupted |
| Synthesis | Implicit | Axes (One-Hand), Claws, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | Regenerate 0.2% of Mana per second |
| Synthesis | Implicit | Axes (Two-Hand), Belts, Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (14–16)% increased maximum Energy Shield |
| Synthesis | Implicit | Axes (Two-Hand), Boots, Maces (Two-Hand), Rings, Shields, Staff, Swords (Two-Hand) | +1 to Maximum Endurance Charges |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | 3% of Physical Attack Damage Leeched as Life |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Grants (45–50) Life per Enemy Hit |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | 1% of Physical Attack Damage Leeched as Mana |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Poisons you inflict deal Damage (30–35)% faster |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Bleeding you inflict deals Damage (30–35)% faster |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (33–38)% increased Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | You and nearby Allies deal (22–25)% increased Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (41–44)% increased Fire Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (26–32) to (46–56) Fire Damage to Spells |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (22–26) to (31–46) Cold Damage to Spells |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (3–7) to (75–88) Lightning Damage to Spells |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (7–10)% of Fire Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (7–10)% of Cold Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (7–10)% of Lightning Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (7–10)% of Physical Damage as Extra Chaos Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (41–44)% increased Cold Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (41–44)% increased Lightning Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (39–44)% increased Global Physical Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (8–9) to (11–13) Physical Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (37–40)% increased Chaos Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (26–50) to (58–86) Chaos Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (33–38)% increased Elemental Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (45–51)% increased Attack Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (45–51)% increased Spell Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Spells have a (16–18)% chance to deal Double Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | 5% chance to deal Double Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–22)% increased Armour |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–22)% increased Evasion Rating |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–30)% increased Flammability Curse Effect |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–30)% increased Frostbite Curse Effect |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (20–30)% increased Conductivity Curse Effect |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (45–51)% increased Damage with Vaal Skills |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Triggered Spells deal (33–38)% increased Spell Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions deal (39–44)% increased Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Enemies you Kill have a 25% chance to Explode, dealing a tenth of their maximum Life as Physical Damage |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (60–70)% increased Attack Damage if Corrupted |
| Synthesis | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Swords (Two-Hand) | Regenerate 0.4% of Mana per second |
| Synthesis | Implicit | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (42–52) to (75–93) Fire Damage |
| Synthesis | Implicit | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (36–43) to (51–75) Cold Damage |
| Synthesis | Implicit | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (3–10) to (124–145) Lightning Damage |
| Synthesis | Implicit | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (2–3) to (4–5) Fire Damage to Attacks with this Weapon per 10 Strength |
| Synthesis | Implicit | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds 1 to (7–8) Lightning Damage to Attacks with this Weapon per 10 Intelligence |
| Synthesis | Implicit | Axes (Two-Hand), Maces (Two-Hand), Swords (Two-Hand) | Adds (2–3) to (4–5) Cold Damage to Attacks with this Weapon per 10 Dexterity |
| Synthesis | Implicit | Axes, Belts, Maces, Quivers, Sceptres, Staff, Swords | (9–10)% reduced Enemy Stun Threshold |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(18–20) to Strength |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(18–20) to Dexterity |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Quivers, Rings, Sceptres, Shields, Staff, Swords, Wands | +(18–20) to Intelligence |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Rings, Sceptres, Shields, Staff, Swords, Wands | +(10–12) to all Attributes |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Strength Gems |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Dexterity Gems |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Intelligence Gems |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Strength Gems |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Dexterity Gems |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Intelligence Gems |
| Synthesis | Implicit | Axes, Body Armour, Boots, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Staff, Swords, Wands | 25% increased Effect of Socketed Abyss Jewels |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Fire Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Cold Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Lightning Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Chaos Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Fire Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Cold Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Lightning Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Chaos Gems |
| Synthesis | Implicit | Axes, Boots, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (5–10)% chance to gain an Endurance Charge on Kill |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Staff, Swords, Wands | (21–25)% increased Damage with Hits and Ailments against Abyssal Monsters |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Gloves, Maces, Quivers, Sceptres, Staff, Swords, Wands | (5–10)% chance to gain a Frenzy Charge on Kill |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Helmets, Maces, Rings, Sceptres, Staff, Swords, Wands | 15% increased Light Radius |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Helmets, Maces, Sceptres, Staff, Swords, Wands | (5–10)% chance to gain a Power Charge on Kill |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Helmets, Maces, Sceptres, Staff, Swords, Wands | +1 to Level of Socketed Gems |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Quivers, Sceptres, Staff, Swords, Wands | +(27–30)% to Global Critical Strike Multiplier |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | (42–45)% increased Spell Critical Strike Chance |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Gems |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +(4–6)% to Quality of Socketed Support Gems |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords, Wands | +1 to Level of Socketed Support Gems |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (13–15)% increased Critical Strike Chance |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (26–35)% increased Stun Duration on Enemies |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (24–28)% increased Damage with Poison |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (24–28)% increased Damage with Bleeding |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (23–25)% increased Physical Damage |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (4–5)% Elemental Resistances |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (30–35)% increased Global Accuracy Rating |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (7–8)% increased Attack Speed |
| Synthesis | Implicit | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (8–10)% chance to Intimidate Enemies for 4 seconds on Hit |
| Synthesis | Implicit | Axes, Bows, Gloves, Maces, Swords | (8–12)% increased Bleeding Duration |
| Synthesis | Implicit | Axes, Bows, Maces, Swords | (15–20)% chance to cause Bleeding on Hit |
| Synthesis | Implicit | Axes, Claws, Dagger, Gloves, Helmets, Maces, Sceptres, Shields, Staff, Swords | +(4–6)% to Quality of Socketed Melee Gems |
| Synthesis | Implicit | Axes, Claws, Dagger, Maces, Sceptres, Shields, Staff, Swords | +1 to Level of Socketed Melee Gems |
| Synthesis | Implicit | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | +0.2 metres to Weapon Range |
| Synthesis | Implicit | Belts | (10–15)% increased Life Recovery rate |
| Synthesis | Implicit | Belts | (10–15)% increased Mana Recovery rate |
| Synthesis | Implicit | Belts | Cannot be Ignited |
| Synthesis | Implicit | Belts | Cannot be Frozen |
| Synthesis | Implicit | Belts | Cannot be Shocked |
| Synthesis | Implicit | Belts | Cannot be Poisoned |
| Synthesis | Implicit | Belts | (17–20)% increased Fire Damage |
| Synthesis | Implicit | Belts | (17–20)% increased Cold Damage |
| Synthesis | Implicit | Belts | (17–20)% increased Lightning Damage |
| Synthesis | Implicit | Belts | (17–20)% increased Global Physical Damage |
| Synthesis | Implicit | Belts | (17–20)% increased Chaos Damage |
| Synthesis | Implicit | Belts | Damage with Weapons Penetrates (4–6)% Fire Resistance |
| Synthesis | Implicit | Belts | Damage with Weapons Penetrates (4–6)% Cold Resistance |
| Synthesis | Implicit | Belts | Damage with Weapons Penetrates (4–6)% Lightning Resistance |
| Synthesis | Implicit | Belts | You take (15–25)% reduced Extra Damage from Critical Strikes |
| Synthesis | Implicit | Belts | Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills |
| Synthesis | Implicit | Belts | (14–15)% increased Flask Charges gained |
| Synthesis | Implicit | Belts | (14–15)% reduced Flask Charges used |
| Synthesis | Implicit | Belts | (14–15)% increased Flask Effect Duration |
| Synthesis | Implicit | Belts | Remove Ignite and Burning when you use a Flask |
| Synthesis | Implicit | Belts | Remove Chill and Freeze when you use a Flask |
| Synthesis | Implicit | Belts | Remove Shock when you use a Flask |
| Synthesis | Implicit | Belts, Body Armour | Regenerate (0.8–0.9)% of Energy Shield per second |
| Synthesis | Implicit | Belts, Body Armour | (10–15)% increased Energy Shield Recovery rate |
| Synthesis | Implicit | Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | Regenerate (26.7–40) Life per second |
| Synthesis | Implicit | Belts, Body Armour, Boots, Gloves, Helmets, Shields | Minions have (13–15)% increased maximum Life |
| Synthesis | Implicit | Belts, Body Armour, Gloves, Helmets, Quivers, Rings, Shields | (16–25)% chance to Avoid Elemental Ailments |
| Synthesis | Implicit | Belts, Body Armour, Gloves, Helmets, Shields | (14–15)% chance to Avoid being Stunned |
| Synthesis | Implicit | Belts, Body Armour, Helmets, Shields | Reflects (41–80) Physical Damage to Melee Attackers |
| Synthesis | Implicit | Belts, Boots | (7–8)% increased Movement Speed |
| Synthesis | Implicit | Belts, Boots, Gloves, Rings | (17–21)% increased Damage with Vaal Skills |
| Synthesis | Implicit | Belts, Boots, Helmets, Rings | (18–20)% chance to Avoid being Ignited |
| Synthesis | Implicit | Belts, Boots, Helmets, Rings | (18–20)% chance to Avoid being Shocked |
| Synthesis | Implicit | Belts, Boots, Quivers, Shields | (-25–-21) Physical Damage taken from Attack Hits |
| Synthesis | Implicit | Belts, Gloves, Rings | (18–20)% increased Global Critical Strike Chance |
| Synthesis | Implicit | Belts, Gloves, Rings, Shields | (15–16)% increased Elemental Damage |
| Synthesis | Implicit | Belts, Quivers | (18–25)% increased Stun Duration on Enemies |
| Synthesis | Implicit | Belts, Quivers | (20–25)% increased Area of Effect if you have Stunned an Enemy Recently |
| Synthesis | Implicit | Belts, Rings | (14–15)% increased Damage |
| Synthesis | Implicit | Belts, Rings | Regenerate 0.3% of Life per second per Endurance Charge |
| Synthesis | Implicit | Belts, Rings | 6% increased Evasion Rating per Frenzy Charge |
| Synthesis | Implicit | Belts, Rings | 6% increased Spell Damage per Power Charge |
| Synthesis | Implicit | Belts, Shields | Bleeding cannot be inflicted on you |
| Synthesis | Implicit | Belts, Shields | (5–8)% chance to gain Onslaught for 4 seconds on Kill |
| Synthesis | Implicit | Body Armour | (8–10)% increased maximum Life |
| Synthesis | Implicit | Body Armour | (22–24)% increased Mana Regeneration Rate |
| Synthesis | Implicit | Body Armour | (4–5)% of Physical Damage is taken from Mana before Life |
| Synthesis | Implicit | Body Armour | (7–10)% of Physical Damage from Hits taken as Fire Damage |
| Synthesis | Implicit | Body Armour | (7–10)% of Physical Damage from Hits taken as Cold Damage |
| Synthesis | Implicit | Body Armour | (7–10)% of Physical Damage from Hits taken as Lightning Damage |
| Synthesis | Implicit | Body Armour | (5–8)% of Physical Damage from Hits taken as Chaos Damage |
| Synthesis | Implicit | Body Armour | +(5–6)% to all Elemental Resistances |
| Synthesis | Implicit | Body Armour | Attacks have +(0.5–1)% to Critical Strike Chance |
| Synthesis | Implicit | Body Armour | +(0.5–1)% to Spell Critical Strike Chance |
| Synthesis | Implicit | Body Armour | (17–20)% increased Attack Damage |
| Synthesis | Implicit | Body Armour | (17–20)% increased Spell Damage |
| Synthesis | Implicit | Body Armour | 1% reduced Damage taken per 250 Strength |
| Synthesis | Implicit | Body Armour | 1% reduced Damage taken per 250 Dexterity |
| Synthesis | Implicit | Body Armour | 1% reduced Damage taken per 250 Intelligence |
| Synthesis | Implicit | Body Armour | 3% increased Attributes |
| Synthesis | Implicit | Body Armour | (15–20)% chance to Defend with 200% of Armour |
| Synthesis | Implicit | Body Armour | (10–15)% Global chance to Blind Enemies on hit |
| Synthesis | Implicit | Body Armour | (10–11)% increased Energy Shield Recharge Rate |
| Synthesis | Implicit | Body Armour | Gain 3% of Maximum Life as Extra Maximum Energy Shield |
| Synthesis | Implicit | Body Armour | (6–10)% increased Effect of your Curses |
| Synthesis | Implicit | Body Armour | +15% to Animated Guardian Elemental Resistances |
| Synthesis | Implicit | Body Armour | Item drops on Death if Equipped by an Animated Guardian |
| Synthesis | Implicit | Body Armour | Gain 1 Endurance Charge every second if you've been Hit Recently |
| Synthesis | Implicit | Body Armour | 10% chance to gain a Frenzy Charge on Hit |
| Synthesis | Implicit | Body Armour | 15% chance to gain a Power Charge on Critical Strike |
| Synthesis | Implicit | Body Armour | (-40–-35) Physical Damage taken from Attack Hits |
| Synthesis | Implicit | Body Armour | +3 to maximum Fortification |
| Synthesis | Implicit | Body Armour | (10–12)% increased Attack and Cast Speed during Onslaught |
| Synthesis | Implicit | Body Armour | 5% reduced Damage taken if Corrupted |
| Synthesis | Implicit | Body Armour, Boots | (4–5)% additional Physical Damage Reduction against Abyssal Monsters |
| Synthesis | Implicit | Body Armour, Boots, Claws, Dagger, Gloves, Helmets, Quivers, Sceptres, Staff, Wands | +(25–30) to maximum Mana |
| Synthesis | Implicit | Body Armour, Boots, Gloves | Determination has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Body Armour, Boots, Gloves | Grace has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Body Armour, Boots, Gloves | Discipline has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets | +1% to maximum Fire Resistance |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets | +1% to maximum Cold Resistance |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets | +1% to maximum Lightning Resistance |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Quivers | +1% to maximum Chaos Resistance |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +(25–30) to maximum Life |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (22–25)% increased Stun and Block Recovery |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (36–50)% reduced Elemental Ailment Duration on you |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (30–35)% increased Armour |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (30–35)% increased Evasion Rating |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | (23–25)% increased Energy Shield |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +(56–70) to Armour |
| Synthesis | Implicit | Body Armour, Boots, Gloves, Helmets, Shields | +(56–70) to Evasion Rating |
| Synthesis | Implicit | Body Armour, Boots, Helmets, Shields | (22–25)% chance to Avoid being Poisoned |
| Synthesis | Implicit | Body Armour, Boots, Helmets, Shields | (22–25)% chance to Avoid Bleeding |
| Synthesis | Implicit | Body Armour, Gloves | (4–5)% Chance to Block Attack Damage |
| Synthesis | Implicit | Body Armour, Gloves | Minions deal (11–12)% increased Damage |
| Synthesis | Implicit | Body Armour, Helmets | Raised Zombies deal (30–35)% increased Damage |
| Synthesis | Implicit | Body Armour, Helmets | Skeletons deal (30–35)% increased Damage |
| Synthesis | Implicit | Body Armour, Helmets | (5–6)% increased Movement Speed |
| Synthesis | Implicit | Body Armour, Quivers, Shields | (7–8)% increased maximum Mana |
| Synthesis | Implicit | Body Armour, Shields | +(22–25) to maximum Energy Shield |
| Synthesis | Implicit | Body Armour, Shields | Curse Skills have (16–20)% increased Skill Effect Duration |
| Synthesis | Implicit | Boots | Regenerate (2.5–3) Mana per second |
| Synthesis | Implicit | Boots | +(7–8)% to all Elemental Resistances |
| Synthesis | Implicit | Boots | (14–15)% increased Burning Damage |
| Synthesis | Implicit | Boots | 1% increased Fire Damage per 20 Strength |
| Synthesis | Implicit | Boots | (13–15)% chance to Avoid Elemental Ailments |
| Synthesis | Implicit | Boots | Raised Spectres have (30–35)% increased Damage |
| Synthesis | Implicit | Boots | Onslaught |
| Synthesis | Implicit | Boots | Unaffected by Burning Ground |
| Synthesis | Implicit | Boots | Unaffected by Chilled Ground |
| Synthesis | Implicit | Boots | Unaffected by Shocked Ground |
| Synthesis | Implicit | Boots | (5–7)% increased Movement Speed if Corrupted |
| Synthesis | Implicit | Boots, Gloves | 2% Chance to Block Spell Damage |
| Synthesis | Implicit | Boots, Gloves | Vitality has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Boots, Gloves | Purity of Fire has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Boots, Gloves | Purity of Ice has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Boots, Gloves | Purity of Lightning has 20% increased Mana Reservation Efficiency |
| Synthesis | Implicit | Boots, Gloves, Helmets | +(14–15) to maximum Energy Shield |
| Synthesis | Implicit | Boots, Gloves, Helmets | +3% chance to Suppress Spell Damage |
| Synthesis | Implicit | Boots, Gloves, Helmets | (18–20)% increased Rarity of Items found |
| Synthesis | Implicit | Boots, Gloves, Helmets | (1–3)% increased Quantity of Items found |
| Synthesis | Implicit | Boots, Gloves, Helmets, Shields | (5–6)% increased maximum Life |
| Synthesis | Implicit | Boots, Gloves, Quivers | 5% increased Intelligence |
| Synthesis | Implicit | Boots, Helmets | 5% increased Dexterity |
| Synthesis | Implicit | Boots, Helmets | 2% Chance to Block Attack Damage |
| Synthesis | Implicit | Boots, Helmets | (4–5)% chance to gain an additional Vaal Soul on Kill |
| Synthesis | Implicit | Boots, Rings | (11–15)% increased Effect of Shock |
| Synthesis | Implicit | Boots, Rings, Shields | (11–15)% increased Effect of Cold Ailments |
| Synthesis | Implicit | Boots, Shields | Unwavering Stance |
| Synthesis | Implicit | Bows | +(4–6)% to Quality of Socketed Bow Gems |
| Synthesis | Implicit | Bows | +1 to Level of Socketed Bow Gems |
| Synthesis | Implicit | Bows, Claws, Dagger, Gloves, Quivers, Rings, Swords | (8–12)% increased Poison Duration |
| Synthesis | Implicit | Bows, Claws, Dagger, Swords | (25–30)% chance to Poison on Hit |
| Synthesis | Implicit | Bows, Gloves, Rings, Shields | +1 to Maximum Frenzy Charges |
| Synthesis | Implicit | Bows, Quivers | Bow Attacks fire an additional Arrow |
| Synthesis | Implicit | Claws | 0.4% of Attack Damage Leeched as Mana |
| Synthesis | Implicit | Claws, Dagger, Sceptres, Wands | (6–8)% increased Attack Damage per 500 Maximum Mana |
| Synthesis | Implicit | Cluster Jewel, Jewel | 0.2% of Physical Attack Damage Leeched as Life |
| Synthesis | Implicit | Cluster Jewel, Jewel | Gain (1–2) Life per Enemy Hit with Attacks |
| Synthesis | Implicit | Cluster Jewel, Jewel | 0.1% of Physical Attack Damage Leeched as Mana |
| Synthesis | Implicit | Cluster Jewel, Jewel | Gain 1 Mana per Enemy Hit with Attacks |
| Synthesis | Implicit | Cluster Jewel, Jewel | 2% reduced Mana Cost of Skills |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Stun Duration on Enemies |
| Synthesis | Implicit | Cluster Jewel, Jewel | (2–3)% chance to Knock Enemies Back on hit |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% chance to Ignite |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% chance to Freeze |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% chance to Shock |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Burning Damage |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Damage with Poison |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% chance to Poison on Hit |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Damage with Bleeding |
| Synthesis | Implicit | Cluster Jewel, Jewel | Attacks have 3% chance to cause Bleeding |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Global Physical Damage |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Chaos Damage |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Melee Damage |
| Synthesis | Implicit | Cluster Jewel, Jewel | (5–6)% increased Physical Damage with Daggers |
| Synthesis | Implicit | Cluster Jewel, Jewel | (4–5)% increased Spell Damage |
| Synthesis | Implicit | Cluster Jewel, Jewel | 0.2% of Spell Damage Leeched as Energy Shield |
| Synthesis | Implicit | Cluster Jewel, Jewel | Gain (1–2) Energy Shield per Enemy Hit with Attacks |
| Synthesis | Implicit | Cluster Jewel, Jewel | (3–5)% increased Projectile Speed |
| Synthesis | Implicit | Cluster Jewel, Jewel | (3–5)% increased Area of Effect |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% increased Trap Throwing Speed |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% increased Mine Throwing Speed |
| Synthesis | Implicit | Cluster Jewel, Jewel | 3% increased Totem Placement speed |
| Synthesis | Implicit | Cluster Jewel, Jewel | (3–4)% increased Rarity of Items found |
| Synthesis | Implicit | Cluster Jewel, Jewel | Totems gain +(4–5)% to all Elemental Resistances |
| Synthesis | Implicit | Dagger, Sceptres, Shields, Wands | Regenerate 0.3% of Mana per second |
| Synthesis | Implicit | Dagger, Sceptres, Wands | (6–8)% increased Spell Damage per 500 Maximum Mana |
| Synthesis | Implicit | Dagger, Sceptres, Wands | +(13–15)% to Cold Damage over Time Multiplier |
| Synthesis | Implicit | Dagger, Sceptres, Wands | 1% increased Spell Damage per 16 Strength |
| Synthesis | Implicit | Dagger, Sceptres, Wands | 1% increased Spell Damage per 16 Dexterity |
| Synthesis | Implicit | Dagger, Sceptres, Wands | 1% increased Spell Damage per 16 Intelligence |
| Synthesis | Implicit | Dagger, Sceptres, Wands | (10–12)% increased Cast Speed |
| Synthesis | Implicit | Dagger, Sceptres, Wands | (40–50)% increased Spell Damage if Corrupted |
| Synthesis | Implicit | Gloves | Gain (6–8) Life per Enemy Hit with Attacks |
| Synthesis | Implicit | Gloves | Gain 4 Mana per Enemy Hit with Attacks |
| Synthesis | Implicit | Gloves | (14–15)% increased Damage with Bleeding |
| Synthesis | Implicit | Gloves | (6–10)% chance to Impale Enemies on Hit with Attacks |
| Synthesis | Implicit | Gloves | (13–15)% increased Damage over Time |
| Synthesis | Implicit | Gloves | (13–15)% increased Damage during any Flask Effect |
| Synthesis | Implicit | Gloves | Minions Regenerate 0.5% of Life per second |
| Synthesis | Implicit | Gloves | (5–7)% increased Attack and Cast Speed if Corrupted |
| Synthesis | Implicit | Gloves, Helmets | +(4–6)% to Quality of Socketed AoE Gems |
| Synthesis | Implicit | Gloves, Helmets | +(4–6)% to Quality of Socketed Projectile Gems |
| Synthesis | Implicit | Gloves, Helmets | (-20–-16) Physical Damage taken from Attack Hits |
| Synthesis | Implicit | Gloves, Helmets, Quivers | 5% increased Strength |
| Synthesis | Implicit | Gloves, Quivers | (15–25)% of Physical Damage Converted to Fire Damage |
| Synthesis | Implicit | Gloves, Quivers | (15–25)% of Physical Damage Converted to Cold Damage |
| Synthesis | Implicit | Gloves, Quivers | (15–25)% of Physical Damage Converted to Lightning Damage |
| Synthesis | Implicit | Gloves, Quivers | (31–40)% increased Vaal Skill Critical Strike Chance |
| Synthesis | Implicit | Gloves, Quivers, Rings | (14–15)% increased Damage with Poison |
| Synthesis | Implicit | Gloves, Quivers, Rings, Shields | 5% increased Attack Speed |
| Synthesis | Implicit | Gloves, Rings | Curse Enemies with Flammability on Hit |
| Synthesis | Implicit | Gloves, Rings | Curse Enemies with Frostbite on Hit |
| Synthesis | Implicit | Gloves, Rings | Curse Enemies with Conductivity on Hit |
| Synthesis | Implicit | Gloves, Rings | Curse Enemies with Vulnerability on Hit |
| Synthesis | Implicit | Helmets | Gain (3–5)% of Physical Damage as Extra Lightning Damage |
| Synthesis | Implicit | Helmets | (17–19)% increased Elemental Damage |
| Synthesis | Implicit | Helmets | (10–15)% increased effect of Non-Curse Auras from your Skills |
| Synthesis | Implicit | Helmets | Socketed Skill Gems get a 92% Cost & Reservation Multiplier |
| Synthesis | Implicit | Helmets | Triggered Spells deal (13–15)% increased Spell Damage |
| Synthesis | Implicit | Helmets | +(4–6)% to Quality of Socketed Aura Gems |
| Synthesis | Implicit | Helmets | +1 to Level of Socketed Aura Gems |
| Synthesis | Implicit | Helmets | +(8–12)% to all Elemental Resistances if Corrupted |
| Synthesis | Implicit | Helmets, Rings | Ignites you inflict deal Damage (7–10)% faster |
| Synthesis | Implicit | Helmets, Rings, Shields, Staff | +1 to Maximum Power Charges |
| Synthesis | Implicit | Helmets, Rings, Staff | (12–15)% increased Shock Duration on Enemies |
| Synthesis | Implicit | Helmets, Shields | (4–5)% Chance to Block Spell Damage |
| Synthesis | Implicit | Helmets, Staff | (13–15)% chance to Ignite |
| Synthesis | Implicit | Helmets, Staff | (12–15)% increased Ignite Duration on Enemies |
| Synthesis | Implicit | Helmets, Staff | (12–15)% increased Freeze Duration on Enemies |
| Synthesis | Implicit | Quivers | (38–40)% increased Global Critical Strike Chance |
| Synthesis | Implicit | Quivers | Arrows Pierce an additional Target |
| Synthesis | Implicit | Quivers | Arrows Pierce 3 additional Targets |
| Synthesis | Implicit | Quivers | Gain (6–8)% of Physical Damage as Extra Fire Damage |
| Synthesis | Implicit | Quivers | (11–12)% increased Chaos Damage |
| Synthesis | Implicit | Quivers | Gain (8–10)% of Physical Damage as Extra Damage of a random Element |
| Synthesis | Implicit | Quivers | 0.3% of Spell Damage Leeched as Energy Shield |
| Synthesis | Implicit | Quivers | (40–50)% increased Global Critical Strike Chance if Corrupted |
| Synthesis | Implicit | Quivers, Rings | 4 to 7 Added Cold Damage per Frenzy Charge |
| Synthesis | Implicit | Quivers, Rings | (22–25)% increased Damage while Leeching Life |
| Synthesis | Implicit | Quivers, Rings | (22–25)% increased Damage while Leeching Mana |
| Synthesis | Implicit | Quivers, Rings | You and your Minions take (13–15)% reduced Reflected Damage |
| Synthesis | Implicit | Quivers, Shields | (16–17)% increased Global Accuracy Rating |
| Synthesis | Implicit | Quivers, Shields | (3–5)% chance to Avoid Fire Damage from Hits |
| Synthesis | Implicit | Quivers, Shields | (3–5)% chance to Avoid Cold Damage from Hits |
| Synthesis | Implicit | Quivers, Shields | (3–5)% chance to Avoid Lightning Damage from Hits |
| Synthesis | Implicit | Rings | (7–10)% increased Life Recovery from Flasks |
| Synthesis | Implicit | Rings | +(11–12)% to Fire Resistance |
| Synthesis | Implicit | Rings | (-80–-40) Fire Damage taken from Hits |
| Synthesis | Implicit | Rings | +(11–12)% to Cold Resistance |
| Synthesis | Implicit | Rings | (-80–-40) Cold Damage taken from Hits |
| Synthesis | Implicit | Rings | +(11–12)% to Lightning Resistance |
| Synthesis | Implicit | Rings | (-80–-40) Lightning Damage taken from Hits |
| Synthesis | Implicit | Rings | +(7–8)% to Chaos Resistance |
| Synthesis | Implicit | Rings | (-31–-18) Chaos Damage taken |
| Synthesis | Implicit | Rings | Poisons you inflict deal Damage (7–10)% faster |
| Synthesis | Implicit | Rings | Bleeding you inflict deals Damage (7–10)% faster |
| Synthesis | Implicit | Rings | Gain (3–5)% of Physical Damage as Extra Fire Damage |
| Synthesis | Implicit | Rings | 0.2% of Fire Damage Leeched as Life |
| Synthesis | Implicit | Rings | Adds (13–18) to (28–33) Fire Damage |
| Synthesis | Implicit | Rings | 0.2% of Cold Damage Leeched as Life |
| Synthesis | Implicit | Rings | Adds (12–16) to (24–28) Cold Damage |
| Synthesis | Implicit | Rings | 0.2% of Lightning Damage Leeched as Life |
| Synthesis | Implicit | Rings | Adds (1–5) to (50–52) Lightning Damage |
| Synthesis | Implicit | Rings | 0.2% of Physical Damage Leeched as Life |
| Synthesis | Implicit | Rings | 0.2% of Chaos Damage Leeched as Life |
| Synthesis | Implicit | Rings | Adds (11–13) to (19–23) Chaos Damage |
| Synthesis | Implicit | Rings | 0.2% of Elemental Damage Leeched as Life |
| Synthesis | Implicit | Rings | (7–10)% faster start of Energy Shield Recharge |
| Synthesis | Implicit | Rings | Grants Level 25 Purity of Fire Skill |
| Synthesis | Implicit | Rings | Grants Level 25 Purity of Ice Skill |
| Synthesis | Implicit | Rings | Grants Level 25 Purity of Lightning Skill |
| Synthesis | Implicit | Rings | Grants Level 15 Anger Skill |
| Synthesis | Implicit | Rings | Grants Level 15 Hatred Skill |
| Synthesis | Implicit | Rings | Grants Level 15 Wrath Skill |
| Synthesis | Implicit | Rings | Has 1 Socket |
| Synthesis | Implicit | Rings | Curse Enemies with Elemental Weakness on Hit |
| Synthesis | Implicit | Rings | 2% increased Experience gain |
| Synthesis | Implicit | Rings | Intimidate Enemies for 4 seconds on Hit with Attacks |
| Synthesis | Implicit | Rings | You gain Onslaught for 4 seconds on Hit |
| Synthesis | Implicit | Rings | Gain Arcane Surge on Hit with Spells |
| Synthesis | Implicit | Rings | (15–20)% increased Damage if Corrupted |
| Synthesis | Implicit | Rings, Shields | 6% increased Strength |
| Synthesis | Implicit | Rings, Shields | 6% increased Dexterity |
| Synthesis | Implicit | Rings, Shields | 6% increased Intelligence |
| Synthesis | Implicit | Sceptres, Wands | 8% chance to Ignite |
| Synthesis | Implicit | Sceptres, Wands | (8–10)% increased Ignite Duration on Enemies |
| Synthesis | Implicit | Sceptres, Wands | Ignites you inflict deal Damage (15–20)% faster |
| Synthesis | Implicit | Sceptres, Wands | 8% chance to Freeze |
| Synthesis | Implicit | Sceptres, Wands | (8–10)% increased Freeze Duration on Enemies |
| Synthesis | Implicit | Sceptres, Wands | 8% chance to Shock |
| Synthesis | Implicit | Sceptres, Wands | (8–10)% increased Shock Duration on Enemies |
| Synthesis | Implicit | Sceptres, Wands | (24–28)% increased Burning Damage |
| Synthesis | Implicit | Shields | +(20–24) to maximum Mana |
| Synthesis | Implicit | Shields | +(251–350) to Accuracy Rating |
| Synthesis | Implicit | Shields | +(4–5)% Chance to Block Attack Damage |
| Synthesis | Implicit | Shields | Recover (3–5)% of Life when you Block |
| Synthesis | Implicit | Shields | Recover (3–5)% of your maximum Mana when you Block |
| Synthesis | Implicit | Shields | (26–35) Life gained when you Block |
| Synthesis | Implicit | Shields | (11–15) Mana gained when you Block |
| Synthesis | Implicit | Shields | +(6–7.5)% chance to Suppress Spell Damage |
| Synthesis | Implicit | Shields | Socketed Gems have 20% increased Reservation Efficiency |
| Synthesis | Implicit | Shields | (20–30)% increased Vulnerability Curse Effect |
| Synthesis | Implicit | Shields | (20–30)% increased Elemental Weakness Curse Effect |
| Synthesis | Implicit | Shields | +(1–2) to Minimum Endurance Charges |
| Synthesis | Implicit | Shields | +(1–2) to Minimum Frenzy Charges |
| Synthesis | Implicit | Shields | +(1–2) to Minimum Power Charges |
| Synthesis | Implicit | Shields | Immune to Curses if Corrupted |
| Synthesis | Implicit | Staff | Regenerate 0.6% of Mana per second |
| Synthesis | Implicit | Staff | (12–14)% increased Attack Damage per 500 Maximum Mana |
| Synthesis | Implicit | Staff | (12–14)% increased Spell Damage per 500 Maximum Mana |
| Synthesis | Implicit | Staff | Ignites you inflict deal Damage (30–35)% faster |
| Synthesis | Implicit | Staff | (13–15)% chance to Freeze |
| Synthesis | Implicit | Staff | (13–15)% chance to Shock |
| Synthesis | Implicit | Staff | (36–44)% increased Burning Damage |
| Synthesis | Implicit | Staff | +(27–30)% to Cold Damage over Time Multiplier |
| Synthesis | Implicit | Staff | +(27–30)% to Chaos Damage over Time Multiplier |
| Synthesis | Implicit | Staff | 1% increased Spell Damage per 10 Strength |
| Synthesis | Implicit | Staff | 1% increased Spell Damage per 10 Intelligence |
| Synthesis | Implicit | Staff | (16–18)% increased Cast Speed |
| Synthesis | Implicit | Staff | (60–70)% increased Spell Damage if Corrupted |
| Synthesis | Implicit | Wands | Projectiles Pierce 2 additional Targets |
| Synthesis | Implicit | Wands | +(13–15)% to Chaos Damage over Time Multiplier |
| Synthesis (Corrupted) | Implicit | Abyss Jewel | +2% to all Elemental Resistances if Corrupted |
| Synthesis (Corrupted) | Implicit | Amulets | Vaal Skills have (5–8)% increased Skill Effect Duration |
| Synthesis (Corrupted) | Implicit | Amulets | (6–8)% increased maximum Life if Corrupted |
| Synthesis (Corrupted) | Implicit | Amulets | (8–10)% increased maximum Energy Shield if Corrupted |
| Synthesis (Corrupted) | Implicit | Axes (One-Hand), Claws, Daggers, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (25–30)% increased Damage with Vaal Skills |
| Synthesis (Corrupted) | Implicit | Axes (One-Hand), Claws, Daggers, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (40–50)% increased Attack Damage if Corrupted |
| Synthesis (Corrupted) | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staves, Swords (Two-Hand) | (36–44)% increased Damage with Vaal Skills |
| Synthesis (Corrupted) | Implicit | Axes (Two-Hand), Bows, Maces (Two-Hand), Staves, Swords (Two-Hand) | (60–70)% increased Attack Damage if Corrupted |
| Synthesis (Corrupted) | Implicit | Belts | Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills |
| Synthesis (Corrupted) | Implicit | Belts, Rings | (13–16)% increased Damage with Vaal Skills |
| Synthesis (Corrupted) | Implicit | Body Armour | 5% reduced Damage taken if Corrupted |
| Synthesis (Corrupted) | Implicit | Body Armour, Boots, Helmets, Shields | (2–3)% chance to gain an additional Vaal Soul on Kill |
| Synthesis (Corrupted) | Implicit | Boots | (5–7)% increased Movement Speed if Corrupted |
| Synthesis (Corrupted) | Implicit | Cluster Jewel, Jewel | (5–7)% increased Attack Damage if Corrupted |
| Synthesis (Corrupted) | Implicit | Cluster Jewel, Jewel | (5–7)% increased Spell Damage if Corrupted |
| Synthesis (Corrupted) | Implicit | Daggers, Sceptres, Wands | (40–50)% increased Spell Damage if Corrupted |
| Synthesis (Corrupted) | Implicit | Gloves | (5–7)% increased Attack and Cast Speed if Corrupted |
| Synthesis (Corrupted) | Implicit | Gloves, Quivers | (21–30)% increased Vaal Skill Critical Strike Chance |
| Synthesis (Corrupted) | Implicit | Helmets | +(8–12)% to all Elemental Resistances if Corrupted |
| Synthesis (Corrupted) | Implicit | Quivers | (40–50)% increased Global Critical Strike Chance if Corrupted |
| Synthesis (Corrupted) | Implicit | Rings | (15–20)% increased Damage if Corrupted |
| Synthesis (Corrupted) | Implicit | Shields | Immune to Curses if Corrupted |
| Synthesis (Corrupted) | Implicit | Staves | (60–70)% increased Spell Damage if Corrupted |
| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tailoring Orb | Enchantment | Body Armour |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Tempering Orb | Enchantment | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands |
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| Veiled | Prefix | Amulets, Belts, Boots, Gloves, Helmets, Quivers, Rings | +(55–60) to maximum Mana Regenerate 33.3 Life per second |
| Veiled | Prefix | Amulets, Belts, Boots, Gloves, Helmets, Quivers, Rings | +(55–60) to maximum Life Regenerate 5.3 Mana per second |
| Veiled | Prefix | Amulets, Quivers, Rings, Shields | Adds (14–16) to (20–22) Fire Damage Adds (14–16) to (20–22) Cold Damage |
| Veiled | Prefix | Amulets, Quivers, Rings, Shields | Adds (14–16) to (20–22) Fire Damage Adds (14–16) to (20–22) Lightning Damage |
| Veiled | Prefix | Amulets, Quivers, Rings, Shields | Adds (14–16) to (20–22) Cold Damage Adds (14–16) to (20–22) Lightning Damage |
| Veiled | Prefix | Amulets, Rings | +(51–55) to maximum Mana Regenerate 5.3 Mana per second |
| Veiled | Prefix | Amulets, Rings | +(51–55) to maximum Mana (6–7)% reduced Mana Cost of Skills |
| Veiled | Prefix | Amulets, Rings | +(51–55) to maximum Mana (7–8)% of Damage taken Recouped as Mana |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (70–79)% increased Fire Damage (21–23)% chance to Ignite |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (70–79)% increased Cold Damage (21–23)% chance to Freeze |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (70–79)% increased Lightning Damage (21–23)% chance to Shock |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (60–69)% increased Chaos Damage Chaos Skills have (13–15)% increased Skill Effect Duration |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (70–79)% increased Spell Damage (18–20)% increased Mana Regeneration Rate |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (60–69)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage |
| Veiled | Prefix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions have (34–38)% increased maximum Life Minions deal (34–38)% increased Damage |
| Veiled | Prefix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions have (50–59)% increased maximum Life Minions deal (50–59)% increased Damage |
| Veiled | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (100–109)% increased Fire Damage (35–40)% chance to Ignite |
| Veiled | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (100–109)% increased Cold Damage (35–40)% chance to Freeze |
| Veiled | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (100–109)% increased Lightning Damage (35–40)% chance to Shock |
| Veiled | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (90–99)% increased Chaos Damage Chaos Skills have (26–30)% increased Skill Effect Duration |
| Veiled | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (100–109)% increased Spell Damage (36–40)% increased Mana Regeneration Rate |
| Veiled | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | (90–99)% increased Spell Damage Gain (9–10)% of Non-Chaos Damage as extra Chaos Damage |
| Veiled | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (120–139)% increased Physical Damage (21–25)% chance to Impale Enemies on Hit with Attacks |
| Veiled | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (120–139)% increased Physical Damage (21–25)% chance to cause Bleeding on Hit |
| Veiled | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (120–139)% increased Physical Damage (21–25)% chance to Blind Enemies on hit |
| Veiled | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | (120–139)% increased Physical Damage (21–25)% chance to Poison on Hit |
| Veiled | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (14–16)% Elemental Resistances |
| Veiled | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (14–16)% Chaos Resistance |
| Veiled | Prefix | Belts | +(365–400) to Armour +(31–35) to maximum Energy Shield |
| Veiled | Prefix | Belts | 33% reduced Flask Charges gained Flasks applied to you have (15–18)% increased Effect |
| Veiled | Prefix | Belts, Quivers | +(365–400) to Armour and Evasion Rating |
| Veiled | Prefix | Belts, Quivers | +(365–400) to Evasion Rating +(31–35) to maximum Energy Shield |
| Veiled | Prefix | Body Armour | (9–10)% increased maximum Life (9–10)% increased maximum Mana |
| Veiled | Prefix | Body Armour | (8–9)% Chance to Block Attack Damage |
| Veiled | Prefix | Body Armour | (9–10)% Chance to Block Spell Damage |
| Veiled | Prefix | Body Armour | (30–35)% chance to Avoid Elemental Ailments (30–35)% chance to Avoid being Stunned |
| Veiled | Prefix | Body Armour (dex) | (24–28)% increased Evasion Rating +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour (dex/int) | (24–28)% increased Evasion and Energy Shield +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour (int) | (24–28)% increased Energy Shield +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour (str) | (24–28)% increased Armour +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour (str/dex) | (24–28)% increased Armour and Evasion +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour (str/dex/int) | (24–28)% increased Armour, Evasion and Energy Shield +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour (str/int) | (24–28)% increased Armour and Energy Shield +(23–26) to maximum Life |
| Veiled | Prefix | Body Armour, Shields | +(3201–4000) to Armour during Soul Gain Prevention |
| Veiled | Prefix | Boots | (25–30)% increased Movement Speed (10–12)% increased Movement Speed if you haven't been Hit Recently |
| Veiled | Prefix | Boots | (25–30)% increased Movement Speed (13–16)% chance to gain Onslaught for 4 seconds on Kill |
| Veiled | Prefix | Boots | (25–30)% increased Movement Speed 100% chance to Avoid being Chilled |
| Veiled | Prefix | Boots (dex), Gloves (dex) | (24–28)% increased Evasion Rating +(17–19) to maximum Life |
| Veiled | Prefix | Boots (dex/int), Gloves (dex/int) | (24–28)% increased Evasion and Energy Shield +(17–19) to maximum Life |
| Veiled | Prefix | Boots (int), Gloves (int) | (24–28)% increased Energy Shield +(17–19) to maximum Life |
| Veiled | Prefix | Boots (str), Gloves (str) | (24–28)% increased Armour +(17–19) to maximum Life |
| Veiled | Prefix | Boots (str/dex), Gloves (str/dex) | (24–28)% increased Armour and Evasion +(17–19) to maximum Life |
| Veiled | Prefix | Boots (str/int), Gloves (str/int) | (24–28)% increased Armour and Energy Shield +(17–19) to maximum Life |
| Veiled | Prefix | Boots, Helmets | (30–32)% increased Evasion Rating while Focused grant focus skill [1] |
| Veiled | Prefix | Gloves | (14–16)% increased Area of Effect (17–20)% increased Area Damage |
| Veiled | Prefix | Gloves | (23–25)% increased Projectile Speed (17–20)% increased Projectile Damage |
| Veiled | Prefix | Gloves | (17–20)% increased Melee Damage +0.2 metres to Melee Strike Range |
| Veiled | Prefix | Gloves | (30–35)% of Physical Damage Converted to Fire Damage |
| Veiled | Prefix | Gloves | (30–35)% of Physical Damage Converted to Cold Damage |
| Veiled | Prefix | Gloves | (30–35)% of Physical Damage Converted to Lightning Damage |
| Veiled | Prefix | Gloves, Helmets | (13–15)% additional Physical Damage Reduction while Focused grant focus skill [1] |
| Veiled | Prefix | Helmets | Minions have (8–10)% increased maximum Life +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons |
| Veiled | Prefix | Helmets | +2 to Level of Socketed AoE Gems (8–10)% increased Area of Effect |
| Veiled | Prefix | Helmets | +2 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target |
| Veiled | Prefix | Helmets | +2 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range |
| Veiled | Prefix | Helmets (dex), Shields (dex) | (24–28)% increased Evasion Rating +(19–22) to maximum Life |
| Veiled | Prefix | Helmets (dex/int), Shields (dex/int) | (24–28)% increased Evasion and Energy Shield +(19–22) to maximum Life |
| Veiled | Prefix | Helmets (int), Shields (int) | (24–28)% increased Energy Shield +(19–22) to maximum Life |
| Veiled | Prefix | Helmets (str), Shields (str) | (24–28)% increased Armour +(19–22) to maximum Life |
| Veiled | Prefix | Helmets (str/dex), Shields (str/dex) | (24–28)% increased Armour and Evasion +(19–22) to maximum Life |
| Veiled | Prefix | Helmets (str/int), Shields (str/int) | (24–28)% increased Armour and Energy Shield +(19–22) to maximum Life |
| Veiled | Prefix | Life Flasks, Mana Flasks, Utility Flasks | Regenerate 3% of Life per second during Effect |
| Veiled | Prefix | Life Flasks, Mana Flasks, Utility Flasks | 50% Chance to Avoid being Stunned during Effect |
| Veiled | Prefix | Life Flasks, Mana Flasks, Utility Flasks | (20–30)% increased Rarity of Items found during Effect |
| Veiled | Prefix | Life Flasks, Mana Flasks, Utility Flasks | 15% of Damage Taken from Hits is Leeched as Life during Effect |
| Veiled | Prefix | Life Flasks, Mana Flasks, Utility Flasks | (60–80)% reduced Reflected Damage taken during Effect |
| Veiled | Suffix | Amulets | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] |
| Veiled | Suffix | Amulets, Belts | (14–16)% increased Trap Throwing Speed |
| Veiled | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(31–35) to Strength and Dexterity |
| Veiled | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(31–35) to Strength and Intelligence |
| Veiled | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(31–35) to Dexterity and Intelligence |
| Veiled | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(16–20)% to Fire and Chaos Resistances |
| Veiled | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(16–20)% to Lightning and Chaos Resistances |
| Veiled | Suffix | Amulets, Belts, Body Armour, Boots, Gloves, Helmets, Quivers, Rings, Shields | +(16–20)% to Cold and Chaos Resistances |
| Veiled | Suffix | Amulets, Boots | (33–40)% increased Effect of Non-Damaging Ailments |
| Veiled | Suffix | Amulets, Boots | (36–40)% increased Totem Placement speed |
| Veiled | Suffix | Amulets, Gloves | (25–28)% increased Brand Attachment range |
| Veiled | Suffix | Amulets, Helmets | (14–16)% increased Mine Throwing Speed |
| Veiled | Suffix | Amulets, Quivers | (7–8)% increased Attack and Cast Speed |
| Veiled | Suffix | Amulets, Rings | +1 to Minimum Endurance Charges (3–4)% chance to gain an Endurance Charge on Kill |
| Veiled | Suffix | Amulets, Rings | +1 to Minimum Power Charges (3–4)% chance to gain a Power Charge on Kill |
| Veiled | Suffix | Amulets, Rings | +1 to Minimum Frenzy Charges (3–4)% chance to gain a Frenzy Charge on Kill |
| Veiled | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(24–28)% to Chaos Damage over Time Multiplier |
| Veiled | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(24–28)% to Physical Damage over Time Multiplier |
| Veiled | Suffix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(24–28)% to Fire Damage over Time Multiplier |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (6–7)% chance to deal Double Damage |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Shields, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (18–20)% chance to deal Double Damage while Focused grant focus skill [1] |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Minions have (18–20)% increased Attack Speed Minions have (18–20)% increased Cast Speed |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(24–28)% to Cold Damage over Time Multiplier |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (5–6)% increased Damage per Endurance Charge |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (5–6)% increased Damage per Frenzy Charge |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (5–6)% increased Damage per Power Charge |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | +(36–40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (12–15)% increased Attack Speed while a Rare or Unique Enemy is Nearby |
| Veiled | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | (18–22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (12–14)% chance to deal Double Damage |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | Minions have (34–38)% increased Attack Speed Minions have (34–38)% increased Cast Speed |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (7–8)% increased Damage per Endurance Charge |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (7–8)% increased Damage per Frenzy Charge |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (7–8)% increased Damage per Power Charge |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | +(54–60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (27–30)% increased Attack Speed while a Rare or Unique Enemy is Nearby |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (36–40)% chance to deal Double Damage while Focused grant focus skill [1] |
| Veiled | Suffix | Axes (Two-Hand), Bows, Maces (Two-Hand), Staff, Swords (Two-Hand) | (26–31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy |
| Veiled | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(44–48)% to Chaos Damage over Time Multiplier |
| Veiled | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(44–48)% to Physical Damage over Time Multiplier |
| Veiled | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(44–48)% to Cold Damage over Time Multiplier |
| Veiled | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +(44–48)% to Fire Damage over Time Multiplier |
| Veiled | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(25–28) to Strength and Intelligence (28–32)% increased Critical Strike Chance |
| Veiled | Suffix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | +(25–28) to Strength and Dexterity +(311–350) to Accuracy Rating |
| Veiled | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | +(25–28) to Dexterity and Intelligence (18–22)% increased Attack Speed |
| Veiled | Suffix | Axes, Claws, Dagger, Maces, Sceptres, Staff, Swords | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (18–22)% increased Attack Speed |
| Veiled | Suffix | Belts | (13–16)% increased Cooldown Recovery Rate |
| Veiled | Suffix | Belts | Focus has (5–8)% increased Cooldown Recovery Rate Your Critical Strike Chance is Lucky while Focused grant focus skill [1] |
| Veiled | Suffix | Belts, Body Armour | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby |
| Veiled | Suffix | Body Armour | 1.5% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] |
| Veiled | Suffix | Body Armour | Recover (37–40)% of Mana and Energy Shield when you Focus grant focus skill [1] |
| Veiled | Suffix | Body Armour | +10 to maximum Fortification while Focused grant focus skill [1] |
| Veiled | Suffix | Body Armour | (18–22)% of Damage is taken from Mana before Life while Focused grant focus skill [1] |
| Veiled | Suffix | Body Armour, Helmets | (10–12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention |
| Veiled | Suffix | Body Armour, Shields | +(31–35) to Strength (21–25)% chance to Avoid being Ignited |
| Veiled | Suffix | Body Armour, Shields | +(31–35) to Dexterity (21–25)% chance to Avoid being Frozen |
| Veiled | Suffix | Body Armour, Shields | +(31–35) to Intelligence (21–25)% chance to Avoid being Shocked |
| Veiled | Suffix | Boots | Focus has (5–8)% increased Cooldown Recovery Rate You are Immune to Ailments while Focused grant focus skill [1] |
| Veiled | Suffix | Boots | Focus has (31–35)% increased Cooldown Recovery Rate |
| Veiled | Suffix | Boots, Gloves | You have Onslaught during Soul Gain Prevention |
| Veiled | Suffix | Boots, Gloves | (71–80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention |
| Veiled | Suffix | Bows, Wands | +(25–28) to Dexterity and Intelligence (12–15)% increased Attack Speed |
| Veiled | Suffix | Bows, Wands | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (12–15)% increased Attack Speed |
| Veiled | Suffix | Gloves | (45–50)% increased Attack and Cast Speed while Focused grant focus skill [1] |
| Veiled | Suffix | Gloves | Focus has (5–8)% increased Cooldown Recovery Rate Minions Recover 100% of their Life when you Focus grant focus skill [1] |
| Veiled | Suffix | Gloves, Quivers | (20–22)% increased Global Critical Strike Chance (27–30)% increased Elemental Damage if you've dealt a Critical Strike Recently |
| Veiled | Suffix | Gloves, Quivers | (20–22)% increased Global Critical Strike Chance Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently |
| Veiled | Suffix | Helmets | (36–40)% increased Duration of Ailments you inflict while Focused grant focus skill [1] |
| Veiled | Suffix | Helmets | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5–8)% increased Cooldown Recovery Rate grant focus skill [1] |
| Veiled | Suffix | Quivers | (18–20)% increased Global Critical Strike Chance (6–7)% chance to gain a Frenzy Charge on Critical Strike |
| Veiled | Suffix | Rings | Focus has (5–8)% increased Cooldown Recovery Rate Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] |
| Veiled | Suffix | Shields | (8–10)% increased Effect of your Curses |
| Warlord | Prefix | Amulets | 1% increased Damage per 15 Strength |
| Warlord | Prefix | Amulets | (5–6)% increased Damage per Endurance Charge |
| Warlord | Prefix | Amulets | Damage Penetrates (8–10)% Fire Resistance |
| Warlord | Prefix | Amulets, Quivers | Gain (11–15)% of Physical Damage as Extra Fire Damage |
| Warlord | Prefix | Amulets, Quivers, Rings, Shields | (13–15)% increased Area of Effect |
| Warlord | Prefix | Axes (One-Hand), Bows, Claws, Dagger, Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Adds (26–35) to (53–61) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance |
| Warlord | Prefix | Axes (One-Hand), Bows, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | (90–94)% increased Physical Damage over Time |
| Warlord | Prefix | Axes (One-Hand), Maces (One-Hand), Sceptres, Swords (One-Hand), Thrusting Swords (One-Hand), Wands | Gain (18–20)% of Physical Damage as Extra Fire Damage |
| Warlord | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Adds (49–65) to (99–114) Fire Damage Attacks with this Weapon Penetrate (5–7)% Fire Resistance |
| Warlord | Prefix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | Gain (27–30)% of Physical Damage as Extra Fire Damage |
| Warlord | Prefix | Axes (Two-Hand), Maces (Two-Hand), Swords (Two-Hand) | (130–134)% increased Physical Damage over Time |
| Warlord | Prefix | Axes, Bows, Claws, Dagger, Maces, Sceptres, Staff, Swords, Wands | Attacks with this Weapon Penetrate (13–15)% Fire Resistance |
| Warlord | Prefix | Axes, Swords | (65–69)% increased Physical Damage (3–4)% increased Attack Speed |
| Warlord | Prefix | Belts | (33–39) to (52–55) added Fire Damage against Burning Enemies |
| Warlord | Prefix | Belts | (26–30)% increased Fire Damage |
| Warlord | Prefix | Belts | (21–25)% increased Damage |
| Warlord | Prefix | Belts, Rings | (13–15)% increased Armour |
| Warlord | Prefix | Body Armour | (13–15)% of Physical Damage from Hits taken as Fire Damage |
| Warlord | Prefix | Body Armour | (16–18)% of Physical Damage from Hits taken as Fire Damage (7–10)% of Fire Damage taken Recouped as Life |
| Warlord | Prefix | Body Armour | +1 to Level of Socketed Skill Gems |
| Warlord | Prefix | Body Armour | +1 to Level of Socketed Skill Gems +(5–10)% to Quality of Socketed Skill Gems |
| Warlord | Prefix | Body Armour | You and your Minions take 100% reduced Reflected Physical Damage |
| Warlord | Prefix | Body Armour | (3–5)% reduced Physical Damage taken You and your Minions take 100% reduced Reflected Physical Damage |
| Warlord | Prefix | Boots | Unaffected by Burning Ground |
| Warlord | Prefix | Boots | Unaffected by Ignite |
| Warlord | Prefix | Boots | +2 to Level of Socketed Fire Gems |
| Warlord | Prefix | Boots | +2 to Level of Socketed Fire Gems +(3–7)% to Quality of Socketed Fire Gems |
| Warlord | Prefix | Boots | +1 to Maximum Endurance Charges |
| Warlord | Prefix | Boots | +1 to Maximum Endurance Charges 10% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges |
| Warlord | Prefix | Boots | Gain (9–11)% of Physical Damage as Extra Fire Damage |
| Warlord | Prefix | Claws, Dagger | (65–69)% increased Physical Damage +(10–15)% to Global Critical Strike Multiplier |
| Warlord | Prefix | Gloves | +1 to Maximum Frenzy Charges |
| Warlord | Prefix | Gloves | +1 to Maximum Frenzy Charges 10% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
| Warlord | Prefix | Gloves | (31–38)% increased Melee Damage |
| Warlord | Prefix | Gloves | (31–38)% increased Projectile Attack Damage |
| Warlord | Prefix | Gloves | (31–38)% increased Spell Damage |
| Warlord | Prefix | Gloves | (31–38)% increased Damage over Time |
| Warlord | Prefix | Helmets | +1 to Maximum Power Charges |
| Warlord | Prefix | Helmets | +1 to Maximum Power Charges 10% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges |
| Warlord | Prefix | Helmets | (11–13)% of Physical Damage from Hits taken as Fire Damage |
| Warlord | Prefix | Helmets | (19–22)% increased Elemental Damage |
| Warlord | Prefix | Helmets | (19–22)% increased Elemental Damage Damage Penetrates (2–3)% of Enemy Elemental Resistances |
| Warlord | Prefix | Helmets | Warcry Skills have (26–30)% increased Area of Effect |
| Warlord | Prefix | Helmets | 15% increased Warcry Buff Effect Warcry Skills have (26–30)% increased Area of Effect |
| Warlord | Prefix | Maces, Sceptres, Staff | (65–69)% increased Physical Damage (10–15)% increased Area of Effect |
| Warlord | Prefix | Rings | Adds (23–30) to (47–54) Fire Damage against Ignited Enemies |
| Warlord | Prefix | Rings | (3–4) to (6–7) Fire Damage per Endurance Charge |
| Warlord | Prefix | Rings | (22–25)% increased Melee Damage |
| Warlord | Prefix | Rune Daggers, Sceptres, Wands | Adds (21–28) to (42–49) Fire Damage to Spells Damage Penetrates 4% Fire Resistance |
| Warlord | Prefix | Rune Daggers, Sceptres, Wands | Damage Penetrates 8% Fire Resistance |
| Warlord | Prefix | Sceptres, Wands | (90–94)% increased Burning Damage |
| Warlord | Prefix | Staff | (130–134)% increased Burning Damage |
| Warlord | Prefix | Staves | Adds (28–38) to (57–66) Fire Damage to Spells Damage Penetrates (5–7)% Fire Resistance |
| Warlord | Prefix | Staves | Damage Penetrates (14–15)% Fire Resistance |
| Warlord | Suffix | Amulets | (0.3–0.5)% of Fire Damage Leeched as Life |
| Warlord | Suffix | Amulets | (0.2–0.4)% of Fire Damage Leeched as Energy Shield |
| Warlord | Suffix | Amulets | +2% to maximum Chance to Block Attack Damage |
| Warlord | Suffix | Amulets | Anger has (40–50)% increased Mana Reservation Efficiency |
| Warlord | Suffix | Amulets | Determination has (40–50)% increased Mana Reservation Efficiency |
| Warlord | Suffix | Amulets | Purity of Fire has (50–60)% increased Mana Reservation Efficiency |
| Warlord | Suffix | Amulets | Pride has (40–50)% increased Mana Reservation Efficiency |
| Warlord | Suffix | Amulets, Body Armour | (9–12)% increased Strength |
| Warlord | Suffix | Axes (One-Hand) | (17–20)% increased Attack Speed if you've Killed Recently |
| Warlord | Suffix | Axes (One-Hand), Claws, Dagger, Maces (One-Hand), Swords (One-Hand), Thrusting Swords (One-Hand) | (33–37)% increased Physical Attack Damage while Dual Wielding |
| Warlord | Suffix | Axes (Two-Hand) | (27–30)% increased Attack Speed if you've Killed Recently |
| Warlord | Suffix | Axes (Two-Hand), Bows, Gloves, Maces (Two-Hand), Staff, Swords (Two-Hand) | Culling Strike |
| Warlord | Suffix | Axes (Two-Hand), Bows, Staff, Swords (Two-Hand) | Skills fire an additional Projectile |
| Warlord | Suffix | Axes (Two-Hand), Maces (Two-Hand), Staff, Swords (Two-Hand) | +0.3 metres to Weapon Range |
| Warlord | Suffix | Axes, Bows, Maces, Sceptres, Swords | (17–20)% increased Physical Damage 20% chance to Maim on Hit |
| Warlord | Suffix | Belts | (31–35)% increased Melee Damage during any Flask Effect |
| Warlord | Suffix | Belts | (10–12)% increased Life Recovery rate |
| Warlord | Suffix | Belts | Remove Ignite and Burning when you use a Flask |
| Warlord | Suffix | Belts, Body Armour | +(16–18)% to all Elemental Resistances |
| Warlord | Suffix | Body Armour | +(19–22)% to all Elemental Resistances +1% to all maximum Elemental Resistances |
| Warlord | Suffix | Body Armour | +1 to Level of Socketed Strength Gems (9–12)% increased Strength |
| Warlord | Suffix | Body Armour | Gain 1 Endurance Charge every second if you've been Hit Recently |
| Warlord | Suffix | Body Armour | 3% increased Area of Effect per Endurance Charge Gain 1 Endurance Charge every second if you've been Hit Recently |
| Warlord | Suffix | Body Armour | Recover (5–6)% of Life on Kill |
| Warlord | Suffix | Body Armour | Recover (5–6)% of Life on Kill (5–10)% increased Life Recovery Rate if you haven't Killed Recently |
| Warlord | Suffix | Body Armour | (12–15)% increased Life Recovery rate |
| Warlord | Suffix | Body Armour | (12–15)% increased Life Recovery rate Life Flasks gain 1 Charge every 3 seconds |
| Warlord | Suffix | Body Armour | Socketed Attacks have -15 to Total Mana Cost |
| Warlord | Suffix | Body Armour | Socketed Attacks have -20 to Total Mana Cost Ignore Stuns while using Socketed Attack Skills |
| Warlord | Suffix | Boots | +(20–30)% to Fire Resistance (8–10)% chance to Avoid Fire Damage from Hits |
| Warlord | Suffix | Boots | +(20–30)% to Cold Resistance (8–10)% chance to Avoid Cold Damage from Hits |
| Warlord | Suffix | Boots | +(20–30)% to Lightning Resistance (8–10)% chance to Avoid Lightning Damage from Hits |
| Warlord | Suffix | Boots, Gloves | (36–50)% chance to Avoid being Stunned |
| Warlord | Suffix | Boots, Shields | (8–10)% chance to Avoid Fire Damage from Hits |
| Warlord | Suffix | Boots, Shields | (8–10)% chance to Avoid Cold Damage from Hits |
| Warlord | Suffix | Boots, Shields | (8–10)% chance to Avoid Lightning Damage from Hits |
| Warlord | Suffix | Bows, Wands | (23–25)% chance to gain Phasing for 4 seconds on Kill |
| Warlord | Suffix | Claws | When you Kill a Rare Monster, (31–40)% chance to gain one of its Modifiers for 10 seconds |
| Warlord | Suffix | Claws, Dagger | +(31–35)% to Critical Strike Multiplier if you've Killed Recently |
| Warlord | Suffix | Claws, Staff, Wands | (23–25)% chance to gain Unholy Might for 3 seconds on Kill |
| Warlord | Suffix | Dagger | +(51–60)% to Critical Strike Multiplier against Enemies that are on Full Life |
| Warlord | Suffix | Gloves | +(0.3–0.4) metres to Melee Strike Range |
| Warlord | Suffix | Gloves | (4–5)% Chance to Block Attack Damage |
| Warlord | Suffix | Gloves | (4–5)% Chance to Block Attack Damage +1% to maximum Chance to Block Attack Damage |
| Warlord | Suffix | Gloves | Culling Strike (15–25)% increased Area of Effect if you've dealt a Culling Strike Recently |
| Warlord | Suffix | Helmets | Nearby Enemies have -12% to Fire Resistance |
| Warlord | Suffix | Helmets | +(21–24)% to Global Critical Strike Multiplier |
| Warlord | Suffix | Helmets | (56–70)% increased Mana Regeneration Rate |
| Warlord | Suffix | Helmets | (56–70)% increased Mana Regeneration Rate 20% increased Mana Regeneration Rate while stationary |
| Warlord | Suffix | Helmets | Gain Accuracy Rating equal to your Strength |
| Warlord | Suffix | Helmets | 1% increased Critical Strike Chance per 10 Strength Gain Accuracy Rating equal to your Strength |
| Warlord | Suffix | Helmets | Minions have (31–35)% increased maximum Life |
| Warlord | Suffix | Helmets | Minions have (36–40)% increased maximum Life Minions Regenerate (1–1.5)% of Life per second |
| Warlord | Suffix | Quivers | (31–35)% chance to Avoid being Stunned |
| Warlord | Suffix | Quivers | Attacks have 20% chance to Maim on Hit |
| Warlord | Suffix | Quivers | (9–10)% chance to gain Phasing for 4 seconds on Kill |
| Warlord | Suffix | Quivers | Attacks have 15% chance to cause Bleeding (26–30)% increased Damage with Bleeding |
| Warlord | Suffix | Rings | Curse Enemies with Vulnerability on Hit |
| Warlord | Suffix | Rings | +(20–22)% to Global Critical Strike Multiplier |
| Warlord | Suffix | Rings | (18–22)% increased Damage with Bleeding (9–10)% increased Bleeding Duration |
| Warlord | Suffix | Rings, Wands | Curse Enemies with Flammability on Hit |
| Warlord | Suffix | Rune Daggers, Sceptres, Staves, Wands | (16–20)% chance to inflict Fire Exposure on Hit |
| Warlord | Suffix | Rune Daggers, Sceptres, Wands | Regenerate 0.4% of Mana per second |
| Warlord | Suffix | Rune Daggers, Sceptres, Wands | Anger has (34–40)% increased Aura Effect |
| Warlord | Suffix | Sceptres | (8–10)% increased Damage per Endurance Charge |
| Warlord | Suffix | Shields | +2 to Minimum Endurance Charges |
| Warlord | Suffix | Shields | Recover (3–5)% of Life when you Block |
| Warlord | Suffix | Shields | +(7–8)% Chance to Block Attack Damage if you have Blocked Attack Damage Recently |
| Warlord | Suffix | Staves | (14–17)% increased Damage per Endurance Charge |
| Warlord | Suffix | Staves | Regenerate 0.8% of Mana per second |
| Warlord | Suffix | Staves | Anger has (55–60)% increased Aura Effect |
| Warlord | Suffix | Swords | +0.3 metres to Melee Strike Range if you have Killed Recently |
| Gems294 rows | ||||
|---|---|---|---|---|
| Type | Name | Color | Tags | Effect |
| Active | Assassin's Mark | Blue | CriticalSpellCurseMark |
|
| Active | Bane | Blue | ChaosTriggerSpellAoEDurationHex |
|
| Active | Bane of Condemnation | Blue | ChaosTriggerSpellAoEDurationHex |
|
| Active | Clarity | Blue | AuraSpellAoE |
|
| Active | Conductivity | Blue | SpellAoEDurationLightningCurseHex |
|
| Active | Despair | Blue | SpellAoEDurationChaosCurseHex |
|
| Active | Discipline | Blue | AuraSpellAoE |
|
| Active | Elemental Weakness | Blue | SpellAoEDurationCurseHex |
|
| Active | Enfeeble | Blue | SpellAoEDurationCurseHex |
|
| Active | Flammability | Blue | SpellAoEDurationFireCurseHex |
|
| Active | Frostbite | Blue | SpellAoEDurationColdCurseHex |
|
| Active | Herald of Thunder | Blue | SpellAoEDurationLightningHerald |
|
| Active | Hexblast | Blue | SpellAoEChaosHex |
|
| Active | Hexblast of Contradiction | Blue | SpellAoEChaosHex |
|
| Active | Hexblast of Havoc | Blue | SpellAoEChaosHex |
|
| Active | Icicle Mine | Blue | MineCriticalSpellProjectileColdAuraAoE |
|
| Active | Icicle Mine of Fanning | Blue | MineCriticalSpellProjectileColdAuraAoE |
|
| Active | Icicle Mine of Sabotage | Blue | MineCriticalSpellProjectileColdAuraAoE |
|
| Active | Malevolence | Blue | AuraSpellAoE |
|
| Active | Purity of Elements | Blue | AuraSpellAoE |
|
| Active | Purity of Lightning | Blue | AuraSpellAoELightning |
|
| Active | Pyroclast Mine | Blue | MineSpellProjectileFireAoEAuraNova |
|
| Active | Pyroclast Mine of Sabotage | Blue | MineSpellProjectileFireAoEAuraNova |
|
| Active | Stormblast Mine | Blue | MineSpellAoELightningAuraNova |
|
| Active | Summon Carrion Golem | Blue | PhysicalMinionSpellGolem |
|
| Active | Summon Carrion Golem of Hordes | Blue | PhysicalMinionSpellGolem |
|
| Active | Summon Carrion Golem of Scavenging | Blue | PhysicalMinionSpellGolem |
|
| Active | Summon Chaos Golem | Blue | ChaosMinionSpellGolem |
|
| Active | Summon Chaos Golem of Hordes | Blue | ChaosMinionSpellGolem |
|
| Active | Summon Chaos Golem of the Maelström | Blue | ChaosMinionSpellGolem |
|
| Active | Summon Lightning Golem | Blue | LightningMinionSpellGolem |
|
| Active | Summon Lightning Golem of Hordes | Blue | LightningMinionSpellGolem |
|
| Active | Summon Skitterbots | Blue | TrapMineSpellMinionColdLightningAoEAura |
|
| Active | Vaal Clarity | Blue | AuraSpellAoEDurationVaal |
|
| Active | Vaal Discipline | Blue | AuraSpellAoEDurationVaal |
|
| Active | Vaal Impurity of Lightning | Blue | AuraSpellAoEDurationVaalLightning |
|
| Active | Wrath | Blue | AuraSpellAoELightning |
|
| Active | Zealotry | Blue | AuraCriticalSpellAoE |
|
| Active | Alchemist's Mark | Green | SpellCurseMarkAoEDurationFireChaos |
|
| Active | Grace | Green | AuraSpellAoE |
|
| Active | Haste | Green | AuraSpellAoE |
|
| Active | Hatred | Green | AuraSpellAoECold |
|
| Active | Herald of Agony | Green | SpellHeraldMinionChaosPhysical |
|
| Active | Herald of Ice | Green | SpellAoEColdHerald |
|
| Active | Poacher's Mark | Green | PhysicalSpellCurseMark |
|
| Active | Precision | Green | AuraCriticalSpellAoE |
|
| Active | Purity of Ice | Green | AuraSpellAoECold |
|
| Active | Sniper's Mark | Green | SpellCurseMark |
|
| Active | Summon Ice Golem | Green | CriticalColdMinionSpellGolem |
|
| Active | Summon Ice Golem of Hordes | Green | ColdMinionSpellGolem |
|
| Active | Summon Ice Golem of Shattering | Green | ColdMinionSpellGolem |
|
| Active | Temporal Chains | Green | SpellAoEDurationCurseHex |
|
| Active | Vaal Grace | Green | AuraSpellAoEDurationVaal |
|
| Active | Vaal Haste | Green | AuraSpellAoEDurationVaal |
|
| Active | Vaal Impurity of Ice | Green | AuraSpellAoEDurationVaalCold |
|
| Active | Anger | Red | AuraSpellAoEFire |
|
| Active | Blood and Sand | Red | SpellStance |
|
| Active | Defiance Banner | Red | AoESpellDurationAura |
|
| Active | Determination | Red | AuraSpellAoEPhysical |
|
| Active | Dread Banner | Red | AoESpellDurationAura |
|
| Active | Flesh and Stone | Red | SpellAuraAoEStancePhysical |
|
| Active | Herald of Ash | Red | SpellAoEFireHeraldDuration |
|
| Active | Herald of Purity | Red | SpellHeraldMinionDurationPhysical |
|
| Active | Pride | Red | SpellAoEAuraPhysical |
|
| Active | Punishment | Red | SpellAoEDurationCurseHex |
|
| Active | Purity of Fire | Red | AuraSpellAoEFire |
|
| Active | Rejuvenation Totem | Red | TotemAuraSpellAoE |
|
| Active | Smite | Red | LightningAttackAoEDurationMeleeStrikeAura |
|
| Active | Summon Flame Golem | Red | FireMinionSpellGolem |
|
| Active | Summon Flame Golem of Hordes | Red | FireMinionSpellGolem |
|
| Active | Summon Flame Golem of the Meteor | Red | FireMinionSpellGolem |
|
| Active | Summon Stone Golem | Red | MinionSpellGolemPhysical |
|
| Active | Summon Stone Golem of Hordes | Red | MinionSpellGolemPhysical |
|
| Active | Summon Stone Golem of Safeguarding | Red | MinionSpellGolemPhysical |
|
| Active | Vaal Impurity of Fire | Red | AuraSpellAoEDurationVaalFire |
|
| Active | Vaal Rejuvenation Totem | Red | TotemAuraSpellAoEVaal |
|
| Active | Vaal Smite | Red | LightningAttackAoEDurationMeleeStrikeAuraVaal |
|
| Active | Vitality | Red | AuraSpellAoE |
|
| Active | Vulnerability | Red | SpellAoEDurationCursePhysicalHex |
|
| Active | War Banner | Red | AoESpellDurationAuraPhysical |
|
| Active | Warlord's Mark | Red | SpellCurseMark |
|
| Support | Added Chaos Damage Support | Blue | ChaosSupport |
|
| Support | Added Lightning Damage Support | Blue | LightningSupport |
|
| Support | Arcane Surge Support | Blue | ArcaneSupportSpellDuration |
|
| Support | Archmage Support | Blue | LightningArcaneSupportSpell |
|
| Support | Awakened Added Chaos Damage Support | Blue | ChaosSupport |
|
| Support | Awakened Added Lightning Damage Support | Blue | LightningSupport |
|
| Support | Awakened Blasphemy Support | Blue | SupportHexAura |
|
| Support | Awakened Cast While Channelling Support | Blue | SupportChannellingSpellTrigger |
|
| Support | Awakened Controlled Destruction Support | Blue | SpellCriticalSupport |
|
| Support | Awakened Elemental Focus Support | Blue | Support |
|
| Support | Awakened Enlighten Support | Blue | ExceptionalSupport |
|
| Support | Awakened Hextouch Support | Blue | SupportHexTrigger |
|
| Support | Awakened Increased Area of Effect Support | Blue | SupportAoE |
|
| Support | Awakened Lightning Penetration Support | Blue | LightningSupport |
|
| Support | Awakened Minion Damage Support | Blue | SupportMinion |
|
| Support | Awakened Spell Cascade Support | Blue | AoESpellSupport |
|
| Support | Awakened Spell Echo Support | Blue | SpellSupport |
|
| Support | Awakened Unbound Ailments Support | Blue | Support |
|
| Support | Awakened Unleash Support | Blue | SpellSupport |
|
| Support | Blasphemy Support | Blue | SupportHexAura |
|
| Support | Blastchain Mine Support | Blue | SupportMine |
|
| Support | Bonechill Support | Blue | ColdSupport |
|
| Support | Cast when Stunned Support | Blue | SupportSpellTrigger |
|
| Support | Cast while Channelling Support | Blue | SupportChannellingSpellTrigger |
|
| Support | Charged Mines Support | Blue | CriticalSupportMine |
|
| Support | Combustion Support | Blue | FireSupport |
|
| Support | Concentrated Effect Support | Blue | SupportAoE |
|
| Support | Controlled Destruction Support | Blue | SpellCriticalSupport |
|
| Support | Cursed Ground Support | Blue | AoEDurationSupportHex |
|
| Support | Decay Support | Blue | ChaosSupport |
|
| Support | Devour Support | Blue | Support |
|
| Support | Efficacy Support | Blue | SupportDuration |
|
| Support | Elemental Army Support | Blue | SupportMinion |
|
| Support | Elemental Focus Support | Blue | Support |
|
| Support | Elemental Penetration Support | Blue | Support |
|
| Support | Elemental Proliferation Support | Blue | ColdFireLightningSupportAoE |
|
| Support | Energy Leech Support | Blue | Support |
|
| Support | Enlighten Support | Blue | ExceptionalSupport |
|
| Support | Faster Casting Support | Blue | SupportSpell |
|
| Support | Feeding Frenzy Support | Blue | SupportMinionDuration |
|
| Support | Focused Channelling Support | Blue | ChannellingSpellSupport |
|
| Support | Fresh Meat Support | Blue | CriticalSupportMinion |
|
| Support | Frigid Bond Support | Blue | ColdSupportLinkDuration |
|
| Support | Hex Bloom Support | Blue | SupportHex |
|
| Support | Hextouch Support | Blue | SupportHexTrigger |
|
| Support | High-Impact Mine Support | Blue | MineSupportAoEAura |
|
| Support | Ignite Proliferation Support | Blue | FireSupportAoE |
|
| Support | Immolate Support | Blue | FireSupport |
|
| Support | Impending Doom Support | Blue | SupportHexSpellAoEChaosTrigger |
|
| Support | Increased Area of Effect Support | Blue | SupportAoE |
|
| Support | Increased Critical Damage Support | Blue | CriticalSupport |
|
| Support | Increased Critical Strikes Support | Blue | CriticalSupport |
|
| Support | Infernal Legion Support | Blue | FireAoESupportMinion |
|
| Support | Infused Channelling Support | Blue | SupportChannelling |
|
| Support | Innervate Support | Blue | LightningSupportDuration |
|
| Support | Intensify Support | Blue | AoESpellSupport |
|
| Support | Item Rarity Support | Blue | Support |
|
| Support | Kinetic Instability Support | Blue | SupportAoETriggerAttackDuration |
|
| Support | Lightning Penetration Support | Blue | LightningSupport |
|
| Support | Living Lightning Support | Blue | LightningSupportSpellMinionDurationTrigger |
|
| Support | Meat Shield Support | Blue | SupportMinion |
|
| Support | Minefield Support | Blue | SupportMine |
|
| Support | Minion Damage Support | Blue | SupportMinion |
|
| Support | Minion Life Support | Blue | SupportMinion |
|
| Support | Minion Speed Support | Blue | MovementSupportMinion |
|
| Support | Overcharge Support | Blue | LightningSupport |
|
| Support | Physical to Lightning Support | Blue | LightningPhysicalSupport |
|
| Support | Pinpoint Support | Blue | SupportProjectileSpell |
|
| Support | Power Charge On Critical Support | Blue | CriticalSupport |
|
| Support | Predator Support | Blue | SupportMinionSpellDuration |
|
| Support | Prismatic Burst Support | Blue | SupportSpellAoEFireColdLightningPrismaticTrigger |
|
| Support | Sacred Wisps Support | Blue | AttackSupportTriggerDurationSpell |
|
| Support | Sacrifice Support | Blue | ChaosSupportSpell |
|
| Support | Spell Cascade Support | Blue | AoESpellSupport |
|
| Support | Spell Echo Support | Blue | SpellSupport |
|
| Support | Spellblade Support | Blue | SupportSpell |
|
| Support | Summon Phantasm Support | Blue | SupportMinion |
|
| Support | Swiftbrand Support | Blue | BrandSupport |
|
| Support | Trinity Support | Blue | Support |
|
| Support | Unbound Ailments Support | Blue | Support |
|
| Support | Unleash Support | Blue | SpellSupport |
|
| Support | Added Cold Damage Support | Green | ColdSupport |
|
| Support | Additional Accuracy Support | Green | AttackSupport |
|
| Support | Advanced Traps Support | Green | TrapSupport |
|
| Support | Arrow Nova Support | Green | BowAttackSupportProjectile |
|
| Support | Awakened Added Cold Damage Support | Green | ColdSupport |
|
| Support | Awakened Arrow Nova Support | Green | BowAttackSupportProjectile |
|
| Support | Awakened Cast On Critical Strike Support | Green | CriticalSupportSpellTrigger |
|
| Support | Awakened Chain Support | Green | SupportChainingProjectile |
|
| Support | Awakened Cold Penetration Support | Green | ColdSupport |
|
| Support | Awakened Deadly Ailments Support | Green | Support |
|
| Support | Awakened Enhance Support | Green | ExceptionalSupport |
|
| Support | Awakened Fork Support | Green | SupportProjectile |
|
| Support | Awakened Greater Multiple Projectiles Support | Green | SupportProjectile |
|
| Support | Awakened Swift Affliction Support | Green | SupportDuration |
|
| Support | Awakened Vicious Projectiles Support | Green | ProjectileAttackPhysicalChaosSupport |
|
| Support | Awakened Void Manipulation Support | Green | ChaosSupport |
|
| Support | Barrage Support | Green | BowAttackSupportProjectile |
|
| Support | Blind Support | Green | Support |
|
| Support | Block Chance Reduction Support | Green | SupportDuration |
|
| Support | Cast On Critical Strike Support | Green | CriticalSupportSpellTrigger |
|
| Support | Cast on Death Support | Green | SupportSpellTrigger |
|
| Support | Chain Support | Green | SupportChainingProjectile |
|
| Support | Chance to Flee Support | Green | Support |
|
| Support | Chance to Poison Support | Green | ChaosSupport |
|
| Support | Charged Traps Support | Green | CriticalSupportTrap |
|
| Support | Close Combat Support | Green | SupportMeleeAttackDuration |
|
| Support | Cluster Traps Support | Green | TrapSupport |
|
| Support | Cold Penetration Support | Green | ColdSupport |
|
| Support | Critical Strike Affliction Support | Green | CriticalSupport |
|
| Support | Culling Strike Support | Green | Support |
|
| Support | Deadly Ailments Support | Green | Support |
|
| Support | Enhance Support | Green | ExceptionalSupport |
|
| Support | Faster Attacks Support | Green | AttackSupport |
|
| Support | Faster Projectiles Support | Green | SupportProjectile |
|
| Support | Focused Ballista Support | Green | ProjectileSupportTotem |
|
| Support | Fork Support | Green | SupportProjectile |
|
| Support | Greater Multiple Projectiles Support | Green | SupportProjectile |
|
| Support | Greater Volley Support | Green | SupportProjectile |
|
| Support | Hypothermia Support | Green | ColdSupport |
|
| Support | Ice Bite Support | Green | ColdSupport |
|
| Support | Impale Support | Green | AttackPhysicalSupport |
|
| Support | Lesser Multiple Projectiles Support | Green | SupportProjectile |
|
| Support | Locus Mine Support | Green | BowAttackSupportProjectileMine |
|
| Support | Mana Leech Support | Green | Support |
|
| Support | Manaforged Arrows Support | Green | BowSupportTrigger |
|
| Support | Mark On Hit Support | Green | SupportMarkTrigger |
|
| Support | Mirage Archer Support | Green | BowAttackSupportDuration |
|
| Support | Momentum Support | Green | AttackSupportDuration |
|
| Support | Multiple Traps Support | Green | SupportTrap |
|
| Support | Nightblade Support | Green | AttackCriticalSupport |
|
| Support | Pierce Support | Green | SupportProjectile |
|
| Support | Point Blank Support | Green | ProjectileAttackSupport |
|
| Support | Returning Projectiles Support | Green | SupportProjectile |
|
| Support | Rupture Support | Green | AttackPhysicalCriticalSupport |
|
| Support | Sadism Support | Green | Support |
|
| Support | Second Wind Support | Green | Support |
|
| Support | Slower Projectiles Support | Green | SupportProjectile |
|
| Support | Swift Affliction Support | Green | SupportDuration |
|
| Support | Swift Assembly Support | Green | SupportTrapMine |
|
| Support | Trap and Mine Damage Support | Green | SupportTrapMine |
|
| Support | Trap Support | Green | SupportTrap |
|
| Support | Vicious Projectiles Support | Green | ProjectileAttackPhysicalChaosSupport |
|
| Support | Vile Toxins Support | Green | Support |
|
| Support | Void Manipulation Support | Green | ChaosSupport |
|
| Support | Volley Support | Green | SupportProjectile |
|
| Support | Windburst Support | Green | SupportAttackProjectileTriggerAoEDurationBow |
|
| Support | Withering Touch Support | Green | ChaosPhysicalAttackSupportDuration |
|
| Support | Added Fire Damage Support | Red | FirePhysicalSupport |
|
| Support | Ancestral Call Support | Red | SupportMeleeAttackStrike |
|
| Support | Arrogance Support | Red | AuraSupport |
|
| Support | Awakened Added Fire Damage Support | Red | FirePhysicalSupport |
|
| Support | Awakened Ancestral Call Support | Red | SupportMeleeAttackStrike |
|
| Support | Awakened Brutality Support | Red | PhysicalSupport |
|
| Support | Awakened Burning Damage Support | Red | FireSupport |
|
| Support | Awakened Elemental Damage with Attacks Support | Red | AttackSupport |
|
| Support | Awakened Empower Support | Red | ExceptionalSupport |
|
| Support | Awakened Fire Penetration Support | Red | FireSupport |
|
| Support | Awakened Generosity Support | Red | SupportAura |
|
| Support | Awakened Melee Physical Damage Support | Red | MeleePhysicalSupportAttack |
|
| Support | Awakened Melee Splash Support | Red | SupportMeleeAttackStrikeAoE |
|
| Support | Awakened Multistrike Support | Red | AttackMeleeSupport |
|
| Support | Ballista Totem Support | Red | BowProjectileSupportTotem |
|
| Support | Behead Support | Red | SupportMeleeAttackStrike |
|
| Support | Bloodlust Support | Red | AttackPhysicalSupportMelee |
|
| Support | Bloodthirst Support | Red | AttackPhysicalSupport |
|
| Support | Brutality Support | Red | PhysicalSupport |
|
| Support | Burning Damage Support | Red | FireSupport |
|
| Support | Cast on Melee Kill Support | Red | SupportMeleeAttackSpellTrigger |
|
| Support | Cast when Damage Taken Support | Red | SupportSpellTrigger |
|
| Support | Chance to Bleed Support | Red | AttackPhysicalSupport |
|
| Support | Cold to Fire Support | Red | ColdFireSupport |
|
| Support | Controlled Blaze Support | Red | FireSupportMeleeAttack |
|
| Support | Corrupting Cry Support | Red | AoEPhysicalSupportWarcryDuration |
|
| Support | Cruelty Support | Red | SupportDuration |
|
| Support | Damage on Full Life Support | Red | AttackSupport |
|
| Support | Divine Blessing Support | Red | SupportAuraDurationBlessing |
|
| Support | Earthbreaker Support | Red | AttackMeleeSlamAoESupportTotem |
|
| Support | Elemental Damage with Attacks Support | Red | AttackSupport |
|
| Support | Empower Support | Red | ExceptionalSupport |
|
| Support | Endurance Charge on Melee Stun Support | Red | SupportMeleeAttack |
|
| Support | Eternal Blessing Support | Red | SupportAuraBlessing |
|
| Support | Expert Retaliation Support | Red | RetaliationSupport |
|
| Support | Fire Penetration Support | Red | FireSupport |
|
| Support | Fist of War Support | Red | SlamAttackMeleeAoESupport |
|
| Support | Flamewood Support | Red | SupportTotemSpellAoEFireProjectileTrigger |
|
| Support | Fortify Support | Red | AttackSupportMelee |
|
| Support | Generosity Support | Red | SupportAura |
|
| Support | Guardian's Blessing Support | Red | SupportAuraBlessingMinion |
|
| Support | Inspiration Support | Red | CriticalSupport |
|
| Support | Iron Grip Support | Red | ProjectilePhysicalSupport |
|
| Support | Iron Will Support | Red | SpellSupport |
|
| Support | Knockback Support | Red | Support |
|
| Support | Less Duration Support | Red | SupportDuration |
|
| Support | Life Gain on Hit Support | Red | AttackSupport |
|
| Support | Life Leech Support | Red | Support |
|
| Support | Lifetap Support | Red | SupportDuration |
|
| Support | Maim Support | Red | AttackPhysicalSupport |
|
| Support | Melee Physical Damage Support | Red | MeleePhysicalSupportAttack |
|
| Support | Melee Splash Support | Red | SupportMeleeAttackStrikeAoE |
|
| Support | More Duration Support | Red | SupportDuration |
|
| Support | Multiple Totems Support | Red | TotemSupport |
|
| Support | Multistrike Support | Red | AttackMeleeSupport |
|
| Support | Overexertion Support | Red | WarcrySupportMeleeAttack |
|
| Support | Pulverise Support | Red | AoESupportMeleeAttack |
|
| Support | Rage Support | Red | SupportMeleeAttack |
|
| Support | Ruthless Support | Red | SlamSupportMeleeAttackStrike |
|
| Support | Shockwave Support | Red | SupportMeleeAttackAoE |
|
| Support | Spell Totem Support | Red | SupportSpellTotem |
|
| Support | Stun Support | Red | Support |
|
| Support | Trauma Support | Red | PhysicalSupportMeleeAttackStrikeDuration |
|
| Support | Urgent Orders Support | Red | WarcrySupport |
|
| Support | Volatility Support | Red | AttackSupport |
|
| Graft187 rows | ||
|---|---|---|
| Name | Type | Effect |
| Aegis Tulgraft | Implicit |
|
| Battering Uulgraft | Implicit |
|
| Draining Eshgraft | Implicit |
|
| Erupting Xophgraft | Implicit |
|
| Flamecaller Xophgraft | Implicit |
|
| Freezing Tulgraft | Implicit |
|
| Hardening Uulgraft | Implicit |
|
| Impaling Uulgraft | Implicit |
|
| Jolting Eshgraft | Implicit |
|
| Molten Xophgraft | Implicit |
|
| Replicating Eshgraft | Implicit |
|
| Spiking Uulgraft | Implicit |
|
| Squalling Tulgraft | Implicit |
|
| Stoking Xophgraft | Implicit |
|
| Storming Eshgraft | Implicit |
|
| Summoning Tulgraft | Implicit |
|
| Prefix | +0.4 metres to Melee Strike Range | |
| Prefix | +(15–17) to Dexterity | |
| Prefix | +(15–17) to Intelligence | |
| Prefix | +(15–17) to Strength | |
| Prefix | (15–17)% chance to Freeze | |
| Prefix | (5–10)% chance to gain a Frenzy Charge when you Hit a Unique Enemy | |
| Prefix | (5–10)% chance to gain a Power Charge on Kill | |
| Prefix | (10–20)% chance to gain an Endurance Charge when you are Hit | |
| Prefix | (31–40)% chance to Ignite | |
| Prefix | (21–25)% chance to Impale Enemies on Hit | |
| Prefix | (15–20)% chance to Knock Enemies Back on hit 30% increased Knockback Distance | |
| Prefix | (15–17)% chance to Shock | |
| Prefix | (13–14)% increased Area of Effect | |
| Prefix | (30–35)% increased Armour | |
| Prefix | (12–14)% increased Attack and Cast Speed | |
| Prefix | (50–55)% increased Attack Damage | |
| Prefix | (88–112)% increased chance to find Ancient Wombgifts | |
| Prefix | (88–112)% increased chance to find Growing Wombgifts | |
| Prefix | (88–112)% increased chance to find Lavish Wombgifts | |
| Prefix | (88–112)% increased chance to find Mysterious Wombgifts | |
| Prefix | (88–112)% increased chance to find Provisioning Wombgifts | |
| Prefix | (50–55)% increased Cold Damage | |
| Prefix | (50–65)% increased Critical Strike Chance against Shocked Enemies | |
| Prefix | (2–4)% increased Dexterity | |
| Prefix | (30–40)% increased Effect of Chill | |
| Prefix | (30–35)% increased Evasion Rating | |
| Prefix | (50–55)% increased Fire Damage | |
| Prefix | (30–34)% increased Global Critical Strike Chance | |
| Prefix | (50–55)% increased Global Physical Damage | |
| Prefix | (23–25)% increased Graftblood gained | |
| Prefix | (95–110)% increased Graftblood stored | |
| Prefix | (20–25)% increased Ignite Duration on Enemies | |
| Prefix | (20–24)% increased Impale Effect | |
| Prefix | (2–4)% increased Intelligence | |
| Prefix | (50–55)% increased Lightning Damage | |
| Prefix | (14–16)% increased maximum Energy Shield | |
| Prefix | (13–15)% increased maximum Life | |
| Prefix | (11–14)% increased maximum Mana | |
| Prefix | (10–20)% increased Maximum total Life Recovery per second from Leech | |
| Prefix | (16–18)% increased Minion Duration | |
| Prefix | (3–6)% increased Movement Speed | |
| Prefix | (25–30)% increased Projectile Speed | |
| Prefix | (36–45)% increased Rarity of Items found from Hiveborn Monsters | |
| Prefix | (35–45)% increased Shock Duration on Enemies | |
| Prefix | (50–55)% increased Spell Damage | |
| Prefix | (2–4)% increased Strength | |
| Prefix | (21–24)% increased Stun Duration on Enemies | |
| Prefix | (27–29)% increased Stun Threshold | |
| Prefix | (18–22)% increased Warcry Cooldown Recovery Rate | |
| Prefix | (13–14)% reduced Enemy Stun Threshold | |
| Prefix | +(21–28)% to Cold Resistance | |
| Prefix | +(15–20)% to Damage over Time Multiplier | |
| Prefix | +(21–28)% to Fire Resistance | |
| Prefix | +(16–18)% to Global Critical Strike Multiplier | |
| Prefix | +(21–28)% to Lightning Resistance | |
| Prefix | +(1–2)% to maximum Cold Resistance | |
| Prefix | +(1–2)% to maximum Fire Resistance | |
| Prefix | +(1–2)% to maximum Lightning Resistance | |
| Prefix | Adds (20–23) to (26–32) Cold Damage | |
| Prefix | Adds (20–23) to (26–32) Fire Damage | |
| Prefix | Adds (4–6) to (54–60) Lightning Damage | |
| Prefix | Adds (3–5) to (14–18) Physical Damage | |
| Prefix | Attacks have (25–30)% chance to cause Bleeding | |
| Prefix | Damage Penetrates (6–10)% Cold Resistance | |
| Prefix | Damage Penetrates (6–10)% Fire Resistance | |
| Prefix | Damage Penetrates (6–10)% Lightning Resistance | |
| Prefix | Damaging Ailments deal damage (9–11)% faster | |
| Prefix | Minions deal (50–55)% increased Damage | |
| Prefix | Minions have (12–14)% increased Attack and Cast Speed | |
| Prefix | Minions have (17–18)% increased maximum Life | |
| Prefix | Minions have +(13–16)% to all Elemental Resistances | |
| Prefix | Non-Vaal Strike Skills target 1 additional nearby Enemy | |
| Suffix | +4 to level of Skills used by this Graft | |
| Suffix | Ailments inflicted by Skills used by this Graft have (24–35)% increased duration | |
| Suffix | An additional (5–10)% of Damage from Hits is taken from Heart of Flame Buff used by this Graft before Life or Energy Shield | |
| Suffix | Buff granted by Tender Embrace used by this Graft grants +1 Endurance Charge when gained | |
| Suffix | Buff granted by Tender Embrace used by this Graft grants +(8–10)% chance to Block Attack Damage | |
| Suffix | Buff granted by Tender Embrace used by this Graft grants (9–12)% more Life Recovery Rate | |
| Suffix | Buff granted by Tender Embrace used by this Graft grants (0.4–0.5)% of Damage Leeched as Life | |
| Suffix | Call the Pyre used by this Graft creates +1 Ashen Pillar | |
| Suffix | Call the Pyre used by this Graft creates +2 Ashen Pillars | |
| Suffix | Damaging Ailments inflicted by Skills used by this Graft deal damage (22–28)% faster | |
| Suffix | Enervating Grasp used by this Graft creates (3–5) additional Hands | |
| Suffix | Falling Crystals used by this Graft fires up to 1 additional mortar | |
| Suffix | Geysers created by this Graft fire 2 additional Projectiles when you Warcry | |
| Suffix | Heart of Flame Buff used by this Graft can take an additional (600–750) Damage | |
| Suffix | Heart of Flame Buff used by this Graft grants (50–75)% increased Armour | |
| Suffix | His Burning Message used by this Graft creates 2 additional geysers | |
| Suffix | His Burning Message used by this Graft creates an additional geyser | |
| Suffix | Jolt granted by this Graft grants 6% increased Critical Strike Chance | |
| Suffix | Jolt granted by this Graft grants +1% increased Damage taken Jolt granted by this Graft grants +1% more Maximum Attack Damage | |
| Suffix | Jolt granted by this Graft grants 1% increased Movement Speed | |
| Suffix | Jolt granted by this Graft grants +4% to Critical Strike Multiplier | |
| Suffix | Minions summoned by this Graft deal (190–220)% increased Damage | |
| Suffix | Minions summoned by this Graft gain (60–70)% of Physical Damage as Extra Cold Damage | |
| Suffix | Minions summoned by this Graft have (10–20)% chance to Blind on Hit | |
| Suffix | Minions summoned by this Graft have (10–20)% chance to Taunt on Hit | |
| Suffix | Minions summoned by this Graft have (26–31)% increased Attack Speed | |
| Suffix | Minions summoned by this Graft have (56–60)% increased Life | |
| Suffix | Overcharged Sinews used by this Graft can apply +(3–4) maximum Jolt Buffs | |
| Suffix | Preserving Stillness used by this Graft also grants +(20–25)% to all Elemental Resistances | |
| Suffix | Preserving Stillness used by this Graft also grants +2% to all maximum Elemental Resistances | |
| Suffix | Preserving Stillness used by this Graft can take (400–500) additional Damage | |
| Suffix | Projectiles created by this Graft that have Pierced deal (20–30)% more Damage | |
| Suffix | Radiant Ground created by Skills from this Graft grants Allies on it an additional 6 to 30 added Lightning Damage | |
| Suffix | Seize the Flesh used by this Graft creates +(1–2) Spire | |
| Suffix | Seize the Flesh used by this Graft creates +(3–4) Spires | |
| Suffix | Skills used by this Graft cause 6 additional lightning bolt strikes | |
| Suffix | Skills used by this Graft Cover Enemies in Ash on Hit | |
| Suffix | Skills used by this Graft Crush on Hit | |
| Suffix | Skills used by this Graft deal (190–220)% increased Damage | |
| Suffix | Skills used by this Graft deal (221–246)% increased Damage against Ignited Enemies | |
| Suffix | Skills used by this Graft deal 40% less Damage Dance in the White used by this Graft creates an additional Tornado Dance in the White used by this Graft has +1 to maximum Tornados | |
| Suffix | Skills used by this Graft deal (35–45)% more Damage to Frozen Enemies | |
| Suffix | Skills used by this Graft fire 3 additional Projectiles | |
| Suffix | Skills used by this Graft Gain (44–56)% of Cold Damage as Extra Chaos Damage | |
| Suffix | Skills used by this Graft Gain (44–56)% of Fire Damage as Extra Chaos Damage | |
| Suffix | Skills used by this Graft Gain (44–56)% of Lightning Damage as Extra Chaos Damage | |
| Suffix | Skills used by this Graft have (20–30)% chance to Cover Enemies in Frost on Hit | |
| Suffix | Skills used by this Graft have (50–60)% chance to Freeze | |
| Suffix | Skills used by this Graft have (75–100)% chance to Ignite | |
| Suffix | Skills used by this Graft have (50–70)% chance to inflict Fire Exposure on Hit | |
| Suffix | Skills used by this Graft have (50–70)% chance to inflict Lightning Exposure on Hit | |
| Suffix | Skills used by this Graft have 25% chance to not consume a Cooldown on use | |
| Suffix | Skills used by this Graft have (60–180)% chance to Shock | |
| Suffix | Skills used by this Graft have (30–34)% increased Area of Effect | |
| Suffix | Skills used by this Graft have (40–55)% increased Attack Speed | |
| Suffix | Skills used by this Graft have (70–100)% increased Chaining range | |
| Suffix | Skills used by this Graft have (30–35)% increased Cooldown Recovery Rate | |
| Suffix | Skills used by this Graft have 40% increased Cooldown Recovery Rate Heart of Flame Buff used by this Graft can take 30% less Damage | |
| Suffix | Skills used by this Graft have (160–200)% increased Critical Strike Chance Skills used by this Graft have +(36–42)% to Critical Strike Multiplier | |
| Suffix | Skills used by this Graft have (30–40)% increased effect of Non-Damaging Ailments | |
| Suffix | Skills used by this Graft have (45–55)% increased Impale Effect | |
| Suffix | Skills used by this Graft have (28–32)% increased Projectile Speed | |
| Suffix | Skills used by this Graft have (30–35)% increased Skill Effect Duration | |
| Suffix | Skills used by this Graft have (41–45)% increased Skill Effect Duration Buff granted by Tender Embrace used by this Graft grants 10% less Life Recovery Rate | |
| Suffix | Skills used by this Graft have (30–39)% increased Stun Duration | |
| Suffix | Skills used by this Graft have (25–35)% more Area of Effect Skills used by this Graft have 10% less Attack Speed | |
| Suffix | Skills used by this Graft have 25% reduced Cooldown Recovery Rate Skills used by this Graft deal (30–45)% more Damage | |
| Suffix | Skills used by this Graft ignore Enemy Physical Damage Reduction | |
| Suffix | Skills used by this Graft inflict Conductivity on Hit | |
| Suffix | Skills used by this Graft inflict Frostbite on Hit | |
| Suffix | Skills used by this Graft inflict Punishment on Hit | |
| Suffix | Skills used by this Graft inflict Vulnerability on Hit | |
| Suffix | Skills used by this Graft Intimidate on Hit | |
| Suffix | Skills used by this Graft penetrate (15–20)% Enemy Cold Resistance | |
| Suffix | Skills used by this Graft penetrate (15–20)% Enemy Fire Resistance | |
| Suffix | Skills used by this Graft penetrate (15–20)% Enemy Lightning Resistance | |
| Suffix | Skills used by this Graft Shock Enemies as though dealing 100% more Damage | |
| Suffix | Skills used by this Graft Unnerve on Hit | |
| Suffix | Spells used by this Graft Hinder Enemies on Hit | |
| Suffix | The Grey Wind Howls used by this Graft also grants (30–40)% chance to Avoid Elemental Ailments | |
| Suffix | The Grey Wind Howls used by this Graft also grants (5–8)% of Elemental Damage gained as Extra Chaos Damage | |
| Suffix | The Grey Wind Howls used by this Graft also grants +(13–16)% to all Elemental Resistances | |
| Suffix | The Grey Wind Howls used by this Graft grants +(8–10)% additional Physical Damage gained as Extra Elemental Damage | |
| Suffix | Violent Desire used by this Graft also grants (11–13)% increased Area of Effect with Attacks | |
| Suffix | Violent Desire used by this Graft also grants (10–12)% increased Attack Speed | |
| Suffix | Violent Desire used by this Graft also grants Hits have (30–50)% chance to ignore Enemy Physical Damage Reduction | |
| Suffix | Violent Desire used by this Graft grants +(11–15)% increased effect of Impale | |
| Unstable Implant | 1% chance to take 20% less Area Damage from Hits per 2% Overcapped Cold Resistance | |
| Unstable Implant | (1–2)% increased Attack Speed per Frenzy Charge | |
| Unstable Implant | 1% increased Cast Speed per 20 Dexterity | |
| Unstable Implant | 2% increased Cooldown Recovery Rate for each Green Skill Gem you have socketed | |
| Unstable Implant | (4–8)% increased Critical Strike Chance per Power Charge | |
| Unstable Implant | 2% increased Effect of Non-Damaging Ailments for each Blue Skill Gem you have socketed | |
| Unstable Implant | 1% increased Melee Damage per 20 Intelligence | |
| Unstable Implant | 1% increased Projectile Speed per 20 Strength | |
| Unstable Implant | 2% increased Skill Effect Duration for each Red Skill Gem you have socketed | |
| Unstable Implant | Increases and Reductions to Light Radius also apply to Accuracy | |
| Unstable Implant | Regenerate (0.2–0.2)% of Life per second per Endurance Charge | |
| Unstable Implant | Stun Threshold is increased by Overcapped Fire Resistance | |
| Other14 rows | ||
|---|---|---|
| Category | What | Effects |
| Attribute Bonus | Dexterity |
|
| Attribute Bonus | Intelligence |
|
| Attribute Bonus | Strength |
|
| Charge | Endurance Charge |
|
| Charge | Frenzy Charge |
|
| Charge | Power Charge |
|
| Deal with the Bandits Quest | Save Alira |
|
| Deal with the Bandits Quest | Save Kraityn |
|
| Deal with the Bandits Quest | Save Oak |
|
| Deal with the Bandits Quest | Kill All (Eramir) |
|
| Movement Speed Penalty | Shields |
|
| Movement Speed Penalty | Body Armour (Int, Int/Dex) |
|
| Movement Speed Penalty | Body Armour (Str, Str/Int) |
|
| Other | Dual Wielding |
|
| Pantheon12 rows | ||
|---|---|---|
| Name | Type | Effects |
| Soul of Arakaali | Major God |
|
| Soul of Lunaris | Major God |
|
| Soul of Solaris | Major God |
|
| Soul of the Brine King | Major God |
|
| Soul of Abberath | Minor God |
|
| Soul of Garukhan | Minor God |
|
| Soul of Gruthkul | Minor God |
|
| Soul of Ralakesh | Minor God |
|
| Soul of Ryslatha | Minor God |
|
| Soul of Shakari | Minor God |
|
| Soul of Tukohama | Minor God |
|
| Soul of Yugul | Minor God |
|
| Passive Tree1,919 rows | ||||
|---|---|---|---|---|
| Name | Category | Tree | Type | Effects |
| Worship the Blightheart | Annoint | Annoint | Keystone |
|
| Aspect of Stone | Annoint | Annoint | Notable |
|
| Path of the Duelist | Ascendancy | Ascendant | Notable |
|
| Mystic Talents | Annoint | Annoint | Notable |
|
| Path of the Marauder | Ascendancy | Ascendant | Notable |
|
| Path of the Ranger | Ascendancy | Ascendant | Notable |
|
| Path of the Witch | Ascendancy | Ascendant | Notable |
|
| Chieftain | Ascendancy | Ascendant | Small |
|
| Elementalist | Ascendancy | Ascendant | Small |
|
| Intelligence | Ascendancy | Ascendant | Small |
|
| Juggernaut | Ascendancy | Ascendant | Small |
|
| Necromancer | Ascendancy | Ascendant | Small |
|
| Passive Point | Ascendancy | Ascendant | Small |
|
| Pathfinder | Ascendancy | Ascendant | Small |
|
| Saboteur | Ascendancy | Ascendant | Small |
|
| Trickster | Ascendancy | Ascendant | Small |
|
| Warden | Ascendancy | Ascendant | Small |
|
| Mystical Infusion | Ascendancy | Assassin | Notable |
|
| Opportunistic | Ascendancy | Assassin | Notable |
|
| Toxic Delivery | Ascendancy | Assassin | Notable |
|
| Critical Strike Chance and Multiplier | Ascendancy | Assassin | Small |
|
| For the Jugular | Ascendancy | Assassin | Small |
|
| Aspect of Carnage | Ascendancy | Berserker | Notable |
|
| Crave the Slaughter | Ascendancy | Berserker | Notable |
|
| Defy Pain | Ascendancy | Berserker | Notable |
|
| Rite of Ruin | Ascendancy | Berserker | Notable |
|
| Physical Damage, Armour | Ascendancy | Berserker | Small |
|
| Physical Damage, Melee Strike Range | Ascendancy | Berserker | Small |
|
| First to Strike, Last to Fall | Ascendancy | Champion | Notable |
|
| Inspirational | Ascendancy | Champion | Notable |
|
| Worthy Foe | Ascendancy | Champion | Notable |
|
| Armour and Evasion, Aura Effect | Ascendancy | Champion | Small |
|
| Armour and Evasion, Taunt Duration | Ascendancy | Champion | Small |
|
| Hinekora, Death's Fury | Ascendancy | Chieftain | Notable |
|
| Life Regeneration, Fire Damage | Ascendancy | Chieftain | Small |
|
| Life Regeneration, Fire Resistance | Ascendancy | Chieftain | Small |
|
| Life Regeneration, Warcry Duration | Ascendancy | Chieftain | Small |
|
| Endless Munitions | Ascendancy | Deadeye | Notable |
|
| Gathering Winds | Ascendancy | Deadeye | Notable |
|
| Heart of Destruction | Ascendancy | Elementalist | Notable |
|
| Shaper of Storms | Ascendancy | Elementalist | Notable |
|
| Elemental Damage and Resistances | Ascendancy | Elementalist | Small |
|
| Elemental Damage, Attack and Cast Speed | Ascendancy | Elementalist | Small |
|
| Elemental Damage, Lightning Ailment Effect | Ascendancy | Elementalist | Small |
|
| Determined Survivor | Ascendancy | Gladiator | Notable |
|
| Gratuitous Violence | Ascendancy | Gladiator | Notable |
|
| Jagged Technique | Ascendancy | Gladiator | Notable |
|
| Attack Speed, Attack Damage | Ascendancy | Gladiator | Small |
|
| Unwavering Crusade | Ascendancy | Guardian | Notable |
|
| Armour and Energy Shield, Minion Damage | Ascendancy | Guardian | Small |
|
| Conviction of Power | Ascendancy | Hierophant | Notable |
|
| Illuminated Devotion | Ascendancy | Hierophant | Notable |
|
| Mana Regeneration, Mana | Ascendancy | Hierophant | Small |
|
| Mana Regeneration, Totem Placement Speed | Ascendancy | Hierophant | Small |
|
| Instruments of Virtue | Ascendancy | Inquisitor | Notable |
|
| Elemental Damage, Life Regeneration | Ascendancy | Inquisitor | Small |
|
| Unrelenting | Ascendancy | Juggernaut | Notable |
|
| Untiring | Ascendancy | Juggernaut | Notable |
|
| Bone Barrier | Ascendancy | Necromancer | Notable |
|
| Plaguebringer | Ascendancy | Necromancer | Notable |
|
| Withering Presence | Ascendancy | Occultist | Notable |
|
| Energy Shield, Power Charge Duration | Ascendancy | Occultist | Small |
|
| Lesson of the Seasons | Ascendancy | Raider | Notable |
|
| Evasion, Elemental Ailment Duration | Ascendancy | Raider | Small |
|
| Evasion, Spell Suppression | Ascendancy | Raider | Small |
|
| Shrapnel Specialist | Ascendancy | Saboteur | Notable |
|
| Area of Effect, Mine Throwing Speed | Ascendancy | Saboteur | Small |
|
| Evasion and Energy Shield, Energy Shield Recharge | Ascendancy | Trickster | Small |
|
| Umbral Army | Bloodline | Catarina | Notable |
|
| Blood Hunt | Bloodline | Warlock | Notable |
|
| Primordial Bond | Cluster Jewel | Cluster (Large) | Notable |
|
| Renewal | Cluster Jewel | Cluster (Large) | Notable |
|
| Run Through | Cluster Jewel | Cluster (Large) | Notable |
|
| Wound Aggravation | Cluster Jewel | Cluster (Large) | Notable |
|
| Ancestral Might | Cluster Jewel | Cluster (Medium) | Notable |
|
| Chilling Presence | Cluster Jewel | Cluster (Medium) | Notable |
|
| Destructive Aspect | Cluster Jewel | Cluster (Medium) | Notable |
|
| Electric Presence | Cluster Jewel | Cluster (Medium) | Notable |
|
| Magnifier | Cluster Jewel | Cluster (Medium) | Notable |
|
| Remarkable | Cluster Jewel | Cluster (Medium) | Notable |
|
| Sleepless Sentries | Cluster Jewel | Cluster (Medium) | Notable |
|
| Sublime Form | Cluster Jewel | Cluster (Medium) | Notable |
|
| Alchemist | Cluster Jewel | Cluster (Small) | Notable |
|
| Second Skin | Cluster Jewel | Cluster (Small) | Notable |
|
| Vicious Guard | Cluster Jewel | Cluster (Small) | Notable |
|
| Hollow Palm Technique | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Secrets of Suffering | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Adaptive Steel | Annoint | Annoint | Notable |
|
| Deliberate Brutality | Annoint | Annoint | Notable |
|
| Hardened Scars | Annoint | Annoint | Notable |
|
| Incorporeal | Annoint | Annoint | Notable |
|
| Lasting Tempest | Annoint | Annoint | Notable |
|
| Selective Precision | Annoint | Annoint | Notable |
|
| Vengeant Cascade | Annoint | Annoint | Notable |
|
| Path of the Shadow | Ascendancy | Ascendant | Notable |
|
| Path of the Templar | Ascendancy | Ascendant | Notable |
|
| Cleansed Thoughts | Annoint | Annoint | Notable |
|
| Assassin | Ascendancy | Ascendant | Small |
|
| Champion | Ascendancy | Ascendant | Small |
|
| Deadeye | Ascendancy | Ascendant | Small |
|
| Dexterity | Ascendancy | Ascendant | Small |
|
| Dexterity and Intelligence | Ascendancy | Ascendant | Small |
|
| Gladiator | Ascendancy | Ascendant | Small |
|
| Guardian | Ascendancy | Ascendant | Small |
|
| Hierophant | Ascendancy | Ascendant | Small |
|
| Inquisitor | Ascendancy | Ascendant | Small |
|
| Slayer | Ascendancy | Ascendant | Small |
|
| Strength and Intelligence | Ascendancy | Ascendant | Small |
|
| Deathmarked | Ascendancy | Assassin | Notable |
|
| Infused Toxins | Ascendancy | Assassin | Notable |
|
| Mistwalker | Ascendancy | Assassin | Notable |
|
| Shadowed Blood | Ascendancy | Assassin | Notable |
|
| Critical Strike Chance, Elusive Effect | Ascendancy | Assassin | Small |
|
| Critical Strike Chance, Life | Ascendancy | Assassin | Small |
|
| Critical Strike Chance, Mark Effect | Ascendancy | Assassin | Small |
|
| Critical Strike Chance, Poison Chance | Ascendancy | Assassin | Small |
|
| Critical Strike Chance, Spell Damage | Ascendancy | Assassin | Small |
|
| Knife in the Back | Ascendancy | Assassin | Small |
|
| Ancestral Fury | Ascendancy | Berserker | Notable |
|
| Gore Dancer | Ascendancy | Berserker | Notable |
|
| Physical Damage, Attack Speed | Ascendancy | Berserker | Small |
|
| Physical Damage, Life Leeched per Second | Ascendancy | Berserker | Small |
|
| Physical Damage, Rage on Hit | Ascendancy | Berserker | Small |
|
| Physical Damage, Warcry Speed | Ascendancy | Berserker | Small |
|
| Fortitude | Ascendancy | Champion | Notable |
|
| Unstoppable Hero | Ascendancy | Champion | Notable |
|
| Worthy Causes | Ascendancy | Champion | Notable |
|
| Armour and Evasion, Attack Damage | Ascendancy | Champion | Small |
|
| Armour and Evasion, Attack Damage while Fortified | Ascendancy | Champion | Small |
|
| Armour and Evasion, Impale Chance | Ascendancy | Champion | Small |
|
| Sione, Sun's Roar | Ascendancy | Chieftain | Notable |
|
| Tasalio, Cleansing Water | Ascendancy | Chieftain | Notable |
|
| Tukohama, War's Herald | Ascendancy | Chieftain | Notable |
|
| Avidity | Ascendancy | Deadeye | Notable |
|
| Far Shot | Ascendancy | Deadeye | Notable |
|
| Wind Ward | Ascendancy | Deadeye | Notable |
|
| Projectile Damage, Attack Speed | Ascendancy | Deadeye | Small |
|
| Projectile Damage, Mark Cast Speed | Ascendancy | Deadeye | Small |
|
| Projectile Damage, Projectile Speed | Ascendancy | Deadeye | Small |
|
| Shaper of Flames | Ascendancy | Elementalist | Notable |
|
| Bastion of Hope | Ascendancy | Guardian | Notable |
|
| Radiant Faith | Ascendancy | Guardian | Notable |
|
| Arcane Blessing | Ascendancy | Hierophant | Notable |
|
| Ritual of Awakening | Ascendancy | Hierophant | Notable |
|
| Sanctuary of Thought | Ascendancy | Hierophant | Notable |
|
| Mana Regeneration, Brand Damage | Ascendancy | Hierophant | Small |
|
| Augury of Penitence | Ascendancy | Inquisitor | Notable |
|
| Sanctuary | Ascendancy | Inquisitor | Notable |
|
| Armour, Attack Speed | Ascendancy | Juggernaut | Small |
|
| Armour, Endurance Charge Duration | Ascendancy | Juggernaut | Small |
|
| Commander of Darkness | Ascendancy | Necromancer | Notable |
|
| Minion Damage and Life | Ascendancy | Necromancer | Small |
|
| Void Beacon | Ascendancy | Occultist | Notable |
|
| Flask Effect and Duration | Ascendancy | Pathfinder | Small |
|
| Enduring Suffusion | Ascendancy | Raider | Notable |
|
| Oath of Winter | Ascendancy | Raider | Notable |
|
| Evasion, Chance to Ignite | Ascendancy | Raider | Small |
|
| Calculated Risk | Ascendancy | Saboteur | Notable |
|
| Chain Reaction | Ascendancy | Saboteur | Notable |
|
| Demolitions Specialist | Ascendancy | Saboteur | Notable |
|
| Pyromaniac | Ascendancy | Saboteur | Notable |
|
| Brutal Fervour | Ascendancy | Slayer | Notable |
|
| Attack Damage, Attack Speed | Ascendancy | Slayer | Small |
|
| Spellbreaker | Ascendancy | Trickster | Notable |
|
| Evasion and Energy Shield, Attack and Cast Speed | Ascendancy | Trickster | Small |
|
| Precursor's Release | Bloodline | Aul | Notable |
|
| Esh of the Storm | Bloodline | Breachlord | Notable |
|
| Lightning Damage | Bloodline | Breachlord | Small |
|
| Death Offering | Bloodline | Catarina | Notable |
|
| Offering Duration | Bloodline | Catarina | Small |
|
| Life Recovery rate | Bloodline | Delirious | Small |
|
| Farric Will | Bloodline | Farrul | Small |
|
| Fertile Will | Bloodline | Farrul | Small |
|
| Minion Damage | Bloodline | Farrul | Small |
|
| Deadly Inclinations | Annoint | Annoint | Notable |
|
| Jagged Wounds | Annoint | Annoint | Notable |
|
| Persistence | Annoint | Annoint | Notable |
|
| Shaper of Winter | Ascendancy | Elementalist | Notable |
|
| Time of Need | Ascendancy | Guardian | Notable |
|
| Armour and Energy Shield, Shrine Buff Effect | Ascendancy | Guardian | Small |
|
| Inevitable Judgement | Ascendancy | Inquisitor | Notable |
|
| Righteous Providence | Ascendancy | Inquisitor | Notable |
|
| Unbreakable | Ascendancy | Juggernaut | Notable |
|
| Undeniable | Ascendancy | Juggernaut | Notable |
|
| Mindless Aggression | Ascendancy | Necromancer | Notable |
|
| Mistress of Sacrifice | Ascendancy | Necromancer | Notable |
|
| Frigid Wake | Ascendancy | Occultist | Notable |
|
| Energy Shield, Cold Damage | Ascendancy | Occultist | Small |
|
| Energy Shield, Energy Shield Recharge Rate | Ascendancy | Occultist | Small |
|
| Nature's Reprisal | Ascendancy | Pathfinder | Notable |
|
| Avatar of the Wilds | Ascendancy | Raider | Notable |
|
| Evasion, Chance to Freeze | Ascendancy | Raider | Small |
|
| Bomb Specialist | Ascendancy | Saboteur | Notable |
|
| Soul Drinker | Ascendancy | Trickster | Notable |
|
| Defences | Bloodline | Aul | Small |
|
| The King's Heritage | Bloodline | Aul | Small |
|
| Tul of the Blizzard | Bloodline | Breachlord | Notable |
|
| Cold Damage | Bloodline | Breachlord | Small |
|
| Maximum Life | Bloodline | Breachlord | Small |
|
| Cooldown Recovery Rate | Bloodline | Delirious | Small |
|
| Primal Roar | Bloodline | Farrul | Notable |
|
| Warcry Speed | Bloodline | Farrul | Small |
|
| The Unseen Hand | Bloodline | KingInTheMists | Notable |
|
| Beetle's Price | Bloodline | KingInTheMists | Small |
|
| Life | Bloodline | KingInTheMists | Small |
|
| Toad's Price | Bloodline | KingInTheMists | Small |
|
| Bitter Heresy | Bloodline | Lycia | Notable |
|
| Sinner Saint | Bloodline | Lycia | Notable |
|
| Chaos Damage | Bloodline | Lycia | Small |
|
| Volatile Runes | Bloodline | Olroth | Notable |
|
| Boon of the River | Bloodline | Olroth | Small |
|
| Boon of the Sun | Bloodline | Olroth | Small |
|
| The Primal Owl | Bloodline | Oshabi | Notable |
|
| Priest of Kamasa | Bloodline | Trialmaster | Small |
|
| Priest of Yaomac | Bloodline | Trialmaster | Small |
|
| Soul Splitting | Bloodline | Warlock | Notable |
|
| Choir of the Damned | Bloodline | Warlock | Small |
|
| Battle-Hardened | Cluster Jewel | Cluster (Large) | Notable |
|
| Blanketed Snow | Cluster Jewel | Cluster (Large) | Notable |
|
| Blast-Freeze | Cluster Jewel | Cluster (Large) | Notable |
|
| Bloodscent | Cluster Jewel | Cluster (Large) | Notable |
|
| Brutal Infamy | Cluster Jewel | Cluster (Large) | Notable |
|
| Calamitous | Cluster Jewel | Cluster (Large) | Notable |
|
| Call to the Slaughter | Cluster Jewel | Cluster (Large) | Notable |
|
| Cold to the Core | Cluster Jewel | Cluster (Large) | Notable |
|
| Combat Rhythm | Cluster Jewel | Cluster (Large) | Notable |
|
| Dark Ideation | Cluster Jewel | Cluster (Large) | Notable |
|
| Doryani's Lesson | Cluster Jewel | Cluster (Large) | Notable |
|
| Drive the Destruction | Cluster Jewel | Cluster (Large) | Notable |
|
| Expansive Might | Cluster Jewel | Cluster (Large) | Notable |
|
| Fan of Blades | Cluster Jewel | Cluster (Large) | Notable |
|
| Feed the Fury | Cluster Jewel | Cluster (Large) | Notable |
|
| Fuel the Fight | Cluster Jewel | Cluster (Large) | Notable |
|
| Graceful Execution | Cluster Jewel | Cluster (Large) | Notable |
|
| Heavy Hitter | Cluster Jewel | Cluster (Large) | Notable |
|
| Iron Breaker | Cluster Jewel | Cluster (Large) | Notable |
|
| Mage Bane | Cluster Jewel | Cluster (Large) | Notable |
|
| Mage Hunter | Cluster Jewel | Cluster (Large) | Notable |
|
| Martial Mastery | Cluster Jewel | Cluster (Large) | Notable |
|
| Opportunistic Fusilade | Cluster Jewel | Cluster (Large) | Notable |
|
| Prodigious Defence | Cluster Jewel | Cluster (Large) | Notable |
|
| Quick and Deadly | Cluster Jewel | Cluster (Large) | Notable |
|
| Raze and Pillage | Cluster Jewel | Cluster (Large) | Notable |
|
| Sadist | Cluster Jewel | Cluster (Large) | Notable |
|
| Sap Psyche | Cluster Jewel | Cluster (Large) | Notable |
|
| Scintillating Idea | Cluster Jewel | Cluster (Large) | Notable |
|
| Skeletal Atrophy | Cluster Jewel | Cluster (Large) | Notable |
|
| Smite the Weak | Cluster Jewel | Cluster (Large) | Notable |
|
| Snowstorm | Cluster Jewel | Cluster (Large) | Notable |
|
| Thaumophage | Cluster Jewel | Cluster (Large) | Notable |
|
| Titanic Swings | Cluster Jewel | Cluster (Large) | Notable |
|
| Touch of Cruelty | Cluster Jewel | Cluster (Large) | Notable |
|
| Veteran Defender | Cluster Jewel | Cluster (Large) | Notable |
|
| Vicious Bite | Cluster Jewel | Cluster (Large) | Notable |
|
| Ancestral Guidance | Cluster Jewel | Cluster (Medium) | Notable |
|
| Assert Dominance | Cluster Jewel | Cluster (Medium) | Notable |
|
| Basics of Pain | Cluster Jewel | Cluster (Medium) | Notable |
|
| Blessed Rebirth | Cluster Jewel | Cluster (Medium) | Notable |
|
| Blizzard Caller | Cluster Jewel | Cluster (Medium) | Notable |
|
| Blood Artist | Cluster Jewel | Cluster (Medium) | Notable |
|
| Bodyguards | Cluster Jewel | Cluster (Medium) | Notable |
|
| Brush with Death | Cluster Jewel | Cluster (Medium) | Notable |
|
| Chip Away | Cluster Jewel | Cluster (Medium) | Notable |
|
| Circling Oblivion | Cluster Jewel | Cluster (Medium) | Notable |
|
| Cold Conduction | Cluster Jewel | Cluster (Medium) | Notable |
|
| Disciples | Cluster Jewel | Cluster (Medium) | Notable |
|
| Disorienting Wounds | Cluster Jewel | Cluster (Medium) | Notable |
|
| Dread March | Cluster Jewel | Cluster (Medium) | Notable |
|
| Endbringer | Cluster Jewel | Cluster (Medium) | Notable |
|
| Enduring Focus | Cluster Jewel | Cluster (Medium) | Notable |
|
| Eternal Suffering | Cluster Jewel | Cluster (Medium) | Notable |
|
| Expert Sabotage | Cluster Jewel | Cluster (Medium) | Notable |
|
| Exploit Weakness | Cluster Jewel | Cluster (Medium) | Notable |
|
| Eye to Eye | Cluster Jewel | Cluster (Medium) | Notable |
|
| Fan the Flames | Cluster Jewel | Cluster (Medium) | Notable |
|
| Follow-Through | Cluster Jewel | Cluster (Medium) | Notable |
|
| Guerilla Tactics | Cluster Jewel | Cluster (Medium) | Notable |
|
| Haunting Shout | Cluster Jewel | Cluster (Medium) | Notable |
|
| Holy Conquest | Cluster Jewel | Cluster (Medium) | Notable |
|
| Hound's Mark | Cluster Jewel | Cluster (Medium) | Notable |
|
| Master of the Maelstrom | Cluster Jewel | Cluster (Medium) | Notable |
|
| Mender's Wellspring | Cluster Jewel | Cluster (Medium) | Notable |
|
| Peak Vigour | Cluster Jewel | Cluster (Medium) | Notable |
|
| Powerful Assault | Cluster Jewel | Cluster (Medium) | Notable |
|
| Pure Guile | Cluster Jewel | Cluster (Medium) | Notable |
|
| Repeater | Cluster Jewel | Cluster (Medium) | Notable |
|
| Savage Response | Cluster Jewel | Cluster (Medium) | Notable |
|
| Special Reserve | Cluster Jewel | Cluster (Medium) | Notable |
|
| Spiked Concoction | Cluster Jewel | Cluster (Medium) | Notable |
|
| Spiteful Presence | Cluster Jewel | Cluster (Medium) | Notable |
|
| Steady Torment | Cluster Jewel | Cluster (Medium) | Notable |
|
| Student of Decay | Cluster Jewel | Cluster (Medium) | Notable |
|
| Unrestrained Focus | Cluster Jewel | Cluster (Medium) | Notable |
|
| Victim Maker | Cluster Jewel | Cluster (Medium) | Notable |
|
| Vital Focus | Cluster Jewel | Cluster (Medium) | Notable |
|
| Adrenaline | Cluster Jewel | Cluster (Small) | Notable |
|
| Fire Attunement | Cluster Jewel | Cluster (Small) | Notable |
|
| Heart of Iron | Cluster Jewel | Cluster (Small) | Notable |
|
| Improvisor | Cluster Jewel | Cluster (Small) | Notable |
|
| Insulated | Cluster Jewel | Cluster (Small) | Notable |
|
| Molten One's Mark | Cluster Jewel | Cluster (Small) | Notable |
|
| Peace Amidst Chaos | Cluster Jewel | Cluster (Small) | Notable |
|
| Prismatic Carapace | Cluster Jewel | Cluster (Small) | Notable |
|
| Prismatic Dance | Cluster Jewel | Cluster (Small) | Notable |
|
| Wizardry | Cluster Jewel | Cluster (Small) | Notable |
|
| Always Angry | Annoint | Annoint | Notable |
|
| Bastion of Faith | Annoint | Annoint | Notable |
|
| Hollow Effigy | Annoint | Annoint | Notable |
|
| Mixed Munitions | Annoint | Annoint | Notable |
|
| No Forgiveness | Annoint | Annoint | Notable |
|
| Sione's Ambition | Annoint | Annoint | Notable |
|
| Tenacity | Annoint | Annoint | Notable |
|
| Way of the Warrior | Annoint | Annoint | Notable |
|
| War Bringer | Ascendancy | Berserker | Notable |
|
| Ngamahu, Flame's Advance | Ascendancy | Chieftain | Notable |
|
| Ramako, Sun's Light | Ascendancy | Chieftain | Notable |
|
| Valako, Storm's Embrace | Ascendancy | Chieftain | Notable |
|
| Ricochet | Ascendancy | Deadeye | Notable |
|
| Liege of the Primordial | Ascendancy | Elementalist | Notable |
|
| Mastermind of Discord | Ascendancy | Elementalist | Notable |
|
| Measured Retaliation | Ascendancy | Gladiator | Notable |
|
| Weapon Master | Ascendancy | Gladiator | Notable |
|
| Attack Speed, Bleed Chance | Ascendancy | Gladiator | Small |
|
| Harmony of Purpose | Ascendancy | Guardian | Notable |
|
| Unwavering Faith | Ascendancy | Guardian | Notable |
|
| Armour and Energy Shield, Aura Effect | Ascendancy | Guardian | Small |
|
| Armour and Energy Shield, Block Recovery | Ascendancy | Guardian | Small |
|
| Armour and Energy Shield, Life Regeneration | Ascendancy | Guardian | Small |
|
| Sign of Purpose | Ascendancy | Hierophant | Notable |
|
| Mana Regeneration, Arcane Surge Effect | Ascendancy | Hierophant | Small |
|
| Pious Path | Ascendancy | Inquisitor | Notable |
|
| Unyielding | Ascendancy | Juggernaut | Notable |
|
| Armour, Chaos Resistance | Ascendancy | Juggernaut | Small |
|
| Armour, Movement Speed | Ascendancy | Juggernaut | Small |
|
| Armour, Stun Duration | Ascendancy | Juggernaut | Small |
|
| Unnatural Strength | Ascendancy | Necromancer | Notable |
|
| Bane of Legends | Ascendancy | Slayer | Notable |
|
| Tranquility | Annoint | Annoint | Notable |
|
| Wood, Stone, and Spell | Annoint | Annoint | Notable |
|
| Occultist | Ascendancy | Ascendant | Small |
|
| Critical Strike Chance, Power Charge Duration | Ascendancy | Assassin | Small |
|
| Master of Metal | Ascendancy | Champion | Notable |
|
| Elemental Damage, Cold Ailment Effect | Ascendancy | Elementalist | Small |
|
| Elemental Damage, Fire Damage over Time Multiplier | Ascendancy | Elementalist | Small |
|
| Instruments of Zeal | Ascendancy | Inquisitor | Notable |
|
| Armour, Life Regeneration | Ascendancy | Juggernaut | Small |
|
| Warning Call | Cluster Jewel | Cluster (Medium) | Notable |
|
| Wrapped in Flame | Cluster Jewel | Cluster (Medium) | Notable |
|
| Conservation of Energy | Cluster Jewel | Cluster (Small) | Notable |
|
| Darting Movements | Cluster Jewel | Cluster (Small) | Notable |
|
| Enduring Ward | Cluster Jewel | Cluster (Small) | Notable |
|
| Readiness | Cluster Jewel | Cluster (Small) | Notable |
|
| Rote Reinforcement | Cluster Jewel | Cluster (Small) | Notable |
|
| Sage | Cluster Jewel | Cluster (Small) | Notable |
|
| Beacon of Hope | Annoint | Annoint | Notable |
|
| Crusader | Annoint | Annoint | Notable |
|
| Force of Darkness | Annoint | Annoint | Notable |
|
| Berserker | Ascendancy | Ascendant | Small |
|
| Unstable Infusion | Ascendancy | Assassin | Notable |
|
| Focal Point | Ascendancy | Deadeye | Notable |
|
| Projectile Damage, Mirage Archer Duration | Ascendancy | Deadeye | Small |
|
| More Than Skill | Ascendancy | Gladiator | Notable |
|
| Attack Speed, Block Chance | Ascendancy | Gladiator | Small |
|
| Radiant Crusade | Ascendancy | Guardian | Notable |
|
| Legacy of the Wilds | Annoint | Annoint | Notable |
|
| Occupying Force | Ascendancy | Deadeye | Notable |
|
| Projectile Damage, Accuracy | Ascendancy | Deadeye | Small |
|
| Bastion of Elements | Ascendancy | Elementalist | Notable |
|
| Attack Speed and One Handed Damage | Ascendancy | Gladiator | Small |
|
| Unflinching | Ascendancy | Juggernaut | Notable |
|
| Unstoppable | Ascendancy | Juggernaut | Notable |
|
| Ghost Reaver | Main Tree | Main Tree | Keystone |
|
| Imbalanced Guard | Main Tree | Main Tree | Keystone |
|
| Accuracy Mastery | Main Tree | Main Tree | Mastery |
|
| Totem Mastery | Main Tree | Main Tree | Mastery |
|
| Acrimony | Main Tree | Main Tree | Notable |
|
| Arcane Will | Main Tree | Main Tree | Notable |
|
| As The Thunder | Main Tree | Main Tree | Notable |
|
| Battle Trance | Main Tree | Main Tree | Notable |
|
| Blade Master | Main Tree | Main Tree | Notable |
|
| Blood Drinker | Main Tree | Main Tree | Notable |
|
| Blood Siphon | Main Tree | Main Tree | Notable |
|
| Bloodletting | Main Tree | Main Tree | Notable |
|
| Brink of Death | Main Tree | Main Tree | Notable |
|
| Forbidden Power | Ascendancy | Occultist | Notable |
|
| Master Surgeon | Ascendancy | Pathfinder | Notable |
|
| Area of Effect, Area Damage | Ascendancy | Saboteur | Small |
|
| Intensifying Suffusion | Bloodline | Warden | Notable |
|
| Agent of Destruction | Cluster Jewel | Cluster (Medium) | Notable |
|
| Ancestral Bond | Main Tree | Main Tree | Keystone |
|
| Avatar of Fire | Main Tree | Main Tree | Keystone |
|
| Hex Master | Main Tree | Main Tree | Keystone |
|
| Pain Attunement | Main Tree | Main Tree | Keystone |
|
| Point Blank | Main Tree | Main Tree | Keystone |
|
| Runebinder | Main Tree | Main Tree | Keystone |
|
| Unwavering Stance | Main Tree | Main Tree | Keystone |
|
| Arcane Focus | Main Tree | Main Tree | Notable |
|
| As The Mountain | Main Tree | Main Tree | Notable |
|
| Coldhearted Calculation | Main Tree | Main Tree | Notable |
|
| Colloidal Mixture | Main Tree | Main Tree | Notable |
|
| Corruption | Main Tree | Main Tree | Notable |
|
| Crushing Reply | Main Tree | Main Tree | Notable |
|
| Crystal Skin | Main Tree | Main Tree | Notable |
|
| Deep Thoughts | Main Tree | Main Tree | Notable |
|
| Deep Wisdom | Main Tree | Main Tree | Notable |
|
| Dervish | Main Tree | Main Tree | Notable |
|
| Discipline and Training | Main Tree | Main Tree | Notable |
|
| Divine Fury | Main Tree | Main Tree | Notable |
|
| Doom Cast | Main Tree | Main Tree | Notable |
|
| Dynamo | Main Tree | Main Tree | Notable |
|
| Efficient Explosives | Main Tree | Main Tree | Notable |
|
| Elder Power | Main Tree | Main Tree | Notable |
|
| Elemental Focus | Main Tree | Main Tree | Notable |
|
| Empowered Bond | Main Tree | Main Tree | Notable |
|
| Explosive Impact | Main Tree | Main Tree | Notable |
|
| Field Medicine | Main Tree | Main Tree | Notable |
|
| Fire Walker | Main Tree | Main Tree | Notable |
|
| Forethought | Main Tree | Main Tree | Notable |
|
| Frenetic | Main Tree | Main Tree | Notable |
|
| Frost Walker | Main Tree | Main Tree | Notable |
|
| Gravepact | Main Tree | Main Tree | Notable |
|
| Harpooner | Main Tree | Main Tree | Notable |
|
| Harsh Lessons | Main Tree | Main Tree | Notable |
|
| Hatchet Master | Main Tree | Main Tree | Notable |
|
| Heart and Soul | Main Tree | Main Tree | Notable |
|
| Heavy Draw | Main Tree | Main Tree | Notable |
|
| Indomitable Army | Main Tree | Main Tree | Notable |
|
| Infused | Main Tree | Main Tree | Notable |
|
| Instinct | Main Tree | Main Tree | Notable |
|
| Lethality | Main Tree | Main Tree | Notable |
|
| Lord of the Dead | Main Tree | Main Tree | Notable |
|
| Marked for Death | Main Tree | Main Tree | Notable |
|
| Martial Experience | Main Tree | Main Tree | Notable |
|
| Mind Drinker | Main Tree | Main Tree | Notable |
|
| Mysticism | Main Tree | Main Tree | Notable |
|
| Natural Remedies | Main Tree | Main Tree | Notable |
|
| Nomadic Teachings | Main Tree | Main Tree | Notable |
|
| Overprepared | Main Tree | Main Tree | Notable |
|
| Perfected Formula | Main Tree | Main Tree | Notable |
|
| Potent Connections | Main Tree | Main Tree | Notable |
|
| Primal Spirit | Main Tree | Main Tree | Notable |
|
| Profane Chemistry | Main Tree | Main Tree | Notable |
|
| Reflexes | Main Tree | Main Tree | Notable |
|
| Relentless Pursuit | Main Tree | Main Tree | Notable |
|
| Resourcefulness | Main Tree | Main Tree | Notable |
|
| Ribcage Crusher | Main Tree | Main Tree | Notable |
|
| Sanctity | Main Tree | Main Tree | Notable |
|
| Sanctum of Thought | Main Tree | Main Tree | Notable |
|
| Savage Wounds | Main Tree | Main Tree | Notable |
|
| Shaman's Dominion | Main Tree | Main Tree | Notable |
|
| Snowforged | Main Tree | Main Tree | Notable |
|
| Soul of Steel | Main Tree | Main Tree | Notable |
|
| Spirit of War | Main Tree | Main Tree | Notable |
|
| Spiritual Command | Main Tree | Main Tree | Notable |
|
| Static Blows | Main Tree | Main Tree | Notable |
|
| Survivalist | Main Tree | Main Tree | Notable |
|
| Testudo | Main Tree | Main Tree | Notable |
|
| Thrill Killer | Main Tree | Main Tree | Notable |
|
| Tribal Fury | Main Tree | Main Tree | Notable |
|
| Undertaker | Main Tree | Main Tree | Notable |
|
| Vanquisher | Main Tree | Main Tree | Notable |
|
| Warrior's Blood | Main Tree | Main Tree | Notable |
|
| Wasting | Main Tree | Main Tree | Notable |
|
| Whirling Barrier | Main Tree | Main Tree | Notable |
|
| Winter Spirit | Main Tree | Main Tree | Notable |
|
| Winter's Embrace | Main Tree | Main Tree | Notable |
|
| Accuracy and Attack Speed | Main Tree | Main Tree | Small |
|
| Ailment Effect | Main Tree | Main Tree | Small |
|
| Area Damage | Main Tree | Main Tree | Small |
|
| Armour | Main Tree | Main Tree | Small |
|
| Axe Damage | Main Tree | Main Tree | Small |
|
| Axe Damage and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Bleed Duration | Main Tree | Main Tree | Small |
|
| Bow Area of Effect | Main Tree | Main Tree | Small |
|
| Bow Attack Speed and Accuracy | Main Tree | Main Tree | Small |
|
| Chaos Damage and Withered Expiry Rate | Main Tree | Main Tree | Small |
|
| Cold Resistance | Main Tree | Main Tree | Small |
|
| Curse Mana Cost | Main Tree | Main Tree | Small |
|
| Dexterity | Main Tree | Main Tree | Small |
|
| Energy Shield Leech | Main Tree | Main Tree | Small |
|
| Energy Shield Leech | Main Tree | Main Tree | Small |
|
| Evasion and Blind Effect | Main Tree | Main Tree | Small |
|
| Evasion and Life | Main Tree | Main Tree | Small |
|
| Evasion and Phasing | Main Tree | Main Tree | Small |
|
| Fire Resistance | Main Tree | Main Tree | Small |
|
| Flask Charges Used | Main Tree | Main Tree | Small |
|
| Flask Duration | Main Tree | Main Tree | Small |
|
| Flask Duration | Main Tree | Main Tree | Small |
|
| Ignite Resistance | Main Tree | Main Tree | Small |
|
| Impale Chance and Physical Attack Damage | Main Tree | Main Tree | Small |
|
| Intelligence | Main Tree | Main Tree | Small |
|
| Life and Elemental Ailment Avoidance | Main Tree | Main Tree | Small |
|
| Life Flask Charge Gain | Main Tree | Main Tree | Small |
|
| Life Gain on Hit | Main Tree | Main Tree | Small |
|
| Life Regeneration | Main Tree | Main Tree | Small |
|
| Mace Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Mace Damage | Main Tree | Main Tree | Small |
|
| Mace Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Mace Damage and Stun Duration | Main Tree | Main Tree | Small |
|
| Mace Elemental Damage and Accuracy | Main Tree | Main Tree | Small |
|
| Mana and Guard Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Mana and Increased Mana Cost | Main Tree | Main Tree | Small |
|
| Mana and Mana Regeneration | Main Tree | Main Tree | Small |
|
| Mana and Spell Damage | Main Tree | Main Tree | Small |
|
| Mana Flasks | Main Tree | Main Tree | Small |
|
| Mana Regeneration and Reduced Mana Cost | Main Tree | Main Tree | Small |
|
| Mark Cast Speed | Main Tree | Main Tree | Small |
|
| Mine Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Minion Damage and Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Movement Speed per Frenzy Charge | Main Tree | Main Tree | Small |
|
| One Handed Damage | Main Tree | Main Tree | Small |
|
| Physical and Chaos Damage | Main Tree | Main Tree | Small |
|
| Physical Damage as Extra Fire Damage | Main Tree | Main Tree | Small |
|
| Projectile Damage and Accuracy | Main Tree | Main Tree | Small |
|
| Projectile Damage and Speed | Main Tree | Main Tree | Small |
|
| Retaliation Skill Area Of Effect | Main Tree | Main Tree | Small |
|
| Retaliation Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Shield Damage and Defences | Main Tree | Main Tree | Small |
|
| Shield Spell Block | Main Tree | Main Tree | Small |
|
| Shock Avoidance | Main Tree | Main Tree | Small |
|
| Staff Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Staff Damage and Block | Main Tree | Main Tree | Small |
|
| Staff Spell Damage and Block | Main Tree | Main Tree | Small |
|
| Stance Reservation Efficiency | Main Tree | Main Tree | Small |
|
| Stun Threshold Reduction | Main Tree | Main Tree | Small |
|
| Sword Accuracy and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Totem Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Totem Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Trap Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Trap Throwing Speed and Trigger Area | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage | Main Tree | Main Tree | Small |
|
| Profane Bloom | Ascendancy | Occultist | Notable |
|
| Vile Bastion | Ascendancy | Occultist | Notable |
|
| Master Alchemist | Ascendancy | Pathfinder | Notable |
|
| Nature's Boon | Ascendancy | Pathfinder | Notable |
|
| Seasoned Hunter | Ascendancy | Raider | Notable |
|
| Area of Effect, Blind Effect | Ascendancy | Saboteur | Small |
|
| Projectile Speed, Projectile Damage | Ascendancy | Saboteur | Small |
|
| Impact | Ascendancy | Slayer | Notable |
|
| Attack Damage, Critical Strike Chance | Ascendancy | Slayer | Small |
|
| Evasion and Energy Shield, Frenzy Charge Duration | Ascendancy | Trickster | Small |
|
| Wild Will | Bloodline | Farrul | Small |
|
| Elusive effect | Bloodline | Oshabi | Small |
|
| Seal gain frequency | Bloodline | Oshabi | Small |
|
| Might of the Bear | Bloodline | Primalist | Notable |
|
| Gladiator's Fortitude | Cluster Jewel | Cluster (Large) | Notable |
|
| Hit and Run | Cluster Jewel | Cluster (Large) | Notable |
|
| Stormrider | Cluster Jewel | Cluster (Large) | Notable |
|
| Surefooted Striker | Cluster Jewel | Cluster (Large) | Notable |
|
| Tempered Arrowheads | Cluster Jewel | Cluster (Large) | Notable |
|
| Unwaveringly Evil | Cluster Jewel | Cluster (Large) | Notable |
|
| Widespread Destruction | Cluster Jewel | Cluster (Large) | Notable |
|
| Brand Loyalty | Cluster Jewel | Cluster (Medium) | Notable |
|
| Compound Injury | Cluster Jewel | Cluster (Medium) | Notable |
|
| Doedre's Gluttony | Cluster Jewel | Cluster (Medium) | Notable |
|
| Invigorating Portents | Cluster Jewel | Cluster (Medium) | Notable |
|
| Lead By Example | Cluster Jewel | Cluster (Medium) | Notable |
|
| Low Tolerance | Cluster Jewel | Cluster (Medium) | Notable |
|
| Numbing Elixir | Cluster Jewel | Cluster (Medium) | Notable |
|
| Pressure Points | Cluster Jewel | Cluster (Medium) | Notable |
|
| Replenishing Presence | Cluster Jewel | Cluster (Medium) | Notable |
|
| Seeker Runes | Cluster Jewel | Cluster (Medium) | Notable |
|
| Septic Spells | Cluster Jewel | Cluster (Medium) | Notable |
|
| Skullbreaker | Cluster Jewel | Cluster (Medium) | Notable |
|
| Streamlined | Cluster Jewel | Cluster (Medium) | Notable |
|
| Unwavering Focus | Cluster Jewel | Cluster (Medium) | Notable |
|
| Elegant Form | Cluster Jewel | Cluster (Small) | Notable |
|
| Genius | Cluster Jewel | Cluster (Small) | Notable |
|
| Shifting Shadow | Cluster Jewel | Cluster (Small) | Notable |
|
| Sublime Sensation | Cluster Jewel | Cluster (Small) | Notable |
|
| Winter Prowler | Cluster Jewel | Cluster (Small) | Notable |
|
| Kineticism | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Pitfighter | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Acrobatics | Main Tree | Main Tree | Keystone |
|
| Arrow Dancing | Main Tree | Main Tree | Keystone |
|
| Blood Magic | Main Tree | Main Tree | Keystone |
|
| Divine Shield | Main Tree | Main Tree | Keystone |
|
| Elemental Equilibrium | Main Tree | Main Tree | Keystone |
|
| Glancing Blows | Main Tree | Main Tree | Keystone |
|
| Iron Will | Main Tree | Main Tree | Keystone |
|
| Lethe Shade | Main Tree | Main Tree | Keystone |
|
| Necromantic Aegis | Main Tree | Main Tree | Keystone |
|
| Solipsism | Main Tree | Main Tree | Keystone |
|
| Supreme Ego | Main Tree | Main Tree | Keystone |
|
| The Impaler | Main Tree | Main Tree | Keystone |
|
| Versatile Combatant | Main Tree | Main Tree | Keystone |
|
| Armour Mastery | Main Tree | Main Tree | Mastery |
|
| Blind Mastery | Main Tree | Main Tree | Mastery |
|
| Acuity | Main Tree | Main Tree | Notable |
|
| Adamant | Main Tree | Main Tree | Notable |
|
| Ancestral Knowledge | Main Tree | Main Tree | Notable |
|
| Annihilation | Main Tree | Main Tree | Notable |
|
| Arcane Expanse | Main Tree | Main Tree | Notable |
|
| Arcane Potency | Main Tree | Main Tree | Notable |
|
| Arcane Retaliation | Main Tree | Main Tree | Notable |
|
| Arcane Sanctuary | Main Tree | Main Tree | Notable |
|
| Art of the Gladiator | Main Tree | Main Tree | Notable |
|
| Ash, Frost and Storm | Main Tree | Main Tree | Notable |
|
| Avatar of the Hunt | Main Tree | Main Tree | Notable |
|
| Awe and Terror | Main Tree | Main Tree | Notable |
|
| Ballistics | Main Tree | Main Tree | Notable |
|
| Bannerman | Main Tree | Main Tree | Notable |
|
| Barbarism | Main Tree | Main Tree | Notable |
|
| Blade Barrier | Main Tree | Main Tree | Notable |
|
| Blade of Cunning | Main Tree | Main Tree | Notable |
|
| Bone Breaker | Main Tree | Main Tree | Notable |
|
| Born to Fight | Main Tree | Main Tree | Notable |
|
| Bravery | Main Tree | Main Tree | Notable |
|
| Brutal Blade | Main Tree | Main Tree | Notable |
|
| Brutal Skewering | Main Tree | Main Tree | Notable |
|
| Burning Brutality | Main Tree | Main Tree | Notable |
|
| Careful Counterattack | Main Tree | Main Tree | Notable |
|
| Cauterisation | Main Tree | Main Tree | Notable |
|
| Claws of the Magpie | Main Tree | Main Tree | Notable |
|
| Clever Construction | Main Tree | Main Tree | Notable |
|
| Command of Steel | Main Tree | Main Tree | Notable |
|
| Conjured Barrier | Main Tree | Main Tree | Notable |
|
| Constitution | Main Tree | Main Tree | Notable |
|
| Cornered Prey | Main Tree | Main Tree | Notable |
|
| Counterweight | Main Tree | Main Tree | Notable |
|
| Courage | Main Tree | Main Tree | Notable |
|
| Dark Arts | Main Tree | Main Tree | Notable |
|
| Deadly Draw | Main Tree | Main Tree | Notable |
|
| Deep Breaths | Main Tree | Main Tree | Notable |
|
| Defiance | Main Tree | Main Tree | Notable |
|
| Defiled Forces | Main Tree | Main Tree | Notable |
|
| Depth Perception | Main Tree | Main Tree | Notable |
|
| Devotion | Main Tree | Main Tree | Notable |
|
| Dirty Techniques | Main Tree | Main Tree | Notable |
|
| Disciple of the Slaughter | Main Tree | Main Tree | Notable |
|
| Disemboweling | Main Tree | Main Tree | Notable |
|
| Dismembering | Main Tree | Main Tree | Notable |
|
| Entrench | Main Tree | Main Tree | Notable |
|
| Escalation | Main Tree | Main Tree | Notable |
|
| Essence Extraction | Main Tree | Main Tree | Notable |
|
| Essence Surge | Main Tree | Main Tree | Notable |
|
| Expeditious Munitions | Main Tree | Main Tree | Notable |
|
| Explosive Elements | Main Tree | Main Tree | Notable |
|
| Fangs of the Viper | Main Tree | Main Tree | Notable |
|
| Farsight | Main Tree | Main Tree | Notable |
|
| Fervour | Main Tree | Main Tree | Notable |
|
| Finesse | Main Tree | Main Tree | Notable |
|
| Fingers of Frost | Main Tree | Main Tree | Notable |
|
| Flaying | Main Tree | Main Tree | Notable |
|
| Force Shaper | Main Tree | Main Tree | Notable |
|
| Fury Bolts | Main Tree | Main Tree | Notable |
|
| Galvanic Hammer | Main Tree | Main Tree | Notable |
|
| Goliath | Main Tree | Main Tree | Notable |
|
| Grave Intentions | Main Tree | Main Tree | Notable |
|
| Heart of Darkness | Main Tree | Main Tree | Notable |
|
| Heart of Flame | Main Tree | Main Tree | Notable |
|
| Heart of the Warrior | Main Tree | Main Tree | Notable |
|
| High Voltage | Main Tree | Main Tree | Notable |
|
| Hired Killer | Main Tree | Main Tree | Notable |
|
| Inexorable | Main Tree | Main Tree | Notable |
|
| Infused Flesh | Main Tree | Main Tree | Notable |
|
| Insightfulness | Main Tree | Main Tree | Notable |
|
| Inspiring Bond | Main Tree | Main Tree | Notable |
|
| Intuition | Main Tree | Main Tree | Notable |
|
| King of the Hill | Main Tree | Main Tree | Notable |
|
| Leader of the Pack | Main Tree | Main Tree | Notable |
|
| Light of Divinity | Main Tree | Main Tree | Notable |
|
| Mana Flows | Main Tree | Main Tree | Notable |
|
| Master of Blades | Main Tree | Main Tree | Notable |
|
| Overcharged | Main Tree | Main Tree | Notable |
|
| Pain Forger | Main Tree | Main Tree | Notable |
|
| Path of the Savant | Main Tree | Main Tree | Notable |
|
| Powerful Bond | Main Tree | Main Tree | Notable |
|
| Practised Reapplication | Main Tree | Main Tree | Notable |
|
| Presage | Main Tree | Main Tree | Notable |
|
| Primeval Force | Main Tree | Main Tree | Notable |
|
| Prismatic Skin | Main Tree | Main Tree | Notable |
|
| Purity of Flesh | Main Tree | Main Tree | Notable |
|
| Renowned Deeds | Main Tree | Main Tree | Notable |
|
| Replenishing Remedies | Main Tree | Main Tree | Notable |
|
| Retribution | Main Tree | Main Tree | Notable |
|
| Revenge of the Hunted | Main Tree | Main Tree | Notable |
|
| Righteous Decree | Main Tree | Main Tree | Notable |
|
| Righteous Fury | Main Tree | Main Tree | Notable |
|
| Saboteur | Main Tree | Main Tree | Notable |
|
| Sacrifice | Main Tree | Main Tree | Notable |
|
| Searing Heat | Main Tree | Main Tree | Notable |
|
| Serpentine Spellslinger | Main Tree | Main Tree | Notable |
|
| Settling Ash | Main Tree | Main Tree | Notable |
|
| Shamanistic Fury | Main Tree | Main Tree | Notable |
|
| Sleight of Hand | Main Tree | Main Tree | Notable |
|
| Stamina | Main Tree | Main Tree | Notable |
|
| Steelwood Stance | Main Tree | Main Tree | Notable |
|
| Steeped in the Profane | Main Tree | Main Tree | Notable |
|
| Successive Detonations | Main Tree | Main Tree | Notable |
|
| Thief's Craft | Main Tree | Main Tree | Notable |
|
| Throatseeker | Main Tree | Main Tree | Notable |
|
| Trial of the Faith | Main Tree | Main Tree | Notable |
|
| Trick Shot | Main Tree | Main Tree | Notable |
|
| Unnatural Calm | Main Tree | Main Tree | Notable |
|
| Unstable Munitions | Main Tree | Main Tree | Notable |
|
| Utmost Intellect | Main Tree | Main Tree | Notable |
|
| Utmost Might | Main Tree | Main Tree | Notable |
|
| Vengeance | Main Tree | Main Tree | Notable |
|
| Veteran Soldier | Main Tree | Main Tree | Notable |
|
| Vitality Void | Main Tree | Main Tree | Notable |
|
| Void Barrier | Main Tree | Main Tree | Notable |
|
| Wisdom of the Glade | Main Tree | Main Tree | Notable |
|
| Wrecking Ball | Main Tree | Main Tree | Notable |
|
| Armour and Energy Shield | Main Tree | Main Tree | Small |
|
| Armour and Evasion | Main Tree | Main Tree | Small |
|
| Attack Damage and Leech | Main Tree | Main Tree | Small |
|
| Attack Speed and Accuracy | Main Tree | Main Tree | Small |
|
| Banner Area of Effect | Main Tree | Main Tree | Small |
|
| Block and Armour | Main Tree | Main Tree | Small |
|
| Block and Block Recovery | Main Tree | Main Tree | Small |
|
| Block Chance and Attack Damage with Shield | Main Tree | Main Tree | Small |
|
| Bow Damage | Main Tree | Main Tree | Small |
|
| Bow Damage | Main Tree | Main Tree | Small |
|
| Chain Distance | Main Tree | Main Tree | Small |
|
| Chance to Block Spell Damage | Main Tree | Main Tree | Small |
|
| Chance to Suppress Spell Damage | Main Tree | Main Tree | Small |
|
| Chaos Damage | Main Tree | Main Tree | Small |
|
| Chaos Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Claw Ailment Damage and Poison Duration | Main Tree | Main Tree | Small |
|
| Claw Critical Strike Chance and Accuracy | Main Tree | Main Tree | Small |
|
| Claw Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Cold and Lightning Damage | Main Tree | Main Tree | Small |
|
| Cold Damage and Freeze Chance | Main Tree | Main Tree | Small |
|
| Cold Damage over Time | Main Tree | Main Tree | Small |
|
| Cold Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Cold Resistance | Main Tree | Main Tree | Small |
|
| Cold Resistance | Main Tree | Main Tree | Small |
|
| Critical Ailment Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Critical Strikes against Blinded Enemies | Main Tree | Main Tree | Small |
|
| Dagger Critical Strike Chance and Leech | Main Tree | Main Tree | Small |
|
| Dagger Damage | Main Tree | Main Tree | Small |
|
| Damage and Energy Shield | Main Tree | Main Tree | Small |
|
| Damage if Consumed a Corpse | Main Tree | Main Tree | Small |
|
| Damage Over Time Multiplier and Life Regeneration | Main Tree | Main Tree | Small |
|
| Damage with Two Handed Weapons | Main Tree | Main Tree | Small |
|
| Dual Wield Block and Attack Speed | Main Tree | Main Tree | Small |
|
| Dual Wield Cast Speed | Main Tree | Main Tree | Small |
|
| Dual Wield Damage and Block | Main Tree | Main Tree | Small |
|
| Elemental Damage and Resistances | Main Tree | Main Tree | Small |
|
| Endurance Charge Duration | Main Tree | Main Tree | Small |
|
| Energy Shield and Mana Regeneration | Main Tree | Main Tree | Small |
|
| Evasion | Main Tree | Main Tree | Small |
|
| Evasion and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Evasion and Energy Shield | Main Tree | Main Tree | Small |
|
| Evasion and Life | Main Tree | Main Tree | Small |
|
| Fire Damage and Area of Effect | Main Tree | Main Tree | Small |
|
| Fire Damage and Cast Speed | Main Tree | Main Tree | Small |
|
| Fire Resistance | Main Tree | Main Tree | Small |
|
| Flask and Tincture Effect | Main Tree | Main Tree | Small |
|
| Fortify on Melee Stun | Main Tree | Main Tree | Small |
|
| Herald Buff Effect | Main Tree | Main Tree | Small |
|
| Ignite Avoidance | Main Tree | Main Tree | Small |
|
| Increased Energy Shield Leeched | Main Tree | Main Tree | Small |
|
| Life | Main Tree | Main Tree | Small |
|
| Life and Armour | Main Tree | Main Tree | Small |
|
| Life and Energy Shield | Main Tree | Main Tree | Small |
|
| Life and Mana Leech | Main Tree | Main Tree | Small |
|
| Life and Strength | Main Tree | Main Tree | Small |
|
| Life Leech | Main Tree | Main Tree | Small |
|
| Life Leech | Main Tree | Main Tree | Small |
|
| Life Regeneration | Main Tree | Main Tree | Small |
|
| Life Regeneration per Endurance Charge | Main Tree | Main Tree | Small |
|
| Lightning Damage and Shock Chance | Main Tree | Main Tree | Small |
|
| Mace Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Mace Damage and Reduced Enemy Stun Threshold | Main Tree | Main Tree | Small |
|
| Mana Leech Speed | Main Tree | Main Tree | Small |
|
| Mana on Hit | Main Tree | Main Tree | Small |
|
| Mark Cast Speed and Mana Cost | Main Tree | Main Tree | Small |
|
| Melee Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Melee Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Melee Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Melee Damage | Main Tree | Main Tree | Small |
|
| Minion Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Minion Damage | Main Tree | Main Tree | Small |
|
| Minion Damage | Main Tree | Main Tree | Small |
|
| Minion Life and Chaos Resistance | Main Tree | Main Tree | Small |
|
| Physical and Chaos Damage and Life | Main Tree | Main Tree | Small |
|
| Physical Attack Damage | Main Tree | Main Tree | Small |
|
| Physical Attack Damage and Life | Main Tree | Main Tree | Small |
|
| Physical Bow Damage | Main Tree | Main Tree | Small |
|
| Physical Damage | Main Tree | Main Tree | Small |
|
| Physical Damage and Strength | Main Tree | Main Tree | Small |
|
| Physical Damage as Extra Cold Damage | Main Tree | Main Tree | Small |
|
| Poison Avoidance | Main Tree | Main Tree | Small |
|
| Poison Chance and Damage | Main Tree | Main Tree | Small |
|
| Reservation Efficiency of Heralds | Main Tree | Main Tree | Small |
|
| Retaliation Skill Speed | Main Tree | Main Tree | Small |
|
| Shield Damage and Block | Main Tree | Main Tree | Small |
|
| Shield Spell Damage | Main Tree | Main Tree | Small |
|
| Spell Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Spell Damage and Intelligence | Main Tree | Main Tree | Small |
|
| Spell Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Spell Damage Over Time Multiplier and Duration | Main Tree | Main Tree | Small |
|
| Staff Block | Main Tree | Main Tree | Small |
|
| Staff Damage and Stun Duration | Main Tree | Main Tree | Small |
|
| Staff Spell Damage | Main Tree | Main Tree | Small |
|
| Staff Spell Damage and Spell Block | Main Tree | Main Tree | Small |
|
| Stun Duration | Main Tree | Main Tree | Small |
|
| Sword Damage | Main Tree | Main Tree | Small |
|
| Sword Damage | Main Tree | Main Tree | Small |
|
| Sword Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Totem Damage | Main Tree | Main Tree | Small |
|
| Trap and Mine Damage | Main Tree | Main Tree | Small |
|
| Trap and Mine Damage | Main Tree | Main Tree | Small |
|
| Trap Trigger Area | Main Tree | Main Tree | Small |
|
| Two Handed Attack Speed | Main Tree | Main Tree | Small |
|
| Wand Attack Speed and Accuracy | Main Tree | Main Tree | Small |
|
| Wand Damage | Main Tree | Main Tree | Small |
|
| Wand Damage | Main Tree | Main Tree | Small |
|
| Warcry Duration and Buff Effect | Main Tree | Main Tree | Small |
|
| Warcry Speed and Exerted Attack Damage | Main Tree | Main Tree | Small |
|
| Unholy Authority | Ascendancy | Occultist | Notable |
|
| Energy Shield, Chaos Damage | Ascendancy | Occultist | Small |
|
| Energy Shield, Cold and Chaos Damage | Ascendancy | Occultist | Small |
|
| Nature's Adrenaline | Ascendancy | Pathfinder | Notable |
|
| Flask Effect and Charges Gained | Ascendancy | Pathfinder | Small |
|
| Flask Effect, Chaos Damage | Ascendancy | Pathfinder | Small |
|
| Experienced Herbalist | Ascendancy | Raider | Notable |
|
| Oath of Spring | Ascendancy | Raider | Notable |
|
| Oath of Summer | Ascendancy | Raider | Notable |
|
| Like Clockwork | Ascendancy | Saboteur | Notable |
|
| Perfect Crime | Ascendancy | Saboteur | Notable |
|
| Endless Hunger | Ascendancy | Slayer | Notable |
|
| Attack Damage, Frenzy and Endurance Charge Duration | Ascendancy | Slayer | Small |
|
| Attack Damage, Life Leech | Ascendancy | Slayer | Small |
|
| Escape Artist | Ascendancy | Trickster | Notable |
|
| Heartstopper | Ascendancy | Trickster | Notable |
|
| Polymath | Ascendancy | Trickster | Notable |
|
| Swift Killer | Ascendancy | Trickster | Notable |
|
| The King's Contempt | Bloodline | Aul | Small |
|
| Otherworldly Appendages | Bloodline | Breachlord | Notable |
|
| It wasn't me! | Bloodline | Delirious | Notable |
|
| That didn't happen! | Bloodline | Delirious | Notable |
|
| You're the crazy one! | Bloodline | Delirious | Notable |
|
| Debuff Expiry Rate | Bloodline | Delirious | Small |
|
| Huntleader | Bloodline | Farrul | Notable |
|
| Maximum Spectres and Minion Life | Bloodline | Farrul | Small |
|
| Unlight Silhouette | Bloodline | KingInTheMists | Notable |
|
| Curse Effect | Bloodline | Lycia | Small |
|
| Herald and Minion Damage | Bloodline | Lycia | Small |
|
| Corruption's Embrace | Bloodline | Trialmaster | Notable |
|
| Fettle | Cluster Jewel | Cluster (Small) | Notable |
|
| Circle of Life | Main Tree | Main Tree | Notable |
|
| Enhanced Starlight | Bloodline | Olroth | Notable |
|
| Howl of the Wolf | Bloodline | Primalist | Notable |
|
| Priest of Kopec | Bloodline | Trialmaster | Small |
|
| Detect Evil | Bloodline | Warden | Notable |
|
| Lesson of the Seasons | Bloodline | Warden | Notable |
|
| Nature's Concoction | Bloodline | Warden | Notable |
|
| Cannibalised Faith | Bloodline | Warlock | Notable |
|
| Black Mass | Bloodline | Warlock | Small |
|
| Creeping Lobotomy | Bloodline | Warlock | Small |
|
| Advance Guard | Cluster Jewel | Cluster (Large) | Notable |
|
| Aggressive Defence | Cluster Jewel | Cluster (Large) | Notable |
|
| Burning Bright | Cluster Jewel | Cluster (Large) | Notable |
|
| Cremator | Cluster Jewel | Cluster (Large) | Notable |
|
| Disease Vector | Cluster Jewel | Cluster (Large) | Notable |
|
| Essence Rush | Cluster Jewel | Cluster (Large) | Notable |
|
| Explosive Force | Cluster Jewel | Cluster (Large) | Notable |
|
| Master of Fire | Cluster Jewel | Cluster (Large) | Notable |
|
| Overshock | Cluster Jewel | Cluster (Large) | Notable |
|
| Paralysis | Cluster Jewel | Cluster (Large) | Notable |
|
| Practiced Caster | Cluster Jewel | Cluster (Large) | Notable |
|
| Precise Retaliation | Cluster Jewel | Cluster (Large) | Notable |
|
| Riot Queller | Cluster Jewel | Cluster (Large) | Notable |
|
| Storm's Hand | Cluster Jewel | Cluster (Large) | Notable |
|
| Thunderstruck | Cluster Jewel | Cluster (Large) | Notable |
|
| Vicious Skewering | Cluster Jewel | Cluster (Large) | Notable |
|
| Wicked Pall | Cluster Jewel | Cluster (Large) | Notable |
|
| Ancestral Echo | Cluster Jewel | Cluster (Medium) | Notable |
|
| Ancestral Preservation | Cluster Jewel | Cluster (Medium) | Notable |
|
| Ancestral Reach | Cluster Jewel | Cluster (Medium) | Notable |
|
| Arcane Pyrotechnics | Cluster Jewel | Cluster (Medium) | Notable |
|
| Astonishing Affliction | Cluster Jewel | Cluster (Medium) | Notable |
|
| Blowback | Cluster Jewel | Cluster (Medium) | Notable |
|
| Distilled Perfection | Cluster Jewel | Cluster (Medium) | Notable |
|
| Eldritch Inspiration | Cluster Jewel | Cluster (Medium) | Notable |
|
| Expendability | Cluster Jewel | Cluster (Medium) | Notable |
|
| Exposure Therapy | Cluster Jewel | Cluster (Medium) | Notable |
|
| Eye of the Storm | Cluster Jewel | Cluster (Medium) | Notable |
|
| Flow of Life | Cluster Jewel | Cluster (Medium) | Notable |
|
| Frantic Aspect | Cluster Jewel | Cluster (Medium) | Notable |
|
| Haemorrhage | Cluster Jewel | Cluster (Medium) | Notable |
|
| Heraldry | Cluster Jewel | Cluster (Medium) | Notable |
|
| Hex Breaker | Cluster Jewel | Cluster (Medium) | Notable |
|
| Life from Death | Cluster Jewel | Cluster (Medium) | Notable |
|
| Master of Command | Cluster Jewel | Cluster (Medium) | Notable |
|
| Mob Mentality | Cluster Jewel | Cluster (Medium) | Notable |
|
| Mortifying Aspect | Cluster Jewel | Cluster (Medium) | Notable |
|
| Precise Focus | Cluster Jewel | Cluster (Medium) | Notable |
|
| Provocateur | Cluster Jewel | Cluster (Medium) | Notable |
|
| Pure Aptitude | Cluster Jewel | Cluster (Medium) | Notable |
|
| Purposeful Harbinger | Cluster Jewel | Cluster (Medium) | Notable |
|
| Rattling Bellow | Cluster Jewel | Cluster (Medium) | Notable |
|
| Righteous Path | Cluster Jewel | Cluster (Medium) | Notable |
|
| Self-Control | Cluster Jewel | Cluster (Medium) | Notable |
|
| Self-Fulfilling Prophecy | Cluster Jewel | Cluster (Medium) | Notable |
|
| Set and Forget | Cluster Jewel | Cluster (Medium) | Notable |
|
| Stoic Focus | Cluster Jewel | Cluster (Medium) | Notable |
|
| Towering Threat | Cluster Jewel | Cluster (Medium) | Notable |
|
| Vast Power | Cluster Jewel | Cluster (Medium) | Notable |
|
| Vile Reinvigoration | Cluster Jewel | Cluster (Medium) | Notable |
|
| Volatile Presence | Cluster Jewel | Cluster (Medium) | Notable |
|
| Antifreeze | Cluster Jewel | Cluster (Small) | Notable |
|
| Blessed | Cluster Jewel | Cluster (Small) | Notable |
|
| Born of Chaos | Cluster Jewel | Cluster (Small) | Notable |
|
| Enduring Composure | Cluster Jewel | Cluster (Small) | Notable |
|
| Militarism | Cluster Jewel | Cluster (Small) | Notable |
|
| Mystical Ward | Cluster Jewel | Cluster (Small) | Notable |
|
| Natural Vigour | Cluster Jewel | Cluster (Small) | Notable |
|
| One with the Shield | Cluster Jewel | Cluster (Small) | Notable |
|
| Powerful Ward | Cluster Jewel | Cluster (Small) | Notable |
|
| Rot-Resistant | Cluster Jewel | Cluster (Small) | Notable |
|
| Savour the Moment | Cluster Jewel | Cluster (Small) | Notable |
|
| Spring Back | Cluster Jewel | Cluster (Small) | Notable |
|
| Stubborn Student | Cluster Jewel | Cluster (Small) | Notable |
|
| Will Shaper | Cluster Jewel | Cluster (Small) | Notable |
|
| Nature's Patience | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Veteran's Awareness | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Eldritch Battery | Main Tree | Main Tree | Keystone |
|
| Ghost Dance | Main Tree | Main Tree | Keystone |
|
| Magebane | Main Tree | Main Tree | Keystone |
|
| Mind Over Matter | Main Tree | Main Tree | Keystone |
|
| Precise Technique | Main Tree | Main Tree | Keystone |
|
| Resolute Technique | Main Tree | Main Tree | Keystone |
|
| Zealot's Oath | Main Tree | Main Tree | Keystone |
|
| Armour and Energy Shield Mastery | Main Tree | Main Tree | Mastery |
|
| Banner Mastery | Main Tree | Main Tree | Mastery |
|
| Duration Mastery | Main Tree | Main Tree | Mastery |
|
| Fortify Mastery | Main Tree | Main Tree | Mastery |
|
| Impale Mastery | Main Tree | Main Tree | Mastery |
|
| Mark Mastery | Main Tree | Main Tree | Mastery |
|
| Wand Mastery | Main Tree | Main Tree | Mastery |
|
| Adder's Touch | Main Tree | Main Tree | Notable |
|
| Adjacent Animosity | Main Tree | Main Tree | Notable |
|
| Admonisher | Main Tree | Main Tree | Notable |
|
| Agility | Main Tree | Main Tree | Notable |
|
| Alacrity | Main Tree | Main Tree | Notable |
|
| Amplify | Main Tree | Main Tree | Notable |
|
| Arcane Capacitor | Main Tree | Main Tree | Notable |
|
| Aspect of the Eagle | Main Tree | Main Tree | Notable |
|
| Aspect of the Lynx | Main Tree | Main Tree | Notable |
|
| Assassination | Main Tree | Main Tree | Notable |
|
| Atrophy | Main Tree | Main Tree | Notable |
|
| Bastion Breaker | Main Tree | Main Tree | Notable |
|
| Blacksmith's Clout | Main Tree | Main Tree | Notable |
|
| Bladedancer | Main Tree | Main Tree | Notable |
|
| Blunt Trauma | Main Tree | Main Tree | Notable |
|
| Brand Equity | Main Tree | Main Tree | Notable |
|
| Burst of Energy | Main Tree | Main Tree | Notable |
|
| Cannibalistic Rite | Main Tree | Main Tree | Notable |
|
| Careful Conservationist | Main Tree | Main Tree | Notable |
|
| Champion of the Cause | Main Tree | Main Tree | Notable |
|
| Claws of the Falcon | Main Tree | Main Tree | Notable |
|
| Dance of Blades | Main Tree | Main Tree | Notable |
|
| Destroyer | Main Tree | Main Tree | Notable |
|
| Devastating Devices | Main Tree | Main Tree | Notable |
|
| Diamond Skin | Main Tree | Main Tree | Notable |
|
| Disciple of the Unyielding | Main Tree | Main Tree | Notable |
|
| Discord Artisan | Main Tree | Main Tree | Notable |
|
| Disintegration | Main Tree | Main Tree | Notable |
|
| Divine Fervour | Main Tree | Main Tree | Notable |
|
| Druidic Rite | Main Tree | Main Tree | Notable |
|
| Enigmatic Reach | Main Tree | Main Tree | Notable |
|
| Entropy | Main Tree | Main Tree | Notable |
|
| Essence Sap | Main Tree | Main Tree | Notable |
|
| Exceptional Performance | Main Tree | Main Tree | Notable |
|
| Excess Sustenance | Main Tree | Main Tree | Notable |
|
| Expert Hunter | Main Tree | Main Tree | Notable |
|
| Expertise | Main Tree | Main Tree | Notable |
|
| Explosive Runes | Main Tree | Main Tree | Notable |
|
| Faith and Steel | Main Tree | Main Tree | Notable |
|
| Fangs of Frost | Main Tree | Main Tree | Notable |
|
| Fatal Toxins | Main Tree | Main Tree | Notable |
|
| Fearsome Force | Main Tree | Main Tree | Notable |
|
| Feller of Foes | Main Tree | Main Tree | Notable |
|
| Fending | Main Tree | Main Tree | Notable |
|
| Flow of Battle | Main Tree | Main Tree | Notable |
|
| Forceful Skewering | Main Tree | Main Tree | Notable |
|
| Glacial Cage | Main Tree | Main Tree | Notable |
|
| Gladiator's Perseverance | Main Tree | Main Tree | Notable |
|
| Golem Commander | Main Tree | Main Tree | Notable |
|
| Harrier | Main Tree | Main Tree | Notable |
|
| Hasty Demise | Main Tree | Main Tree | Notable |
|
| Heart of Oak | Main Tree | Main Tree | Notable |
|
| Heart of Thunder | Main Tree | Main Tree | Notable |
|
| Heartseeker | Main Tree | Main Tree | Notable |
|
| Hearty | Main Tree | Main Tree | Notable |
|
| Holy Dominion | Main Tree | Main Tree | Notable |
|
| Holy Fire | Main Tree | Main Tree | Notable |
|
| Inveterate | Main Tree | Main Tree | Notable |
|
| Ironwood | Main Tree | Main Tree | Notable |
|
| Juggernaut | Main Tree | Main Tree | Notable |
|
| Kinetic Impacts | Main Tree | Main Tree | Notable |
|
| Last Rites | Main Tree | Main Tree | Notable |
|
| Lava Lash | Main Tree | Main Tree | Notable |
|
| Leadership | Main Tree | Main Tree | Notable |
|
| Life Raker | Main Tree | Main Tree | Notable |
|
| Lightning Walker | Main Tree | Main Tree | Notable |
|
| Lust for Carnage | Main Tree | Main Tree | Notable |
|
| Malicious Intent | Main Tree | Main Tree | Notable |
|
| Mark the Prey | Main Tree | Main Tree | Notable |
|
| Master Fletcher | Main Tree | Main Tree | Notable |
|
| Master of the Arena | Main Tree | Main Tree | Notable |
|
| Master of Wounds | Main Tree | Main Tree | Notable |
|
| Measured Fury | Main Tree | Main Tree | Notable |
|
| Natural Authority | Main Tree | Main Tree | Notable |
|
| Nightstalker | Main Tree | Main Tree | Notable |
|
| One with the River | Main Tree | Main Tree | Notable |
|
| Overcharge | Main Tree | Main Tree | Notable |
|
| Primal Manifestation | Main Tree | Main Tree | Notable |
|
| Prism Weave | Main Tree | Main Tree | Notable |
|
| Proficiency | Main Tree | Main Tree | Notable |
|
| Prowess | Main Tree | Main Tree | Notable |
|
| Rallying Icon | Main Tree | Main Tree | Notable |
|
| Ravenous Horde | Main Tree | Main Tree | Notable |
|
| Razor's Edge | Main Tree | Main Tree | Notable |
|
| Relentless | Main Tree | Main Tree | Notable |
|
| Roaring Challenge | Main Tree | Main Tree | Notable |
|
| Robust | Main Tree | Main Tree | Notable |
|
| Seasoned Swordplay | Main Tree | Main Tree | Notable |
|
| Shaper | Main Tree | Main Tree | Notable |
|
| Smashing Strikes | Main Tree | Main Tree | Notable |
|
| Soul Siphon | Main Tree | Main Tree | Notable |
|
| Soul Thief | Main Tree | Main Tree | Notable |
|
| Sovereignty | Main Tree | Main Tree | Notable |
|
| Storm Weaver | Main Tree | Main Tree | Notable |
|
| Strong Arm | Main Tree | Main Tree | Notable |
|
| Surge of Vigour | Main Tree | Main Tree | Notable |
|
| Swagger | Main Tree | Main Tree | Notable |
|
| Taste for Blood | Main Tree | Main Tree | Notable |
|
| Tempest Blast | Main Tree | Main Tree | Notable |
|
| Tireless | Main Tree | Main Tree | Notable |
|
| Titanic Impacts | Main Tree | Main Tree | Notable |
|
| Totemic Zeal | Main Tree | Main Tree | Notable |
|
| Trickery | Main Tree | Main Tree | Notable |
|
| True Strike | Main Tree | Main Tree | Notable |
|
| Utmost Swiftness | Main Tree | Main Tree | Notable |
|
| Veteran's Wrath | Main Tree | Main Tree | Notable |
|
| Wall of Steel | Main Tree | Main Tree | Notable |
|
| Warrior Training | Main Tree | Main Tree | Notable |
|
| Weathered Hunter | Main Tree | Main Tree | Notable |
|
| Wild Hunger | Main Tree | Main Tree | Notable |
|
| Will of Blades | Main Tree | Main Tree | Notable |
|
| Accuracy | Main Tree | Main Tree | Small |
|
| Accuracy and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Accuracy and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Area of Effect per Endurance Charge | Main Tree | Main Tree | Small |
|
| Armour | Main Tree | Main Tree | Small |
|
| Armour | Main Tree | Main Tree | Small |
|
| Armour per Endurance Charge | Main Tree | Main Tree | Small |
|
| Armour, Evasion and Life | Main Tree | Main Tree | Small |
|
| Attack Damage and Leech | Main Tree | Main Tree | Small |
|
| Attack Speed | Main Tree | Main Tree | Small |
|
| Axe Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Banner Maximum Valour and Duration | Main Tree | Main Tree | Small |
|
| Banner Valour Gained | Main Tree | Main Tree | Small |
|
| Bleed Avoidance | Main Tree | Main Tree | Small |
|
| Blind Chance | Main Tree | Main Tree | Small |
|
| Bow Accuracy | Main Tree | Main Tree | Small |
|
| Bow Damage and Evasion | Main Tree | Main Tree | Small |
|
| Bow Damage Over Time | Main Tree | Main Tree | Small |
|
| Brand Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Brand Duration | Main Tree | Main Tree | Small |
|
| Brand Recall Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Chance for Extra Fork Projectile | Main Tree | Main Tree | Small |
|
| Chaos Damage | Main Tree | Main Tree | Small |
|
| Chaos Damage over Time | Main Tree | Main Tree | Small |
|
| Chaos Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Chaos Resistance | Main Tree | Main Tree | Small |
|
| Chaos Resistance | Main Tree | Main Tree | Small |
|
| Chaos Resistance and Avoidance | Main Tree | Main Tree | Small |
|
| Charge on Kill | Main Tree | Main Tree | Small |
|
| Claw Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Cold Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Dagger Ailment Damage | Main Tree | Main Tree | Small |
|
| Dagger and Claw Damage | Main Tree | Main Tree | Small |
|
| Dagger Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Damage and Energy Shield | Main Tree | Main Tree | Small |
|
| Damage and Mana | Main Tree | Main Tree | Small |
|
| Damage and Mana | Main Tree | Main Tree | Small |
|
| Damage over Time | Main Tree | Main Tree | Small |
|
| Damage Over Time | Main Tree | Main Tree | Small |
|
| Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Dual Wield Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Dual Wield Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Dual Wield Spell Damage and Spell Block | Main Tree | Main Tree | Small |
|
| Effect of Non-Damaging Ailments | Main Tree | Main Tree | Small |
|
| Elemental Damage | Main Tree | Main Tree | Small |
|
| Elemental Resistances with a Shield | Main Tree | Main Tree | Small |
|
| Energy Shield and Mana | Main Tree | Main Tree | Small |
|
| Evasion | Main Tree | Main Tree | Small |
|
| Evasion and Movement Speed | Main Tree | Main Tree | Small |
|
| Evasion per Frenzy Charge | Main Tree | Main Tree | Small |
|
| Faster Ignite | Main Tree | Main Tree | Small |
|
| Fire Damage over Time | Main Tree | Main Tree | Small |
|
| Fire Resistance | Main Tree | Main Tree | Small |
|
| Forking Angle | Main Tree | Main Tree | Small |
|
| Freeze and Chill Avoidance | Main Tree | Main Tree | Small |
|
| Ignite and Bleed Duration | Main Tree | Main Tree | Small |
|
| Impale Chance with Two Handed Weapons | Main Tree | Main Tree | Small |
|
| Knockback Distance | Main Tree | Main Tree | Small |
|
| Life and Armour | Main Tree | Main Tree | Small |
|
| Life and Armour | Main Tree | Main Tree | Small |
|
| Life and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Life and Mana on Kill against Cursed Enemies | Main Tree | Main Tree | Small |
|
| Life and Mana recovery from Flasks | Main Tree | Main Tree | Small |
|
| Life and Stun Avoidance | Main Tree | Main Tree | Small |
|
| Life Leech and Attack Speed | Main Tree | Main Tree | Small |
|
| Life Leech Speed and Attack Speed | Main Tree | Main Tree | Small |
|
| Life on Kill against Cursed Enemies | Main Tree | Main Tree | Small |
|
| Life Regeneration | Main Tree | Main Tree | Small |
|
| Lightning Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Lightning Damage | Main Tree | Main Tree | Small |
|
| Lightning Resistance | Main Tree | Main Tree | Small |
|
| Lightning Resistance | Main Tree | Main Tree | Small |
|
| Mace and Staff Damage | Main Tree | Main Tree | Small |
|
| Mace Damage and Reduced Enemy Stun Threshold | Main Tree | Main Tree | Small |
|
| Mana | Main Tree | Main Tree | Small |
|
| Mana and Mana on Kill | Main Tree | Main Tree | Small |
|
| Mana and Reduced Mana Cost | Main Tree | Main Tree | Small |
|
| Mana and Reduced Mana Cost | Main Tree | Main Tree | Small |
|
| Mana and Spell Block | Main Tree | Main Tree | Small |
|
| Mana Flask Charge Gain | Main Tree | Main Tree | Small |
|
| Mana Leech | Main Tree | Main Tree | Small |
|
| Mana on Kill against Cursed Enemies | Main Tree | Main Tree | Small |
|
| Maximum Cold Resistance | Main Tree | Main Tree | Small |
|
| Melee Attack Speed | Main Tree | Main Tree | Small |
|
| Melee Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Melee Damage | Main Tree | Main Tree | Small |
|
| Melee Damage | Main Tree | Main Tree | Small |
|
| Melee Damage | Main Tree | Main Tree | Small |
|
| Melee Damage and Life | Main Tree | Main Tree | Small |
|
| Mine Area of Effect | Main Tree | Main Tree | Small |
|
| Mine Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Mine Duration | Main Tree | Main Tree | Small |
|
| Mine Throwing Speed | Main Tree | Main Tree | Small |
|
| Minion Life | Main Tree | Main Tree | Small |
|
| Minion Life and Damage | Main Tree | Main Tree | Small |
|
| Minion Life and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Minion Life and Physical Damage Reduction | Main Tree | Main Tree | Small |
|
| Minion Spell Block | Main Tree | Main Tree | Small |
|
| Physical and Fire Damage | Main Tree | Main Tree | Small |
|
| Physical Damage | Main Tree | Main Tree | Small |
|
| Physical Damage | Main Tree | Main Tree | Small |
|
| Pierce | Main Tree | Main Tree | Small |
|
| Poison Chance | Main Tree | Main Tree | Small |
|
| Projectile Attack Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Projectile Damage and Dexterity | Main Tree | Main Tree | Small |
|
| Projectile Damage and Speed | Main Tree | Main Tree | Small |
|
| Retaliation Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Retaliation Skill Damage | Main Tree | Main Tree | Small |
|
| Retaliation Skill Speed and Shield Spell Block | Main Tree | Main Tree | Small |
|
| Shield Cast Speed | Main Tree | Main Tree | Small |
|
| Shield Spell Block and Elemental Resistances with a Shield | Main Tree | Main Tree | Small |
|
| Shock Chance | Main Tree | Main Tree | Small |
|
| Slower Rage Decay and Armour | Main Tree | Main Tree | Small |
|
| Spell Block | Main Tree | Main Tree | Small |
|
| Spell Block and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Spell Damage | Main Tree | Main Tree | Small |
|
| Spell Damage and Mana | Main Tree | Main Tree | Small |
|
| Spell Damage Over Time | Main Tree | Main Tree | Small |
|
| Spell Damage Over Time | Main Tree | Main Tree | Small |
|
| Spell Damage per Power Charge | Main Tree | Main Tree | Small |
|
| Staff Accuracy | Main Tree | Main Tree | Small |
|
| Stun Duration per Endurance Charge | Main Tree | Main Tree | Small |
|
| Stun Recovery | Main Tree | Main Tree | Small |
|
| Sword Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Sword Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Totem Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Totem Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Trap Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Trap Damage | Main Tree | Main Tree | Small |
|
| Two Handed Melee Accuracy | Main Tree | Main Tree | Small |
|
| Two Handed Melee Critical Strike Chance and Accuracy | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Ignore Physical Damage Reduction | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Leech | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Leech | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Stun Duration | Main Tree | Main Tree | Small |
|
| Wand Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Wand Damage | Main Tree | Main Tree | Small |
|
| Wand Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Wand Elemental Damage | Main Tree | Main Tree | Small |
|
| Wand Elemental Damage and Penetration | Main Tree | Main Tree | Small |
|
| Wand Physical Damage | Main Tree | Main Tree | Small |
|
| Warcry Area of Effect | Main Tree | Main Tree | Small |
|
| Warcry Cooldown Recovery and Exerted Attack Damage | Main Tree | Main Tree | Small |
|
| Weapon Cold Damage | Main Tree | Main Tree | Small |
|
| Weapon Fire Damage | Main Tree | Main Tree | Small |
|
| Corpse Pact | Ascendancy | Necromancer | Notable |
|
| Minion Damage, Cast Speed | Ascendancy | Necromancer | Small |
|
| Flask Effect, Poison Duration | Ascendancy | Pathfinder | Small |
|
| Attack Damage, Area of Effect | Ascendancy | Slayer | Small |
|
| One Step Ahead | Ascendancy | Trickster | Notable |
|
| The King's Might | Bloodline | Aul | Small |
|
| The Vivid Cat | Bloodline | Oshabi | Notable |
|
| Weapon Elemental Damage and Ailment Effect | Main Tree | Main Tree | Small |
|
| Weapon Elemental Damage, Status Ailment Chance | Main Tree | Main Tree | Small |
|
| Vivid Wisps found | Bloodline | Warden | Small |
|
| Crimson Power | Bloodline | Warlock | Notable |
|
| Arcane Heroism | Cluster Jewel | Cluster (Large) | Notable |
|
| Broadside | Cluster Jewel | Cluster (Large) | Notable |
|
| Cold-Blooded Killer | Cluster Jewel | Cluster (Large) | Notable |
|
| Devastator | Cluster Jewel | Cluster (Large) | Notable |
|
| Fearsome Warrior | Cluster Jewel | Cluster (Large) | Notable |
|
| Feasting Fiends | Cluster Jewel | Cluster (Large) | Notable |
|
| Grim Oath | Cluster Jewel | Cluster (Large) | Notable |
|
| Insatiable Killer | Cluster Jewel | Cluster (Large) | Notable |
|
| Inspired Oppression | Cluster Jewel | Cluster (Large) | Notable |
|
| Storm Drinker | Cluster Jewel | Cluster (Large) | Notable |
|
| Careful Handling | Cluster Jewel | Cluster (Medium) | Notable |
|
| Quick Getaway | Cluster Jewel | Cluster (Medium) | Notable |
|
| Surprise Sabotage | Cluster Jewel | Cluster (Medium) | Notable |
|
| Uncompromising | Cluster Jewel | Cluster (Medium) | Notable |
|
| Aerialist | Cluster Jewel | Cluster (Small) | Notable |
|
| Antivenom | Cluster Jewel | Cluster (Small) | Notable |
|
| Capacitor | Cluster Jewel | Cluster (Small) | Notable |
|
| Energy From Naught | Cluster Jewel | Cluster (Small) | Notable |
|
| Holistic Health | Cluster Jewel | Cluster (Small) | Notable |
|
| Openness | Cluster Jewel | Cluster (Small) | Notable |
|
| Untouchable | Cluster Jewel | Cluster (Small) | Notable |
|
| Arsenal of Vengeance | Main Tree | Main Tree | Keystone |
|
| Call to Arms | Main Tree | Main Tree | Keystone |
|
| Conduit | Main Tree | Main Tree | Keystone |
|
| Elemental Overload | Main Tree | Main Tree | Keystone |
|
| Eternal Youth | Main Tree | Main Tree | Keystone |
|
| Perfect Agony | Main Tree | Main Tree | Keystone |
|
| Wicked Ward | Main Tree | Main Tree | Keystone |
|
| Bleeding Mastery | Main Tree | Main Tree | Mastery |
|
| Brand Mastery | Main Tree | Main Tree | Mastery |
|
| Chaos Mastery | Main Tree | Main Tree | Mastery |
|
| Spell Suppression Mastery | Main Tree | Main Tree | Mastery |
|
| Arcane Chemistry | Main Tree | Main Tree | Notable |
|
| Breath of Rime | Main Tree | Main Tree | Notable |
|
| Brinkmanship | Main Tree | Main Tree | Notable |
|
| Cloth and Chain | Main Tree | Main Tree | Notable |
|
| Combat Stamina | Main Tree | Main Tree | Notable |
|
| Concussive Force | Main Tree | Main Tree | Notable |
|
| Cruel Preparation | Main Tree | Main Tree | Notable |
|
| Death Attunement | Main Tree | Main Tree | Notable |
|
| Decay Ward | Main Tree | Main Tree | Notable |
|
| Destructive Apparatus | Main Tree | Main Tree | Notable |
|
| Essence Infusion | Main Tree | Main Tree | Notable |
|
| Hematophagy | Main Tree | Main Tree | Notable |
|
| Herbalism | Main Tree | Main Tree | Notable |
|
| High Explosives | Main Tree | Main Tree | Notable |
|
| Instability | Main Tree | Main Tree | Notable |
|
| Invigorating Blaze | Main Tree | Main Tree | Notable |
|
| Piercing Shots | Main Tree | Main Tree | Notable |
|
| Quick Recovery | Main Tree | Main Tree | Notable |
|
| Runesmith | Main Tree | Main Tree | Notable |
|
| Sanctuary | Main Tree | Main Tree | Notable |
|
| Savage Intensity | Main Tree | Main Tree | Notable |
|
| Savagery | Main Tree | Main Tree | Notable |
|
| Serpent Stance | Main Tree | Main Tree | Notable |
|
| Slaughter | Main Tree | Main Tree | Notable |
|
| Wandslinger | Main Tree | Main Tree | Notable |
|
| Whispers of Doom | Main Tree | Main Tree | Notable |
|
| Area of Effect Damage | Main Tree | Main Tree | Small |
|
| Armour and Energy Shield | Main Tree | Main Tree | Small |
|
| Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Attack Mana Cost | Main Tree | Main Tree | Small |
|
| Attack Speed and Poison Duration | Main Tree | Main Tree | Small |
|
| Avoid Interruption while Casting | Main Tree | Main Tree | Small |
|
| Axe Damage | Main Tree | Main Tree | Small |
|
| Banner Duration | Main Tree | Main Tree | Small |
|
| Banner Maximum Valour | Main Tree | Main Tree | Small |
|
| Bleed Damage and Chance | Main Tree | Main Tree | Small |
|
| Block Recovery and Energy Shield | Main Tree | Main Tree | Small |
|
| Brand Damage | Main Tree | Main Tree | Small |
|
| Chaos Resistance and Minion Damage | Main Tree | Main Tree | Small |
|
| Chill Effect | Main Tree | Main Tree | Small |
|
| Cold Damage | Main Tree | Main Tree | Small |
|
| Curse and Chaos Resistance | Main Tree | Main Tree | Small |
|
| Dagger Ailment Damage and Poison Chance | Main Tree | Main Tree | Small |
|
| Dagger Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Dual Wield Damage | Main Tree | Main Tree | Small |
|
| Elemental Damage | Main Tree | Main Tree | Small |
|
| Fire and Cold Damage | Main Tree | Main Tree | Small |
|
| Ignite Chance | Main Tree | Main Tree | Small |
|
| Life and Armour | Main Tree | Main Tree | Small |
|
| Mace Damage | Main Tree | Main Tree | Small |
|
| Mana | Main Tree | Main Tree | Small |
|
| Mana | Main Tree | Main Tree | Small |
|
| Mana and Arcane Surge Effect | Main Tree | Main Tree | Small |
|
| Mana and Life Regeneration | Main Tree | Main Tree | Small |
|
| Mana Regeneration | Main Tree | Main Tree | Small |
|
| Mana Regeneration and Life | Main Tree | Main Tree | Small |
|
| Physical and Chaos Damage | Main Tree | Main Tree | Small |
|
| Physical Damage and Overwhelm | Main Tree | Main Tree | Small |
|
| Poison Damage and Chance | Main Tree | Main Tree | Small |
|
| Poison Damage Multiplier | Main Tree | Main Tree | Small |
|
| Projectile Damage | Main Tree | Main Tree | Small |
|
| Reservation Efficiency | Main Tree | Main Tree | Small |
|
| Spell Block | Main Tree | Main Tree | Small |
|
| Staff Elemental Damage and Penetration | Main Tree | Main Tree | Small |
|
| Strength | Main Tree | Main Tree | Small |
|
| Tincture Effect | Main Tree | Main Tree | Small |
|
| Totem Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Trap Throwing Speed | Main Tree | Main Tree | Small |
|
| Wand Attack Speed and Accuracy | Main Tree | Main Tree | Small |
|
| Wand Physical Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Warcry Cooldown Recovery and Area of Effect | Main Tree | Main Tree | Small |
|
| Minion Damage, Mana | Ascendancy | Necromancer | Small |
|
| Minion Damage, Skill Duration | Ascendancy | Necromancer | Small |
|
| Energy Shield, Curse Effect | Ascendancy | Occultist | Small |
|
| Area of Effect, Trap Throwing Speed | Ascendancy | Saboteur | Small |
|
| Masterful Form | Ascendancy | Slayer | Notable |
|
| Overwhelm | Ascendancy | Slayer | Notable |
|
| Evasion and Energy Shield, Damage | Ascendancy | Trickster | Small |
|
| Evasion and Energy Shield, Movement Speed | Ascendancy | Trickster | Small |
|
| Charge Duration | Bloodline | Aul | Small |
|
| Prolonged Servitude | Bloodline | Catarina | Notable |
|
| Minion Life | Bloodline | Catarina | Small |
|
| Serpent's Price | Bloodline | KingInTheMists | Small |
|
| Ward | Bloodline | Olroth | Small |
|
| The Wild Bear | Bloodline | Oshabi | Notable |
|
| Ancestral Inspiration | Cluster Jewel | Cluster (Large) | Notable |
|
| Overlord | Cluster Jewel | Cluster (Large) | Notable |
|
| Smoking Remains | Cluster Jewel | Cluster (Large) | Notable |
|
| Strike Leader | Cluster Jewel | Cluster (Large) | Notable |
|
| Aerodynamics | Cluster Jewel | Cluster (Medium) | Notable |
|
| Grand Design | Cluster Jewel | Cluster (Medium) | Notable |
|
| Blacksmith | Cluster Jewel | Cluster (Small) | Notable |
|
| Disciple of Kitava | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Bloodsoaked Blade | Main Tree | Main Tree | Keystone |
|
| Iron Grip | Main Tree | Main Tree | Keystone |
|
| Versatility | Main Tree | Main Tree | Notable |
|
| Rage | Bloodline | Oshabi | Small |
|
| Wild Wisps found | Bloodline | Warlock | Small |
|
| Arcane Adept | Cluster Jewel | Cluster (Large) | Notable |
|
| Battlefield Dominator | Cluster Jewel | Cluster (Large) | Notable |
|
| Deep Chill | Cluster Jewel | Cluster (Large) | Notable |
|
| Disorienting Display | Cluster Jewel | Cluster (Large) | Notable |
|
| Prismatic Heart | Cluster Jewel | Cluster (Large) | Notable |
|
| Rotten Claws | Cluster Jewel | Cluster (Large) | Notable |
|
| Cry Wolf | Cluster Jewel | Cluster (Medium) | Notable |
|
| Cult-Leader | Cluster Jewel | Cluster (Medium) | Notable |
|
| Doedre's Apathy | Cluster Jewel | Cluster (Medium) | Notable |
|
| Doedre's Spite | Cluster Jewel | Cluster (Medium) | Notable |
|
| Empowered Envoy | Cluster Jewel | Cluster (Medium) | Notable |
|
| Lasting Impression | Cluster Jewel | Cluster (Medium) | Notable |
|
| Misery Everlasting | Cluster Jewel | Cluster (Medium) | Notable |
|
| Phlebotomist | Cluster Jewel | Cluster (Medium) | Notable |
|
| Pure Might | Cluster Jewel | Cluster (Medium) | Notable |
|
| Shrieking Bolts | Cluster Jewel | Cluster (Medium) | Notable |
|
| Tempt the Storm | Cluster Jewel | Cluster (Medium) | Notable |
|
| Wasting Affliction | Cluster Jewel | Cluster (Medium) | Notable |
|
| Daring Ideas | Cluster Jewel | Cluster (Small) | Notable |
|
| Dragon Hunter | Cluster Jewel | Cluster (Small) | Notable |
|
| Feast of Flesh | Cluster Jewel | Cluster (Small) | Notable |
|
| Hibernator | Cluster Jewel | Cluster (Small) | Notable |
|
| Mindfulness | Cluster Jewel | Cluster (Small) | Notable |
|
| Surging Vitality | Cluster Jewel | Cluster (Small) | Notable |
|
| Crimson Dance | Main Tree | Main Tree | Keystone |
|
| Minion Instability | Main Tree | Main Tree | Keystone |
|
| The Agnostic | Main Tree | Main Tree | Keystone |
|
| Armour and Evasion Mastery | Main Tree | Main Tree | Mastery |
|
| Caster Mastery | Main Tree | Main Tree | Mastery |
|
| Minion Offence Mastery | Main Tree | Main Tree | Mastery |
|
| Protection Mastery | Main Tree | Main Tree | Mastery |
|
| Shield Mastery | Main Tree | Main Tree | Mastery |
|
| Tincture Mastery | Main Tree | Main Tree | Mastery |
|
| Ambidexterity | Main Tree | Main Tree | Notable |
|
| Assured Strike | Main Tree | Main Tree | Notable |
|
| Beef | Main Tree | Main Tree | Notable |
|
| Berserking | Main Tree | Main Tree | Notable |
|
| Blast Radius | Main Tree | Main Tree | Notable |
|
| Butchery | Main Tree | Main Tree | Notable |
|
| Claws of the Hawk | Main Tree | Main Tree | Notable |
|
| Cruel Retort | Main Tree | Main Tree | Notable |
|
| Defiant Stand | Main Tree | Main Tree | Notable |
|
| Deflection | Main Tree | Main Tree | Notable |
|
| Divine Judgement | Main Tree | Main Tree | Notable |
|
| Divine Wrath | Main Tree | Main Tree | Notable |
|
| Ethereal Feast | Main Tree | Main Tree | Notable |
|
| Feline Swiftness | Main Tree | Main Tree | Notable |
|
| Flash Freeze | Main Tree | Main Tree | Notable |
|
| Freedom of Movement | Main Tree | Main Tree | Notable |
|
| Fusillade | Main Tree | Main Tree | Notable |
|
| Graceful Assault | Main Tree | Main Tree | Notable |
|
| Hard Knocks | Main Tree | Main Tree | Notable |
|
| Melding | Main Tree | Main Tree | Notable |
|
| Multishot | Main Tree | Main Tree | Notable |
|
| Mystic Bulwark | Main Tree | Main Tree | Notable |
|
| One With Nature | Main Tree | Main Tree | Notable |
|
| Path of the Hunter | Main Tree | Main Tree | Notable |
|
| Path of the Warrior | Main Tree | Main Tree | Notable |
|
| Perfectionist | Main Tree | Main Tree | Notable |
|
| Redemption | Main Tree | Main Tree | Notable |
|
| Retaliation | Main Tree | Main Tree | Notable |
|
| Revelry | Main Tree | Main Tree | Notable |
|
| Righteous Army | Main Tree | Main Tree | Notable |
|
| Sentinel | Main Tree | Main Tree | Notable |
|
| Silent Steps | Main Tree | Main Tree | Notable |
|
| Skittering Runes | Main Tree | Main Tree | Notable |
|
| Skull Cracking | Main Tree | Main Tree | Notable |
|
| Steadfast | Main Tree | Main Tree | Notable |
|
| Thick Skin | Main Tree | Main Tree | Notable |
|
| Thrill of Battle | Main Tree | Main Tree | Notable |
|
| Toxic Strikes | Main Tree | Main Tree | Notable |
|
| Unfaltering | Main Tree | Main Tree | Notable |
|
| Watchtowers | Main Tree | Main Tree | Notable |
|
| Written in Blood | Main Tree | Main Tree | Notable |
|
| Accuracy and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Area of Effect | Main Tree | Main Tree | Small |
|
| Armour and Energy Shield | Main Tree | Main Tree | Small |
|
| Armour and Evasion | Main Tree | Main Tree | Small |
|
| Attack and Cast Speed, Accuracy | Main Tree | Main Tree | Small |
|
| Attack Damage and Speed | Main Tree | Main Tree | Small |
|
| Attack Damage in Blood Stance | Main Tree | Main Tree | Small |
|
| Attack Damage while Dual Wielding | Main Tree | Main Tree | Small |
|
| Attack Damage while holding a Shield | Main Tree | Main Tree | Small |
|
| Attack Ignite Chance | Main Tree | Main Tree | Small |
|
| Attack Ignite Chance and Attack Speed | Main Tree | Main Tree | Small |
|
| Attack Speed and Dexterity | Main Tree | Main Tree | Small |
|
| Attack Speed per Frenzy Charge | Main Tree | Main Tree | Small |
|
| Avoid Status Ailments | Main Tree | Main Tree | Small |
|
| Axe and Sword Damage | Main Tree | Main Tree | Small |
|
| Axe Damage and Accuracy | Main Tree | Main Tree | Small |
|
| Axe Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Axe Damage and Impale Chance | Main Tree | Main Tree | Small |
|
| Bleed Chance | Main Tree | Main Tree | Small |
|
| Bow Attack Speed and Phasing | Main Tree | Main Tree | Small |
|
| Bow Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Bow Damage and Accuracy | Main Tree | Main Tree | Small |
|
| Brand Damage and Duration | Main Tree | Main Tree | Small |
|
| Brand Range and Brand Recall Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Burning Damage Multiplier | Main Tree | Main Tree | Small |
|
| Chance to Block Attack Damage | Main Tree | Main Tree | Small |
|
| Claw Ailment Damage and Poison Chance | Main Tree | Main Tree | Small |
|
| Claw Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Cold Ailment Duration | Main Tree | Main Tree | Small |
|
| Cold Damage and Cold Ailment Effect | Main Tree | Main Tree | Small |
|
| Cold Damage and Freeze Chance | Main Tree | Main Tree | Small |
|
| Critical Strike Chance per Power Charge | Main Tree | Main Tree | Small |
|
| Critical Strike Multiplier per Power Charge | Main Tree | Main Tree | Small |
|
| Curse Effect | Main Tree | Main Tree | Small |
|
| Dagger Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Damage if Consumed a Corpse | Main Tree | Main Tree | Small |
|
| Damage while you have a Herald | Main Tree | Main Tree | Small |
|
| Defences with Shield | Main Tree | Main Tree | Small |
|
| Dual Wield Attack and Cast Speed and Block | Main Tree | Main Tree | Small |
|
| Dual Wield Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Dual Wield Spell Damage and Movement Speed | Main Tree | Main Tree | Small |
|
| Energy Shield | Main Tree | Main Tree | Small |
|
| Evasion and Life | Main Tree | Main Tree | Small |
|
| Evasion Per Frenzy Charge | Main Tree | Main Tree | Small |
|
| Faster Bleeding | Main Tree | Main Tree | Small |
|
| Flask Effect Duration | Main Tree | Main Tree | Small |
|
| Flask Effect Duration | Main Tree | Main Tree | Small |
|
| Fortification Duration | Main Tree | Main Tree | Small |
|
| Freeze Chance | Main Tree | Main Tree | Small |
|
| Golem Life and Buff Effect | Main Tree | Main Tree | Small |
|
| Impale Chance | Main Tree | Main Tree | Small |
|
| Impale Chance and Attack Speed | Main Tree | Main Tree | Small |
|
| Impale Effect | Main Tree | Main Tree | Small |
|
| Increased Energy Shield Leeched | Main Tree | Main Tree | Small |
|
| Life and Armour | Main Tree | Main Tree | Small |
|
| Life and Life on Kill | Main Tree | Main Tree | Small |
|
| Life Flasks and Flask Duration | Main Tree | Main Tree | Small |
|
| Lightning Ailment Effect | Main Tree | Main Tree | Small |
|
| Lightning Damage and Cast Speed | Main Tree | Main Tree | Small |
|
| Mace Damage and Area of Effect | Main Tree | Main Tree | Small |
|
| Mace Damage and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Mana | Main Tree | Main Tree | Small |
|
| Mana and Aura Area of Effect | Main Tree | Main Tree | Small |
|
| Mana and Flask Charges Gained | Main Tree | Main Tree | Small |
|
| Mana and Flasks | Main Tree | Main Tree | Small |
|
| Mana and Life | Main Tree | Main Tree | Small |
|
| Mana Regeneration and Life | Main Tree | Main Tree | Small |
|
| Mana Regeneration per Power Charge | Main Tree | Main Tree | Small |
|
| Maximum Fortification | Main Tree | Main Tree | Small |
|
| Maximum Rage and Armour | Main Tree | Main Tree | Small |
|
| Melee Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Melee Damage | Main Tree | Main Tree | Small |
|
| Mine Damage and Reservation Efficiency | Main Tree | Main Tree | Small |
|
| Minion Block | Main Tree | Main Tree | Small |
|
| Minion Damage and Duration | Main Tree | Main Tree | Small |
|
| Physical Attack Damage | Main Tree | Main Tree | Small |
|
| Physical Damage | Main Tree | Main Tree | Small |
|
| Physical Damage and Ignore Physical Damage Reduction | Main Tree | Main Tree | Small |
|
| Physical Damage over Time | Main Tree | Main Tree | Small |
|
| Physical Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Poison Damage and Cast Speed | Main Tree | Main Tree | Small |
|
| Projectile Attack Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Projectile Attack Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Reduced Skill Duration | Main Tree | Main Tree | Small |
|
| Reservation Efficiency | Main Tree | Main Tree | Small |
|
| Retaliation Skill Damage | Main Tree | Main Tree | Small |
|
| Retaliation Skill Usable Duration | Main Tree | Main Tree | Small |
|
| Shield Block and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Spell Area of Effect | Main Tree | Main Tree | Small |
|
| Spell Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Spell Damage | Main Tree | Main Tree | Small |
|
| Spell Damage and Stun Recovery | Main Tree | Main Tree | Small |
|
| Spell Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Spell Suppression | Main Tree | Main Tree | Small |
|
| Staff Block | Main Tree | Main Tree | Small |
|
| Staff Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Staff Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Stun Duration | Main Tree | Main Tree | Small |
|
| Sword Damage and Block | Main Tree | Main Tree | Small |
|
| Totem Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Trap Damage | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Stun Duration | Main Tree | Main Tree | Small |
|
| Wand Lightning Damage | Main Tree | Main Tree | Small |
|
| Warcry Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Warcry Speed | Main Tree | Main Tree | Small |
|
| Weapon Elemental Damage | Main Tree | Main Tree | Small |
|
| Essence Glutton | Ascendancy | Necromancer | Notable |
|
| Minion Damage, Aura Effect | Ascendancy | Necromancer | Small |
|
| Master Toxicist | Ascendancy | Pathfinder | Notable |
|
| Mother's Teachings | Ascendancy | Raider | Notable |
|
| Evasion, Tincture Effect | Ascendancy | Raider | Small |
|
| Born in the Shadows | Ascendancy | Saboteur | Notable |
|
| Area of Effect, Trap and Mine Throwing Speed | Ascendancy | Saboteur | Small |
|
| Headsman | Ascendancy | Slayer | Notable |
|
| Evasion and Energy Shield, Energy Shield Leech | Ascendancy | Trickster | Small |
|
| Farewell to Flesh | Bloodline | Lycia | Notable |
|
| Primal Wisps found | Bloodline | Primalist | Small |
|
| Oath of the Maji | Bloodline | Warden | Notable |
|
| Burden Projection | Cluster Jewel | Cluster (Large) | Notable |
|
| Corrosive Elements | Cluster Jewel | Cluster (Large) | Notable |
|
| Deadly Repartee | Cluster Jewel | Cluster (Large) | Notable |
|
| Force Multiplier | Cluster Jewel | Cluster (Large) | Notable |
|
| Martial Momentum | Cluster Jewel | Cluster (Large) | Notable |
|
| Master the Fundamentals | Cluster Jewel | Cluster (Large) | Notable |
|
| Overwhelming Malice | Cluster Jewel | Cluster (Large) | Notable |
|
| Unholy Grace | Cluster Jewel | Cluster (Large) | Notable |
|
| Unspeakable Gifts | Cluster Jewel | Cluster (Large) | Notable |
|
| Weight Advantage | Cluster Jewel | Cluster (Large) | Notable |
|
| Brewed for Potency | Cluster Jewel | Cluster (Medium) | Notable |
|
| Fasting | Cluster Jewel | Cluster (Medium) | Notable |
|
| Liquid Inspiration | Cluster Jewel | Cluster (Medium) | Notable |
|
| Pure Agony | Cluster Jewel | Cluster (Medium) | Notable |
|
| Snaring Spirits | Cluster Jewel | Cluster (Medium) | Notable |
|
| Vivid Hues | Cluster Jewel | Cluster (Medium) | Notable |
|
| Clarity of Purpose | Cluster Jewel | Cluster (Small) | Notable |
|
| Flexible Sentry | Cluster Jewel | Cluster (Small) | Notable |
|
| Non-Flammable | Cluster Jewel | Cluster (Small) | Notable |
|
| Wall of Muscle | Cluster Jewel | Cluster (Small) | Notable |
|
| Lone Messenger | Cluster Jewel | Cluster (Unique) | Keystone |
|
| Knowledge Barrier | Annoint | Annoint | Notable |
|
| Vinespike Cordial | Annoint | Annoint | Notable |
|
| Strength | Ascendancy | Ascendant | Small |
|
| Strength and Dexterity | Ascendancy | Ascendant | Small |
|
| Life Regeneration, Melee Damage | Ascendancy | Chieftain | Small |
|
| Bringer of Ruin | Ascendancy | Elementalist | Notable |
|
| War of Attrition | Ascendancy | Gladiator | Notable |
|
| Divine Guidance | Ascendancy | Hierophant | Notable |
|
| Pursuit of Faith | Ascendancy | Hierophant | Notable |
|
| Elemental Damage, Critical Strike Multiplier | Ascendancy | Inquisitor | Small |
|
| Chaos Inoculation | Main Tree | Main Tree | Keystone |
|
| Iron Reflexes | Main Tree | Main Tree | Keystone |
|
| Vaal Pact | Main Tree | Main Tree | Keystone |
|
| Wind Dancer | Main Tree | Main Tree | Keystone |
|
| Attack Mastery | Main Tree | Main Tree | Mastery |
|
| Attributes Mastery | Main Tree | Main Tree | Mastery |
|
| Axe Mastery | Main Tree | Main Tree | Mastery |
|
| Block Mastery | Main Tree | Main Tree | Mastery |
|
| Charge Mastery | Main Tree | Main Tree | Mastery |
|
| Claw Mastery | Main Tree | Main Tree | Mastery |
|
| Critical Mastery | Main Tree | Main Tree | Mastery |
|
| Damage Over Time Mastery | Main Tree | Main Tree | Mastery |
|
| Elemental Mastery | Main Tree | Main Tree | Mastery |
|
| Evasion Mastery | Main Tree | Main Tree | Mastery |
|
| Fire Mastery | Main Tree | Main Tree | Mastery |
|
| Flask Mastery | Main Tree | Main Tree | Mastery |
|
| Link Mastery | Main Tree | Main Tree | Mastery |
|
| Mace Mastery | Main Tree | Main Tree | Mastery |
|
| Mana Mastery | Main Tree | Main Tree | Mastery |
|
| Minion Defence Mastery | Main Tree | Main Tree | Mastery |
|
| Physical Mastery | Main Tree | Main Tree | Mastery |
|
| Projectile Mastery | Main Tree | Main Tree | Mastery |
|
| Recovery Mastery | Main Tree | Main Tree | Mastery |
|
| Retaliation Mastery | Main Tree | Main Tree | Mastery |
|
| Staff Mastery | Main Tree | Main Tree | Mastery |
|
| Sword Mastery | Main Tree | Main Tree | Mastery |
|
| Trap Mastery | Main Tree | Main Tree | Mastery |
|
| Anointed Flesh | Main Tree | Main Tree | Notable |
|
| Arcanist's Dominion | Main Tree | Main Tree | Notable |
|
| Asylum | Main Tree | Main Tree | Notable |
|
| Battle Rouse | Main Tree | Main Tree | Notable |
|
| Breath of Flames | Main Tree | Main Tree | Notable |
|
| Breath of Lightning | Main Tree | Main Tree | Notable |
|
| Cleaving | Main Tree | Main Tree | Notable |
|
| Coordination | Main Tree | Main Tree | Notable |
|
| Dire Torment | Main Tree | Main Tree | Notable |
|
| Disciple of the Forbidden | Main Tree | Main Tree | Notable |
|
| Dreamer | Main Tree | Main Tree | Notable |
|
| Endurance | Main Tree | Main Tree | Notable |
|
| Executioner | Main Tree | Main Tree | Notable |
|
| Fleetfoot | Main Tree | Main Tree | Notable |
|
| Forces of Nature | Main Tree | Main Tree | Notable |
|
| Foresight | Main Tree | Main Tree | Notable |
|
| Growth and Decay | Main Tree | Main Tree | Notable |
|
| Hunter's Gambit | Main Tree | Main Tree | Notable |
|
| Indiscriminate Revenge | Main Tree | Main Tree | Notable |
|
| Influence | Main Tree | Main Tree | Notable |
|
| Light Eater | Main Tree | Main Tree | Notable |
|
| Magmatic Strikes | Main Tree | Main Tree | Notable |
|
| Mental Rapidity | Main Tree | Main Tree | Notable |
|
| Merciless Skewering | Main Tree | Main Tree | Notable |
|
| Might | Main Tree | Main Tree | Notable |
|
| Nimbleness | Main Tree | Main Tree | Notable |
|
| Physique | Main Tree | Main Tree | Notable |
|
| Prepared Response | Main Tree | Main Tree | Notable |
|
| Prodigal Perfection | Main Tree | Main Tree | Notable |
|
| Quickstep | Main Tree | Main Tree | Notable |
|
| Season of Ice | Main Tree | Main Tree | Notable |
|
| Spiked Bulwark | Main Tree | Main Tree | Notable |
|
| Spinecruncher | Main Tree | Main Tree | Notable |
|
| Spiritual Aid | Main Tree | Main Tree | Notable |
|
| Tolerance | Main Tree | Main Tree | Notable |
|
| Vampirism | Main Tree | Main Tree | Notable |
|
| Vigour | Main Tree | Main Tree | Notable |
|
| Volatile Mines | Main Tree | Main Tree | Notable |
|
| Wicked Blade | Main Tree | Main Tree | Notable |
|
| Window of Opportunity | Main Tree | Main Tree | Notable |
|
| Accuracy | Main Tree | Main Tree | Small |
|
| Aggravate Bleeding On Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Area of Effect | Main Tree | Main Tree | Small |
|
| Armour | Main Tree | Main Tree | Small |
|
| Armour and Guard Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Armour, Evasion and Onslaught Effect | Main Tree | Main Tree | Small |
|
| Attack Damage with Shield | Main Tree | Main Tree | Small |
|
| Attack Speed | Main Tree | Main Tree | Small |
|
| Aura Effect | Main Tree | Main Tree | Small |
|
| Avoid Interruption while Casting and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Banner Aura Effect | Main Tree | Main Tree | Small |
|
| Bleed and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Bleed Damage Multiplier | Main Tree | Main Tree | Small |
|
| Blind Duration | Main Tree | Main Tree | Small |
|
| Block | Main Tree | Main Tree | Small |
|
| Bow Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Brand Duration | Main Tree | Main Tree | Small |
|
| Burning Damage Multiplier | Main Tree | Main Tree | Small |
|
| Burning Damage Multiplier | Main Tree | Main Tree | Small |
|
| Cast Speed and Spell Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Chance to Poison with Spells | Main Tree | Main Tree | Small |
|
| Chance to Poison with Spells | Main Tree | Main Tree | Small |
|
| Channelling Skill Damage | Main Tree | Main Tree | Small |
|
| Chill and Freeze Resistance | Main Tree | Main Tree | Small |
|
| Claw Attack Speed and Poison Chance | Main Tree | Main Tree | Small |
|
| Claw Damage | Main Tree | Main Tree | Small |
|
| Cold Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Corpse Life | Main Tree | Main Tree | Small |
|
| Critical Chance | Main Tree | Main Tree | Small |
|
| Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Curse Cast Speed | Main Tree | Main Tree | Small |
|
| Curse Duration | Main Tree | Main Tree | Small |
|
| Dagger Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Dagger Critical Strike Multiplier and Poison Duration | Main Tree | Main Tree | Small |
|
| Dagger Damage and Movement Speed | Main Tree | Main Tree | Small |
|
| Damage against Marked Enemy | Main Tree | Main Tree | Small |
|
| Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Dual Wield Accuracy | Main Tree | Main Tree | Small |
|
| Dual Wield Attack Speed | Main Tree | Main Tree | Small |
|
| Dual Wield Attack Speed and Block | Main Tree | Main Tree | Small |
|
| Dual Wield Critical Strike Multiplier and Accuracy | Main Tree | Main Tree | Small |
|
| Energy Shield | Main Tree | Main Tree | Small |
|
| Energy Shield and Mana | Main Tree | Main Tree | Small |
|
| Energy Shield Recharge Rate | Main Tree | Main Tree | Small |
|
| Evasion and Energy Shield | Main Tree | Main Tree | Small |
|
| Evasion and Energy Shield | Main Tree | Main Tree | Small |
|
| Evasion and Movement Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Evasion and Movement Speed | Main Tree | Main Tree | Small |
|
| Exerted Attack Damage | Main Tree | Main Tree | Small |
|
| Faster Ailments | Main Tree | Main Tree | Small |
|
| Flask Charges Gained | Main Tree | Main Tree | Small |
|
| Frenzy Charge Duration | Main Tree | Main Tree | Small |
|
| Life | Main Tree | Main Tree | Small |
|
| Life and Energy Shield | Main Tree | Main Tree | Small |
|
| Life and Reduced Cost | Main Tree | Main Tree | Small |
|
| Life Leech | Main Tree | Main Tree | Small |
|
| Life Leech | Main Tree | Main Tree | Small |
|
| Life Leech Speed | Main Tree | Main Tree | Small |
|
| Life Regeneration | Main Tree | Main Tree | Small |
|
| Link Duration | Main Tree | Main Tree | Small |
|
| Link Effect | Main Tree | Main Tree | Small |
|
| Mace Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Mana and Flask Effect | Main Tree | Main Tree | Small |
|
| Mark Effect | Main Tree | Main Tree | Small |
|
| Maximum Lightning Resistance | Main Tree | Main Tree | Small |
|
| Maximum Rage | Main Tree | Main Tree | Small |
|
| Melee Area of Effect | Main Tree | Main Tree | Small |
|
| Mine Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Mine Detonation Speed | Main Tree | Main Tree | Small |
|
| Minion Damage | Main Tree | Main Tree | Small |
|
| Minion Damage and Life | Main Tree | Main Tree | Small |
|
| Minion Damage while you have a Herald | Main Tree | Main Tree | Small |
|
| Minion Life | Main Tree | Main Tree | Small |
|
| Movement Speed | Main Tree | Main Tree | Small |
|
| One Handed Melee Damage | Main Tree | Main Tree | Small |
|
| Physical and Elemental Damage | Main Tree | Main Tree | Small |
|
| Physical Attack Damage | Main Tree | Main Tree | Small |
|
| Physical Damage and Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Poison Chance and Duration | Main Tree | Main Tree | Small |
|
| Power Charge Duration | Main Tree | Main Tree | Small |
|
| Projectile Damage | Main Tree | Main Tree | Small |
|
| Retaliation Skill Damage and Stun Threshold | Main Tree | Main Tree | Small |
|
| Retaliation Skill Stun Duration | Main Tree | Main Tree | Small |
|
| Shield Block and Block Recovery | Main Tree | Main Tree | Small |
|
| Shield Damage | Main Tree | Main Tree | Small |
|
| Shield Spell Damage and Spell Block | Main Tree | Main Tree | Small |
|
| Shock Resistance | Main Tree | Main Tree | Small |
|
| Spell Damage | Main Tree | Main Tree | Small |
|
| Spell Suppression and Energy Shield Recharge Rate | Main Tree | Main Tree | Small |
|
| Spell Suppression and Life Flask Recovery | Main Tree | Main Tree | Small |
|
| Staff Area of Effect | Main Tree | Main Tree | Small |
|
| Staff Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Stance Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Stun Threshold | Main Tree | Main Tree | Small |
|
| Sword Damage | Main Tree | Main Tree | Small |
|
| Sword Damage and Melee Range | Main Tree | Main Tree | Small |
|
| Tincture Mana on Kill | Main Tree | Main Tree | Small |
|
| Totem Damage and Placement Speed | Main Tree | Main Tree | Small |
|
| Totem Damage and Placement Speed | Main Tree | Main Tree | Small |
|
| Totem Life and Damage | Main Tree | Main Tree | Small |
|
| Totem Life and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Area of Effect | Main Tree | Main Tree | Small |
|
| Warcry Buff Effect | Main Tree | Main Tree | Small |
|
| Warcry Duration | Main Tree | Main Tree | Small |
|
| Area of Effect, Movement Speed | Ascendancy | Saboteur | Small |
|
| Boon of the Mountain | Bloodline | Olroth | Small |
|
| Vaal Souls | Bloodline | Trialmaster | Small |
|
| Wildwood Blessing | Bloodline | Warden | Notable |
|
| Foul Pact | Bloodline | Warlock | Notable |
|
| Arcing Shot | Cluster Jewel | Cluster (Large) | Notable |
|
| Conjured Wall | Cluster Jewel | Cluster (Large) | Notable |
|
| Furious Assault | Cluster Jewel | Cluster (Large) | Notable |
|
| Martial Prowess | Cluster Jewel | Cluster (Large) | Notable |
|
| Seal Mender | Cluster Jewel | Cluster (Large) | Notable |
|
| Wind-up | Cluster Jewel | Cluster (Large) | Notable |
|
| Cooked Alive | Cluster Jewel | Cluster (Medium) | Notable |
|
| Dark Messenger | Cluster Jewel | Cluster (Medium) | Notable |
|
| Hulking Corpses | Cluster Jewel | Cluster (Medium) | Notable |
|
| Introspection | Cluster Jewel | Cluster (Medium) | Notable |
|
| Lord of Drought | Cluster Jewel | Cluster (Medium) | Notable |
|
| Rend | Cluster Jewel | Cluster (Medium) | Notable |
|
| Bow Mastery | Main Tree | Main Tree | Mastery |
|
| Cold Mastery | Main Tree | Main Tree | Mastery |
|
| Curse Mastery | Main Tree | Main Tree | Mastery |
|
| Dagger Mastery | Main Tree | Main Tree | Mastery |
|
| Dual Wielding Mastery | Main Tree | Main Tree | Mastery |
|
| Energy Shield Mastery | Main Tree | Main Tree | Mastery |
|
| Evasion and Energy Shield Mastery | Main Tree | Main Tree | Mastery |
|
| Leech Mastery | Main Tree | Main Tree | Mastery |
|
| Life Mastery | Main Tree | Main Tree | Mastery |
|
| Lightning Mastery | Main Tree | Main Tree | Mastery |
|
| Mine Mastery | Main Tree | Main Tree | Mastery |
|
| Poison Mastery | Main Tree | Main Tree | Mastery |
|
| Rage Mastery | Main Tree | Main Tree | Mastery |
|
| Reservation Mastery | Main Tree | Main Tree | Mastery |
|
| Stun Mastery | Main Tree | Main Tree | Mastery |
|
| Two Hand Mastery | Main Tree | Main Tree | Mastery |
|
| Warcry Mastery | Main Tree | Main Tree | Mastery |
|
| Aggressive Bastion | Main Tree | Main Tree | Notable |
|
| Arcane Guarding | Main Tree | Main Tree | Notable |
|
| Arcing Blows | Main Tree | Main Tree | Notable |
|
| Arsonist | Main Tree | Main Tree | Notable |
|
| Backstabbing | Main Tree | Main Tree | Notable |
|
| Blast Waves | Main Tree | Main Tree | Notable |
|
| Bloodless | Main Tree | Main Tree | Notable |
|
| Charisma | Main Tree | Main Tree | Notable |
|
| Clever Thief | Main Tree | Main Tree | Notable |
|
| Crackling Speed | Main Tree | Main Tree | Notable |
|
| Dazzling Strikes | Main Tree | Main Tree | Notable |
|
| Eagle Eye | Main Tree | Main Tree | Notable |
|
| Enduring Bond | Main Tree | Main Tree | Notable |
|
| Enigmatic Defence | Main Tree | Main Tree | Notable |
|
| Fatal Blade | Main Tree | Main Tree | Notable |
|
| From the Shadows | Main Tree | Main Tree | Notable |
|
| Golem's Blood | Main Tree | Main Tree | Notable |
|
| Harvester of Foes | Main Tree | Main Tree | Notable |
|
| Heart of Ice | Main Tree | Main Tree | Notable |
|
| Longshot | Main Tree | Main Tree | Notable |
|
| Master Sapper | Main Tree | Main Tree | Notable |
|
| Nature's Concoction | Main Tree | Main Tree | Notable |
|
| Poisonous Fangs | Main Tree | Main Tree | Notable |
|
| Potency of Will | Main Tree | Main Tree | Notable |
|
| Practical Application | Main Tree | Main Tree | Notable |
|
| Precision | Main Tree | Main Tree | Notable |
|
| Rampart | Main Tree | Main Tree | Notable |
|
| Safeguard | Main Tree | Main Tree | Notable |
|
| Savage Skewering | Main Tree | Main Tree | Notable |
|
| Spirit Void | Main Tree | Main Tree | Notable |
|
| Split Shot | Main Tree | Main Tree | Notable |
|
| Surveillance | Main Tree | Main Tree | Notable |
|
| Swift Venoms | Main Tree | Main Tree | Notable |
|
| Twin Terrors | Main Tree | Main Tree | Notable |
|
| Weapon Artistry | Main Tree | Main Tree | Notable |
|
| Accuracy and Attack Damage | Main Tree | Main Tree | Small |
|
| Armour and Elemental Resistances | Main Tree | Main Tree | Small |
|
| Armour and Life | Main Tree | Main Tree | Small |
|
| Armour and Life Regeneration | Main Tree | Main Tree | Small |
|
| Attack Damage | Main Tree | Main Tree | Small |
|
| Attack Damage | Main Tree | Main Tree | Small |
|
| Attack Damage and Attack Speed with Shield | Main Tree | Main Tree | Small |
|
| Attack Mana Cost | Main Tree | Main Tree | Small |
|
| Attack Speed | Main Tree | Main Tree | Small |
|
| Attack Speed in Sand Stance | Main Tree | Main Tree | Small |
|
| Aura Effect | Main Tree | Main Tree | Small |
|
| Banner Duration | Main Tree | Main Tree | Small |
|
| Block | Main Tree | Main Tree | Small |
|
| Bow Attack Speed | Main Tree | Main Tree | Small |
|
| Bow Damage | Main Tree | Main Tree | Small |
|
| Cast Speed | Main Tree | Main Tree | Small |
|
| Cast Speed | Main Tree | Main Tree | Small |
|
| Chance to Ignite, Freeze and Shock | Main Tree | Main Tree | Small |
|
| Claw Attack Speed | Main Tree | Main Tree | Small |
|
| Claw Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Curse Mana Reservation Efficiency | Main Tree | Main Tree | Small |
|
| Dexterity | Main Tree | Main Tree | Small |
|
| Dual Wield Damage and Block | Main Tree | Main Tree | Small |
|
| Elemental Damage | Main Tree | Main Tree | Small |
|
| Elemental Resistances | Main Tree | Main Tree | Small |
|
| Energy Shield | Main Tree | Main Tree | Small |
|
| Energy Shield and Energy Shield Recharge Rate | Main Tree | Main Tree | Small |
|
| Evasion | Main Tree | Main Tree | Small |
|
| Evasion | Main Tree | Main Tree | Small |
|
| Evasion and Life | Main Tree | Main Tree | Small |
|
| Fire Damage | Main Tree | Main Tree | Small |
|
| Fire Damage and Life Regeneration | Main Tree | Main Tree | Small |
|
| Flask Charges against Marked Enemy | Main Tree | Main Tree | Small |
|
| Forking Angle | Main Tree | Main Tree | Small |
|
| Hex Area of Effect | Main Tree | Main Tree | Small |
|
| Ignite Chance and Duration | Main Tree | Main Tree | Small |
|
| Impale Effect with Two Handed Weapons | Main Tree | Main Tree | Small |
|
| Intelligence | Main Tree | Main Tree | Small |
|
| Knockback Chance | Main Tree | Main Tree | Small |
|
| Life | Main Tree | Main Tree | Small |
|
| Life and Energy Shield | Main Tree | Main Tree | Small |
|
| Life and Energy Shield on Kill | Main Tree | Main Tree | Small |
|
| Life and Flasks | Main Tree | Main Tree | Small |
|
| Life and Mana on Hit | Main Tree | Main Tree | Small |
|
| Life on Kill and Recoup | Main Tree | Main Tree | Small |
|
| Life Recoup | Main Tree | Main Tree | Small |
|
| Life Regeneration | Main Tree | Main Tree | Small |
|
| Lightning Resistance | Main Tree | Main Tree | Small |
|
| Link Cast Speed | Main Tree | Main Tree | Small |
|
| Link Mana Cost | Main Tree | Main Tree | Small |
|
| Mace Damage and Stun Duration | Main Tree | Main Tree | Small |
|
| Mace Damage and Stun Duration | Main Tree | Main Tree | Small |
|
| Mana | Main Tree | Main Tree | Small |
|
| Mana and Life | Main Tree | Main Tree | Small |
|
| Mana Regeneration and Intelligence | Main Tree | Main Tree | Small |
|
| Mark Mana Cost | Main Tree | Main Tree | Small |
|
| Melee Attack Speed | Main Tree | Main Tree | Small |
|
| Melee Damage and Strike Range | Main Tree | Main Tree | Small |
|
| Mine Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Mine Damage | Main Tree | Main Tree | Small |
|
| Mine Damage | Main Tree | Main Tree | Small |
|
| Minion Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Minion Critical Strike Multiplier | Main Tree | Main Tree | Small |
|
| Minion Life Regeneration | Main Tree | Main Tree | Small |
|
| Movement Speed and Spell Suppression | Main Tree | Main Tree | Small |
|
| Physical and Minion Damage | Main Tree | Main Tree | Small |
|
| Physical Bow Damage and Stun Threshold | Main Tree | Main Tree | Small |
|
| Physical Damage Over Time Multiplier | Main Tree | Main Tree | Small |
|
| Poison Chance | Main Tree | Main Tree | Small |
|
| Projectile Damage | Main Tree | Main Tree | Small |
|
| Projectile Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Rage on Hit | Main Tree | Main Tree | Small |
|
| Reservation Efficiency | Main Tree | Main Tree | Small |
|
| Retaliation Skill Damage and Shield Block | Main Tree | Main Tree | Small |
|
| Shield Block and Elemental Resistances with a Shield | Main Tree | Main Tree | Small |
|
| Shield Defences | Main Tree | Main Tree | Small |
|
| Skill Duration | Main Tree | Main Tree | Small |
|
| Slower Mana Burn | Main Tree | Main Tree | Small |
|
| Slower Rage Decay | Main Tree | Main Tree | Small |
|
| Spell Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Staff Area of Effect | Main Tree | Main Tree | Small |
|
| Staff Damage and Armour | Main Tree | Main Tree | Small |
|
| Staff Spell Block | Main Tree | Main Tree | Small |
|
| Strength | Main Tree | Main Tree | Small |
|
| Stun Avoidance | Main Tree | Main Tree | Small |
|
| Sword Critical Strike Chance and Multiplier | Main Tree | Main Tree | Small |
|
| Totem Attack Speed | Main Tree | Main Tree | Small |
|
| Totem Placement Speed and Duration | Main Tree | Main Tree | Small |
|
| Trap and Mine Throwing Speed | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Attack Speed | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Reduced Enemy Stun Threshold | Main Tree | Main Tree | Small |
|
| Warcry Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Warcry Duration | Main Tree | Main Tree | Small |
|
| Weapon Fire Damage | Main Tree | Main Tree | Small |
|
| Master Distiller | Ascendancy | Pathfinder | Notable |
|
| Aura Area of Effect | Main Tree | Main Tree | Small |
|
| Axe Damage | Main Tree | Main Tree | Small |
|
| Bow Damage and Critical Strike Chance | Main Tree | Main Tree | Small |
|
| Burning Damage Multiplier with Attacks | Main Tree | Main Tree | Small |
|
| Chance to Ignite | Main Tree | Main Tree | Small |
|
| Cold Damage | Main Tree | Main Tree | Small |
|
| Curse Effect | Main Tree | Main Tree | Small |
|
| Dual Wield Cast Speed and Movement Skill Cooldown Recovery | Main Tree | Main Tree | Small |
|
| Elemental Resistances | Main Tree | Main Tree | Small |
|
| Energy Shield and Recovery | Main Tree | Main Tree | Small |
|
| Evasion and Spell Suppression | Main Tree | Main Tree | Small |
|
| Fire Damage | Main Tree | Main Tree | Small |
|
| Fortification Gain | Main Tree | Main Tree | Small |
|
| Life Gain on Hit | Main Tree | Main Tree | Small |
|
| Lightning Damage | Main Tree | Main Tree | Small |
|
| Mace Damage and Area of Effect | Main Tree | Main Tree | Small |
|
| Maximum Fire Resistance | Main Tree | Main Tree | Small |
|
| Minion Attack and Cast Speed | Main Tree | Main Tree | Small |
|
| Physical and Lightning Damage | Main Tree | Main Tree | Small |
|
| Projectile Damage | Main Tree | Main Tree | Small |
|
| Sword Damage | Main Tree | Main Tree | Small |
|
| Tincture Effect | Main Tree | Main Tree | Small |
|
| Two Handed Melee Damage and Life Leech Speed | Main Tree | Main Tree | Small |
|
| Evasion, Chance to Shock | Ascendancy | Raider | Small |
|
| Sanguimancy | Bloodline | Warlock | Notable |
|
| Weapon Lightning Damage | Main Tree | Main Tree | Small |
|
| Runegraft22 rows | ||
|---|---|---|
| Name | Replaces | Effect |
| Runegraft of Bellows | Mastery Passive Skill |
|
| Runegraft of Blasphemy | Mastery Passive Skill |
|
| Runegraft of Gemcraft | Mastery Passive Skill |
|
| Runegraft of Loyalty | Mastery Passive Skill |
|
| Runegraft of Quaffing | Mastery Passive Skill |
|
| Runegraft of Refraction | Mastery Passive Skill |
|
| Runegraft of Restitching | Mastery Passive Skill |
|
| Runegraft of Stability | Mastery Passive Skill |
|
| Runegraft of the Angler | Mastery Passive Skill |
|
| Runegraft of the Bound | Mastery Passive Skill |
|
| Runegraft of the Combatant | Mastery Passive Skill |
|
| Runegraft of the Fortress | Mastery Passive Skill |
|
| Runegraft of the Gauche | Mastery Passive Skill |
|
| Runegraft of the Jeweller | Mastery Passive Skill |
|
| Runegraft of the Novamark | Mastery Passive Skill |
|
| Runegraft of the River | Mastery Passive Skill |
|
| Runegraft of the Sinistral | Mastery Passive Skill |
|
| Runegraft of the Soulwick | Mastery Passive Skill |
|
| Runegraft of the Warp | Mastery Passive Skill |
|
| Runegraft of the Witchmark | Mastery Passive Skill |
|
| Runegraft of Time | Mastery Passive Skill |
|
| Runegraft of Treachery | Mastery Passive Skill |
|
| Tattoo53 rows | ||
|---|---|---|
| Name | Replaces | Effect |
| Journey Tattoo of the Body | +30 to Strength Notable Passive Skill |
|
| Journey Tattoo of the Mind | +30 to Dexterity Notable Passive Skill |
|
| Journey Tattoo of the Soul | +30 to Intelligence Notable Passive Skill |
|
| Tattoo of the Arohongui Moonwarden | Small Dexterity Passive Skill |
|
| Tattoo of the Arohongui Scout | Small Dexterity Passive Skill |
|
| Tattoo of the Arohongui Shaman | Small Intelligence Passive Skill |
|
| Tattoo of the Arohongui Warmonger | Small Intelligence Passive Skill |
|
| Tattoo of the Arohongui Warrior | Small Dexterity Passive Skill |
|
| Tattoo of the Hinekora Deathwarden | Small Intelligence Passive Skill |
|
| Tattoo of the Hinekora Shaman | Small Intelligence Passive Skill |
|
| Tattoo of the Hinekora Storyteller | Small Intelligence Passive Skill |
|
| Tattoo of the Hinekora Warmonger | Small Intelligence Passive Skill |
|
| Tattoo of the Hinekora Warrior | Small Intelligence Passive Skill |
|
| Tattoo of the Kitava Blood Drinker | Small Strength Passive Skill |
|
| Tattoo of the Kitava Heart Eater | Small Intelligence Passive Skill |
|
| Tattoo of the Kitava Rebel | Small Strength Passive Skill |
|
| Tattoo of the Kitava Shaman | Small Strength Passive Skill |
|
| Tattoo of the Kitava Warrior | Small Strength Passive Skill |
|
| Tattoo of the Ngamahu Firewalker | Small Strength Passive Skill |
|
| Tattoo of the Ngamahu Shaman | Small Strength Passive Skill |
|
| Tattoo of the Ngamahu Warmonger | Small Strength Passive Skill |
|
| Tattoo of the Ngamahu Warrior | Small Strength Passive Skill |
|
| Tattoo of the Ngamahu Woodcarver | Small Strength Passive Skill |
|
| Tattoo of the Ramako Archer | Small Dexterity Passive Skill |
|
| Tattoo of the Ramako Fleetfoot | Small Dexterity Passive Skill |
|
| Tattoo of the Ramako Scout | Small Dexterity Passive Skill |
|
| Tattoo of the Ramako Shaman | Small Dexterity Passive Skill |
|
| Tattoo of the Ramako Sniper | Small Dexterity Passive Skill |
|
| Tattoo of the Rongokurai Brute | Small Strength Passive Skill |
|
| Tattoo of the Rongokurai Goliath | Small Strength Passive Skill |
|
| Tattoo of the Rongokurai Guard | Small Strength Passive Skill |
|
| Tattoo of the Rongokurai Turtle | Small Intelligence Passive Skill |
|
| Tattoo of the Rongokurai Warrior | Small Strength Passive Skill |
|
| Tattoo of the Tasalio Bladedancer | Small Strength Passive Skill |
|
| Tattoo of the Tasalio Scout | Small Dexterity Passive Skill |
|
| Tattoo of the Tasalio Shaman | Small Intelligence Passive Skill |
|
| Tattoo of the Tasalio Tideshifter | Small Dexterity Passive Skill |
|
| Tattoo of the Tasalio Warrior | Small Dexterity Passive Skill |
|
| Tattoo of the Tawhoa Herbalist | Small Dexterity Passive Skill |
|
| Tattoo of the Tawhoa Naturalist | Small Dexterity Passive Skill |
|
| Tattoo of the Tawhoa Scout | Small Dexterity Passive Skill |
|
| Tattoo of the Tawhoa Shaman | Small Intelligence Passive Skill |
|
| Tattoo of the Tawhoa Warrior | Small Intelligence Passive Skill |
|
| Tattoo of the Tukohama Brawler | Small Strength Passive Skill |
|
| Tattoo of the Tukohama Shaman | Small Strength Passive Skill |
|
| Tattoo of the Tukohama Warcaller | Small Strength Passive Skill |
|
| Tattoo of the Tukohama Warmonger | Small Strength Passive Skill |
|
| Tattoo of the Tukohama Warrior | Small Strength Passive Skill |
|
| Tattoo of the Valako Scout | Small Intelligence Passive Skill |
|
| Tattoo of the Valako Shaman | Small Intelligence Passive Skill |
|
| Tattoo of the Valako Shieldbearer | Small Strength Passive Skill |
|
| Tattoo of the Valako Stormrider | Small Intelligence Passive Skill |
|
| Tattoo of the Valako Warrior | Small Intelligence Passive Skill |
|
| Unique1,238 rows | ||
|---|---|---|
| Name | Type | Effect |
| Amanamu's Gaze | Abyss Jewel |
|
| Kurgal's Gaze | Abyss Jewel |
|
| Tecrod's Gaze | Abyss Jewel |
|
| Ulaman's Gaze | Abyss Jewel |
|
| Araku Tiki | Amulet |
|
| Ashes of the Stars | Amulet |
|
| Astramentis | Amulet |
|
| Atziri's Foible | Amulet |
|
| Aul's Uprising | Amulet |
|
| Aul's Uprising | Amulet |
|
| Aul's Uprising | Amulet |
|
| Aul's Uprising | Amulet |
|
| Badge of the Brotherhood | Amulet |
|
| Blightwell | Amulet |
|
| Blood of Corruption | Amulet |
|
| Bloodgrip | Amulet |
|
| Bloodsoaked Medallion | Amulet |
|
| Bonemeld | Amulet |
|
| Carnage Heart | Amulet |
|
| Choir of the Storm | Amulet |
|
| Crystallised Omniscience | Amulet |
|
| Daresso's Salute | Amulet |
|
| Defiance of Destiny | Amulet |
|
| Doedre's Tongue | Amulet |
|
| Eternal Damnation | Amulet |
|
| Extractor Mentis | Amulet |
|
| Eye of Chayula | Amulet |
|
| Eye of Innocence | Amulet |
|
| Eyes of the Greatwolf | Amulet |
|
| Fury Valve | Amulet |
|
| Gloomfang | Amulet |
|
| Haunting Memories | Amulet |
|
| Hinekora's Sight | Amulet |
|
| Hyrri's Truth | Amulet |
|
| Ikiaho's Promise | Amulet |
|
| Impresence | Amulet |
|
| Impresence | Amulet |
|
| Impresence | Amulet |
|
| Impresence | Amulet |
|
| Impresence | Amulet |
|
| Impresence | Amulet |
|
| Karui Ward | Amulet |
|
| Leadership's Price | Amulet |
|
| Maligaro's Cruelty | Amulet |
|
| Marylene's Fallacy | Amulet |
|
| Natural Hierarchy | Amulet |
|
| Night's Hold | Amulet |
|
| Perquil's Toe | Amulet |
|
| Presence of Chayula | Amulet |
|
| Rashkaldor's Patience | Amulet |
|
| Replica Atziri's Foible | Amulet |
|
| Replica Badge of the Brotherhood | Amulet |
|
| Replica Dragonfang's Flight | Amulet |
|
| Replica Hinekora's Sight | Amulet |
|
| Replica Hyrri's Truth | Amulet |
|
| Replica Karui Ward | Amulet |
|
| Replica Winterheart | Amulet |
|
| Retaliation Charm | Amulet |
|
| Rigwald's Curse | Amulet |
|
| Sacrificial Heart | Amulet |
|
| Shaper's Seed | Amulet |
|
| Sidhebreath | Amulet |
|
| Solstice Vigil | Amulet |
|
| Star of Wraeclast | Amulet |
|
| Stone of Lazhwar | Amulet |
|
| Stranglegasp | Amulet |
|
| Tainted Pact | Amulet |
|
| Tavukai | Amulet |
|
| Tear of Purity | Amulet |
|
| The Anvil | Amulet |
|
| The Aylardex | Amulet |
|
| The Ephemeral Bond | Amulet |
|
| The Eternal Struggle | Amulet |
|
| The Felbog Fang | Amulet |
|
| The Halcyon | Amulet |
|
| The Ignomon | Amulet |
|
| The Jinxed Juju | Amulet |
|
| The Pandemonius | Amulet |
|
| The Primordial Chain | Amulet |
|
| The Untouched Soul | Amulet |
|
| The Utmost | Amulet |
|
| Ungil's Harmony | Amulet |
|
| Uul-Netol's Vow | Amulet |
|
| Venarius' Astrolabe | Amulet |
|
| Victario's Acuity | Amulet |
|
| Voice of the Storm | Amulet |
|
| Voll's Devotion | Amulet |
|
| Warped Timepiece | Amulet |
|
| Whispers of Infinity | Amulet |
|
| Willowgift | Amulet |
|
| Winterheart | Amulet |
|
| Xoph's Blood | Amulet |
|
| Xoph's Heart | Amulet |
|
| Yoke of Suffering | Amulet |
|
| Zerphi's Heart | Amulet |
|
| Actum | Axe (One-Hand) |
|
| Dreadarc | Axe (One-Hand) |
|
| Dyadus | Axe (One-Hand) |
|
| Jack, the Axe | Axe (One-Hand) |
|
| Moonbender's Wing | Axe (One-Hand) |
|
| Relentless Fury | Axe (One-Hand) |
|
| Rigwald's Savagery | Axe (One-Hand) |
|
| Soul Taker | Axe (One-Hand) |
|
| The Grey Wind | Axe (One-Hand) |
|
| The Screaming Eagle | Axe (One-Hand) |
|
| Atziri's Disfavour | Axe (Two-Hand) |
|
| Debeon's Dirge | Axe (Two-Hand) |
|
| Hezmana's Bloodlust | Axe (Two-Hand) |
|
| Kaom's Primacy | Axe (Two-Hand) |
|
| Kingmaker | Axe (Two-Hand) |
|
| Kitava's Feast | Axe (Two-Hand) |
|
| Limbsplit | Axe (Two-Hand) |
|
| Ngamahu's Flame | Axe (Two-Hand) |
|
| Reaper's Pursuit | Axe (Two-Hand) |
|
| Replica Harvest | Axe (Two-Hand) |
|
| Replica Wings of Entropy | Axe (Two-Hand) |
|
| Sinvicta's Mettle | Axe (Two-Hand) |
|
| Starcaller | Axe (Two-Hand) |
|
| The Blood Reaper | Axe (Two-Hand) |
|
| The Harvest | Axe (Two-Hand) |
|
| Uul-Netol's Embrace | Axe (Two-Hand) |
|
| Uul-Netol's Kiss | Axe (Two-Hand) |
|
| Wideswing | Axe (Two-Hand) |
|
| Wings of Entropy | Axe (Two-Hand) |
|
| Arn's Anguish | Belt |
|
| Ascent From Flesh | Belt |
|
| Auxium | Belt |
|
| Bated Breath | Belt |
|
| Bear's Girdle | Belt |
|
| Belt of the Deceiver | Belt |
|
| Binds of Bloody Vengeance | Belt |
|
| Bisco's Leash | Belt |
|
| Bound Fate | Belt |
|
| Ceinture of Benevolence | Belt |
|
| Chain of Endurance | Belt |
|
| Chains of Emancipation | Belt |
|
| Coward's Chains | Belt |
|
| Coward's Legacy | Belt |
|
| Cyclopean Coil | Belt |
|
| Darkness Enthroned | Belt |
|
| Doryani's Invitation | Belt |
|
| Doryani's Invitation | Belt |
|
| Doryani's Invitation | Belt |
|
| Doryani's Invitation | Belt |
|
| Dyadian Dawn | Belt |
|
| Faminebind | Belt |
|
| Feastbind | Belt |
|
| Gluttony | Belt |
|
| Graven's Secret | Belt |
|
| Headhunter | Belt |
|
| Hyperboreus | Belt |
|
| Immortal Flesh | Belt |
|
| Kaom's Binding | Belt |
|
| Leash of Oblation | Belt |
|
| Mageblood | Belt |
|
| Maligaro's Restraint | Belt |
|
| Meginord's Girdle | Belt |
|
| Mother's Embrace | Belt |
|
| Nevalius Inheritance | Belt |
|
| Olesya's Delight | Belt |
|
| Perandus Blazon | Belt |
|
| Perseverance | Belt |
|
| Prismweave | Belt |
|
| Pyroshock Clasp | Belt |
|
| Replica Bated Breath | Belt |
|
| Replica Headhunter | Belt |
|
| Replica Prismweave | Belt |
|
| Replica Siegebreaker | Belt |
|
| Replica Soul Tether | Belt |
|
| Ryslatha's Coil | Belt |
|
| Siegebreaker | Belt |
|
| Soul Tether | Belt |
|
| Soulthirst | Belt |
|
| String of Servitude | Belt |
|
| Sunblast | Belt |
|
| Survivor's Guilt | Belt |
|
| The Arkhon's Tools | Belt |
|
| The Burden of Truth | Belt |
|
| The Druggery | Belt |
|
| The Flow Untethered | Belt |
|
| The Magnate | Belt |
|
| The Retch | Belt |
|
| The Tides of Time | Belt |
|
| The Torrent's Reclamation | Belt |
|
| Umbilicus Immortalis | Belt |
|
| Wurm's Molt | Belt |
|
| Ynda's Stand | Belt |
|
| Ambu's Charge | Body Armour |
|
| Ashrend | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Atziri's Splendour | Body Armour |
|
| Belly of the Beast | Body Armour |
|
| Bloodbond | Body Armour |
|
| Blunderbore | Body Armour |
|
| Bramblejack | Body Armour |
|
| Briskwrap | Body Armour |
|
| Bronn's Lithe | Body Armour |
|
| Carcass Jack | Body Armour |
|
| Chains of Command | Body Armour |
|
| Cherrubim's Maleficence | Body Armour |
|
| Cloak of Defiance | Body Armour |
|
| Cloak of Flame | Body Armour |
|
| Cloak of Tawm'r Isley | Body Armour |
|
| Cospri's Will | Body Armour |
|
| Craiceann's Carapace | Body Armour |
|
| Daresso's Defiance | Body Armour |
|
| Death's Oath | Body Armour |
|
| Dendrobate | Body Armour |
|
| Dialla's Malefaction | Body Armour |
|
| Doedre's Skin | Body Armour |
|
| Doppelgänger Guise | Body Armour |
|
| Doryani's Prototype | Body Armour |
|
| Expedition's End | Body Armour |
|
| Farrul's Fur | Body Armour |
|
| Fenumus' Shroud | Body Armour |
|
| Fleshcrafter | Body Armour |
|
| Foxshade | Body Armour |
|
| Garb of the Ephemeral | Body Armour |
|
| Geofri's Sanctuary | Body Armour |
|
| Ghostwrithe | Body Armour |
|
| Greed's Embrace | Body Armour |
|
| Gruthkul's Pelt | Body Armour |
|
| Hyrri's Ire | Body Armour |
|
| Icetomb | Body Armour |
|
| Incandescent Heart | Body Armour |
|
| Infernal Mantle | Body Armour |
|
| Inpulsa's Broken Heart | Body Armour |
|
| Kaom's Heart | Body Armour |
|
| Kingsguard | Body Armour |
|
| Kintsugi | Body Armour |
|
| Lightbane Raiment | Body Armour |
|
| Lightning Coil | Body Armour |
|
| Lioneye's Vision | Body Armour |
|
| Loreweave | Body Armour |
|
| Perfidy | Body Armour |
|
| Pragmatism | Body Armour |
|
| Queen of the Forest | Body Armour |
|
| Replica Ambu's Charge | Body Armour |
|
| Replica Covenant | Body Armour |
|
| Replica Eternity Shroud | Body Armour |
|
| Replica Farrul's Fur | Body Armour |
|
| Replica Hyrri's Ire | Body Armour |
|
| Replica Kaom's Heart | Body Armour |
|
| Replica Loreweave | Body Armour |
|
| Replica Perfect Form | Body Armour |
|
| Replica Restless Ward | Body Armour |
|
| Replica Shroud of the Lightless | Body Armour |
|
| Rigwald's Hunt | Body Armour |
|
| Saqawal's Nest | Body Armour |
|
| Servant of Decay | Body Armour |
|
| Seven Teachings | Body Armour |
|
| Shadowstitch | Body Armour |
|
| Shavronne's Wrappings | Body Armour |
|
| Shroud of the Lightless | Body Armour |
|
| Shroud of the Lightless | Body Armour |
|
| Shroud of the Lightless | Body Armour |
|
| Skin of the Lords | Body Armour |
|
| Skin of the Loyal | Body Armour |
|
| Solaris Lorica | Body Armour |
|
| Soul Mantle | Body Armour |
|
| Sporeguard | Body Armour |
|
| Stasis Prison | Body Armour |
|
| The Admiral | Body Armour |
|
| The Apostate | Body Armour |
|
| The Beast Fur Shawl | Body Armour |
|
| The Brass Dome | Body Armour |
|
| The Coming Calamity | Body Armour |
|
| The Covenant | Body Armour |
|
| The Eternity Shroud | Body Armour |
|
| The Fourth Vow | Body Armour |
|
| The Iron Fortress | Body Armour |
|
| The Ivory Tower | Body Armour |
|
| The Perfect Form | Body Armour |
|
| The Queen's Hunger | Body Armour |
|
| The Rat Cage | Body Armour |
|
| The Restless Ward | Body Armour |
|
| The Snowblind Grace | Body Armour |
|
| Thousand Ribbons | Body Armour |
|
| Tinkerskin | Body Armour |
|
| Utula's Hunger | Body Armour |
|
| Victario's Influence | Body Armour |
|
| Vis Mortis | Body Armour |
|
| Voll's Protector | Body Armour |
|
| Yriel's Fostering | Body Armour |
|
| Yriel's Fostering | Body Armour |
|
| Yriel's Fostering | Body Armour |
|
| Zahndethus' Cassock | Body Armour |
|
| Abberath's Hooves | Boots |
|
| Alberon's Warpath | Boots |
|
| Annihilation's Approach | Boots |
|
| Atziri's Step | Boots |
|
| Beacon of Madness | Boots |
|
| Beacon of Madness | Boots |
|
| Beacon of Madness | Boots |
|
| Bones of Ullr | Boots |
|
| Brinerot Whalers | Boots |
|
| Bubonic Trail | Boots |
|
| Bubonic Trail | Boots |
|
| Corpsewalker | Boots |
|
| Craiceann's Tracks | Boots |
|
| Dance of the Offered | Boots |
|
| Darkray Vectors | Boots |
|
| Dawnstrider | Boots |
|
| Death's Door | Boots |
|
| Deerstalker | Boots |
|
| Doryani's Delusion | Boots |
|
| Doryani's Delusion | Boots |
|
| Doryani's Delusion | Boots |
|
| Dusktoe | Boots |
|
| Farrul's Chase | Boots |
|
| Fenumus' Spinnerets | Boots |
|
| Gamblesprint | Boots |
|
| Gang's Momentum | Boots |
|
| Garukhan's Flight | Boots |
|
| Goldwyrm | Boots |
|
| Inextricable Fate | Boots |
|
| Inya's Epiphany | Boots |
|
| Kahuturoa's Certainty | Boots |
|
| Kaom's Roots | Boots |
|
| Legacy of Fury | Boots |
|
| Lioneye's Paws | Boots |
|
| March of the Legion | Boots |
|
| Mutewind Whispersteps | Boots |
|
| Nomic's Storm | Boots |
|
| Olroth's Charge | Boots |
|
| Omeyocan | Boots |
|
| Orbala's Stand | Boots |
|
| Rainbowstride | Boots |
|
| Ralakesh's Impatience | Boots |
|
| Redblade Tramplers | Boots |
|
| Replica Alberon's Warpath | Boots |
|
| Replica Bones of Ullr | Boots |
|
| Replica Inya's Epiphany | Boots |
|
| Replica Lioneye's Paws | Boots |
|
| Replica Red Trail | Boots |
|
| Replica Stampede | Boots |
|
| Replica Three-step Assault | Boots |
|
| Replica Voidwalker | Boots |
|
| Saqawal's Talons | Boots |
|
| Scornflux | Boots |
|
| Seven-League Step | Boots |
|
| Shavronne's Pace | Boots |
|
| Sin Trek | Boots |
|
| Skyforth | Boots |
|
| Steppan Eard | Boots |
|
| Stormcharger | Boots |
|
| Sundance | Boots |
|
| Temptation Step | Boots |
|
| The Blood Dance | Boots |
|
| The Infinite Pursuit | Boots |
|
| The Red Trail | Boots |
|
| The Stampede | Boots |
|
| The Tempest Rising | Boots |
|
| Three-step Assault | Boots |
|
| Torchoak Step | Boots |
|
| Veruso's Ambition | Boots |
|
| Victario's Flight | Boots |
|
| Voidwalker | Boots |
|
| Vorana's March | Boots |
|
| Wake of Destruction | Boots |
|
| Wanderlust | Boots |
|
| Windscream | Boots |
|
| Wondertrap | Boots |
|
| Arborix | Bow |
|
| Chin Sol | Bow |
|
| Darkscorn | Bow |
|
| Death's Harp | Bow |
|
| Doomfletch | Bow |
|
| Hopeshredder | Bow |
|
| Infractem | Bow |
|
| Iron Commander | Bow |
|
| Lioneye's Glare | Bow |
|
| Null's Inclination | Bow |
|
| Nuro's Harp | Bow |
|
| Quill Rain | Bow |
|
| Reach of the Council | Bow |
|
| Replica Infractem | Bow |
|
| Replica Iron Commander | Bow |
|
| Replica Quill Rain | Bow |
|
| Replica Windripper | Bow |
|
| Roth's Reach | Bow |
|
| Silverbranch | Bow |
|
| Slivertongue | Bow |
|
| Storm Cloud | Bow |
|
| The Crimson Storm | Bow |
|
| The Gluttonous Tide | Bow |
|
| Voltaxic Rift | Bow |
|
| Widowhail | Bow |
|
| Windripper | Bow |
|
| Wing of the Wyvern | Bow |
|
| Xoph's Inception | Bow |
|
| Xoph's Nurture | Bow |
|
| Advancing Fortress | Claw |
|
| Al Dhih | Claw |
|
| Allure | Claw |
|
| Bloodseeker | Claw |
|
| Cybil's Paw | Claw |
|
| Essentia Sanguis | Claw |
|
| Hand of Thought and Motion | Claw |
|
| Hand of Wisdom and Action | Claw |
|
| Last Resort | Claw |
|
| Law of the Wilds | Claw |
|
| Mortem Morsu | Claw |
|
| Ornament of the East | Claw |
|
| Replica Advancing Fortress | Claw |
|
| Replica Allure | Claw |
|
| Replica Last Resort | Claw |
|
| Rive | Claw |
|
| The Scourge | Claw |
|
| The Wasp Nest | Claw |
|
| Touch of Anguish | Claw |
|
| Wildslash | Claw |
|
| Contract: Breaking the Unbreakable | Contract | |
| Contract: Death to Darnaw | Contract | |
| Contract: Heart of Glory | Contract | |
| Contract: The Slaver King | Contract | |
| Contract: The Twins | Contract | |
| Arakaali's Fang | Dagger |
|
| Bino's Kitchen Knife | Dagger |
|
| Bloodplay | Dagger |
|
| Cold Iron Point | Dagger |
|
| Divinarius | Dagger |
|
| Festering Resentment | Dagger |
|
| Goblinedge | Dagger |
|
| Goredrill | Dagger |
|
| Heartbreaker | Dagger |
|
| Mark of the Doubting Knight | Dagger |
|
| Mightflay | Dagger |
|
| Replica Bloodplay | Dagger |
|
| Replica Cold Iron Point | Dagger |
|
| Replica Heartbreaker | Dagger |
|
| Replica Ungil's Gauche | Dagger |
|
| Taproot | Dagger |
|
| The Consuming Dark | Dagger |
|
| The Hidden Blade | Dagger |
|
| Ungil's Gauche | Dagger |
|
| Vulconus | Dagger |
|
| White Wind | Dagger |
|
| Widowmaker | Dagger |
|
| Reefbane | Fishing Rod |
|
| Song of the Sirens | Fishing Rod |
|
| Atziri's Promise | Flask |
|
| Blood of the Karui | Flask |
|
| Bottled Faith | Flask |
|
| Cinderswallow Urn | Flask |
|
| Coralito's Signature | Flask |
|
| Coruscating Elixir | Flask |
|
| Divination Distillate | Flask |
|
| Doedre's Elixir | Flask |
|
| Dying Sun | Flask |
|
| Elixir of the Unbroken Circle | Flask |
|
| Forbidden Taste | Flask |
|
| Kiara's Determination | Flask |
|
| Lavianga's Spirit | Flask |
|
| Lion's Roar | Flask |
|
| Olroth's Resolve | Flask |
|
| Oriath's End | Flask |
|
| Progenesis | Flask |
|
| Replica Lavianga's Spirit | Flask |
|
| Replica Rumi's Concoction | Flask |
|
| Replica Sorrow of the Divine | Flask |
|
| Replica Witchfire Brew | Flask |
|
| Rotgut | Flask |
|
| Rumi's Concoction | Flask |
|
| Sin's Rebirth | Flask |
|
| Soul Catcher | Flask |
|
| Soul Ripper | Flask |
|
| Starlight Chalice | Flask |
|
| Taste of Hate | Flask |
|
| The Overflowing Chalice | Flask |
|
| The Sorrow of the Divine | Flask |
|
| The Wise Oak | Flask |
|
| The Writhing Jar | Flask |
|
| Vessel of Vinktar | Flask |
|
| Vessel of Vinktar | Flask |
|
| Vessel of Vinktar | Flask |
|
| Vessel of Vinktar | Flask |
|
| Vessel of Vinktar | Flask |
|
| Vorana's Preparation | Flask |
|
| Wellwater Phylactery | Flask |
|
| Wine of the Prophet | Flask |
|
| Witchfire Brew | Flask |
|
| Zerphi's Last Breath | Flask |
|
| Abhorrent Interrogation | Gloves |
|
| Admiral's Arrogance | Gloves |
|
| Algor Mortis | Gloves |
|
| Allelopathy | Gloves |
|
| Architect's Hand | Gloves |
|
| Asenath's Gentle Touch | Gloves |
|
| Atziri's Acuity | Gloves |
|
| Aukuna's Will | Gloves |
|
| Aurseize | Gloves |
|
| Black Zenith | Gloves |
|
| Blasphemer's Grasp | Gloves |
|
| Breathstealer | Gloves |
|
| Ceaseless Feast | Gloves |
|
| Command of the Pit | Gloves |
|
| Command of the Pit | Gloves |
|
| Craiceann's Pincers | Gloves |
|
| Demon Stitcher | Gloves |
|
| Doedre's Tenure | Gloves |
|
| Doryani's Fist | Gloves |
|
| Empire's Grasp | Gloves |
|
| Entropic Devastation | Gloves |
|
| Facebreaker | Gloves |
|
| Farrul's Pounce | Gloves |
|
| Fenumus' Weave | Gloves |
|
| Flesh and Spirit | Gloves |
|
| Giantsbane | Gloves |
|
| Gravebind | Gloves |
|
| Great Old One's Tentacles | Gloves |
|
| Grip of the Council | Gloves |
|
| Haemophilia | Gloves |
|
| Hand of Heresy | Gloves |
|
| Hand of the Fervent | Gloves |
|
| Hand of the Lords | Gloves |
|
| Hands of the High Templar | Gloves |
|
| Hateforge | Gloves |
|
| Hrimsorrow | Gloves |
|
| Kalisa's Grace | Gloves |
|
| Kaom's Spirit | Gloves |
|
| Lochtonial Caress | Gloves |
|
| Machina Mitts | Gloves |
|
| Malachai's Mark | Gloves |
|
| Maligaro's Virtuosity | Gloves |
|
| Medved's Challenge | Gloves |
|
| Meginord's Vise | Gloves |
|
| Mercenary's Lot | Gloves |
|
| Nightgrip | Gloves |
|
| Null and Void | Gloves |
|
| Offering to the Serpent | Gloves |
|
| Ondar's Clasp | Gloves |
|
| Oskarm | Gloves |
|
| Painseeker | Gloves |
|
| Repentance | Gloves |
|
| Replica Allelopathy | Gloves |
|
| Replica Atziri's Acuity | Gloves |
|
| Replica Grip of the Council | Gloves |
|
| Replica Kalisa's Grace | Gloves |
|
| Replica Volkuur's Guidance | Gloves |
|
| Sadima's Touch | Gloves |
|
| Saqawal's Winds | Gloves |
|
| Shackles of the Wretched | Gloves |
|
| Shadows and Dust | Gloves |
|
| Shaper's Touch | Gloves |
|
| Slavedriver's Hand | Gloves |
|
| Slitherpinch | Gloves |
|
| Snakebite | Gloves |
|
| Soul Ascension | Gloves |
|
| Southbound | Gloves |
|
| Storm's Gift | Gloves |
|
| Stormseeker | Gloves |
|
| Surgebinders | Gloves |
|
| Tanu Ahi | Gloves |
|
| The Caged Mammoth | Gloves |
|
| The Celestial Brace | Gloves |
|
| The Embalmer | Gloves |
|
| The Hand of Phrecia | Gloves |
|
| Thunderfist | Gloves |
|
| Tombfist | Gloves |
|
| Tombfist | Gloves |
|
| Triad Grip | Gloves |
|
| Vaal Caress | Gloves |
|
| Veruso's Battering Rams | Gloves |
|
| Vixen's Entrapment | Gloves |
|
| Voidbringer | Gloves |
|
| Volkuur's Guidance | Gloves |
|
| Volkuur's Guidance | Gloves |
|
| Volkuur's Guidance | Gloves |
|
| Winds of Change | Gloves |
|
| Wyrmsign | Gloves |
|
| Abyssus | Helmet |
|
| Ahn's Contempt | Helmet |
|
| Akoya's Gaze | Helmet |
|
| Alpha's Howl | Helmet |
|
| Ancient Skull | Helmet |
|
| Asenath's Mark | Helmet |
|
| Assailum | Helmet |
|
| Black Sun Crest | Helmet |
|
| Blood Price | Helmet |
|
| Cadigan's Crown | Helmet |
|
| Chitus' Apex | Helmet |
|
| Cowl of the Ceraunophile | Helmet |
|
| Cowl of the Cryophile | Helmet |
|
| Cowl of the Thermophile | Helmet |
|
| Craiceann's Chitin | Helmet |
|
| Crest of Desire | Helmet |
|
| Crown of Eyes | Helmet |
|
| Crown of the Inward Eye | Helmet |
|
| Crown of the Pale King | Helmet |
|
| Crown of the Tyrant | Helmet |
|
| Crown of Thorns | Helmet |
|
| Curtain Call | Helmet |
|
| Deidbell | Helmet |
|
| Devoto's Devotion | Helmet |
|
| Doedre's Scorn | Helmet |
|
| Eber's Unification | Helmet |
|
| Echoes of Creation | Helmet |
|
| Elevore | Helmet |
|
| Eye of Malice | Helmet |
|
| Ezomyte Peak | Helmet |
|
| Fairgraves' Tricorne | Helmet |
|
| Faithguard | Helmet |
|
| Farrul's Bite | Helmet |
|
| Fenumus' Toxins | Helmet |
|
| Flamesight | Helmet |
|
| Forbidden Shako | Helmet |
|
| Fractal Thoughts | Helmet |
|
| Galesight | Helmet |
|
| Geofri's Crest | Helmet |
|
| Glimpse of Chaos | Helmet |
|
| Goldrim | Helmet |
|
| Gorgon's Gaze | Helmet |
|
| Hale Negator | Helmet |
|
| Hale Negator | Helmet |
|
| Heatshiver | Helmet |
|
| Heretic's Veil | Helmet |
|
| Honourhome | Helmet |
|
| Howlcrack | Helmet |
|
| Hrimnor's Resolve | Helmet |
|
| Indigon | Helmet |
|
| Kaom's Command | Helmet |
|
| Kitava's Thirst | Helmet |
|
| Leer Cast | Helmet |
|
| Lightpoacher | Helmet |
|
| Lightpoacher | Helmet |
|
| Malachai's Simula | Helmet |
|
| Malachai's Vision | Helmet |
|
| Mark of the Red Covenant | Helmet |
|
| Mask of the Spirit Drinker | Helmet |
|
| Mask of the Stitched Demon | Helmet |
|
| Mask of the Tribunal | Helmet |
|
| Maw of Conquest | Helmet |
|
| Maw of Mischief | Helmet |
|
| Memory Vault | Helmet |
|
| Mind of the Council | Helmet |
|
| Mindspiral | Helmet |
|
| Obscurantis | Helmet |
|
| Plume of Pursuit | Helmet |
|
| Rat's Nest | Helmet |
|
| Ravenous Passion | Helmet |
|
| Refuge in Isolation | Helmet |
|
| Replica Abyssus | Helmet |
|
| Replica Alpha's Howl | Helmet |
|
| Replica Heatshiver | Helmet |
|
| Replica Leer Cast | Helmet |
|
| Replica Veil of the Night | Helmet |
|
| Rime Gaze | Helmet |
|
| Sandstorm Visage | Helmet |
|
| Saqawal's Flock | Helmet |
|
| Scold's Bridle | Helmet |
|
| Skullhead | Helmet |
|
| Speaker's Wreath | Helmet |
|
| Starkonja's Head | Helmet |
|
| Sudden Dawn | Helmet |
|
| The Baron | Helmet |
|
| The Brine Crown | Helmet |
|
| The Bringer of Rain | Helmet |
|
| The Broken Crown | Helmet |
|
| The Dark Monarch | Helmet |
|
| The Devourer of Minds | Helmet |
|
| The Devouring Diadem | Helmet |
|
| The Fledgling | Helmet |
|
| The Formless Flame | Helmet |
|
| The Formless Inferno | Helmet |
|
| The Gull | Helmet |
|
| The Tempest's Binding | Helmet |
|
| The Tempest's Liberation | Helmet |
|
| The Three Dragons | Helmet |
|
| The Trickster's Smile | Helmet |
|
| The Vertex | Helmet |
|
| Thrillsteel | Helmet |
|
| Thundersight | Helmet |
|
| Usurper's Penance | Helmet |
|
| Veil of the Night | Helmet |
|
| Viridi's Veil | Helmet |
|
| Voll's Vision | Helmet |
|
| Willclash | Helmet |
|
| Wilma's Requital | Helmet |
|
| Wraithlord | Helmet |
|
| Wreath of Phrecia | Helmet |
|
| Ylfeban's Trickery | Helmet |
|
| Ancestral Vision | Jewel |
|
| Apex Mode | Jewel |
|
| Atziri's Reign | Jewel |
|
| Bloodnotch | Jewel |
|
| Bound By Destiny | Jewel |
|
| Brutal Restraint | Jewel |
|
| Brute Force Solution | Jewel |
|
| Calamitous Visions | Jewel |
|
| Careful Planning | Jewel |
|
| Chill of Corruption | Jewel |
|
| Combat Focus | Jewel |
|
| Combat Focus | Jewel |
|
| Combat Focus | Jewel |
|
| Dead Reckoning | Jewel |
|
| Dissolution of the Flesh | Jewel |
|
| Efficient Training | Jewel |
|
| Elegant Hubris | Jewel |
|
| Emperor's Cunning | Jewel |
|
| Emperor's Mastery | Jewel |
|
| Emperor's Might | Jewel |
|
| Emperor's Wit | Jewel |
|
| Energised Armour | Jewel |
|
| Energy From Within | Jewel |
|
| Fertile Mind | Jewel |
|
| Fevered Mind | Jewel |
|
| Firesong | Jewel |
|
| Fluid Motion | Jewel |
|
| Forbidden Flame | Jewel |
|
| Forbidden Flesh | Jewel |
|
| Fortress Covenant | Jewel |
|
| Fragility | Jewel |
|
| Glorious Vanity | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Grand Spectrum | Jewel |
|
| Healthy Mind | Jewel |
|
| Hidden Potential | Jewel |
|
| Immutable Force | Jewel |
|
| Impossible Escape | Jewel |
|
| Inertia | Jewel |
|
| Inspired Learning | Jewel |
|
| Intuitive Leap | Jewel |
|
| Kitava's Teachings | Jewel |
|
| Lethal Pride | Jewel |
|
| Lioneye's Fall | Jewel |
|
| Megalomaniac | Jewel |
|
| Melding of the Flesh | Jewel |
|
| Might of the Meek | Jewel |
|
| Militant Faith | Jewel |
|
| Nadir Mode | Jewel |
|
| Natural Affinity | Jewel |
|
| One With Nothing | Jewel |
|
| Pacifism | Jewel |
|
| Powerlessness | Jewel |
|
| Primordial Eminence | Jewel |
|
| Primordial Harmony | Jewel |
|
| Primordial Might | Jewel |
|
| Pure Talent | Jewel |
|
| Quickening Covenant | Jewel |
|
| Rain of Splinters | Jewel |
|
| Rational Doctrine | Jewel |
|
| Reckless Defence | Jewel |
|
| Replica Fragility | Jewel |
|
| Replica Pacifism | Jewel |
|
| Replica Powerlessness | Jewel |
|
| Replica Primordial Might | Jewel |
|
| Replica Reckless Defence | Jewel |
|
| Seething Fury | Jewel |
|
| Self-Flagellation | Jewel |
|
| Split Personality | Jewel |
|
| Stormshroud | Jewel |
|
| Sublime Vision | Jewel |
|
| Tempered Flesh | Jewel |
|
| Tempered Mind | Jewel |
|
| Tempered Spirit | Jewel |
|
| The Adorned | Jewel |
|
| The Anima Stone | Jewel |
|
| The Balance of Terror | Jewel |
|
| The Blue Dream | Jewel |
|
| The Blue Nightmare | Jewel |
|
| The Front Line | Jewel |
|
| The Golden Rule | Jewel |
|
| The Green Dream | Jewel |
|
| The Green Nightmare | Jewel |
|
| The Interrogation | Jewel |
|
| The Light of Meaning | Jewel |
|
| The Red Dream | Jewel |
|
| The Red Nightmare | Jewel |
|
| The Siege | Jewel |
|
| Thread of Hope | Jewel |
|
| Thread of Hope | Jewel |
|
| To Dust | Jewel |
|
| Transcendent Flesh | Jewel |
|
| Transcendent Mind | Jewel |
|
| Transcendent Spirit | Jewel |
|
| Unending Hunger | Jewel |
|
| Unnatural Instinct | Jewel |
|
| Voices | Jewel |
|
| Voices | Jewel |
|
| Voices | Jewel |
|
| Voices | Jewel |
|
| Warrior's Tale | Jewel |
|
| Watcher's Eye | Jewel |
|
| Watcher's Eye | Jewel |
|
| Witchbane | Jewel |
|
| Augyre | Mace (One-Hand) |
|
| Axiom Perpetuum | Mace (One-Hand) |
|
| Balefire | Mace (One-Hand) |
|
| Bitterdream | Mace (One-Hand) |
|
| Breath of the Council | Mace (One-Hand) |
|
| Brightbeak | Mace (One-Hand) |
|
| Brutus' Lead Sprinkler | Mace (One-Hand) |
|
| Cadigan's Authority | Mace (One-Hand) |
|
| Callinellus Malleus | Mace (One-Hand) |
|
| Cameria's Avarice | Mace (One-Hand) |
|
| Cameria's Maul | Mace (One-Hand) |
|
| Cerberus Limb | Mace (One-Hand) |
|
| Clayshaper | Mace (One-Hand) |
|
| Death's Hand | Mace (One-Hand) |
|
| Doon Cuebiyari | Mace (One-Hand) |
|
| Doryani's Catalyst | Mace (One-Hand) |
|
| Earendel's Embrace | Mace (One-Hand) |
|
| Flesh-Eater | Mace (One-Hand) |
|
| Frostbreath | Mace (One-Hand) |
|
| Gorebreaker | Mace (One-Hand) |
|
| Lavianga's Wisdom | Mace (One-Hand) |
|
| Maata's Teaching | Mace (One-Hand) |
|
| Mjölner | Mace (One-Hand) |
|
| Mon'tregul's Grasp | Mace (One-Hand) |
|
| Nebulis | Mace (One-Hand) |
|
| Nebuloch | Mace (One-Hand) |
|
| Nycta's Lantern | Mace (One-Hand) |
|
| Replica Bitterdream | Mace (One-Hand) |
|
| Replica Earendel's Embrace | Mace (One-Hand) |
|
| Replica Frostbreath | Mace (One-Hand) |
|
| Replica Nebulis | Mace (One-Hand) |
|
| Sign of the Sin Eater | Mace (One-Hand) |
|
| Singularity | Mace (One-Hand) |
|
| The Black Cane | Mace (One-Hand) |
|
| The Dark Seer | Mace (One-Hand) |
|
| The Dark Seer | Mace (One-Hand) |
|
| The Dark Seer | Mace (One-Hand) |
|
| The Monastery Bell | Mace (One-Hand) |
|
| The Supreme Truth | Mace (One-Hand) |
|
| Yaomac's Accord | Mace (One-Hand) |
|
| Brain Rattler | Mace (Two-Hand) |
|
| Chober Chaber | Mace (Two-Hand) |
|
| Geofri's Baptism | Mace (Two-Hand) |
|
| Hrimnor's Hymn | Mace (Two-Hand) |
|
| Jorrhast's Blacksteel | Mace (Two-Hand) |
|
| Kongor's Undying Rage | Mace (Two-Hand) |
|
| Marohi Erqi | Mace (Two-Hand) |
|
| Quecholli | Mace (Two-Hand) |
|
| Replica Kongor's Undying Rage | Mace (Two-Hand) |
|
| Replica Trypanon | Mace (Two-Hand) |
|
| Tawhoa's Felling | Mace (Two-Hand) |
|
| Tidebreaker | Mace (Two-Hand) |
|
| Trypanon | Mace (Two-Hand) |
|
| Voidhome | Mace (Two-Hand) |
|
| Acton's Nightmare | Map |
|
| Altered Distant Memory | Map |
|
| Augmented Distant Memory | Map |
|
| Caer Blaidd, Wolfpack's Den | Map |
|
| Cortex | Map |
|
| Death and Taxes | Map |
|
| Doryani's Machinarium | Map |
|
| Hall of Grandmasters | Map |
|
| Hallowed Ground | Map |
|
| Infused Beachhead | Map |
|
| Maelström of Chaos | Map |
|
| Mao Kun | Map |
|
| Oba's Cursed Trove | Map |
|
| Olmec's Sanctum | Map |
|
| Pillars of Arun | Map |
|
| Poorjoy's Asylum | Map |
|
| Replica Cortex | Map |
|
| Replica Pillars of Arun | Map |
|
| Replica Poorjoy's Asylum | Map |
|
| Rewritten Distant Memory | Map |
|
| The Beachhead | Map |
|
| The Beachhead | Map |
|
| The Beachhead | Map |
|
| The Coward's Trial | Map |
|
| The Putrid Cloister | Map |
|
| The Twilight Temple | Map |
|
| The Vinktar Square | Map |
|
| Twisted Distant Memory | Map |
|
| Vaults of Atziri | Map |
|
| Whakawairua Tuahu | Map |
|
| Ahuana's Bite | Quiver |
|
| Asphyxia's Wrath | Quiver |
|
| Blackgleam | Quiver |
|
| Craghead | Quiver |
|
| Drillneck | Quiver |
|
| Hyrri's Bite | Quiver |
|
| Maloney's Mechanism | Quiver |
|
| Maloney's Nightfall | Quiver |
|
| Rearguard | Quiver |
|
| Replica Maloney's Mechanism | Quiver |
|
| Replica Soul Strike | Quiver |
|
| Rigwald's Quills | Quiver |
|
| Saemus' Gift | Quiver |
|
| Scorpion's Call | Quiver |
|
| Skirmish | Quiver |
|
| Soul Strike | Quiver |
|
| Spinehail | Quiver |
|
| Steelworm | Quiver |
|
| The Fracturing Spinner | Quiver |
|
| The Poised Prism | Quiver |
|
| The Shattered Divinity | Quiver |
|
| Voidfletcher | Quiver |
|
| The Blood of Innocence | Relic |
|
| The Broken Censer | Relic |
|
| The Chains of Castigation | Relic |
|
| The First Crest | Relic |
|
| The Gilded Chalice | Relic |
|
| The Hour of Divinity | Relic |
|
| The Night Lamp | Relic |
|
| The Original Scripture | Relic |
|
| The Power and the Promise | Relic |
|
| The Second Sacrament | Relic |
|
| Ahkeli's Meadow | Ring |
|
| Ahkeli's Mountain | Ring |
|
| Ahkeli's Valley | Ring |
|
| Anathema | Ring |
|
| Andvarius | Ring |
|
| Angler's Plait | Ring |
|
| Astral Projector | Ring |
|
| Berek's Grip | Ring |
|
| Berek's Pass | Ring |
|
| Berek's Respite | Ring |
|
| Betrayal's Sting | Ring |
|
| Blackflame | Ring |
|
| Blackheart | Ring |
|
| Brinerot Mark | Ring |
|
| Call of the Brotherhood | Ring |
|
| Call of the Void | Ring |
|
| Circle of Ambition | Ring |
|
| Circle of Anguish | Ring |
|
| Circle of Fear | Ring |
|
| Circle of Guilt | Ring |
|
| Circle of Nostalgia | Ring |
|
| Circle of Regret | Ring |
|
| Coiling Whisper | Ring |
|
| Death Rush | Ring |
|
| Doedre's Damning | Ring |
|
| Dream Fragments | Ring |
|
| Emberwake | Ring |
|
| Enmity's Embrace | Ring |
|
| Essence Worm | Ring |
|
| Fated End | Ring |
|
| Gifts from Above | Ring |
|
| Grattus Signet | Ring |
|
| Heartbound Loop | Ring |
|
| Honoured Alliance | Ring |
|
| Icefang Orbit | Ring |
|
| Ixchel's Temptation | Ring |
|
| Kalandra's Touch | Ring |
|
| Kaom's Sign | Ring |
|
| Kikazaru | Ring |
|
| Le Heup of All | Ring |
|
| Lori's Lantern | Ring |
|
| Lost Unity | Ring |
|
| Malachai's Artifice | Ring |
|
| Mark of Submission | Ring |
|
| Mark of the Elder | Ring |
|
| Mark of the Shaper | Ring |
|
| Ming's Heart | Ring |
|
| Mokou's Embrace | Ring |
|
| Mutewind Seal | Ring |
|
| Ngamahu's Sign | Ring |
|
| Nimis | Ring |
|
| Original Sin | Ring |
|
| Perandus Signet | Ring |
|
| Polaric Devastation | Ring |
|
| Praxis | Ring |
|
| Precursor's Emblem | Ring |
|
| Precursor's Emblem | Ring |
|
| Precursor's Emblem | Ring |
|
| Precursor's Emblem | Ring |
|
| Precursor's Emblem | Ring |
|
| Precursor's Emblem | Ring |
|
| Precursor's Emblem | Ring |
|
| Profane Proxy | Ring |
|
| Prospero's Protection | Ring |
|
| Putembo's Meadow | Ring |
|
| Putembo's Mountain | Ring |
|
| Putembo's Valley | Ring |
|
| Pyre | Ring |
|
| Redblade Band | Ring |
|
| Replica Doedre's Damning | Ring |
|
| Replica Emberwake | Ring |
|
| Replica Malachai's Artifice | Ring |
|
| Replica Tasalio's Sign | Ring |
|
| Replica Voideye | Ring |
|
| Rigwald's Crest | Ring |
|
| Romira's Banquet | Ring |
|
| Rotblood Promise | Ring |
|
| Shavronne's Revelation | Ring |
|
| Sibyl's Lament | Ring |
|
| Snakepit | Ring |
|
| Soulbound | Ring |
|
| Squirming Terror | Ring |
|
| Storm Secret | Ring |
|
| Stormfire | Ring |
|
| Tasalio's Sign | Ring |
|
| Tawhanuku's Timing | Ring |
|
| The Hateful Accuser | Ring |
|
| The Highwayman | Ring |
|
| The Hungry Loop | Ring |
|
| The Pariah | Ring |
|
| The Queller of Minds | Ring |
|
| The Selfish Shepherd | Ring |
|
| The Sundered Will | Ring |
|
| The Taming | Ring |
|
| The Unseen Hue | Ring |
|
| The Unseen Hue | Ring |
|
| The Unseen Hue | Ring |
|
| The Warden's Brand | Ring |
|
| The Will of Esh | Ring |
|
| The Will of Tul | Ring |
|
| The Will of Uul-Netol | Ring |
|
| The Will of Xoph | Ring |
|
| Thief's Torment | Ring |
|
| Timeclasp | Ring |
|
| Triumvirate Authority | Ring |
|
| Triumvirate Authority | Ring |
|
| Uzaza's Meadow | Ring |
|
| Uzaza's Mountain | Ring |
|
| Uzaza's Valley | Ring |
|
| Valako's Sign | Ring |
|
| Valyrium | Ring |
|
| Venopuncture | Ring |
|
| Ventor's Gamble | Ring |
|
| Vivinsect | Ring |
|
| Voideye | Ring |
|
| Warrior's Legacy | Ring |
|
| Winterweave | Ring |
|
| Woespike | Ring |
|
| Aegis Aurora | Shield |
|
| Ahn's Heritage | Shield |
|
| Apep's Slumber | Shield |
|
| Apep's Supremacy | Shield |
|
| Atziri's Reflection | Shield |
|
| Azadi Crest | Shield |
|
| Bitterbind Point | Shield |
|
| Brinerot Flag | Shield |
|
| Broken Faith | Shield |
|
| Chalice of Horrors | Shield |
|
| Chernobog's Pillar | Shield |
|
| Cowards' Wail | Shield |
|
| Crest of Perandus | Shield |
|
| Daresso's Courage | Shield |
|
| Dawnbreaker | Shield |
|
| Emperor's Vigilance | Shield |
|
| Esh's Mirror | Shield |
|
| Esh's Visage | Shield |
|
| Font of Thunder | Shield |
|
| Great Old One's Ward | Shield |
|
| Invictus Solaris | Shield |
|
| Jaws of Agony | Shield |
|
| Kaltenhalt | Shield |
|
| Kiloava's Bluster | Shield |
|
| Kongming's Stratagem | Shield |
|
| Leper's Alms | Shield |
|
| Light of Lunaris | Shield |
|
| Lioneye's Remorse | Shield |
|
| Lycosidae | Shield |
|
| Magna Eclipsis | Shield |
|
| Mahuxotl's Machination | Shield |
|
| Malachai's Loop | Shield |
|
| Maligaro's Lens | Shield |
|
| Manastorm | Shield |
|
| Matua Tupuna | Shield |
|
| Mistwall | Shield |
|
| Mutewind Pennant | Shield |
|
| Perepiteia | Shield |
|
| Prism Guardian | Shield |
|
| Qotra's Regulator | Shield |
|
| Rathpith Globe | Shield |
|
| Redblade Banner | Shield |
|
| Replica Mistwall | Shield |
|
| Replica Tukohama's Fortress | Shield |
|
| Replica Victario's Charity | Shield |
|
| Rise of the Phoenix | Shield |
|
| Saffell's Frame | Shield |
|
| Sentari's Answer | Shield |
|
| Shattershard | Shield |
|
| Springleaf | Shield |
|
| Svalinn | Shield |
|
| The Anticipation | Shield |
|
| The Deep One's Hide | Shield |
|
| The Eternal Apple | Shield |
|
| The Flawed Refuge | Shield |
|
| The Ghastly Theatre | Shield |
|
| The Immortal Will | Shield |
|
| The Oppressor | Shield |
|
| The Scales of Justice | Shield |
|
| The Squire | Shield |
|
| The Surrender | Shield |
|
| The Unshattered Will | Shield |
|
| Thousand Teeth Temu | Shield |
|
| Titucius' Span | Shield |
|
| Trolltimber Spire | Shield |
|
| Tukohama's Fortress | Shield |
|
| Unyielding Flame | Shield |
|
| Victario's Charity | Shield |
|
| Vix Lunaris | Shield |
|
| Wheel of the Stormsail | Shield |
|
| Zeel's Amplifier | Shield |
|
| Agnerod East | Staff |
|
| Agnerod North | Staff |
|
| Agnerod South | Staff |
|
| Agnerod West | Staff |
|
| Atziri's Rule | Staff |
|
| Cane of Kulemak | Staff |
|
| Cane of Unravelling | Staff |
|
| Disintegrator | Staff |
|
| Duskdawn | Staff |
|
| Dying Breath | Staff |
|
| Femurs of the Saints | Staff |
|
| Fencoil | Staff |
|
| Hegemony's Era | Staff |
|
| Jiquani's Potential | Staff |
|
| Legacy of the Rose | Staff |
|
| Martyr of Innocence | Staff |
|
| Pillar of the Caged God | Staff |
|
| Pledge of Hands | Staff |
|
| Realmshaper | Staff |
|
| Replica Blood Thorn | Staff |
|
| Replica Duskdawn | Staff |
|
| Replica Fencoil | Staff |
|
| Sire of Shards | Staff |
|
| Soulwrest | Staff |
|
| Taryn's Shiver | Staff |
|
| The Annihilating Light | Staff |
|
| The Blood Thorn | Staff |
|
| The Burden of Shadows | Staff |
|
| The Enmity Divine | Staff |
|
| The Fulcrum | Staff |
|
| The Grey Spire | Staff |
|
| The Searing Touch | Staff |
|
| The Stormheart | Staff |
|
| The Whispering Ice | Staff |
|
| The Winds of Fate | Staff |
|
| The Yielding Mortality | Staff |
|
| Tremor Rod | Staff |
|
| Witchhunter's Judgment | Staff |
|
| Xirgil's Crank | Staff |
|
| Ahn's Might | Sword (One-Hand) |
|
| Aurumvorax | Sword (One-Hand) |
|
| Beltimber Blade | Sword (One-Hand) |
|
| Cospri's Malice | Sword (One-Hand) |
|
| Daresso's Passion | Sword (One-Hand) |
|
| Dreamfeather | Sword (One-Hand) |
|
| Ephemeral Edge | Sword (One-Hand) |
|
| Ewar's Mirage | Sword (One-Hand) |
|
| Fate of the Vaal | Sword (One-Hand) |
|
| Fidelitas' Spike | Sword (One-Hand) |
|
| Grelwood Shank | Sword (One-Hand) |
|
| Hyaon's Fury | Sword (One-Hand) |
|
| Ichimonji | Sword (One-Hand) |
|
| Innsbury Edge | Sword (One-Hand) |
|
| Lakishu's Blade | Sword (One-Hand) |
|
| Nametaker | Sword (One-Hand) |
|
| Oni-Goroshi | Sword (One-Hand) |
|
| Paradoxica | Sword (One-Hand) |
|
| Prismatic Eclipse | Sword (One-Hand) |
|
| Razor of the Seventh Sun | Sword (One-Hand) |
|
| Rebuke of the Vaal | Sword (One-Hand) |
|
| Redbeak | Sword (One-Hand) |
|
| Replica Dreamfeather | Sword (One-Hand) |
|
| Replica Innsbury Edge | Sword (One-Hand) |
|
| Replica Paradoxica | Sword (One-Hand) |
|
| Replica Tempestuous Steel | Sword (One-Hand) |
|
| Rigwald's Command | Sword (One-Hand) |
|
| Scaeva | Sword (One-Hand) |
|
| Severed in Sleep | Sword (One-Hand) |
|
| Story of the Vaal | Sword (One-Hand) |
|
| The Goddess Bound | Sword (One-Hand) |
|
| The Goddess Scorned | Sword (One-Hand) |
|
| The Iron Mass | Sword (One-Hand) |
|
| The Princess | Sword (One-Hand) |
|
| The Rippling Thoughts | Sword (One-Hand) |
|
| The Saviour | Sword (One-Hand) |
|
| The Surging Thoughts | Sword (One-Hand) |
|
| The Tempestuous Steel | Sword (One-Hand) |
|
| United in Dream | Sword (One-Hand) |
|
| Varunastra | Sword (One-Hand) |
|
| Doomsower | Sword (Two-Hand) |
|
| Echoforge | Sword (Two-Hand) |
|
| Edge of Madness | Sword (Two-Hand) |
|
| Hiltless | Sword (Two-Hand) |
|
| Kondo's Pride | Sword (Two-Hand) |
|
| Oro's Sacrifice | Sword (Two-Hand) |
|
| Queen's Decree | Sword (Two-Hand) |
|
| Rakiata's Dance | Sword (Two-Hand) |
|
| Replica Oro's Sacrifice | Sword (Two-Hand) |
|
| Rigwald's Charge | Sword (Two-Hand) |
|
| Shiversting | Sword (Two-Hand) |
|
| Starforge | Sword (Two-Hand) |
|
| Terminus Est | Sword (Two-Hand) |
|
| The Dancing Dervish | Sword (Two-Hand) |
|
| The Living Blade | Sword (Two-Hand) |
|
| Voidforge | Sword (Two-Hand) |
|
| Grasping Nightshade | Tincture |
|
| Mightblood Ire | Tincture |
|
| Sap of the Seasons | Tincture |
|
| The Battle Within | Tincture |
|
| Wildfire Phloem | Tincture |
|
| Ambition | Unique Piece | |
| Beauty | Unique Piece | |
| Cooperation | Unique Piece | |
| Curio of Absorption | Unique Piece | |
| Curio of Consumption | Unique Piece | |
| Curio of Decay | Unique Piece | |
| Curio of Potential | Unique Piece | |
| Curiosity | Unique Piece | |
| Abberath's Horn | Wand |
|
| Apep's Rage | Wand |
|
| Ashcaller | Wand |
|
| Eclipse Solaris | Wand |
|
| Grace of the Goddess | Wand |
|
| Lifesprig | Wand |
|
| Midnight Bargain | Wand |
|
| Moonsorrow | Wand |
|
| Mystic Refractor | Wand |
|
| Obliteration | Wand |
|
| Piscator's Vigil | Wand |
|
| Relic of the Pact | Wand |
|
| Replica Midnight Bargain | Wand |
|
| Replica Tulfall | Wand |
|
| Replica Twyzel | Wand |
|
| Reverberation Rod | Wand |
|
| Shade of Solaris | Wand |
|
| Shimmeron | Wand |
|
| Storm Prison | Wand |
|
| The Poet's Pen | Wand |
|
| Tulborn | Wand |
|
| Tulfall | Wand |
|
| Twyzel | Wand |
|
| Unlight Extant | Wand |
|
| Void Battery | Wand |
|