[{"category":"Attribute Bonus","what":"Dexterity","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Every <span class=\"val\">1</span> Dexterity grants <span class=\"val\">2</span> accuracy rating</li>\n\t\t\t\t<li class=\"mod\">Every <span class=\"val\">5</span> Dexterity grants <span class=\"val\">1%</span> increased evasion rating</li></ul>"},{"category":"Attribute Bonus","what":"Intelligence","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Every <span class=\"val\">2</span> Intelligence grants <span class=\"val\">1</span> additional mana</li>\n\t\t\t\t<li class=\"mod\">Every <span class=\"val\">10</span> Intelligence grants <span class=\"val\">1%</span> increased maximum energy shield</li></ul>"},{"category":"Attribute Bonus","what":"Strength","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Every <span class=\"val\">2</span> Strength grants <span class=\"val\">1</span> maximum life</li>\n\t\t\t\t<li class=\"mod\">Every <span class=\"val\">5</span> Strength grants <span class=\"val\">1%</span> increased melee physical damage</li></ul>"},{"category":"Buff","what":"Adrenaline","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">100%</span> increased damage</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">25%</span> increased attack, cast, and movement speed</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">10%</span> additional physical damage reduction</li></ul>"},{"category":"Buff","what":"Arcane Surge","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">20%</span> increased cast speed</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">30%</span> increased mana regeneration rate</li></ul>"},{"category":"Buff","what":"Consecrated Ground","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Regenerate <span class=\"val\">5%</span> of maximum life per second</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">50%</span> reduced effect of curses on you</li></ul>"},{"category":"Buff","what":"Elusive","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">15%</span> to avoid all damage from hits</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">30%</span> increased movement speed</li></ul>"},{"category":"Buff","what":"Fortify","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Players take <span class=\"val\">1%</span> less Damage from Hits per Fortification</li></ul>"},{"category":"Buff","what":"Onslaught","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">20%</span> increased attack, cast, and movement speed</li></ul>"},{"category":"Buff","what":"Soul Eater","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Gain an Eaten Soul when you kill an enemey (max <span class=\"val\">45</span> stacks). A soul is is lost every <span class=\"val\">0.5</span> seconds if a soul has not been gained recently.</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">5%</span> increased attack and cast speed per stack</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">1%</span> increased character size per stack</li></ul>"},{"category":"Buff","what":"Tailwind","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">8%</span> increased action speed</li></ul>"},{"category":"Buff","what":"Unholy Might","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Your Physical Damage is converted to Chaos Damage, and you have a <span class=\"val\">25%</span> chance to Wither on hit</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> increased cast speed</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> increased movement speed</li></ul>"},{"category":"Charge","what":"Endurance Charge","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> additional elemental damage reduction per Endurance Charge</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> additional physical damage reduction per Endurance Charge</li></ul>"},{"category":"Charge","what":"Frenzy Charge","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> increased attack speed per Frenzy Charge</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> increased cast speed per Frenzy Charge</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">4%</span> more damage per Frenzy Charge</li></ul>"},{"category":"Charge","what":"Power Charge","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">50%</span> increased critical strike chance per Power Charge</li></ul>"},{"category":"Debuff","what":"Blind","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">20%</span> reduced accuracy and evasion</li>\n\t\t\t\t<li class=\"mod\">Light radius is lowered to it's minimum</li></ul>"},{"category":"Debuff","what":"Covered in Ash","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">20%</span> less movement speed</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">20%</span> increased fire damage taken</li></ul>"},{"category":"Debuff","what":"Crushed","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">-15%</span> additional physical damage reduction</li></ul>"},{"category":"Debuff","what":"Debilitate","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">10%</span> less damage</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">20%</span> less movement speed</li></ul>"},{"category":"Debuff","what":"Hinder","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">30%</span> reduced movement speed</li></ul>"},{"category":"Debuff","what":"Intimidate","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">10%</span> increased attack damage taken</li></ul>"},{"category":"Debuff","what":"Maim","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">30%</span> reduced movement speed</li></ul>"},{"category":"Debuff","what":"Silence","effects":"<ul>\n\t\t\t\t<li class=\"mod\">Cannot Cast Spells or use Warcries</ul>"},{"category":"Debuff","what":"Unnerve","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">10%</span> increased spell damage taken</li></ul>"},{"category":"Debuff","what":"Withered","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">6%</span> increased chaos damage taken per stack (default max stacks of 15)</li></ul>"},{"category":"Deal with the Bandits Quest","what":"Save Alira","effects":"<ul><li class=\"mod\"><span class=\"val\">+15%</span> to all elemental resistances</li></ul>"},{"category":"Deal with the Bandits Quest","what":"Save Kraityn","effects":"<ul><li class=\"mod\"><span class=\"val\">8%</span> increased movement speed</li></ul>"},{"category":"Deal with the Bandits Quest","what":"Save Oak","effects":"<ul><li class=\"mod\"><span class=\"val\">+40</span> to maximum life</li></ul>"},{"category":"Deal with the Bandits Quest","what":"Kill All (Eramir)","effects":"<ul><li class=\"mod\"><span class=\"val\">1</span> passive skill point</li></ul>"},{"category":"Movement Speed Penalty","what":"Shields","effects":"<ul><li class=\"mod\">Movement Speed is reduced by <span class=\"val\">3%</span></li></ul>"},{"category":"Movement Speed Penalty","what":"Body Armour (Int, Int/Dex)","effects":"<ul><li class=\"mod\">Movement Speed is reduced by <span class=\"val\">3%</span></li></ul>"},{"category":"Movement Speed Penalty","what":"Body Armour (Str, Str/Int)","effects":"<ul><li class=\"mod\">Movement Speed is reduced by <span class=\"val\">5%</span></li></ul>"},{"category":"Other","what":"Dual Wielding","effects":"<ul>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">+20%</span> chance to Block Attack Damage</li>\n\t\t\t\t<li class=\"mod\"><span class=\"val\">10%</span> more Attack Speed</li></ul>"}]