[{"name":"Soul of Arakaali","type":"Major God","effects":"<ul><li class=\"mod\"><span class=\"val\">10</span>% reduced Damage taken from Damage Over Time</li><li class=\"mod\"><span class=\"val\">20</span>% increased Recovery rate of Life and Energy Shield if you&#039;ve stopped taking Damage Over Time Recently</li><li class=\"mod\">Debuffs on you expire <span class=\"val\">20</span>% faster</li><li class=\"mod\"><span class=\"val\">+40</span>% Chaos Resistance against Damage Over Time</li></ul>"},{"name":"Soul of Lunaris","type":"Major God","effects":"<ul><li class=\"mod\"><span class=\"val\">1</span>% increased Movement Speed for each<br>nearby Enemy, up to 8%</li><li class=\"mod\"><span class=\"val\">1</span>% additional Physical Damage Reduction for each<br>nearby Enemy, up to 8%</li><li class=\"mod\"><span class=\"val\">10</span>% chance to avoid Projectiles</li><li class=\"mod\"><span class=\"val\">6</span>% reduced Elemental Damage taken if you have been Hit Recently</li><li class=\"mod\">Avoid Projectiles that have Chained</li></ul>"},{"name":"Soul of Solaris","type":"Major God","effects":"<ul><li class=\"mod\"><span class=\"val\">6</span>% additional Physical Damage Reduction while there<br>is only one nearby Enemy</li><li class=\"mod\"><span class=\"val\">20</span>% chance to take 50% less Area Damage from Hits</li><li class=\"mod\"><span class=\"val\">8</span>% reduced Elemental Damage taken if you haven&#039;t<br>been Hit Recently</li><li class=\"mod\">Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently</li><li class=\"mod\"><span class=\"val\">50</span>% chance to avoid Ailments from Critical Strikes</li></ul>"},{"name":"Soul of the Brine King","type":"Major God","effects":"<ul><li class=\"mod\">You cannot be Stunned if you&#039;ve been Stunned or Blocked a Stunning Hit in the past 2 seconds</li><li class=\"mod\"><span class=\"val\">30</span>% increased Stun and Block Recovery</li><li class=\"mod\"><span class=\"val\">100</span>% chance to Avoid being Frozen</li><li class=\"mod\"><span class=\"val\">50</span>% reduced Effect of Chill on you</li></ul>"},{"name":"Soul of Abberath","type":"Minor God","effects":"<ul><li class=\"mod\"><span class=\"val\">60</span>% less Duration of Ignite on You</li><li class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed while on Burning Ground</li><li class=\"mod\">Unaffected by Burning Ground</li></ul>"},{"name":"Soul of Garukhan","type":"Minor God","effects":"<ul><li class=\"mod\"><span class=\"val\">60</span>% reduced Effect of Shock on you</li><li class=\"mod\">Cannot be <span class=\"tooltip term\" data-title=\"<ul>\n\t\t\t<li class=&quot;mod&quot;><span class=&quot;val&quot;>20%</span> reduced accuracy and evasion</li>\n\t\t\t<li class=&quot;mod&quot;>Light radius is lowered to it's minimum</li></ul>\">Blind</span>ed</li><li class=\"mod\">You cannot be <span class=\"tooltip term\" data-title=\"<ul>\n\t\t\t<li class=&quot;mod&quot;><span class=&quot;val&quot;>30%</span> reduced movement speed</li></ul>\">Maim</span>ed</li></ul>"},{"name":"Soul of Gruthkul","type":"Minor God","effects":"<ul><li class=\"mod\"><span class=\"val\">1</span>% additional Physical Damage Reduction for each Hit you&#039;ve taken Recently up to a maximum of 5%</li><li class=\"mod\">Enemies that have Hit you with an Attack Recently have <span class=\"val\">8</span>% reduced Attack Speed</li></ul>"},{"name":"Soul of Ralakesh","type":"Minor God","effects":"<ul><li class=\"mod\">Moving while Bleeding doesn&#039;t cause you to take extra Damage</li><li class=\"mod\"><span class=\"val\">25</span>% reduced Physical Damage over Time taken while moving</li><li class=\"mod\">Corrupted Blood cannot be inflicted on you if you have at least 5 Corrupted Blood Debuffs on you</li></ul>"},{"name":"Soul of Ryslatha","type":"Minor God","effects":"<ul><li class=\"mod\">Life Flasks gain <span class=\"val\">3</span> Charges every 3 seconds if you haven&#039;t used a Life Flask Recently</li><li class=\"mod\"><span class=\"val\">60</span>% increased Life Recovery from Flasks used when on Low Life</li><li class=\"mod\">Enemies you&#039;ve Hit Recently have <span class=\"val\">50</span>% reduced Life Regeneration rate</li></ul>"},{"name":"Soul of Shakari","type":"Minor God","effects":"<ul><li class=\"mod\">You cannot be Poisoned while there are at least <span class=\"val\">3</span> Poisons on you</li><li class=\"mod\"><span class=\"val\">50</span>% less Duration of Poisons on You</li><li class=\"mod\"><span class=\"val\">5</span>% reduced Chaos Damage taken</li><li class=\"mod\"><span class=\"val\">25</span>% reduced Chaos Damage over Time taken while on Caustic Ground</li></ul>"},{"name":"Soul of Tukohama","type":"Minor God","effects":"<ul><li class=\"mod\"><span class=\"val\">3</span>% additional Physical Damage Reduction per second you&#039;ve been stationary, up to a maximum of 9%</li><li class=\"mod\">Regenerate <span class=\"val\">2</span>% of Life per second while stationary</li></ul>"},{"name":"Soul of Yugul","type":"Minor God","effects":"<ul><li class=\"mod\"><span class=\"val\">50</span>% chance to Reflect Hexes</li><li class=\"mod\">You and your Minions take <span class=\"val\">50</span>% reduced Reflected Damage</li><li class=\"mod\"><span class=\"val\">30</span>% reduced Effect of Curses on you</li></ul>"}]