[{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Mana Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Regenerate <span class=\"val\">(2—4)</span> Life per second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to Strength</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to Dexterity</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to Intelligence</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(12—20)</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(10—16)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to Dexterity and Intelligence</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to Strength and Intelligence</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to Strength and Dexterity</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Fire Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Has 1 Socket</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Implicit Modifiers Cannot Be Changed<br>Has Elder, Shaper and all Conqueror Influences</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-2</span> Prefix Modifiers allowed<br><span class=\"val\">-1</span> Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed<br><span class=\"val\">100</span>% increased Explicit Modifier magnitudes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed<br><span class=\"val\">-2</span> Suffix Modifiers allowed<br>Implicit Modifiers Cannot Be Changed<br><span class=\"val\">100</span>% increased Explicit Modifier magnitudes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(48—56)</span>% increased Mana Regeneration Rate</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Regenerate <span class=\"val\">(1.2—1.6)</span>% of Life per second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(10—15)</span>% faster start of Energy Shield Recharge</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased maximum Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Fire Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Cold Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Global Physical Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(19—31)</span>% increased Chaos Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to maximum number of Raised Zombies</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased Fish Bite Sensitivity</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(6—10)</span>% increased Attack and Cast Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Attack Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(40—50)</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Regenerate <span class=\"val\">2</span>% of Life per second</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(24—36)</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(4—6)</span>% chance to Freeze, Shock and Ignite</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(15—25)</span>% increased Global Defences</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% of Fire Damage from Hits taken as Cold Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% of Fire Damage from Hits taken as Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% of Cold Damage from Hits taken as Fire Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% of Cold Damage from Hits taken as Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% of Lightning Damage from Hits taken as Cold Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% of Lightning Damage from Hits taken as Fire Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(8—12)</span>% increased maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Projectiles Pierce <span class=\"val\">2</span> additional Targets</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—18)</span>% to Damage over Time Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(12—16)</span>% increased Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(5—8)</span>% increased Area of Effect</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(4—6)</span>% additional Physical Damage Reduction</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(25—35)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% chance to gain a Power Charge on Kill</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% chance to gain a Frenzy Charge on Kill</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% chance to gain an Endurance Charge on Kill</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">(6—12)</span>% of Physical Damage as Extra Damage of a random Element</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(12—24)</span>% increased Global Physical Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(9—20)</span> to maximum Energy Shield</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(25—40)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(25—35)</span> to Strength</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(15—25)</span>% increased Stun and Block Recovery</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Stun Duration on Enemies</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Flasks applied to you have <span class=\"val\">30</span>% increased Effect<br>Can&#039;t use Flask in Fifth Slot</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has 1 Socket</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(260—320)</span> to Armour and Evasion Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(60—80)</span> to maximum Energy Shield</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Has 1 Abyssal Socket</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\">Can be Anointed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased Stun and Block Recovery</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(15—25)</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—24)</span>% increased Elemental Damage with Attack Skills</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—50)</span>% increased Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(80—97)</span> to <span class=\"val\">(126—144)</span> Fire Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(121—133)</span> to <span class=\"val\">(184—197)</span> Fire Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">3</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">6</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">7</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">8</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">12</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">19</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">15</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">20</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">15</span> Life per Enemy Hit<br>Grants <span class=\"val\">6</span> Mana per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">25</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">24</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">1.6</span>% of Physical Attack Damage Leeched as Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">44</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">2</span>% of Physical Attack Damage Leeched as Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">40</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">28</span> Life per Enemy Hit<br>Grants <span class=\"val\">10</span> Mana per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">46</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">50</span> Life per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Grants <span class=\"val\">38</span> Life per Enemy Hit<br>Grants <span class=\"val\">14</span> Mana per Enemy Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(43—55)</span> to <span class=\"val\">(81—104)</span> Chaos Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(46—63)</span> to <span class=\"val\">(92—113)</span> Chaos Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\">Trigger Level <span class=\"val\">20</span> Flame Dash when you use a Socketed Skill<br><span class=\"val\">20</span>% increased Cooldown Recovery Rate of Travel Skills<br><span class=\"secondary\">local skills granted by item are supported by level x unique trigger support [2]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\">Trigger Level <span class=\"val\">30</span> Flame Dash when you use a Socketed Skill<br><span class=\"val\">40</span>% increased Cooldown Recovery Rate of Travel Skills<br><span class=\"secondary\">local skills granted by item are supported by level x unique trigger support [2]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">4</span>% Chance to Block Attack Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% Chance to Block Attack Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<ul><li class=\"mod\">All Damage from Hits with This Weapon can Poison</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Has 1 Socket</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">4</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">3</span> to <span class=\"val\">5</span> Fire Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">(6—8)</span> Life per Enemy Hit with Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Projectile Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Arrows Pierce an additional Target</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(7—9)</span> to <span class=\"val\">(13—16)</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Global Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Critical Strike Chance with Bows</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(12—15)</span> to <span class=\"val\">(24—27)</span> Fire Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(8—10)</span>% increased Attack Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">(10—15)</span>% of Physical Damage as Extra Chaos Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(12—15)</span> to <span class=\"val\">(24—27)</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Elemental Damage with Attack Skills</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">1</span> to <span class=\"val\">4</span> Added Physical Damage with Bow Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Totem Placement speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">4</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(6—15)</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Lightning Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Cold Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span>% to Fire Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—10)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(15—25)</span> to maximum Energy Shield</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(17—23)</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(20—30)</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—16)</span>% to Fire and Lightning Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—16)</span>% to Cold and Lightning Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(12—16)</span>% to Fire and Cold Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Has 1 Socket</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Minions have <span class=\"val\">+(10—15)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span>% to maximum Cold Resistance<br>Cannot roll Modifiers of Non-Cold Damage Types</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span>% to maximum Fire Resistance<br>Cannot roll Modifiers of Non-Fire Damage Types</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span>% to maximum Lightning Resistance<br>Cannot roll Modifiers of Non-Lightning Damage Types</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">3</span>% additional Physical Damage Reduction<br>Cannot roll Modifiers of Non-Physical Damage Types</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span>% to maximum Chaos Resistance<br>Cannot roll Modifiers of Non-Chaos Damage Types</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(5—7)</span>% increased Global Defences</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> Prefix Modifier allowed<br><span class=\"val\">+1</span> Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed<br><span class=\"val\">25</span>% increased Suffix Modifier magnitudes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> Prefix Modifier allowed<br><span class=\"val\">-1</span> Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed<br><span class=\"val\">25</span>% increased Prefix Modifier magnitudes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+3</span> Prefix Modifiers allowed<br><span class=\"val\">-3</span> Suffix Modifiers allowed<br>Implicit Modifiers Cannot Be Changed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> Prefix Modifier allowed<br><span class=\"val\">-2</span> Suffix Modifiers allowed<br>Implicit Modifiers Cannot Be Changed<br><span class=\"val\">50</span>% increased Prefix Modifier magnitudes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-3</span> Prefix Modifiers allowed<br><span class=\"val\">+3</span> Suffix Modifiers allowed<br>Implicit Modifiers Cannot Be Changed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-2</span> Prefix Modifiers allowed<br><span class=\"val\">+1</span> Suffix Modifier allowed<br>Implicit Modifiers Cannot Be Changed<br><span class=\"val\">50</span>% increased Suffix Modifier magnitudes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: <span class=\"val\">15</span>% reduced Skill Effect Duration<br>Right ring slot: <span class=\"val\">15</span>% increased Skill Effect Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: <span class=\"val\">30</span>% reduced Effect of Curses on you<br>Right ring slot: <span class=\"val\">30</span>% increased Effect of Curses on you</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: Minions take <span class=\"val\">15</span>% reduced Damage<br>Right ring slot: Minions take <span class=\"val\">15</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: <span class=\"val\">30</span>% reduced Duration of Ailments on You<br>Right ring slot: <span class=\"val\">30</span>% increased Duration of Ailments on You</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: <span class=\"val\">25</span>% of Cold Damage from Hits taken as Fire Damage<br>Right ring slot: <span class=\"val\">25</span>% of Fire Damage from Hits taken as Cold Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: <span class=\"val\">25</span>% of Fire Damage from Hits taken as Lightning Damage<br>Right ring slot: <span class=\"val\">25</span>% of Lightning Damage from Hits taken as Fire Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Left ring slot: <span class=\"val\">25</span>% of Lightning Damage from Hits taken as Cold Damage<br>Right ring slot: <span class=\"val\">25</span>% of Cold Damage from Hits taken as Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% increased Elemental Ailment Duration on you<br><span class=\"val\">50</span>% reduced Effect of Curses on you</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(5—10)</span>% increased Global Defences</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(3—4)</span> to <span class=\"val\">(10—14)</span> Physical Damage to Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(15—25)</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(5—7)</span>% increased maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(17—23)</span>% increased Chaos Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\">Properties are doubled while in a Breach</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(12—16)</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(30—40)</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">14</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">16</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">22</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Damage Penetrates <span class=\"val\">4</span>% Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">18</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">24</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">26</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">32</span>% increased Elemental Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Damage Penetrates <span class=\"val\">6</span>% Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Elemental Overload</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Elemental Equilibrium</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<ul><li class=\"mod\">Secrets of Suffering</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(8—12)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Fire Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(11—15)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—7)</span> Cold Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(9—11)</span> Lightning Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(17—21)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Cast Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(5—10)</span> to <span class=\"val\">(11—13)</span> Fire Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(22—26)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(4—8)</span> to <span class=\"val\">(10—12)</span> Cold Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(22—24)</span> Lightning Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(27—31)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(18—36)</span> to <span class=\"val\">(53—59)</span> Fire Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(33—37)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(14—29)</span> to <span class=\"val\">(42—47)</span> Cold Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(3—5)</span> to <span class=\"val\">(70—82)</span> Lightning Damage to Spells and Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(36—40)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">14</span>% increased Cast Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Gain an Endurance, Frenzy or Power Charge every 6 seconds</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">2</span> Endurance, Frenzy or Power Charges every 6 seconds</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Cannot roll Caster Modifiers</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(12—16)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(20—24)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(26—30)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Global Physical Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Global Physical Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">4</span> Rage on Melee Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">5</span> Rage on Melee Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% increased Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+20</span>% to Damage over Time Multiplier for Bleeding</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% chance to Maim on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Hits with this Weapon have <span class=\"val\">50</span>% chance to ignore Enemy Physical Damage Reduction</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<ul><li class=\"mod\">Hits with this Weapon ignore Enemy Physical Damage Reduction</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">3</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(3—10)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—25)</span> to maximum Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to Level of all Vaal Skill Gems</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(15—25)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Stun and Block Recovery<br><span class=\"val\">20</span>% reduced Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% increased Stun and Block Recovery<br><span class=\"val\">20</span>% reduced Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% increased Stun and Block Recovery<br><span class=\"val\">20</span>% reduced Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">1</span> to <span class=\"val\">(5—6)</span> Added Attack Lightning Damage per 200 Accuracy Rating<br><span class=\"val\">25</span>% less Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% reduced Movement Speed<br><span class=\"val\">(45—50)</span>% increased Cooldown Recovery Rate of Movement Skills</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—16)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span>% to Cold and Lightning Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span>% to Fire and Cold Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—12)</span>% to Fire and Lightning Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(13—17)</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Taunts nearby Enemies on use</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Creates Chilled Ground on Use</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Creates a Smoke Cloud on Use</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Creates Consecrated Ground on Use</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Restores Ward on use</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Effect is removed when Hit by a Player</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(70—100)</span>% increased Elemental Damage with Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(100—150)</span>% increased Critical Strike Chance with Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% reduced Enemy Stun Threshold with Melee Weapons<br><span class=\"val\">(15—25)</span>% increased Stun Duration with Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% chance to Ignite with Melee Weapons<br><span class=\"val\">(60—90)</span>% increased Damage with Ignite from Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% chance to Freeze with Melee Weapons<br><span class=\"val\">(25—35)</span>% increased Effect of Chill from Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% chance to Shock with Melee Weapons<br><span class=\"val\">(25—35)</span>% increased Effect of Shock from Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% chance to Poison with Melee Weapons<br><span class=\"val\">(60—90)</span>% increased Damage with Poison from Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% chance to cause Bleeding with Melee Weapons<br><span class=\"val\">(60—90)</span>% increased Damage with Bleeding from Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Gain <span class=\"val\">3</span> Rage on Melee Weapon Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% chance to Blind Enemies on Hit with Melee Weapons<br><span class=\"val\">(25—35)</span>% increased Effect of Blind from Melee Weapons</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(3—4)</span>% Chance to Block Attack Damage<br>You take <span class=\"val\">10</span>% of Damage from Blocked Hits</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(4—5)</span>% Chance to Block Attack Damage<br>You take <span class=\"val\">10</span>% of Damage from Blocked Hits</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(5—6)</span>% Chance to Block Attack Damage<br>You take <span class=\"val\">10</span>% of Damage from Blocked Hits</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% reduced Cooldown Recovery Rate for throwing Traps<br>Trap Skills have <span class=\"val\">(10—15)</span>% increased Skill Effect Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% reduced Cooldown Recovery Rate for throwing Traps<br>Trap Skills have <span class=\"val\">(15—20)</span>% increased Skill Effect Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% reduced Cooldown Recovery Rate for throwing Traps<br>Trap Skills have <span class=\"val\">(20—25)</span>% increased Skill Effect Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% reduced maximum Mana<br><span class=\"val\">(25—30)</span>% chance when you pay a Skill&#039;s Cost to gain that much Mana</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(16—20)</span>% increased Melee Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(14—18)</span>% increased Projectile Attack Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(12—16)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(14—18)</span>% increased Damage over Time</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+2</span>% to maximum Chaos Resistance<br>You are Crushed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+3</span>% to maximum Chaos Resistance<br>You are Crushed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+4</span>% to maximum Chaos Resistance<br>You are Crushed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-1</span> to Level of Socketed Support Gems<br><span class=\"val\">+1</span> to Level of Socketed Skill Gems</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">-2</span> to Level of Socketed Support Gems<br><span class=\"val\">+2</span> to Level of Socketed Skill Gems</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(3—4)</span> to <span class=\"val\">(5—6)</span> Cold Damage<br>Your Hits treat Cold Resistance as <span class=\"val\">10</span>% higher than actual value</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(28—35)</span> Cold Damage<br>Your Hits treat Cold Resistance as <span class=\"val\">10</span>% higher than actual value</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\">Adds <span class=\"val\">(75—85)</span> to <span class=\"val\">(115—128)</span> Cold Damage<br>Your Hits treat Cold Resistance as <span class=\"val\">10</span>% higher than actual value</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(8—16)</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(15—20)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Stun Duration on Enemies</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">45</span>% increased Stun Duration on Enemies</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Area of Effect</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Area Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% reduced Enemy Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">5</span>% chance to deal Double Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Strength</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% chance to double Stun Duration</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% increased Area of Effect</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Warcries Exert <span class=\"val\">1</span> additional Attack</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Warcries Exert <span class=\"val\">2</span> additional Attacks</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% reduced Enemy Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% reduced Enemy Stun Threshold</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">4</span>% increased Attack Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Attack Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Trigger Level <span class=\"val\">15</span> Fiery Impact on Melee Hit with this Weapon<br><span class=\"secondary\">local use skill on melee hit % [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span>","effect":"<ul><li class=\"mod\">Trigger Level <span class=\"val\">20</span> Fiery Impact on Melee Hit with this Weapon<br><span class=\"secondary\">local use skill on melee hit % [100]</span></li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(10—20)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(20—30)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(30—40)</span> to maximum Life</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Scorch Enemies when you Block their Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">3</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">9</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Inflict Brittle on Enemies when you Block their Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(10—15)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(5—10)</span>% increased Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Minions deal <span class=\"val\">(5—10)</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\">Sap Enemies when you Block their Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">60</span>% increased Block Recovery</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">180</span>% increased Block Recovery</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">120</span>% increased Block Recovery</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+4</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+8</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+12</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+3</span>% chance to Suppress Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+5</span>% chance to Suppress Spell Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(11—19)</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+20</span>% Chance to Block Spell Damage while wielding a Staff</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">80</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+22</span>% Chance to Block Spell Damage while wielding a Staff</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% Chance to Block Spell Damage while wielding a Staff</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">100</span>% increased Global Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Spend Energy Shield before Mana for Costs of Socketed Skills<br><span class=\"val\">+(100—120)</span> to maximum Energy Shield</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Spend Energy Shield before Mana for Costs of Socketed Skills<br><span class=\"val\">+(140—165)</span> to maximum Energy Shield</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+20</span>% Chance to Block Attack Damage while wielding a Staff</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+22</span>% Chance to Block Attack Damage while wielding a Staff</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% Chance to Block Attack Damage while wielding a Staff</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges and Maximum Endurance Charges</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% increased Global Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+60</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">60</span>% increased Global Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+120</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+185</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">45</span>% increased Global Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+40</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+250</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+305</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+360</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+400</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+470</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+50</span> to Strength and Dexterity</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Elemental Damage with Attack Skills</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+50</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\">Attack Critical Strikes ignore Enemy Monster Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\">Adds  to  Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% increased Global Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(16—24)</span> to all Attributes</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+45</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+165</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+190</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% chance to Maim on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+240</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+330</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+350</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+400</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+460</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+475</span> to Accuracy Rating</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% chance to Maim on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">100</span>% of Physical Damage from Hits with this Weapon is Converted to a random Element</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\">Adds  to  Lightning Damage</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+25</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+35</span>% to Global Critical Strike Multiplier</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% chance to cause Bleeding on Hit</li></ul>"},{"source":"Base Item","type":"Implicit","slot":"<span class=\"multiVal\">Swords</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% chance to cause Bleeding on Hit</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">100</span>% increased Critical Strike Chance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+5</span>% to maximum Fire Resistance<br><span class=\"val\">+40</span>% to Fire Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+5</span>% to maximum Cold Resistance<br><span class=\"val\">+40</span>% to Cold Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+5</span>% to maximum Lightning Resistance<br><span class=\"val\">+40</span>% to Lightning Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Buff grants <span class=\"val\">+1500</span> to Armour</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Buff grants <span class=\"val\">40</span>% increased Movement Speed</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+35</span>% to Chaos Resistance</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+10</span>% chance to Suppress Spell Damage<br>Buff grants Phasing</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+1500</span> to Evasion Rating</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% more Armour</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">60</span>% reduced Effect of Freeze on you</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">20</span>% more Evasion Rating</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% increased Damage</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Onslaught</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+35</span>% to all Elemental Resistances</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Rarity of Items found</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">30</span>% increased Stun Threshold<br>Cannot be Stunned if you&#039;ve been Stunned during Effect</li></ul>"},{"source":"Base Item","type":"Utility","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+200</span> to Ward</li></ul>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">30</span> Aspect of the Avian Skill<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">30</span> Aspect of the Cat Skill<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">30</span> Aspect of the Crab Skill<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">30</span> Aspect of the Spider Skill<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Bleeding for <span class=\"val\">(6—8)</span> seconds if used while Bleeding<br>Grants Immunity to Corrupted Blood for <span class=\"val\">(6—8)</span> seconds if used while affected by Corrupted Blood<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Chill for <span class=\"val\">(6—8)</span> seconds if used while Chilled<br>Grants Immunity to Freeze for <span class=\"val\">(6—8)</span> seconds if used while Frozen<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Removes Curses on use<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Ignite for <span class=\"val\">(6—8)</span> seconds if used while Ignited<br>Removes all Burning when used<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Poison for <span class=\"val\">(6—8)</span> seconds if used while Poisoned<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Shock for <span class=\"val\">(6—8)</span> seconds if used while Shocked<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—49)</span>% less Duration<br>Immunity to Bleeding and Corrupted Blood during Effect<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—49)</span>% less Duration<br>Immunity to Freeze and Chill during Effect<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—49)</span>% less Duration<br>Immunity to Ignite during Effect<br>Removes Burning on use<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—49)</span>% less Duration<br>Immunity to Poison during Effect<br></span>"},{"source":"Bestiary","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—49)</span>% less Duration<br>Immunity to Shock during Effect<br></span>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Axe Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\">Sword Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\"><span class=\"dim\">(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Staff Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\">Mace or Sceptre Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\"><span class=\"dim\">(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)</span></li><li class=\"mod\"><span class=\"dim\">(Warstaves are considered Staves)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Claw Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\">Dagger Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\"><span class=\"dim\">(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)</span></li><li class=\"mod\"><span class=\"dim\">(Rune Daggers are considered Daggers)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Damage with Bows</li><li class=\"mod\"><span class=\"val\">12</span>% increased Damage Over Time with Bow Skills</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Wand Attacks deal <span class=\"val\">12</span>% increased Damage with Hits and Ailments</li><li class=\"mod\"><span class=\"dim\">(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Damage with Two Handed Weapons</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Attack Damage while Dual Wielding</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Attack Damage while holding a Shield</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Attack Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Spell Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Elemental Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Physical Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Fire Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Lightning Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Cold Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Chaos Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Minions deal <span class=\"val\">10</span>% increased Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Burning Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Chaos Damage over Time</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Physical Damage over Time</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Cold Damage over Time</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Damage over Time</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Effect of Non-Damaging Ailments</li><li class=\"mod\"><span class=\"dim\">(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">3</span>% increased effect of Non-Curse Auras from your Skills</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">2</span>% increased Effect of your Curses</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Damage while affected by a Herald</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Minions deal <span class=\"val\">10</span>% increased Damage while you are affected by a Herald</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Exerted Attacks deal <span class=\"val\">20</span>% increased Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">15</span>% increased Critical Strike Chance</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Minions have <span class=\"val\">12</span>% increased maximum Life</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Area Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Projectile Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Trap Damage</li><li class=\"mod\"><span class=\"val\">12</span>% increased Mine Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Totem Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">12</span>% increased Brand Damage</li><li class=\"mod\"><span class=\"dim\">(Brand Damage is any Damage dealt by Brand Skills or by Skills Triggered by a Brand)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\">Channelling Skills deal <span class=\"val\">12</span>% increased Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">6</span>% increased Flask Effect Duration</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">10</span>% increased Life Recovery from Flasks</li><li class=\"mod\"><span class=\"val\">10</span>% increased Mana Recovery from Flasks</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">4</span>% increased maximum Life</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">6</span>% increased maximum Energy Shield</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">6</span>% increased maximum Mana</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">15</span>% increased Armour</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">15</span>% increased Evasion Rating</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">+2</span>% Chance to Block Attack Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">2</span>% Chance to Block Spell Damage</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">+15</span>% to Fire Resistance</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">+15</span>% to Cold Resistance</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">+15</span>% to Lightning Resistance</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">+12</span>% to Chaos Resistance</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">+4</span>% chance to Suppress Spell Damage</li><li class=\"mod\"><span class=\"dim\">(40% of Damage from Suppressed Hits and Ailments they inflict is prevented)</span></li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">6</span>% increased Mana Reservation Efficiency of Skills</li></ul>"},{"source":"Cluster Jewel Enchantment","type":"Enchantment","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"Added Small Passive Skills grant: <ul><li class=\"mod\"><span class=\"val\">2</span>% increased Effect of your Curses</li></ul>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">You can apply an additional Curse<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Clarity Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Malevolence Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Purity of Fire Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Purity of Ice Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Purity of Lightning Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Purity of Elements Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—24)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Rarity of Items found<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Wrath has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Anger has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Hatred has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Determination has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Discipline has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grace has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Malevolence has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Zealotry has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Pride has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Dexterity<br><span class=\"val\">(4—6)</span>% increased Intelligence<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Strength<br><span class=\"val\">(4—6)</span>% increased Dexterity<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Strength<br><span class=\"val\">(4—6)</span>% increased Intelligence<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(14—16)</span>% to all Elemental Resistances<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to all maximum Resistances<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Attack Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Movement Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Area of Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Melee Hits have <span class=\"val\">(10—15)</span>% chance to Fortify<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(5—7)</span> to <span class=\"val\">(10—12)</span> Physical Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(0.1—0.2)</span> metres to Weapon Range<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">1</span> Lifetap<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Life Gain On Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(8—9)</span> to <span class=\"val\">(11—13)</span> Physical Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Momentum<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Fortify<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Inspiration<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Area of Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Area of Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—25)</span>% to Critical Strike Multiplier during any Flask Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Attack Speed during any Flask Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Cast Speed during any Flask Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Critical Strike Chance during any Flask Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Skill Effect Duration<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Energy Shield<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased maximum Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Movement Speed during any Flask Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% additional Physical Damage Reduction while stationary<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Chaos Damage taken<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Cold Damage taken<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Fire Damage taken<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Lightning Damage taken<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\">You take <span class=\"val\">50</span>% reduced Extra Damage from Critical Strikes<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Duration Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed AoE Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Aura Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Curse Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Trap or Mine Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Minion Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Warcry Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Projectile Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased maximum Life<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased maximum Energy Shield<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">10</span> Blind<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">10</span> Faster Projectiles<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—11)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Critical Strike Chance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Bow Attacks fire an additional Arrow<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Attack Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—32)</span> to <span class=\"val\">(45—55)</span> Cold Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(31—39)</span> to <span class=\"val\">(52—61)</span> Fire Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(5—9)</span> to <span class=\"val\">(103—107)</span> Lightning Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span>% Chance to Block Attack Damage while Dual Wielding<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—30)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(17—23)</span> to <span class=\"val\">(24—40)</span> Cold Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(21—28)</span> to <span class=\"val\">(40—48)</span> Fire Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—6)</span> to <span class=\"val\">(72—76)</span> Lightning Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% chance to gain a Power Charge on Critical Strike<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—60)</span>% increased Damage over Time<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(8—11)</span> to <span class=\"val\">(19—23)</span> Chaos Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—60)</span>% increased Spell Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to gain Unholy Might for 3 seconds on Kill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\">You can catch Corrupted Fish<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Cast Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Quantity of Fish Caught<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Rarity of Fish Caught<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Curse Enemies with Despair on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Curse Enemies with Elemental Weakness on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Curse Enemies with Enfeeble on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Curse Enemies with Temporal Chains on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Curse Enemies with Vulnerability on Hit<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">+(0.5—0.8)</span>% to Critical Strike Chance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(0.5—0.8)</span>% to Spell Critical Strike Chance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Cast Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—35)</span> to <span class=\"val\">(55—62)</span> Added Cold Damage with Bow Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—39)</span> to <span class=\"val\">(59—69)</span> Added Fire Damage with Bow Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—8)</span> to <span class=\"val\">(101—106)</span> Added Lightning Damage with Bow Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span> to <span class=\"val\">(16—19)</span> Added Physical Damage with Bow Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—29)</span> to <span class=\"val\">(37—43)</span> Added Chaos Damage with Bow Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Arrows Chain <span class=\"val\">+1</span> times<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—12)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(20—25)</span>% increased Damage with Hits and Ailments for each time they have Chained<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(8—10)</span>% increased Damage with Hits and Ailments for each Enemy Pierced<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(8—12)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(8—12)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(8—12)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Point Blank<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(12—16)</span> to <span class=\"val\">(24—28)</span> Cold Damage to Spells and Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—18)</span> to <span class=\"val\">(28—33)</span> Fire Damage to Spells and Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—5)</span> to <span class=\"val\">(50—52)</span> Lightning Damage to Spells and Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Anger Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Conductivity Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Despair Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Flammability Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Frostbite Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Hatred Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Zealotry Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Pride Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Wrath Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Bleeding cannot be inflicted on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Cannot be Ignited<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Cannot be Poisoned<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Global Physical Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(4—6)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Cast Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Resolute Technique<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Skills fire an additional Projectile<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Gain a Frenzy Charge after Spending a total of 200 Mana<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(8—10)</span>% Elemental Resistances<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Corrupted Blood cannot be inflicted on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">You cannot be Hindered<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Area of Effect<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">You cannot be Maimed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(4—5)</span>% increased Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% increased Reservation Efficiency of Skills<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">You cannot be Cursed with Silence<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Fire Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Cold Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Lightning Resistance<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Elemental Resistances<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Hits have <span class=\"val\">(10—15)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% chance to cause Bleeding on Hit<br><span class=\"val\">(30—40)</span>% increased Attack Damage against Bleeding Enemies<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Physical Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Attack Speed<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(139—322)</span> Armour while stationary<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(139—322)</span> to Global Evasion Rating while moving<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—9)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">21</span> Haste Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">100</span> Life per second while moving<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% reduced Effect of Chill on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% reduced Poison Duration on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% reduced Bleed Duration on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% reduced Effect of Curses on you<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Cannot be Blinded<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% increased Burning Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Effect of Cold Ailments<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(1.6—2)</span>% of Life per second<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Effect of Shock<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Cold Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Fire Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Lightning Gems<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Skill Gems get a <span class=\"val\">90</span>% Cost &amp; Reservation Multiplier<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% chance to gain an Endurance Charge when you Stun an Enemy<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Determination Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Discipline Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">23</span> Grace Skill<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% Chance to Block<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to maximum Chance to Block Attack Damage<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Area Damage taken from Hits<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Damage taken from Projectile Hits<br></span>"},{"source":"Corrupted","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">You take <span class=\"val\">(20—30)</span>% reduced Extra Damage from Critical Strikes<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—55)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(45—54)</span> to maximum Mana<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—45)</span> to maximum Life<br>Regenerate <span class=\"val\">4</span> Mana per second<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">25</span> Life per second<br><span class=\"val\">+(41—45)</span> to maximum Mana<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(37—43)</span>% increased Damage while Leeching<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(5—7)</span> to <span class=\"val\">(8—10)</span> Physical Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(23—27)</span> Chaos Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—12)</span> to <span class=\"val\">(14—16)</span> Fire Damage<br>Adds <span class=\"val\">(10—12)</span> to <span class=\"val\">(14—16)</span> Cold Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—12)</span> to <span class=\"val\">(14—16)</span> Fire Damage<br>Adds <span class=\"val\">1</span> to <span class=\"val\">(21—24)</span> Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—12)</span> to <span class=\"val\">(14—16)</span> Cold Damage<br>Adds <span class=\"val\">1</span> to <span class=\"val\">(21—24)</span> Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span> to maximum Mana<br>Regenerate <span class=\"val\">4</span> Mana per second<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span> to maximum Mana<br><span class=\"val\">5</span>% reduced Mana Cost of Skills<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span> to maximum Mana<br><span class=\"val\">6</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—23)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(12—17)</span> to <span class=\"val\">(26—30)</span> Fire Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(23—27)</span> Cold Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—5)</span> to <span class=\"val\">(41—48)</span> Lightning Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Channelling Skills have <span class=\"val\">-3</span> to Total Mana Cost<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Non-Channelling Skills have <span class=\"val\">(-7—-6)</span> to Total Mana Cost<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Suffixes Cannot Be Changed<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(65—74)</span> to maximum Mana<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(55—66)</span>% increased Spell Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—54)</span>% increased Fire Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—54)</span>% increased Cold Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—54)</span>% increased Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—54)</span>% increased Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(45—54)</span>% increased Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—54)</span>% increased Trap Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—54)</span>% increased Mine Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% increased Fire Damage<br><span class=\"val\">(18—20)</span>% chance to Ignite<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% increased Cold Damage<br><span class=\"val\">(18—20)</span>% chance to Freeze<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% increased Lightning Damage<br><span class=\"val\">(18—20)</span>% chance to Shock<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—50)</span>% increased Chaos Damage<br>Chaos Skills have <span class=\"val\">(11—12)</span>% increased Skill Effect Duration<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% increased Spell Damage<br><span class=\"val\">(13—15)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—50)</span>% increased Spell Damage<br>Gain <span class=\"val\">4</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(25—28)</span>% increased maximum Life<br>Minions deal <span class=\"val\">(25—28)</span>% increased Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—41)</span> to <span class=\"val\">(63—73)</span> Fire Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—41)</span> to <span class=\"val\">(63—73)</span> Cold Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—8)</span> to <span class=\"val\">(100—113)</span> Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—17)</span> to <span class=\"val\">(26—30)</span> Physical Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(9—11)</span> to <span class=\"val\">(12—14)</span> Physical Damage<br><span class=\"val\">40</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(31—41)</span> to <span class=\"val\">(61—71)</span> Fire Damage to Spells<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(25—33)</span> to <span class=\"val\">(50—58)</span> Cold Damage to Spells<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—9)</span> to <span class=\"val\">(106—112)</span> Lightning Damage to Spells<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—8)</span>% of Fire Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—8)</span>% of Cold Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—8)</span>% of Lightning Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—8)</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(67—81)</span>% increased Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—81)</span>% increased Trap Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—81)</span>% increased Mine Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(39—45)</span>% increased maximum Life<br>Minions deal <span class=\"val\">(39—45)</span>% increased Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(60—72)</span> to <span class=\"val\">(110—128)</span> Fire Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(60—72)</span> to <span class=\"val\">(110—128)</span> Cold Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—14)</span> to <span class=\"val\">(162—197)</span> Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(18—24)</span> to <span class=\"val\">(36—42)</span> Physical Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(18—20)</span> Physical Damage<br><span class=\"val\">40</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(14—16)</span>% of Fire Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(14—16)</span>% of Cold Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(14—16)</span>% of Lightning Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(14—16)</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(85—94)</span> to maximum Mana<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(82—99)</span>% increased Spell Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—81)</span>% increased Fire Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—81)</span>% increased Cold Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—81)</span>% increased Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—81)</span>% increased Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(73—80)</span>% increased Fire Damage<br><span class=\"val\">(29—34)</span>% chance to Ignite<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(73—80)</span>% increased Cold Damage<br><span class=\"val\">(29—34)</span>% chance to Freeze<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(73—80)</span>% increased Lightning Damage<br><span class=\"val\">(29—34)</span>% chance to Shock<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(69—75)</span>% increased Chaos Damage<br>Chaos Skills have <span class=\"val\">(21—23)</span>% increased Skill Effect Duration<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(73—80)</span>% increased Spell Damage<br><span class=\"val\">(26—30)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(67—75)</span>% increased Spell Damage<br>Gain <span class=\"val\">(7—8)</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(41—55)</span> to <span class=\"val\">(83—96)</span> Fire Damage to Spells<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(38—50)</span> to <span class=\"val\">(75—88)</span> Cold Damage to Spells<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—13)</span> to <span class=\"val\">(159—168)</span> Lightning Damage to Spells<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(214—285)</span> to Armour<br><span class=\"val\">+(21—25)</span> to maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">33</span>% reduced Flask Charges gained<br>Flasks applied to you have <span class=\"val\">(11—14)</span>% increased Effect<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(214—285)</span> to Armour and Evasion Rating<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(214—285)</span> to Evasion Rating<br><span class=\"val\">+(21—25)</span> to maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span>% increased Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(8—11)</span> to <span class=\"val\">(16—20)</span> Fire Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—8)</span> to <span class=\"val\">(14—18)</span> Cold Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(32—36)</span> Lightning Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—5)</span> to <span class=\"val\">(6—8)</span> Physical Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—8)</span> to <span class=\"val\">(14—18)</span> Chaos Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(10—20)</span>% increased Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—60)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Damage during any Flask Effect<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Area of Effect<br><span class=\"val\">(14—16)</span>% increased Area Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Projectile Speed<br><span class=\"val\">(14—16)</span>% increased Projectile Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Melee Damage<br><span class=\"val\">+0.1</span> metres to Melee Strike Range<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% additional Physical Damage Reduction while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(19—23)</span> to <span class=\"val\">(37—42)</span> Fire Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(19—23)</span> to <span class=\"val\">(37—42)</span> Cold Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—6)</span> to <span class=\"val\">(52—70)</span> Lightning Damage to Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—32)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Support Gems<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(7—8)</span>% to Quality of Socketed Gems<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—129)</span>% increased Physical Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(95—105)</span>% increased Physical Damage<br><span class=\"val\">(18—20)</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(95—105)</span>% increased Physical Damage<br><span class=\"val\">(18—20)</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(95—105)</span>% increased Physical Damage<br><span class=\"val\">(18—20)</span>% chance to Blind Enemies on hit<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(95—105)</span>% increased Physical Damage<br><span class=\"val\">(18—20)</span>% chance to Poison on Hit<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—30)</span>% increased Damage over Time<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(11—13)</span>% Elemental Resistances<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(11—13)</span>% Chaos Resistance<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Hits can&#039;t be Evaded<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(71—85)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour and Evasion<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Evasion Rating<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour, Evasion and Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Banner Skills have <span class=\"val\">(16—20)</span>% increased Aura Effect<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—8)</span>% increased maximum Life<br><span class=\"val\">(5—8)</span>% increased maximum Mana<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to Avoid Elemental Ailments<br><span class=\"val\">(20—25)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—74)</span>% increased Armour<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—74)</span>% increased Evasion Rating<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—74)</span>% increased Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—74)</span>% increased Armour and Evasion<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—74)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—74)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(250—320)</span> to Armour<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(250—320)</span> to Evasion Rating<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—69)</span> to maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2201—3000)</span> to Armour during Soul Gain Prevention<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—24)</span>% increased Movement Speed<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Movement Speed<br><span class=\"val\">(6—9)</span>% increased Movement Speed if you haven&#039;t been Hit Recently<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Movement Speed<br><span class=\"val\">(8—12)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Movement Speed<br><span class=\"val\">100</span>% chance to Avoid being Chilled<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% chance to Avoid being Frozen<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(50—75)</span> to Armour<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(50—75)</span> to Evasion Rating<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—22)</span> to maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour and Evasion<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Evasion Rating<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Energy Shield<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour, Evasion and Energy Shield<br><span class=\"val\">+(12—14)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—70)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Evasion Rating while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(100—150)</span> to Armour<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(100—150)</span> to Evasion Rating<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(35—45)</span> to maximum Energy Shield<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Raised Zombies<br><span class=\"val\">+1</span> to maximum number of Skeletons<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed AoE Gems<br><span class=\"val\">(8—10)</span>% increased Area of Effect<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Projectile Gems<br>Projectiles Pierce an additional Target<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Melee Gems<br><span class=\"val\">+0.2</span> metres to Melee Strike Range<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—18)</span>% increased Warcry Buff Effect<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour and Evasion<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Evasion Rating<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Energy Shield<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Armour, Evasion and Energy Shield<br><span class=\"val\">+(14—16)</span> to maximum Life<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% increased Chance to Block<br></span>"},{"source":"Crafted","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.6—0.8)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Warcry Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(12—20)</span> Life per second<br>Regenerate <span class=\"val\">(1.8—3)</span> Mana per second<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">You have Vaal Pact while Focused<br><span class=\"val\">10</span>% of Damage Leeched as Life while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Trigger Level 10 Summon Spectral Wolf on Kill<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—40)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Warcries cannot Exert Travel Skills<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span> to Strength and Dexterity<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span> to Strength and Intelligence<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span> to Dexterity and Intelligence<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% to Fire and Chaos Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% to Lightning and Chaos Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% to Cold and Chaos Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—27)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Attack and Cast Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—28)</span>% to Fire Resistance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—28)</span>% to Cold Resistance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—28)</span>% to Lightning Resistance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—16)</span>% to Fire and Cold Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—16)</span>% to Cold and Lightning Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—16)</span>% to Fire and Lightning Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(9—12)</span>% to all Elemental Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(7—9)</span>% to all Elemental Resistances<br>Minions have <span class=\"val\">+(9—12)</span>% to all Elemental Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(18—22)</span>% increased Movement Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Minimum Endurance Charges<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Minimum Power Charges<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Minimum Frenzy Charges<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to Strength<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Prefixes Cannot Be Changed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Can have up to 3 Crafted Modifiers<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Cannot roll Attack Modifiers<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Cannot roll Caster Modifiers<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Fire Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Cold Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Lightning Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Chaos Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to Dexterity<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to Intelligence<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—13)</span> to all Attributes<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—30)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Totem Placement speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Brand Attachment range<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(151—220)</span> to Accuracy Rating<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Global Physical Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—9)</span>% increased Cast Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Cast Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Cast Speed<br><span class=\"val\">10</span>% chance to gain Arcane Surge when you Kill an Enemy<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—69)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(14—15)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(14—15)</span>% increased Cast Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage per Power Charge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span>% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—11)</span>% increased Attack Speed while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% chance to deal Double Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% chance to deal Double Damage while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—60)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—23)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—23)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—24)</span>% increased Cast Speed<br><span class=\"val\">10</span>% chance to gain Arcane Surge when you Kill an Enemy<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(25—28)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(25—28)</span>% increased Cast Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to deal Double Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Power Charge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(39—45)</span>% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Attack Speed while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% chance to deal Double Damage while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—32)</span>% increased Cast Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(76—105)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span>% increased Flask Effect Duration<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(37—43)</span>% Chaos Resistance against Damage Over Time<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Your Critical Strike Chance is Lucky while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">150</span> Energy Shield per second while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(29—35)</span>% to Fire Resistance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(29—35)</span>% to Cold Resistance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(29—35)</span>% to Lightning Resistance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—20)</span>% to Fire and Cold Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—20)</span>% to Cold and Lightning Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—20)</span>% to Fire and Lightning Resistances<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—2.4)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—13)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—19)</span> to Dexterity and Intelligence<br><span class=\"val\">(8—10)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to Trigger Level 1 Blood Rage when you Kill an Enemy<br><span class=\"val\">(8—10)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">3</span>% of Life per second during Effect<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% Chance to Avoid being Stunned during Effect<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Rarity of Items found during Effect<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—55)</span>% of Damage from your Hits cannot be Reflected during Effect<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% of Damage Taken from Hits is Leeched as Life during Effect<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—14)</span>% increased Global Critical Strike Chance<br><span class=\"val\">5</span>% chance to gain a Frenzy Charge on Critical Strike<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Moving while Bleeding doesn&#039;t cause you to take extra Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(11—15)</span>% increased maximum Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Effect of Chill on you<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% reduced Effect of Curses on you<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Shock nearby Enemies for <span class=\"val\">4</span> Seconds when you Focus<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Global Critical Strike Chance<br><span class=\"val\">+(21—23)</span>% to Critical Strike Multiplier if you&#039;ve Shattered an Enemy Recently<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Global Physical Damage<br><span class=\"val\">(14—16)</span>% increased Chaos Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Fire Damage<br><span class=\"val\">(14—16)</span>% increased Lightning Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—2.4)</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(201—300)</span> to Accuracy Rating<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—24)</span> to Strength and Dexterity<br><span class=\"val\">+(201—250)</span> to Accuracy Rating<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—27)</span>% increased Critical Strike Chance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—24)</span> to Strength and Intelligence<br><span class=\"val\">(21—25)</span>% increased Critical Strike Chance<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—28)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown<br>Spells Triggered this way have 150% more Cost<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(2.6—3)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—24)</span> to Dexterity and Intelligence<br><span class=\"val\">(13—16)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to Trigger Level 1 Blood Rage when you Kill an Enemy<br><span class=\"val\">(13—16)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% of Evasion Rating is Regenerated as Life per second while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(29—31)</span>% of Mana and Energy Shield when you Focus<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+7</span> to maximum Fortification while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span>% of Damage is taken from Mana before Life while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Attributes<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—9)</span>% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span> to Strength<br><span class=\"val\">(21—25)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span> to Dexterity<br><span class=\"val\">(21—25)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span> to Intelligence<br><span class=\"val\">(21—25)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% additional Physical Damage Reduction<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% faster start of Energy Shield Recharge<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">You are Immune to Ailments while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Focus has <span class=\"val\">(21—25)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—40)</span>% reduced Effect of Chill and Shock on you<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">You have Onslaught during Soul Gain Prevention<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% increased Damage with Non-Vaal Skills during Soul Gain Prevention<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Life Regeneration rate<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—6)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—36)</span>% increased Attack and Cast Speed while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Minions Recover <span class=\"val\">100</span>% of their Life when you Focus<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Global Critical Strike Chance<br><span class=\"val\">(20—22)</span>% increased Elemental Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Global Critical Strike Chance<br>Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(21—24)</span> Chaos Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—12)</span>% increased Attack Speed<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% reduced Effect of Freeze on you<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Duration of Ailments you inflict while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—45)</span>% increased Rarity of Items Dropped by Slain Rare or Unique Enemies<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Light Radius is based on Energy Shield instead of Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% reduced Damage taken from Damage Over Time<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(16—20)</span>% increased maximum Life<br></span>"},{"source":"Crafted","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—7)</span>% increased Effect of your Curses<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Intelligence<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Power Charge<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(8—10)</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(11—15)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—8)</span> to <span class=\"val\">(89—99)</span> Lightning Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—15)</span> to <span class=\"val\">(165—183)</span> Lightning Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—45)</span>% increased Critical Strike Chance against Shocked Enemies<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Melee Hits which Stun have <span class=\"val\">(8—12)</span>% chance to Fortify<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased maximum Energy Shield<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">(20—25)</span>% increased Projectile Speed<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">(8—10)</span>% increased Critical Strike Chance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(18—20)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—6)</span> to <span class=\"val\">(73—77)</span> Lightning Damage to Spells<br>Damage Penetrates <span class=\"val\">4</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">8</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—8)</span> to <span class=\"val\">(82—86)</span> Lightning Damage against Shocked Enemies<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—2)</span> to <span class=\"val\">(9—11)</span> Lightning Damage per Power Charge<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Spell Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(13—15)</span> Life per Enemy Hit with Spells<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—9)</span> to <span class=\"val\">(109—115)</span> Lightning Damage to Spells<br>Damage Penetrates <span class=\"val\">(5—7)</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(14—15)</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(13—15)</span>% Lightning Resistance<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">0.6</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% of Physical Damage from Hits taken as Lightning Damage<br><span class=\"val\">(7—10)</span>% of Lightning Damage taken Recouped as Life<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You have Consecrated Ground around you while stationary<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You have Consecrated Ground around you while stationary<br>Effects of Consecrated Ground you create Linger for 1 second<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Enemies you Kill have a <span class=\"val\">(21—30)</span>% chance to Explode, dealing a tenth of their maximum Life as Physical Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Area of Effect<br>Enemies you Kill have a <span class=\"val\">(31—35)</span>% chance to Explode, dealing a tenth of their maximum Life as Physical Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% increased maximum Mana<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Shocked Ground<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Shock<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Lightning Gems<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Lightning Gems<br><span class=\"val\">+(3—7)</span>% to Quality of Socketed Lightning Gems<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(9—11)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span>% of Physical Damage as Extra Fire Damage<br><span class=\"val\">(22—25)</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span>% of Physical Damage as Extra Cold Damage<br><span class=\"val\">(22—25)</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span>% of Physical Damage as Extra Lightning Damage<br><span class=\"val\">(22—25)</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Maximum total Life Recovery per second from Leech<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—13)</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">(6—8)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 1% Chance to Block Attack Damage<br></span>"},{"source":"Crusader","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(27—30)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.2—0.4)</span>% of Lightning Damage Leeched as Energy Shield<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Maximum total Life Recovery per second from Leech<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Maximum total Energy Shield Recovery per second from Leech<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to maximum Chance to Block Spell Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Wrath has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Discipline has <span class=\"val\">(50—60)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Purity of Lightning has <span class=\"val\">(50—60)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Zealotry has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—7)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Intelligence<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Impale Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Impale Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Warcry Buff Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Spell Damage during any Flask Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Shock when you use a Flask<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Socketed Gems Chain <span class=\"val\">1</span> additional times<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Projectiles from Socketed Gems Fork<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(26—30)</span>% increased Damage with Hits and Ailments for each Enemy Pierced<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(12—15)</span>% of Physical Damage as Extra Damage of a random Element<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% increased Critical Strike Chance if you have Killed Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Damage per Power Charge<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Wrath has <span class=\"val\">(34—40)</span>% increased Aura Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Zealotry has <span class=\"val\">(34—40)</span>% increased Aura Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% chance to inflict Lightning Exposure on Hit<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Cold Resistance<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Maximum total Energy Shield Recovery per second from Leech<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—60)</span>% chance to Ignore Stuns while Casting<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—60)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% reduced Enemy Stun Threshold<br><span class=\"val\">(16—20)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Area of Effect if you have Stunned an Enemy Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% reduced Enemy Stun Threshold<br><span class=\"val\">(26—30)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—45)</span>% increased Area of Effect if you have Stunned an Enemy Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—50)</span>% increased total Recovery per second from Life Leech<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% reduced Effect of Curses on you<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Conductivity on Hit<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—17)</span>% increased Damage per Power Charge<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Wrath has <span class=\"val\">(55—60)</span>% increased Aura Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Zealotry has <span class=\"val\">(55—60)</span>% increased Aura Effect<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Damage while Leeching<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Attack Speed while Fortified<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(42—45)</span>% increased Damage while Leeching<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Attack Speed while Fortified<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to Taunt Enemies on Hit with Attacks<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Intelligence Gems<br><span class=\"val\">(9—12)</span>% increased Intelligence<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to gain a Power Charge on Critical Strike<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to gain a Power Charge on Critical Strike<br><span class=\"val\">3</span>% increased Damage per Power Charge<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Energy Shield on Kill<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Energy Shield on Kill<br><span class=\"val\">(5—10)</span>% increased Energy Shield Recovery Rate if you haven&#039;t Killed Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Energy Shield Recovery rate<br>Regenerate <span class=\"val\">(50—100)</span> Energy Shield per second<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Fire Resistance<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(71—80)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(71—80)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(71—80)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Lightning Resistance<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-12</span>% to Lightning Resistance<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% Chance to Block Spell Damage<br><span class=\"val\">+1</span>% to maximum Chance to Block Spell Damage<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Ignite Duration on you<br><span class=\"val\">(36—50)</span>% increased Damage if you&#039;ve been Ignited Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Freeze Duration on you<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Freeze Duration on you<br><span class=\"val\">(4—7)</span>% reduced Damage taken if you&#039;ve been Frozen Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—60)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—75)</span>% increased Critical Strike Chance if you&#039;ve been Shocked Recently<br><span class=\"val\">(51—60)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Minimum Power Charges<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of Energy Shield when you Block<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—12)</span>% Chance to Block Spell Damage if you have Blocked Spell Damage Recently<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Chill Attackers for 4 seconds on Block<br></span>"},{"source":"Crusader","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Shock Attackers for 4 seconds on Block<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Damage with Hits and Ailments per Curse on Enemy<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Fire Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Cold Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Lightning Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Global Physical Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Chaos Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(3—5)</span>% Elemental Resistances<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased maximum Mana<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Skeletons<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Raised Zombies<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—7)</span>% Fire Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—7)</span>% Cold Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—7)</span>% Lightning Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—49)</span>% increased Elemental Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">40</span>% more Spell Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">40</span>% more Attack Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(75—80)</span>% increased Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Lightning Damage<br>Adds <span class=\"val\">(2—5)</span> to <span class=\"val\">(63—66)</span> Lightning Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% increased Chaos Damage<br>Adds <span class=\"val\">(18—28)</span> to <span class=\"val\">(39—49)</span> Chaos Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Cold Damage<br>Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(30—35)</span> Cold Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Fire Damage<br>Adds <span class=\"val\">(18—24)</span> to <span class=\"val\">(36—42)</span> Fire Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Lightning Damage<br>Adds <span class=\"val\">(2—9)</span> to <span class=\"val\">(110—116)</span> Lightning Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Fire Damage<br>Adds <span class=\"val\">(31—42)</span> to <span class=\"val\">(64—74)</span> Fire Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(12—15)</span>% Fire Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(12—15)</span>% Cold Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(12—15)</span>% Lightning Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(80—94)</span>% increased Elemental Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">20</span>% more Spell Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">20</span>% more Attack Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(111—130)</span>% increased Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% increased Chaos Damage<br>Adds <span class=\"val\">(32—50)</span> to <span class=\"val\">(68—86)</span> Chaos Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Cold Damage<br>Adds <span class=\"val\">(26—35)</span> to <span class=\"val\">(52—60)</span> Cold Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% increased Chaos Damage<br>Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(23—26)</span> Chaos Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Cold Damage<br>Adds <span class=\"val\">(12—16)</span> to <span class=\"val\">(24—28)</span> Cold Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Fire Damage<br>Adds <span class=\"val\">(14—20)</span> to <span class=\"val\">(29—34)</span> Fire Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Global Physical Damage<br>Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(23—26)</span> Physical Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Lightning Damage<br>Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(50—53)</span> Lightning Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Curse Gems<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% additional Physical Damage Reduction<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Life Reservation Efficiency of Skills<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Global Physical Damage<br>Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(30—35)</span> Physical Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(20—30)</span>% increased Area of Effect<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions Leech <span class=\"val\">1</span>% of Damage as Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(14—16)</span>% increased Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Fire Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Cold Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Lightning Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—2)</span>% reduced Physical Damage taken over time<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.3</span>% of Life per second<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Global Defences<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">1</span>% Elemental Resistances<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">60</span>% chance for Poisons inflicted with this Weapon to deal 100% more Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">60</span>% chance for Bleeding inflicted with this Weapon to deal 100% more Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(9—12)</span>% Elemental Resistances<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You can apply an additional Curse<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Chaos Damage taken<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Cold Damage taken<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Lightning Damage taken<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Spectres<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Fire Damage from Hits<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% chance to Avoid Cold Damage from Hits<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% chance to Avoid Lightning Damage from Hits<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Fire Gems<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Cold Gems<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Lightning Gems<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Chaos Gems<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—60)</span>% increased Damage with Hits and Ailments against Cursed Enemies<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Minion Gems<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(20—25)</span> to <span class=\"val\">(26—35)</span> Fire Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(20—25)</span> to <span class=\"val\">(26—35)</span> Cold Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(48—60)</span> Lightning Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—8)</span> to <span class=\"val\">(9—11)</span> Physical Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(21—30)</span> Chaos Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(7—11)</span> to <span class=\"val\">(12—18)</span> Physical Damage against Poisoned Enemies<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(7—11)</span> to <span class=\"val\">(12—18)</span> Physical Damage against Bleeding Enemies<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(20—30)</span>% increased Damage<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Summoned Phantasms have <span class=\"val\">5</span>% chance to refresh their Duration when they Hit a Rare or Unique Enemy<br>Summoned Raging Spirits have <span class=\"val\">5</span>% chance to refresh their Duration when they Hit a Rare or Unique Enemy<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Chaos Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Cold Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Fire Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Lightning Resistance<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% increased Chaos Damage<br>Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(30—35)</span> Chaos Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Cold Damage<br>Adds <span class=\"val\">(18—24)</span> to <span class=\"val\">(36—42)</span> Cold Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Fire Damage<br>Adds <span class=\"val\">(20—26)</span> to <span class=\"val\">(39—46)</span> Fire Damage to Spells<br></span>"},{"source":"Delve","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Lightning Damage<br>Adds <span class=\"val\">(2—6)</span> to <span class=\"val\">(76—80)</span> Lightning Damage to Spells<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Cannot be Chilled or Frozen while moving<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Vaal Skills have <span class=\"val\">(15—25)</span>% increased Skill Effect Duration<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Mana Recovery rate<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% chance to Evade Attack Hits<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% increased Damage with Ailments<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Life Recovery from Flasks<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Energy Shield from Equipped Body Armour<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% chance to Defend with 200% of Armour<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(15—30)</span>% increased Movement Speed<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(3—5)</span> Mana per second<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(25—35)</span>% increased Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Auras from your Skills grant <span class=\"val\">2</span>% increased Damage to you and Allies<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Non-Aura Vaal Skills require <span class=\"val\">20</span>% reduced Souls Per Use<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.4</span>% of Mana per second if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+500</span> to Evasion Rating if Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+500</span> to Armour if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.8</span>% of Mana per second if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Auras from your Skills grant <span class=\"val\">4</span>% increased Damage to you and Allies<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Non-Aura Vaal Skills require <span class=\"val\">40</span>% reduced Souls Per Use<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1000</span> to Evasion Rating if Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1000</span> to Armour if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% chance to gain Onslaught when you use a Flask<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Elemental Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(20—30)</span>% increased maximum Life<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to deal Double Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.5</span>% of Energy Shield per second if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% Global chance to Blind Enemies on hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased maximum Mana<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% reduced Mana Cost of Skills<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Cannot be Shocked or Ignited while moving<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—40)</span>% increased Area of Effect of Hex Skills<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Conductivity on Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Flammability on Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Frostbite on Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Vulnerability on Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(30—38)</span>% to Critical Strike Multiplier<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions are Aggressive<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Curse Enemies with Despair on Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—120)</span>% increased Damage when on Full Life<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Strength Gems<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Dexterity Gems<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Intelligence Gems<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Has 1 Abyssal Socket<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(-75—-50)</span> Physical Damage taken from Hits<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">1</span> Arcane Surge<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% chance to gain a Frenzy Charge when Hit<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—50)</span>% increased Energy Shield<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% of Damage is taken from Mana before Life<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(30—40)</span>% Chaos Resistance against Damage Over Time<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">1</span>% of Life per second<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Elemental Ailment Duration on you<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% chance to Avoid Bleeding<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Socketed Attacks have <span class=\"val\">-15</span> to Total Mana Cost<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—8)</span>% chance to gain an additional Vaal Soul on Kill<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—20)</span>% to Quality<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% additional Physical Damage Reduction while moving<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% chance to Defend with 200% of Armour<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—70)</span>% increased Mana Regeneration Rate while moving<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Movement Speed if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Raise Spectre Gems<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4.5—6)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">1</span>% of Energy Shield per second<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—50)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—8)</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Socketed Spells have <span class=\"val\">20</span>% reduced Mana Cost<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—19)</span>% increased Chaos Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(250—300)</span> to Armour if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(250—300)</span> to Evasion Rating if Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.3</span>% of Energy Shield per second if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Damage with Ailments<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% chance to Ignore Stuns while Casting<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">0.3</span>% of Attack Damage Leeched as Life<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to gain Onslaught when you use a Flask<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% chance to gain an additional Vaal Soul on Kill<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(4—6)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(4—6)</span>% increased Cast Speed<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Skills have <span class=\"val\">18</span>% increased Cast Speed<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Skills have <span class=\"val\">18</span>% increased Attack Speed<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—4)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Attack and Cast Speed if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—18)</span>% increased Effect of Non-Curse Auras from your Skills on Enemies<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">25</span>% chance to cause Bleeding<br><span class=\"val\">(30—50)</span>% increased Damage with Bleeding<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Duration of Cold Ailments<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">0.3</span>% of Spell Damage Leeched as Energy Shield<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(5—10)</span>% faster<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(5—10)</span>% faster<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(5—10)</span>% faster<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Effect of Lightning Ailments<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(80—120)</span>% increased Vaal Skill Critical Strike Chance<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Corrupted Blood cannot be inflicted on you<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-9</span>% to Fire Resistance<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-9</span>% to Cold Resistance<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-9</span>% to Lightning Resistance<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies take <span class=\"val\">9</span>% increased Physical Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-9</span>% to Chaos Resistance<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3—5)</span> to maximum Fortification<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.5</span>% of Mana per second<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Ignore all Movement Penalties from Armour<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—50)</span>% increased Global Evasion Rating when on Full Life<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Chaos Resistance is Zero<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% additional Physical Damage Reduction<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Aura Gems<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Effect of your Curses<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Effect of your Marks<br></span>"},{"source":"Delve","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">1</span>% of Energy Shield per second if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% increased Skill Effect Duration<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% increased Skill Effect Duration<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(29—30)</span>% increased Skill Effect Duration<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% Chance to Block Attack Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">12</span>% Chance to Block Attack Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">14</span>% Chance to Block Attack Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% Chance to Block Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">12</span>% Chance to Block Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">14</span>% Chance to Block Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—28)</span>% increased Armour<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(33—34)</span>% increased Armour<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(39—40)</span>% increased Armour<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—28)</span>% increased Evasion Rating<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(33—34)</span>% increased Evasion Rating<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(39—40)</span>% increased Evasion Rating<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased maximum Energy Shield<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased maximum Energy Shield<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased maximum Energy Shield<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Life Regeneration rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">15</span>% increased Life Regeneration rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">18</span>% increased Life Regeneration rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+10</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+12</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+15</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">26</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">29</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">32</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">6</span>% Fire Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Damage Penetrates <span class=\"val\">8</span>% Fire Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates <span class=\"val\">10</span>% Fire Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">6</span>% Cold Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Damage Penetrates <span class=\"val\">8</span>% Cold Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates <span class=\"val\">10</span>% Cold Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">6</span>% Lightning Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Damage Penetrates <span class=\"val\">8</span>% Lightning Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates <span class=\"val\">10</span>% Lightning Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—24)</span>% increased Duration of Ailments on Enemies<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(29—30)</span>% increased Duration of Ailments on Enemies<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(35—36)</span>% increased Duration of Ailments on Enemies<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—29)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(34—35)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(40—41)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">15</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">18</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—29)</span>% increased Attack Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(40—41)</span>% increased Attack Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(52—53)</span>% increased Attack Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—29)</span>% increased Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(40—41)</span>% increased Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(52—53)</span>% increased Spell Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">16</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">20</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">16</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">20</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">16</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">20</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">16</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">20</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">70</span>% of Damage from your Hits cannot be Reflected<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">85</span>% of Damage from your Hits cannot be Reflected<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">100</span>% of Damage from your Hits cannot be Reflected<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">70</span>% of Hit Damage from your Minions cannot be Reflected<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">85</span>% of Hit Damage from your Minions cannot be Reflected<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">100</span>% of Hit Damage from your Minions cannot be Reflected<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Anger has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Anger has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Anger has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Hatred has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Hatred has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Hatred has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Wrath has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Wrath has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Wrath has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Malevolence has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Malevolence has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Malevolence has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Zealotry has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Zealotry has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Zealotry has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Pride has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Pride has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Pride has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Determination has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Determination has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Determination has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Grace has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Grace has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Grace has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Discipline has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Discipline has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Discipline has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Haste has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Haste has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Haste has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Purity of Elements has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Purity of Elements has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Purity of Fire has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Purity of Fire has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Purity of Ice has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Purity of Ice has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Purity of Lightning has <span class=\"val\">(34—36)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Purity of Lightning has <span class=\"val\">(46—48)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has <span class=\"val\">(58—60)</span>% increased Aura Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Melee Hits have <span class=\"val\">(16—17)</span>% chance to Fortify<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Melee Hits have <span class=\"val\">(22—23)</span>% chance to Fortify<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Melee Hits have <span class=\"val\">(28—29)</span>% chance to Fortify<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—16)</span>% to all Elemental Resistances<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(21—22)</span>% to all Elemental Resistances<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(27—28)</span>% to all Elemental Resistances<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Life Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">14</span>% increased Life Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">16</span>% increased Life Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Mana Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">14</span>% increased Mana Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">16</span>% increased Mana Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">14</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">16</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">1% less Damage Taken per <span class=\"val\">180</span> Strength<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, 1% less Damage Taken per <span class=\"val\">160</span> Strength<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per <span class=\"val\">140</span> Strength<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">1% less Damage Taken per <span class=\"val\">180</span> Dexterity<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, 1% less Damage Taken per <span class=\"val\">160</span> Dexterity<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per <span class=\"val\">140</span> Dexterity<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">1% less Damage Taken per <span class=\"val\">180</span> Intelligence<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, 1% less Damage Taken per <span class=\"val\">160</span> Intelligence<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per <span class=\"val\">140</span> Intelligence<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% increased Armour from Equipped Helmet and Gloves<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% increased Armour from Equipped Helmet and Gloves<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% increased Armour from Equipped Helmet and Gloves<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">10</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Ignites you inflict deal Damage <span class=\"val\">13</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage <span class=\"val\">16</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">10</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Poisons you inflict deal Damage <span class=\"val\">13</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage <span class=\"val\">16</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">10</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage <span class=\"val\">13</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage <span class=\"val\">16</span>% faster<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">6</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain <span class=\"val\">8</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain <span class=\"val\">10</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">6</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain <span class=\"val\">8</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain <span class=\"val\">10</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">6</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain <span class=\"val\">8</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain <span class=\"val\">10</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">6</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain <span class=\"val\">8</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain <span class=\"val\">10</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.3</span>% of Life per second per Endurance Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Regenerate <span class=\"val\">0.4</span>% of Life per second per Endurance Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Regenerate <span class=\"val\">0.5</span>% of Life per second per Endurance Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% increased Stun Threshold<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(39—41)</span>% increased Stun Threshold<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(48—50)</span>% increased Stun Threshold<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% increased Cooldown Recovery Rate of Travel Skills<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(39—41)</span>% increased Cooldown Recovery Rate of Travel Skills<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(48—50)</span>% increased Cooldown Recovery Rate of Travel Skills<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">13</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">16</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—26)</span>% increased Warcry Speed<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(29—30)</span>% increased Warcry Speed<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(33—34)</span>% increased Warcry Speed<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Enduring Cry has <span class=\"val\">(30—32)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Enduring Cry has <span class=\"val\">(39—41)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has <span class=\"val\">(48—50)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Intimidating Cry has <span class=\"val\">(30—32)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Intimidating Cry has <span class=\"val\">(39—41)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has <span class=\"val\">(48—50)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Attacks Exerted by Seismic Cry deal <span class=\"val\">(34—35)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal <span class=\"val\">(40—41)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal <span class=\"val\">(46—47)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Attacks Exerted by Ancestral Cry deal <span class=\"val\">(34—35)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal <span class=\"val\">(40—41)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal <span class=\"val\">(46—47)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Rallying Cry Buff Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Rallying Cry Buff Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Rallying Cry Buff Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Battlemage&#039;s Cry Buff Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Battlemage&#039;s Cry Buff Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Battlemage&#039;s Cry Buff Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Infernal Cry has <span class=\"val\">(30—32)</span>% increased Area of Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Infernal Cry has <span class=\"val\">(39—41)</span>% increased Area of Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has <span class=\"val\">(48—50)</span>% increased Area of Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">General&#039;s Cry has <span class=\"val\">(30—32)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, General&#039;s Cry has <span class=\"val\">(39—41)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, General&#039;s Cry has <span class=\"val\">(48—50)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(39—41)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(48—50)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Elusive Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Elusive Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Elusive Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% increased Evasion Rating from Equipped Helmet and Boots<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% increased Evasion Rating from Equipped Helmet and Boots<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% increased Evasion Rating from Equipped Helmet and Boots<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Inflict Fire Exposure on Hit, applying <span class=\"val\">-16</span>% to Fire Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying <span class=\"val\">-19</span>% to Fire Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying <span class=\"val\">-22</span>% to Fire Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Inflict Cold Exposure on Hit, applying <span class=\"val\">-16</span>% to Cold Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying <span class=\"val\">-19</span>% to Cold Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying <span class=\"val\">-22</span>% to Cold Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Inflict Lightning Exposure on Hit, applying <span class=\"val\">-16</span>% to Lightning Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying <span class=\"val\">-19</span>% to Lightning Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying <span class=\"val\">-22</span>% to Lightning Resistance<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Hits have <span class=\"val\">(49—50)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Hits have <span class=\"val\">(61—63)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Hits have <span class=\"val\">(74—78)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Withered you Inflict expires <span class=\"val\">(23—24)</span>% slower<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Withered you Inflict expires <span class=\"val\">(32—33)</span>% slower<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires <span class=\"val\">(43—45)</span>% slower<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">50</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">65</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">50</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">65</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">50</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">65</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% of Physical Damage Converted to Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">50</span>% of Physical Damage Converted to Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">65</span>% of Physical Damage Converted to Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">0.7</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">0.9</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">1.1</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">0.7</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">0.9</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">1.1</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">0.7</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">0.9</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">1.1</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">0.7</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">0.9</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">1.1</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">0.7</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">0.9</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">1.1</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">4</span>% increased Damage per 100 Strength<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">5</span>% increased Damage per 100 Strength<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">6</span>% increased Damage per 100 Strength<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">4</span>% increased Damage per 100 Dexterity<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">5</span>% increased Damage per 100 Dexterity<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">6</span>% increased Damage per 100 Dexterity<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">4</span>% increased Damage per 100 Intelligence<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">5</span>% increased Damage per 100 Intelligence<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">6</span>% increased Damage per 100 Intelligence<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Blind Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Blind Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Blind Effect<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Exerted Attacks deal <span class=\"val\">(34—35)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Exerted Attacks deal <span class=\"val\">(40—41)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal <span class=\"val\">(46—47)</span>% increased Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">40</span>% chance to Maim on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Attacks have <span class=\"val\">70</span>% chance to Maim on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Attacks have <span class=\"val\">95</span>% chance to Maim on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% chance to Hinder Enemies on Hit with Spells<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">70</span>% chance to Hinder Enemies on Hit with Spells<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">95</span>% chance to Hinder Enemies on Hit with Spells<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Hinder Enemies on Hit with Spells<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—20)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(27—28)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Effect of your Marks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Effect of your Marks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Effect of your Marks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(58—60)</span> to Accuracy Rating per Frenzy Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(64—66)</span> to Accuracy Rating per Frenzy Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(70—72)</span> to Accuracy Rating per Frenzy Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Projectiles Pierce an additional Target<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Projectiles Pierce <span class=\"val\">2</span> additional Targets<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Projectiles Pierce <span class=\"val\">3</span> additional Targets<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce <span class=\"val\">4</span> additional Targets<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to Poison on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">40</span>% chance to Poison on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">50</span>% chance to Poison on Hit<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">30</span>% chance to cause Bleeding<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Attacks have <span class=\"val\">40</span>% chance to cause Bleeding<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Attacks have <span class=\"val\">50</span>% chance to cause Bleeding<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to Aggravate Bleeding on targets you Hit with Attacks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">40</span>% chance to Aggravate Bleeding on targets you Hit with Attacks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">50</span>% chance to Aggravate Bleeding on targets you Hit with Attacks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">40</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">50</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% increased Maximum Energy Shield from Equipped Gloves and Boots<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% increased Maximum Energy Shield from Equipped Gloves and Boots<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% increased Maximum Energy Shield from Equipped Gloves and Boots<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">10</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">12</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">10</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">12</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">10</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">12</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">10</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">12</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to Ignite<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">40</span>% chance to Ignite<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">50</span>% chance to Ignite<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to Freeze<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">40</span>% chance to Freeze<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">50</span>% chance to Freeze<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% chance to Shock<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">40</span>% chance to Shock<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">50</span>% chance to Shock<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% reduced Freeze Duration on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% reduced Freeze Duration on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% reduced Freeze Duration on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(34—36)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(46—48)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(58—60)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Enemies you&#039;ve Hit Recently have <span class=\"val\">(80—82)</span>% reduced Life Regeneration rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Enemies you&#039;ve Hit Recently have <span class=\"val\">(89—91)</span>% reduced Life Regeneration rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Enemies you&#039;ve Hit Recently have <span class=\"val\">(98—100)</span>% reduced Life Regeneration rate<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Mana Regeneration Rate per Power Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">7</span>% increased Mana Regeneration Rate per Power Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">8</span>% increased Mana Regeneration Rate per Power Charge<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Effect of Arcane Surge on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Effect of Arcane Surge on you<br></span>"},{"source":"Eater of Worlds","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Effect of Arcane Surge on you<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(12—15)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Raised Zombies<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Skeletons<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Strength<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles Pierce an additional Target<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Area of Effect<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Melee Physical Damage<br><span class=\"val\">(127—134)</span>% increased Physical Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Brutality<br><span class=\"val\">(127—134)</span>% increased Physical Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Ruthless<br><span class=\"val\">(127—134)</span>% increased Physical Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Momentum<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Endurance Charge on Melee Stun<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">1</span> Fortify<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain an Endurance Charge on Kill<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Life<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Melee Hits which Stun have <span class=\"val\">(8—12)</span>% chance to Fortify<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Enduring Cry Skill<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Rallying Cry Skill<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Global Physical Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—30)</span>% chance to Defend with 200% of Armour<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Dexterity<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Efficacy<br><span class=\"val\">(57—60)</span>% increased Spell Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(32—44)</span> to <span class=\"val\">(66—76)</span> Physical Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(32—44)</span> to <span class=\"val\">(66—76)</span> Chaos Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Intelligence<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span> to <span class=\"val\">12</span> Added Cold Damage per Frenzy Charge<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—75)</span>% of Physical Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(16—20)</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—3)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—30)</span> to <span class=\"val\">(47—54)</span> Fire Damage against Ignited Enemies<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Strength<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Fire Penetration<br><span class=\"val\">(57—60)</span>% increased Fire Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(60—73)</span> to <span class=\"val\">(108—122)</span> Physical Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(60—73)</span> to <span class=\"val\">(108—122)</span> Chaos Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 10 Strength<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 10 Intelligence<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—59)</span>% to Damage over Time Multiplier for Bleeding from Hits with this Weapon<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—59)</span>% to Damage over Time Multiplier for Poison inflicted with this Weapon<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Support Gems<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Support Gems<br><span class=\"val\">+(5—10)</span>% to Quality of Socketed Support Gems<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% of Physical Damage from Hits taken as Fire Damage<br><span class=\"val\">(7—10)</span>% of Fire Damage taken Recouped as Life<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Physical Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Physical Hit Damage from you and your Minions cannot be Reflected<br><span class=\"val\">(3—5)</span>% reduced Physical Damage taken<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased maximum Life<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Fortify<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Shocked Ground<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Desecrated Ground<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Shock<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Poison<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Endurance Charge Duration<br><span class=\"val\">(7—10)</span>% chance to gain an Endurance Charge on Kill<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">25</span> Faster Projectiles<br><span class=\"val\">(26—30)</span>% increased Projectile Speed<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Frenzy Charge Duration<br><span class=\"val\">(7—10)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Concentrated Effect<br><span class=\"val\">(23—25)</span>% increased Area Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased maximum Mana<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased maximum Mana<br>Transfiguration of Mind<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Minion Damage<br>Minions deal <span class=\"val\">(23—25)</span>% increased Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Minion Life<br>Minions have <span class=\"val\">(23—25)</span>% increased maximum Life<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Less Duration<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—49)</span> to <span class=\"val\">(60—73)</span> Fire Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—49)</span> to <span class=\"val\">(60—73)</span> Physical Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(29—39)</span> to <span class=\"val\">(49—61)</span> Chaos Damage to Spells<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased maximum Life<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(651—800)</span> Armour if you&#039;ve Blocked Recently<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 1% Chance to Block Attack Damage<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">10</span> Power Charge On Critical Strike<br></span>"},{"source":"Elder","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">1</span> Inspiration<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Wrath Skill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Anger Skill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Hatred Skill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">15</span> Envy Skill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—13)</span>% increased Attack Speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% increased Maximum total Life Recovery per second from Leech<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to gain an Endurance Charge when you Hit a Bleeding Enemy<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Ancestral Call<br><span class=\"val\">(13—15)</span>% increased Area of Effect<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">20</span> Multistrike<br><span class=\"val\">(20—21)</span>% increased Attack Speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">20</span> Increased Critical Damage<br><span class=\"val\">+(26—29)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Chance To Bleed<br><span class=\"val\">15</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Chance to Poison<br><span class=\"val\">20</span>% chance to Poison on Hit<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—37)</span>% increased Physical Attack Damage while Dual Wielding<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span>","effect":"<span class=\"mod\">Removes Bleeding when you use a Warcry<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—29)</span>% increased Critical Strike Chance<br><span class=\"val\">+50</span>% to Critical Strike Multiplier if you haven&#039;t dealt a Critical Strike Recently<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Culling Strike<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Area of Effect<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Skills fire an additional Projectile<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—21)</span>% increased Attack Speed<br><span class=\"val\">20</span>% increased Attack Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+0.2</span> metres to Weapon Range<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Attributes<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—18)</span>% to all Elemental Resistances<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Life Recovery rate<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span>% to Chaos Resistance during any Flask Effect<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Ignite and Burning when you use a Flask<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—14)</span>% increased Attack Speed during any Flask Effect<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Melee Damage during any Flask Effect<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Projectile Attack Damage during any Flask Effect<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Attack Speed<br><span class=\"val\">20</span>% increased Attack Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Projectile Attack Damage per 200 Accuracy Rating<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\">When you Kill a Rare Monster, <span class=\"val\">(15—20)</span>% chance to gain one of its Modifiers for 10 seconds<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(35—50)</span> Life per Blinded Enemy Hit with this Weapon<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to gain Unholy Might for 3 seconds on Kill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Critical Strike Affliction<br><span class=\"val\">(10—14)</span>% increased Poison Duration<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(80—100)</span>% increased Critical Strike Chance against Poisoned Enemies<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Increased Area of Effect<br><span class=\"val\">(33—37)</span>% increased Area Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Spell Echo<br><span class=\"val\">(18—20)</span>% increased Cast Speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Faster Attacks<br><span class=\"val\">(13—14)</span>% increased Attack Speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—14)</span>% increased Attack and Cast Speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—14)</span>% increased Attack and Cast Speed<br><span class=\"val\">(5—10)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Melee Damage<br><span class=\"val\">+(0.3—0.4)</span> metres to Melee Strike Range<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Chance to Poison<br><span class=\"val\">(31—35)</span>% increased Damage with Poison<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Chance To Bleed<br><span class=\"val\">(31—35)</span>% increased Damage with Bleeding<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">25</span> Additional Accuracy<br><span class=\"val\">(16—20)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Attack Damage<br><span class=\"val\">+1</span>% to maximum Chance to Block Attack Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Socketed Attacks have <span class=\"val\">+90</span>% to Critical Strike Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—24)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—24)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Area of Effect per 50 Strength<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Area of Effect per Endurance Charge<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% chance to Poison on Hit<br><span class=\"val\">(26—30)</span>% increased Damage with Poison<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">15</span>% chance to cause Bleeding<br><span class=\"val\">(26—30)</span>% increased Damage with Bleeding<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to gain Phasing for 4 seconds on Kill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—20)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Herald of Ash Skill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Unbound Ailments<br><span class=\"val\">(8—10)</span>% chance to Freeze, Shock and Ignite<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Cast Speed<br><span class=\"val\">(26—35)</span>% chance to Ignore Stuns while Casting<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% chance to gain an Endurance Charge when you Block<br><span class=\"val\">+1</span>% Chance to Block Attack Damage per Endurance Charge<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(0.1—0.2)</span> metres to Melee Strike Range if you have Killed Recently<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Momentum<br><span class=\"val\">(11—12)</span>% increased Attack Speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Multiple Projectiles<br><span class=\"val\">(26—30)</span>% increased Projectile Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% increased Damage per Power Charge<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—49)</span>% increased Physical Damage<br>Hits with this Weapon have Culling Strike against Bleeding Enemies<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% of Physical Damage Converted to Chaos Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Life on Kill<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Life on Kill<br><span class=\"val\">(5—10)</span>% increased Life Recovery Rate if you haven&#039;t Killed Recently<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Strength<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Strength Gems<br><span class=\"val\">(9—12)</span>% increased Strength<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Dexterity<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Dexterity Gems<br><span class=\"val\">(9—12)</span>% increased Dexterity<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">+(1.6—2)</span>% to Critical Strike Chance<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> More Duration<br><span class=\"val\">(10—15)</span>% increased Skill Effect Duration<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—50)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Spell Totem<br><span class=\"val\">(31—35)</span>% increased Totem Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Spell Totem<br><span class=\"val\">(17—20)</span>% increased Totem Placement speed<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Raise Spectre Gems<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Immolate<br><span class=\"val\">(17—20)</span>% increased Ignite Duration on Enemies<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Burning Damage<br><span class=\"val\">(31—35)</span>% increased Burning Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% Chance to Block Spell Damage<br><span class=\"val\">+1</span>% to maximum Chance to Block Spell Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Attacks have <span class=\"val\">+4</span>% to Critical Strike Chance<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies take <span class=\"val\">12</span>% increased Physical Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Maces</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% increased Area of Effect if you have Stunned an Enemy Recently<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">5</span> Cast when Damage Taken<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% Chance to Block Attack Damage if there are at least 5 nearby Enemies<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% Chance to Block Attack Damage while wielding a Staff<br><span class=\"val\">25</span>% chance to gain a Power Charge when you Block<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% Chance to Block Attack Damage while wielding a Staff<br><span class=\"val\">(8—12)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Elder","type":"Suffix","slot":"<span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\">Gain an Endurance Charge every 4 seconds while Stationary<br></span>"},{"source":"Enkindling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(60—70)</span>% increased effect<br>Gains no Charges during Effect</li></ul>"},{"source":"Enkindling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(80—100)</span>% increased Duration<br>Gains no Charges during Effect</li></ul>"},{"source":"Enkindling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(60—80)</span>% increased Charge Recovery<br>Gains no Charges during Effect</li></ul>"},{"source":"Enkindling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">(25—35)</span>% reduced Charges per use<br>Gains no Charges during Effect</li></ul>"},{"source":"Enkindling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">+(40—60)</span> to Maximum Charges<br>Gains no Charges during Effect</li></ul>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—19)</span>% increased maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(32—33)</span>% increased Evasion Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(32—33)</span>% increased Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(16—18)</span> to <span class=\"val\">(27—30)</span> Physical Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—8)</span> to <span class=\"val\">(71—76)</span> Lightning Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(20—24)</span> to <span class=\"val\">(38—44)</span> Cold Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—27)</span> to <span class=\"val\">(43—48)</span> Fire Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(73—100)</span> to <span class=\"val\">(147—170)</span> Cold Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(83—94)</span>% increased Spell Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(83—94)</span>% increased Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(20—26)</span> to <span class=\"val\">(40—47)</span> Physical Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">8</span>% Cold Resistance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(80—109)</span> to <span class=\"val\">(162—189)</span> Fire Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—14)</span> to <span class=\"val\">(170—179)</span> Lightning Damage to Spells<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(41—54)</span> to <span class=\"val\">(81—93)</span> Cold Damage to Spells<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(49—66)</span> to <span class=\"val\">(98—115)</span> Fire Damage to Spells<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">8</span>% Fire Resistance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—19)</span> to <span class=\"val\">(266—310)</span> Lightning Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">8</span>% Lightning Resistance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(53—79)</span> to <span class=\"val\">(101—131)</span> Chaos Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(134—184)</span> to <span class=\"val\">(270—313)</span> Cold Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(123—144)</span>% increased Spell Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(123—144)</span>% increased Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(31—42)</span> to <span class=\"val\">(65—75)</span> Physical Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(15—16)</span>% Cold Resistance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(149—203)</span> to <span class=\"val\">(302—351)</span> Fire Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(7—20)</span> to <span class=\"val\">(255—270)</span> Lightning Damage to Spells<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(61—81)</span> to <span class=\"val\">(120—140)</span> Cold Damage to Spells<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(66—88)</span> to <span class=\"val\">(132—155)</span> Fire Damage to Spells<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(15—16)</span>% Fire Resistance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(25—34)</span> to <span class=\"val\">(494—575)</span> Lightning Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(15—16)</span>% Lightning Resistance<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(89—131)</span> to <span class=\"val\">(181—229)</span> Chaos Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(38—43)</span> to maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(32—35)</span>% increased Flask Life Recovery rate<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% increased Flask Mana Recovery rate<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(481—520)</span> to Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Equipped Magic Flasks have <span class=\"val\">30</span>% increased effect on you if no Flasks are Adjacent to them<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(151—180)</span> to Evasion Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Reflects <span class=\"val\">(151—200)</span> Physical Damage to Melee Attackers<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Bow Gems<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(52—58)</span> to maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(161—180)</span> to Evasion Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(161—180)</span> to Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">+<span class=\"val\">6</span> to Level of Socketed Gems while there is a single Gem Socketed in this Item<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—50)</span>% increased Damage with Bow Skills<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—13)</span> to <span class=\"val\">(136—155)</span> Lightning Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(36—50)</span> to <span class=\"val\">(74—86)</span> Cold Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(41—55)</span> to <span class=\"val\">(81—96)</span> Fire Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—37)</span> to <span class=\"val\">(49—61)</span> Chaos Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">15</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles Pierce <span class=\"val\">2</span> additional Targets<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span> to <span class=\"val\">12</span> Added Cold Damage per Frenzy Charge<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—47)</span> to maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—11)</span> to <span class=\"val\">(16—17)</span> Physical Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(201—300)</span> to Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">10</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">4</span> to <span class=\"val\">7</span> Added Cold Damage per Frenzy Charge<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Left ring slot: Skills supported by Unleash have +<span class=\"val\">1</span> to maximum number of Seals<br>Right ring slot: Shockwave has +<span class=\"val\">1</span> to Cooldown Uses<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(88—95)</span> to maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(390—475)</span> to Evasion Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(390—475)</span> to Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(160—174)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—90)</span>% increased Global Defences if there are no Defence Modifiers on other Equipped Items<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(69—77)</span> to maximum Mana<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">32</span>% increased Movement Speed<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Movement Speed for each nearby Enemy, up to a maximum of 50%<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(38—45)</span> to maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(121—135)</span> to Evasion Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(121—135)</span> to Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(91—105)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—7)</span> to <span class=\"val\">(10—11)</span> Physical Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(40—43)</span> Lightning Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—13)</span> to <span class=\"val\">(20—24)</span> Cold Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(23—27)</span> Fire Damage to Attacks<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(28—30)</span>% increased Damage<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(75—85)</span> to maximum Energy Shield<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—375)</span> to Evasion Rating<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—375)</span> to Armour<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(130—144)</span> to maximum Life<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—75)</span>% increased Chance to Block<br></span>"},{"source":"Essence","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">150</span>% increased total Recovery per second from Life Leech<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to Recover 10% of Mana when you use a Skill<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% chance to Crush on Hit<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—7)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—60)</span>% increased Duration of Ailments of types you haven&#039;t inflicted Recently<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—58)</span> to Dexterity<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—58)</span> to Strength<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—58)</span> to Intelligence<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(35—41)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(28—30)</span>% increased Movement Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—34)</span>% increased Cold Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(48.1—64)</span> Life per second<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—34)</span>% increased Fire Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—34)</span>% increased Lightning Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—34)</span>% increased Chaos Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—76)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Impale Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—32)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(44—49)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Impale Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—39)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—21)</span>% increased Trap and Mine Throwing Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">5</span>% Elemental Resistances during any Flask Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed during any Flask Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Gain Alchemist&#039;s Genius when you use a Flask<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+50</span>% to Chaos Resistance during any Flask Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Cold Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Fire Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Lightning Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Chaos Resistance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(28—30)</span>% increased maximum Life<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(1.1—1.3)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(481—600)</span> to Accuracy Rating<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.9—1)</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Effect of your Marks<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles can Chain from any number of additional targets in Close Range<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(47—52)</span>% increased Projectile Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">60</span>% of Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Damage over Time Multiplier<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(110—119)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(4.1—4.4)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(625—780)</span> to Accuracy Rating<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Critical Strike Chance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Cast Level 20 Fire Burst on Hit<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Triggers Level 20 Spectral Spirits when Equipped<br><span class=\"val\">+3</span> to maximum number of Spectral Spirits<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">16</span>% chance to gain a Power, Frenzy or Endurance Charge on Kill<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—30)</span>% increased Attack Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—45)</span>% increased Totem Placement speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—60)</span>% increased Stun Threshold<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Area of Effect<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You gain Onslaught for <span class=\"val\">6</span> seconds when Hit<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You take <span class=\"val\">10</span>% reduced Extra Damage from Critical Strikes per Endurance Charge<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% reduced Chaos Damage taken over time<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to Avoid Lightning Damage from Hits<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to Avoid Cold Damage from Hits<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to Avoid Fire Damage from Hits<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Drops Burning Ground while moving, dealing <span class=\"val\">2500</span> Fire Damage per second for <span class=\"val\">4</span> seconds<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% reduced Elemental Damage Taken while stationary<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">70</span>% increased Mana Regeneration Rate while Shocked<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Cannot be Poisoned<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—44)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems deal <span class=\"val\">175</span> to <span class=\"val\">225</span> Added Fire Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems have <span class=\"val\">16</span>% more Attack and Cast Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems deal <span class=\"val\">30</span>% more Damage over Time<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems have <span class=\"val\">+3.5</span>% Critical Strike Chance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—26)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Warcry Speed<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems deal <span class=\"val\">30</span>% more Damage while on Low Life<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems gain <span class=\"val\">50</span>% of Physical Damage as extra Lightning Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems deal <span class=\"val\">30</span>% more Elemental Damage<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Aura Gems<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—34)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">60</span> to <span class=\"val\">100</span> Fire Damage if you&#039;ve Blocked Recently<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% chance to gain a Power Charge when you Block<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Chill Nearby Enemies when you Block<br></span>"},{"source":"Essence","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span>% Chance to Block Spell Damage while on Low Life<br></span>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\">Staff</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1 Maximum Life per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1 Strength per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1 Dexterity per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1 Intelligence per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1% to Fire Resistance per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1% to Cold Resistance per 2% quality</li></ul>"},{"source":"Horticrafting","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Quality does not increase its Defences, grants +1% to Lightning Resistance per 2% quality</li></ul>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(5—6)</span>% Elemental Resistances<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Movement Speed<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Projectiles Pierce an additional Target<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(18—25)</span> to <span class=\"val\">(38—44)</span> Chaos Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(4—6)</span>% Chaos Resistance<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Cold Damage to Attacks with this Weapon per 10 Dexterity<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Fire Damage to Attacks with this Weapon per 10 Strength<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—48)</span> to <span class=\"val\">(72—81)</span> Chaos Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(4—6)</span>% Chaos Resistance<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—5)</span> Fire Damage to Attacks with this Weapon per 10 Strength<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—5)</span> Cold Damage to Attacks with this Weapon per 10 Dexterity<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Gain a Flask Charge when you deal a Critical Strike<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Chaos Damage<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased maximum Life<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—94)</span>% increased Chaos Damage over Time<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br>Projectiles Pierce an additional Target<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(5—6)</span> Lightning Damage to Attacks with this Weapon per 10 Intelligence<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Dexterity<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">6</span>% Elemental Resistances<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Intelligence<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—49)</span> to <span class=\"val\">(60—73)</span> Fire Damage to Spells<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(29—39)</span> to <span class=\"val\">(49—61)</span> Cold Damage to Spells<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—8)</span> to <span class=\"val\">(101—121)</span> Lightning Damage to Spells<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(35—49)</span> to <span class=\"val\">(60—73)</span> Physical Damage to Spells<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(29—39)</span> to <span class=\"val\">(49—61)</span> Chaos Damage to Spells<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% increased Experience gain<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—75)</span>% of Physical Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—75)</span>% of Elemental Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(16—20)</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Exerted Attacks deal <span class=\"val\">(32—35)</span>% increased Damage<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Strength<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(11—12)</span>% Elemental Resistances<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 10 Strength<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 10 Intelligence<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(130—134)</span>% increased Chaos Damage over Time<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(10—12)</span>% Chaos Resistance<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(10—12)</span>% Elemental Resistances<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased maximum Life<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to maximum Chaos Resistance<br><span class=\"val\">(16—18)</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You can apply an additional Curse<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">You can apply an additional Curse<br><span class=\"val\">20</span>% increased Mana Reservation Efficiency of Curse Aura Skills<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Every 4 seconds, Regenerate <span class=\"val\">25</span>% of Life over one second<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Desecrated Ground<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Poison<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Chaos Gems<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Chaos Gems<br><span class=\"val\">+(3—7)</span>% to Quality of Socketed Chaos Gems<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Projectiles Pierce <span class=\"val\">(3—5)</span> additional Targets<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Non-Vaal Strike Skills target <span class=\"val\">1</span> additional nearby Enemy<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Non-Vaal Strike Skills target <span class=\"val\">2</span> additional nearby Enemies<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% chance to Impale Enemies on Hit with Attacks<br>Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—5)</span> Physical Damage for each Impale on Enemy<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Duration of Ailments on Enemies<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Duration of Ailments on Enemies<br><span class=\"val\">(13—15)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Hunter","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(7—8)</span> Lightning Damage to Attacks with this Weapon per 10 Intelligence<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Malevolence has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Power, Frenzy or Endurance Charge on Kill<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Items and Gems have <span class=\"val\">(11—15)</span>% reduced Attribute Requirements<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(13—15)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(22—25)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—45)</span>% increased Warcry Cooldown Recovery Rate<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Attributes<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—14)</span>% increased Cast Speed during any Flask Effect<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Hits have <span class=\"val\">(40—50)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Movement Speed during any Flask Effect<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(-45—-36)</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(22—25)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(13—15)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% chance to Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Hits have <span class=\"val\">(30—35)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Malevolence has <span class=\"val\">(34—40)</span>% increased Aura Effect<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Area of Effect if you&#039;ve Killed Recently<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(32—35)</span>% increased Area of Effect if you&#039;ve Killed Recently<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Chaos Damage over Time Multiplier with Attack Skills<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Physical Damage over Time Multiplier with Attack Skills<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Fire Damage over Time Multiplier with Attack Skills<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% chance to Poison on Hit<br><span class=\"val\">(26—30)</span>% increased Damage with Poison<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Elemental Weakness on Hit<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% increased Poison Duration<br><span class=\"val\">(18—22)</span>% increased Damage with Poison<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Curse Enemies with Despair on Hit<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(13—15)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Hits have <span class=\"val\">(60—70)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Malevolence has <span class=\"val\">(55—60)</span>% increased Aura Effect<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% of Physical Damage Converted to Chaos Damage<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Hits with this Weapon have <span class=\"val\">(66—80)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—35)</span>% increased effect of Offerings<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">+(1.6—2)</span>% to Critical Strike Chance<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1.6—2)</span>% to Spell Critical Strike Chance<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Strength<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(61—70)</span>% chance to Avoid being Poisoned<br><span class=\"val\">(61—70)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">You have Tailwind if you have dealt a Critical Strike Recently<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—25)</span>% increased Effect of Tailwind on you<br>You have Tailwind if you have dealt a Critical Strike Recently<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(10—12)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(10—12)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(10—12)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Ignite Duration on Enemies<br>Ignites you inflict deal Damage <span class=\"val\">(11—15)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Bleeding Duration<br>Bleeding you inflict deals Damage <span class=\"val\">(11—15)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% increased Poison Duration<br>Poisons you inflict deal Damage <span class=\"val\">(11—15)</span>% faster<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Dexterity<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—25)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span> Mana per Enemy Hit with Attacks<br><span class=\"val\">(10—20)</span>% increased Attack Speed while not on Low Mana<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-12</span>% to Chaos Resistance<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Intelligence<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">You have Igniting Conflux for 3 seconds every 8 seconds<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">You have Chilling Conflux for 3 seconds every 8 seconds<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">You have Shocking Conflux for 3 seconds every 8 seconds<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Ignite Duration on Enemies<br>You have Igniting Conflux for 3 seconds every 8 seconds<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Chill Duration on Enemies<br>You have Chilling Conflux for 3 seconds every 8 seconds<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Shock Duration on Enemies<br>You have Shocking Conflux for 3 seconds every 8 seconds<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain an Endurance, Frenzy or Power charge when you Block<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Socketed Gems have <span class=\"val\">30</span>% increased Reservation Efficiency<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% reduced Damage taken from Damage Over Time<br></span>"},{"source":"Hunter","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(22—25)</span>% faster<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—47)</span> to maximum Energy Shield<br><span class=\"val\">(7—10)</span>% increased maximum Energy Shield<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—47)</span> to maximum Energy Shield<br>Regenerate <span class=\"val\">0.4</span>% of Energy Shield per second<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(70—79)</span> to maximum Life<br><span class=\"val\">(3—5)</span>% increased maximum Life<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(74—78)</span> to maximum Mana<br>Regenerate <span class=\"val\">(5—7)</span> Mana per second<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(69—73)</span> to maximum Mana<br><span class=\"val\">(7—10)</span>% increased maximum Mana<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(37—50)</span> to <span class=\"val\">(74—87)</span> Cold Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Cold Resistance<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(45—61)</span> to <span class=\"val\">(91—106)</span> Fire Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Fire Resistance<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—13)</span> to <span class=\"val\">(158—166)</span> Lightning Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Lightning Resistance<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(65—87)</span> to <span class=\"val\">(130—152)</span> Cold Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Cold Resistance<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(79—106)</span> to <span class=\"val\">(159—186)</span> Fire Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Fire Resistance<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(7—22)</span> to <span class=\"val\">(275—290)</span> Lightning Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Lightning Resistance<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—95)</span>% increased Mine Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—74)</span>% increased Spell Damage<br>Gain <span class=\"val\">5</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—95)</span>% increased Trap Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(74—78)</span> to maximum Mana<br>Non-Channelling Skills have <span class=\"val\">(-8—-6)</span> to Total Mana Cost<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(74—78)</span> to maximum Mana<br>Gain <span class=\"val\">(2—3)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(74—78)</span> to maximum Mana<br><span class=\"val\">(-8—-6)</span> to Total Mana Cost of Skills<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(50—66)</span>% increased Damage<br>Minions have <span class=\"val\">5</span>% chance to deal Double Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—79)</span>% increased Cold Damage<br>Adds <span class=\"val\">(12—16)</span> to <span class=\"val\">(25—29)</span> Cold Damage to Spells<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—79)</span>% increased Fire Damage<br>Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(30—35)</span> Fire Damage to Spells<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—79)</span>% increased Lightning Damage<br>Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(53—56)</span> Lightning Damage to Spells<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Trigger a Socketed Spell on Using a Skill, with a <span class=\"val\">4</span> second Cooldown<br>Spells Triggered this way have 150% more Cost<br><span class=\"val\">(105—110)</span>% increased Spell Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Trigger a Socketed Spell on Using a Skill, with a <span class=\"val\">4</span> second Cooldown<br>Spells Triggered this way have 150% more Cost<br><span class=\"val\">(70—74)</span>% increased Spell Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(155—169)</span>% increased Physical Damage<br>Gain <span class=\"val\">(9—10)</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(110—119)</span> to maximum Life<br><span class=\"val\">(8—10)</span>% increased maximum Life<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Movement Speed<br><span class=\"val\">(10—15)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Movement Speed<br><span class=\"val\">5</span>% increased Movement Speed if you haven&#039;t been Hit Recently<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% increased Movement Speed<br><span class=\"val\">(10—15)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(5—7)</span> to <span class=\"val\">(10—12)</span> Cold Damage to Attacks<br><span class=\"val\">25</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(5—7)</span> to <span class=\"val\">(11—13)</span> Fire Damage to Attacks<br><span class=\"val\">25</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(22—23)</span> Lightning Damage to Attacks<br><span class=\"val\">25</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(69—73)</span> to maximum Mana<br><span class=\"val\">(6—10)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(111—115)</span>% increased Cold Damage<br>Adds <span class=\"val\">(19—25)</span> to <span class=\"val\">(37—44)</span> Cold Damage to Spells<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(111—115)</span>% increased Fire Damage<br>Adds <span class=\"val\">(20—27)</span> to <span class=\"val\">(41—48)</span> Fire Damage to Spells<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(111—115)</span>% increased Lightning Damage<br>Adds <span class=\"val\">(2—6)</span> to <span class=\"val\">(79—84)</span> Lightning Damage to Spells<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(133—138)</span>% increased Mine Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(85—94)</span>% increased Damage<br>Minions have <span class=\"val\">5</span>% chance to deal Double Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(105—110)</span>% increased Spell Damage<br>Gain <span class=\"val\">5</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(133—138)</span>% increased Trap Damage<br></span>"},{"source":"Incursion","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Trap or Mine Gems<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Cold Resistance<br><span class=\"val\">0.4</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Fire Resistance<br><span class=\"val\">0.4</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Lightning Resistance<br><span class=\"val\">0.4</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(16—20)</span> Life per second<br>Regenerate <span class=\"val\">0.4</span>% of Life per second<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Chaos Resistance<br><span class=\"val\">(9—10)</span>% reduced Chaos Damage taken over time<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Chaos Damage<br><span class=\"val\">30</span>% chance to Poison on Hit<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—36)</span> to <span class=\"val\">(49—61)</span> Chaos Damage<br><span class=\"val\">(31—35)</span>% increased Damage with Poison<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Chaos Damage<br><span class=\"val\">(13—18)</span>% increased Poison Duration<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—36)</span> to <span class=\"val\">(49—61)</span> Chaos Damage<br><span class=\"val\">(14—16)</span>% increased Attack Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(17—24)</span> to <span class=\"val\">(36—40)</span> Chaos Damage to Spells<br><span class=\"val\">(31—35)</span>% increased Damage with Poison<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(17—24)</span> to <span class=\"val\">(36—40)</span> Chaos Damage to Spells<br><span class=\"val\">(29—32)</span>% increased Cast Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Skills used by Mines have <span class=\"val\">(22—25)</span>% increased Area of Effect<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Skills used by Traps have <span class=\"val\">(22—25)</span>% increased Area of Effect<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Mine Duration<br>Mines have <span class=\"val\">(14—15)</span>% increased Detonation Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Trap Duration<br><span class=\"val\">(14—15)</span>% increased Cooldown Recovery Rate for throwing Traps<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Cold Resistance<br><span class=\"val\">(30—50)</span>% increased Damage with Hits against Chilled Enemies<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Fire Resistance<br><span class=\"val\">(45—52)</span> to <span class=\"val\">(75—78)</span> added Fire Damage against Burning Enemies<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Lightning Resistance<br><span class=\"val\">(40—60)</span>% increased Critical Strike Chance against Shocked Enemies<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(25—28)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(25—28)</span>% increased Cast Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Minion Duration<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—36)</span> to <span class=\"val\">(49—61)</span> Chaos Damage<br><span class=\"val\">(26—27)</span>% increased Attack Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Cold Resistance<br><span class=\"val\">(9—10)</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Fire Resistance<br><span class=\"val\">(9—10)</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Lightning Resistance<br><span class=\"val\">(9—10)</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(24—32)</span> to <span class=\"val\">(49—57)</span> Chaos Damage to Spells<br><span class=\"val\">(44—49)</span>% increased Cast Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—33)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—33)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Skills used by Mines have <span class=\"val\">(33—37)</span>% increased Area of Effect<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Skills used by Traps have <span class=\"val\">(33—37)</span>% increased Area of Effect<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Mine Duration<br>Mines have <span class=\"val\">(21—22)</span>% increased Detonation Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(36—40)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(36—40)</span>% increased Cast Speed<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Minion Duration<br></span>"},{"source":"Incursion","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Trap Duration<br><span class=\"val\">(21—22)</span>% increased Cooldown Recovery Rate for throwing Traps<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Skills that leave Lingering Blades have <span class=\"val\">+(5—10)</span> to Maximum Lingering Blades<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Debuffs on you expire <span class=\"val\">(80—100)</span>% faster<br>You are Debilitated<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Your Blink and Mirror arrow clones use your Gloves<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Curses on Enemies in your Chilling Areas have <span class=\"val\">15</span>% increased Effect<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Your Travel Skills Critically Strike once every <span class=\"val\">3</span> uses<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Minions convert <span class=\"val\">100</span>% of Fire Damage to Chaos Damage<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Your Skills that throw Mines reserve Life instead of Mana<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Inherent loss of Rage is <span class=\"val\">20</span>% slower<br></span>"},{"source":"Infamous","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% reduced Curse Duration<br><span class=\"val\">15</span>% increased Effect of your Curses<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Enemies Maimed by you take <span class=\"val\">10</span>% increased Damage Over Time<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">20</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% more Area of Effect with Bow Attacks that fire a single Projectile<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(5—10)</span> Life for each Ignited Enemy hit with Attacks<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions created Recently have <span class=\"val\">(60—100)</span>% increased Critical Hit Chance<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Consecrated Ground you create grants <span class=\"val\">+(1—3)</span>% maximum Chaos Resistance to you and Allies<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% less Mana cost of Lightning Skills while Shocked<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—90)</span>% of Damage taken while Frozen Recouped as Life<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Unaffected by Shock while Channelling<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Projectiles gain Impale effect as they travel farther, causing Impales they inflict to have up to <span class=\"val\">40</span>% increased effect<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">30</span>% less Life cost of Skills while on Low Life<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Each Projectile created by Attacks you make with a Melee Weapon has<br>between <span class=\"val\">50</span>% more and <span class=\"val\">50</span>% less Projectile Speed at random<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Skills used by your Traps and Mines Chain <span class=\"val\">2</span> additional times<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Skills have <span class=\"val\">+(2—3)</span>% to Critical Strike Chance for each Warcry Exerting them<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Your Warcries cover Enemies in Ash for <span class=\"val\">5</span> seconds<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies take <span class=\"val\">1</span>% increased Physical Damage per two Fortification on you<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">20</span>% increased Mana Reservation Efficiency of Skills Supported by Spellslinger<br></span>"},{"source":"Infamous","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% chance on Skill use to not Sacrifice Life but<br>still gain benefits as though you had<br></span>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when an adjacent Flask is used</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Reused at the end of this Flask&#039;s effect</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when Charges reach full</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you Use a Guard Skill</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you Use a Travel Skill</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you lose a Guard Skill Buff</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you Hit a Rare or Unique Enemy, if not already in effect</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you become Frozen</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you become Chilled</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you become Shocked</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you become Ignited</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you start Bleeding</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you become Poisoned</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you Block</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you take a Savage Hit</li></ul>"},{"source":"Instilling Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Flasks</span>","effect":"<ul><li class=\"mod\">Used when you use a Life Flask</li></ul>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(29—35)</span> to <span class=\"val\">(42—51)</span> additional Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(29—35)</span> to <span class=\"val\">(42—51)</span> additional Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(1—6)</span> to <span class=\"val\">(65—77)</span> additional Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(23—26)</span> to <span class=\"val\">(33—39)</span> additional Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(23—26)</span> to <span class=\"val\">(33—39)</span> additional Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions Regenerate <span class=\"val\">(42—60)</span> Life per second<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—25)</span> to <span class=\"val\">(26—34)</span> Added Spell Fire Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—25)</span> to <span class=\"val\">(26—34)</span> Added Spell Fire Damage while wielding a Two Handed Weapon<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—25)</span> to <span class=\"val\">(26—34)</span> Added Spell Fire Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—25)</span> to <span class=\"val\">(26—34)</span> Added Spell Cold Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—25)</span> to <span class=\"val\">(26—34)</span> Added Spell Cold Damage while wielding a Two Handed Weapon<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—25)</span> to <span class=\"val\">(26—34)</span> Added Spell Cold Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—6)</span> to <span class=\"val\">(43—51)</span> Added Spell Lightning Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—6)</span> to <span class=\"val\">(43—51)</span> Added Spell Lightning Damage while wielding a Two Handed Weapon<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—6)</span> to <span class=\"val\">(43—51)</span> Added Spell Lightning Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span> to <span class=\"val\">(20—24)</span> Added Spell Physical Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span> to <span class=\"val\">(20—24)</span> Added Spell Physical Damage while wielding a Two Handed Weapon<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span> to <span class=\"val\">(20—24)</span> Added Spell Physical Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span> to <span class=\"val\">(20—24)</span> Added Spell Chaos Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span> to <span class=\"val\">(20—24)</span> Added Spell Chaos Damage while wielding a Two Handed Weapon<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—17)</span> to <span class=\"val\">(20—24)</span> Added Spell Chaos Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—18)</span>% increased Damage over Time while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—18)</span>% increased Damage over Time while wielding a Two Handed Weapon<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—18)</span>% increased Damage over Time while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Dagger Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Claw Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Sword Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Axe Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Mace or Sceptre Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Staff Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Dagger Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Claw Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Sword Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Axe Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Mace or Sceptre Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Staff Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Dagger Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Claw Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Sword Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Axe Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Mace or Sceptre Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Staff Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Dagger Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Claw Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Sword Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Axe Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Mace or Sceptre Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Staff Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—13)</span> to <span class=\"val\">(21—24)</span> Added Chaos Damage with Dagger Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—13)</span> to <span class=\"val\">(21—24)</span> Added Chaos Damage with Claw Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Wand Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span> to <span class=\"val\">(9—10)</span> Added Physical Damage with Bow Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Wand Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—5)</span> to <span class=\"val\">(48—50)</span> Added Lightning Damage with Bow Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Wand Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span> to <span class=\"val\">(27—32)</span> Added Fire Damage with Bow Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Wand Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span> to <span class=\"val\">(25—28)</span> Added Cold Damage with Bow Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—13)</span> to <span class=\"val\">(21—24)</span> Added Chaos Damage with Bow Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(22—26)</span> Physical Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—36)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—36)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—26)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Fire Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Cold Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Lightning Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Physical Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Chaos Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(48—51)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—50)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(74—78)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(19—25)</span> to <span class=\"val\">(39—45)</span> Fire Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(17—22)</span> to <span class=\"val\">(34—40)</span> Cold Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—7)</span> to <span class=\"val\">(68—72)</span> Lightning Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—28)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(115—129)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(22—29)</span> to <span class=\"val\">(45—52)</span> Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(89—121)</span> to <span class=\"val\">(180—210)</span> Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(81—111)</span> to <span class=\"val\">(163—189)</span> Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(15—21)</span> to <span class=\"val\">(296—344)</span> Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—59)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(56—87)</span> to <span class=\"val\">(105—160)</span> Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(34—47)</span> to <span class=\"val\">(72—84)</span> Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(165—225)</span> to <span class=\"val\">(335—390)</span> Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(149—204)</span> to <span class=\"val\">(300—348)</span> Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(28—38)</span> to <span class=\"val\">(549—638)</span> Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(87—100)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(98—149)</span> to <span class=\"val\">(183—280)</span> Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(65—68)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(461—540)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Flasks applied to you have <span class=\"val\">(10—12)</span>% increased Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Flask Life Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Flask Mana Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Reflects <span class=\"val\">(5—10)</span> Physical Damage to Melee Attackers<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(130—144)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(96—120)</span> to Evasion Rating<br><span class=\"val\">+(34—38)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(401—500)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion Rating<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to maximum Energy Shield<br><span class=\"val\">+(34—38)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—30)</span> to maximum Energy Shield<br><span class=\"val\">+(23—25)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(69—73)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—375)</span> to Evasion Rating<br><span class=\"val\">+(73—80)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Evasion and Energy Shield<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(91—100)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Energy Shield<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(97—144)</span> to Armour<br><span class=\"val\">+(34—38)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(401—500)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—375)</span> to Armour<br><span class=\"val\">+(301—375)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Evasion<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour and Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour, Evasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour, Evasion and Energy Shield<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—375)</span> to Armour<br><span class=\"val\">+(73—80)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—42)</span>% increased Armour and Energy Shield<br><span class=\"val\">(16—17)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(101—110)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—42)</span> to Evasion Rating<br><span class=\"val\">+(24—28)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(121—150)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(11—15)</span> to maximum Energy Shield<br><span class=\"val\">+(24—28)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(11—15)</span> to maximum Energy Shield<br><span class=\"val\">+(16—19)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(49—85)</span> to Evasion Rating<br><span class=\"val\">+(23—28)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Evasion and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(39—49)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(33—48)</span> to Armour<br><span class=\"val\">+(24—28)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(121—150)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(49—85)</span> to Armour<br><span class=\"val\">+(49—85)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Armour and Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(49—85)</span> to Armour<br><span class=\"val\">+(23—28)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(92—100)</span>% increased Armour and Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Bow Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(140—159)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(8—10)</span> to Maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(9—10)</span> to Maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(10—12)</span> to Maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(31—40)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(31—40)</span> to Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">4</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(14—16)</span> to Maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(14—16)</span> to Maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(17—20)</span> to Maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(54—66)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(54—66)</span> to Evasion<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">6</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Fire Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Cold Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Lightning Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Chaos Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Fire Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Cold Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Lightning Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Physical Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% increased Spell Damage<br><span class=\"val\">+(42—45)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(49—66)</span> to <span class=\"val\">(98—115)</span> Fire Damage to Spells<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(41—54)</span> to <span class=\"val\">(81—93)</span> Cold Damage to Spells<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—14)</span> to <span class=\"val\">(170—179)</span> Lightning Damage to Spells<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of all Chaos Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—40)</span>% increased Fishing Line Strength<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% reduced Fishing Pool Consumption<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\">Rhoa Feather Lure<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—14)</span>% reduced Amount Recovered<br>Instant Recovery when on Low Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(125—130)</span>% more Recovery if used while on Low Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% increased Life Recovered<br>Removes <span class=\"val\">10</span>% of Life Recovered from Mana when used<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—70)</span>% increased Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—39)</span>% reduced Amount Recovered<br><span class=\"val\">135</span>% increased Recovery rate<br><span class=\"val\">50</span>% of Recovery applied Instantly<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—70)</span>% increased Amount Recovered<br><span class=\"val\">33</span>% reduced Recovery rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">66</span>% reduced Amount Recovered<br>Instant Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% increased Charges per use<br><span class=\"val\">(45—50)</span>% increased Amount Recovered<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">+(32—35)</span> to Maximum Charges<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—50)</span>% increased Charge Recovery<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% chance to gain a Flask Charge when you deal a Critical Strike<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Charge when you are Hit by an Enemy<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">3</span> Charges when you are Hit by an Enemy<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—28)</span>% reduced Charges per use<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—70)</span>% increased Mana Recovered<br>Removes <span class=\"val\">15</span>% of Mana Recovered from Life when used<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">66</span>% increased Amount Recovered<br>Mana Recovery occurs instantly at the end of Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">66</span>% reduced Amount Recovered<br>Effect is not removed when Unreserved Mana is Filled<br>Effect does not Queue<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased effect<br><span class=\"val\">(37—41)</span>% increased Mana Burn rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% reduced effect<br><span class=\"val\">50</span>% reduced Mana Burn rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—26)</span>% reduced Mana Burn rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—32)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(61—66)</span>% increased Charge Recovery<br><span class=\"val\">25</span>% reduced effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—27)</span>% reduced Duration<br><span class=\"val\">25</span>% increased effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% increased Duration<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(151—200)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(43—95)</span> to Evasion Rating<br><span class=\"val\">+(29—33)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(86—145)</span> to Evasion Rating<br><span class=\"val\">+(29—48)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—25)</span> to maximum Energy Shield<br><span class=\"val\">+(29—33)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—25)</span> to maximum Energy Shield<br><span class=\"val\">+(20—22)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(50—61)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(151—200)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(49—96)</span> to Armour<br><span class=\"val\">+(29—33)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(86—145)</span> to Armour<br><span class=\"val\">+(86—145)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(86—145)</span> to Armour<br><span class=\"val\">+(29—48)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% Chance to Block Attack Damage while wielding a Staff<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% Chance to Block Spell Damage while wielding a Staff<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Wands<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Spell Damage while wielding a Staff<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Spell Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Spell Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(14—16)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Wands<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed while wielding a Staff<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed with Fire Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed with Cold Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Cast Speed with Lightning Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% faster start of Energy Shield Recharge<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(8—12)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Trap Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Mine Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Maces or Sceptres<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Staves<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Maces or Sceptres<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Staves<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Axes<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Swords<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Damage with One Handed Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Damage with Two Handed Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Attack Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Attack Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Axes<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Swords<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Attack Speed with One Handed Melee Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Attack Speed with Two Handed Melee Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Critical Strike Chance with One Handed Melee Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Critical Strike Chance with Two Handed Melee Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Attack Critical Strike Chance while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—18)</span>% to Critical Strike Multiplier with One Handed Melee Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—18)</span>% to Critical Strike Multiplier with Two Handed Melee Weapons<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—18)</span>% to Critical Strike Multiplier while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Bows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Claws<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Damage with Daggers<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Bows<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Claws<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed with Daggers<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(17—23)</span> to <span class=\"val\">(34—39)</span> Physical Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(37—50)</span> to <span class=\"val\">(74—87)</span> Fire Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(33—45)</span> to <span class=\"val\">(67—78)</span> Cold Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(5—11)</span> to <span class=\"val\">(124—140)</span> Lightning Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(27—41)</span> to <span class=\"val\">(55—69)</span> Chaos Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—50)</span>% increased Damage with Bow Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(100—114)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—47)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—9)</span> to <span class=\"val\">(13—15)</span> Physical Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(151—170)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(37—42)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—400)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(221—300)</span> to Evasion Rating<br><span class=\"val\">+(61—72)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(77—90)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(301—400)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(221—300)</span> to Armour<br><span class=\"val\">+(221—300)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(221—300)</span> to Armour<br><span class=\"val\">+(61—72)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(150—164)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(150—164)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(150—164)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(150—164)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—55)</span>% increased Spell Damage<br><span class=\"val\">+(60—64)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to Level of all Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Fire Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Cold Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Lightning Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Chaos Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to Level of all Physical Spell Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(66—88)</span> to <span class=\"val\">(132—155)</span> Fire Damage to Spells<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(61—81)</span> to <span class=\"val\">(120—140)</span> Cold Damage to Spells<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(7—20)</span> to <span class=\"val\">(255—270)</span> Lightning Damage to Spells<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(17—20)</span> Energy Shield per second<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(17—20)</span> Life per second<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(3.3—4)</span> Mana per second<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(181—250)</span> to Armour<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(181—250)</span> to Evasion Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span> to maximum Energy Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Impale Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—79)</span>% increased Physical Damage<br><span class=\"val\">+(175—200)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(170—179)</span>% increased Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Staff\">Warstaves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Melee Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(175—189)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Reflects <span class=\"val\">(25—50)</span> Physical Damage to Melee Attackers<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">35</span>% increased Movement Speed<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—18)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Cluster Jewel</span>","effect":"<span class=\"mod\">Added Small Passive Skills have <span class=\"val\">35</span>% increased Effect<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—6)</span> to <span class=\"val\">(9—10)</span> Physical Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(23—27)</span> Fire Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—13)</span> to <span class=\"val\">(20—24)</span> Cold Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(40—43)</span> Lightning Damage to Attacks<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—24)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of all Minion Skill Gems<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Global Physical Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—13)</span>% increased Chaos Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Attack Speed while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% increased Attack Speed while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Mana<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Critical Strike Chance with Fire Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Critical Strike Chance with Cold Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—18)</span>% increased Critical Strike Chance with Lightning Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—18)</span>% to Critical Strike Multiplier with Fire Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—18)</span>% to Critical Strike Multiplier with Cold Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—18)</span>% to Critical Strike Multiplier with Lightning Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Damaging Ailments deal damage <span class=\"val\">(4—6)</span>% faster<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% Chance to Block Attack Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% Chance to Block Attack Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% Chance to Block Spell Damage while Dual Wielding<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% Chance to Block Spell Damage while holding a Shield<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Flask Effect Duration<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—16)</span>% increased Totem Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Totem Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(145—159)</span> to maximum Life<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(76—81)</span>% increased Chance to Block<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Normal","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(200—229)</span> to maximum Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(5—6)</span>% chance to Blind on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(6—8)</span>% chance to Taunt on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(6—8)</span>% chance to Hinder Enemies on Hit with Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(10—15)</span>% chance to Poison Enemies on Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(10—15)</span>% chance to Ignite<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(10—15)</span>% chance to cause Bleeding with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(30—40)</span>% increased Damage with Hits and Ailments against Abyssal Monsters<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(4—6)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(4—6)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions Regenerate <span class=\"val\">(0.4—0.8)</span>% of Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions Leech <span class=\"val\">(0.3—0.5)</span>% of Damage as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(6—10)</span>% increased Movement Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(8—12)</span>% increased maximum Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(6—10)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(7—11)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Cast Speed if a Minion has been Killed Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(15—20)</span>% increased Damage if you&#039;ve used a Minion Skill Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(19—23)</span> to <span class=\"val\">(24—32)</span> Fire Damage to Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(19—23)</span> to <span class=\"val\">(24—32)</span> Cold Damage to Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—6)</span> to <span class=\"val\">(37—45)</span> Lightning Damage to Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(18—22)</span> Physical Damage to Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(18—22)</span> Chaos Damage to Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% chance to Hinder Enemies on Hit with Spells<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Effect of Cold Ailments<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Effect of Lightning Ailments<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—40)</span>% increased Damage with Hits and Ailments against Abyssal Monsters<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Damage if you&#039;ve Killed Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—14)</span>% to Critical Strike Multiplier if you&#039;ve Killed Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Armour if you haven&#039;t Killed Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">2</span>% Elemental Resistances if you haven&#039;t Killed Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—4)</span>% of Physical Damage as Extra Fire Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Speed if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Cast Speed if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Critical Strike Chance if you haven&#039;t dealt a Critical Strike Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Movement Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% chance to gain Phasing for 4 seconds on Kill<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(9—12)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% chance to Taunt Enemies on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% chance to Gain Unholy Might for 4 seconds on Melee Kill<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—15)</span> to <span class=\"val\">(25—28)</span> Fire Damage to Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(12—13)</span> to <span class=\"val\">(22—26)</span> Cold Damage to Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—4)</span> to <span class=\"val\">(43—48)</span> Lightning Damage to Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—5)</span> to <span class=\"val\">(6—7)</span> Physical Damage to Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—11)</span> to <span class=\"val\">(18—21)</span> Chaos Damage to Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(241—300)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(33—35)</span> to all Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—1.2)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.6—0.8)</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">4</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—26)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—26)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—26)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—26)</span>% to Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(46—48)</span>% to Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—55)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—69)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—26)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(351—480)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—55)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—55)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(84—110)</span> Life per Enemy Killed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(38—50)</span> Mana per Enemy Killed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(35—38)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(64.1—96)</span> Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—18)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(41—45)</span>% to Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—60)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% increased Flask Charges gained<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—20)</span>% reduced Flask Charges used<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—33)</span>% increased Flask Effect Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(96.1—128)</span> Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—28)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—22)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(59—66)</span>% faster start of Energy Shield Recharge<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% additional Physical Damage Reduction<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—14)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—38)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—21)</span>% increased Life Regeneration rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Bow Attacks fire <span class=\"val\">2</span> additional Arrows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Bow Attacks fire an additional Arrow<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(42—46)</span>% increased Projectile Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—19)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(625—780)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—2.4)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(6—8)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(6—8)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(6—8)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+4</span> to All Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">6</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: Regenerate <span class=\"val\">0.2</span>% of Life per Second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(6—7)</span>% to Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(6—7)</span>% to Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(6—7)</span>% to Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+4</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Large)</span><span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Medium)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+5</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(12—14)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(12—14)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(12—14)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+6</span> to All Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">(9—10)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: Regenerate <span class=\"val\">0.3</span>% of Life per Second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(10—11)</span>% to Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(10—11)</span>% to Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(10—11)</span>% to Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+6</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Cluster Jewel\">Cluster Jewel (Small)</span>","effect":"<span class=\"mod\">Added Small Passive Skills also grant: <span class=\"val\">+(7—8)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—38)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—32)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—38)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\">Karui Stone Hook<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—50)</span>% increased Fishing Range<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Quantity of Fish Caught<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Fishing Rods\">Fishing Rods</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—40)</span>% increased Rarity of Fish Caught<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">(180—200)</span>% of Life Recovery to Minions<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span>","effect":"<span class=\"mod\">Hinders nearby Enemies with <span class=\"val\">(35—40)</span>% reduced Movement Speed if used while not on Full Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span>","effect":"<span class=\"mod\">Recover an additional <span class=\"val\">(35—40)</span>% of Flask&#039;s Life Recovery Amount over 10 seconds if used while not on Full Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Removes Curses on use<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Hinder for <span class=\"val\">(15—17)</span> seconds if used while Hindered<br>Grants Immunity to Maim for <span class=\"val\">(15—17)</span> seconds if used while Maimed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Bleeding for <span class=\"val\">(15—17)</span> seconds if used while Bleeding<br>Grants Immunity to Corrupted Blood for <span class=\"val\">(15—17)</span> seconds if used while affected by Corrupted Blood<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Shock for <span class=\"val\">(15—17)</span> seconds if used while Shocked<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Chill for <span class=\"val\">(15—17)</span> seconds if used while Chilled<br>Grants Immunity to Freeze for <span class=\"val\">(15—17)</span> seconds if used while Frozen<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Ignite for <span class=\"val\">(15—17)</span> seconds if used while Ignited<br>Removes all Burning when used<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Grants Immunity to Poison for <span class=\"val\">(15—17)</span> seconds if used while Poisoned<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span>","effect":"<span class=\"mod\">Hinders nearby Enemies with <span class=\"val\">(35—40)</span>% reduced Movement Speed if used while not on Full Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—65)</span>% increased Duration of Elemental Ailments from Melee Weapon Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">+(29—33)</span>% to Damage over Time Multiplier with Melee Weapon Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\">Melee Weapon Damage Penetrates <span class=\"val\">(17—19)</span>% Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">+(29—33)</span>% to Melee Weapon Critical Strike Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—29)</span>% increased Melee Weapon Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(72—79)</span>% increased Melee Weapon Damage against Enemies that are on Low Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(26—30)</span> Life per Enemy Killed with Melee Weapons<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(9—11)</span> Mana per Enemy Killed with Melee Weapons<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(5—7)</span> Life per Enemy Hit with Melee Weapons<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">3</span> Mana per Enemy Hit with Melee Weapons<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Flask Charges gained from Kills with Melee Weapons<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Tinctures</span>","effect":"<span class=\"mod\">Melee Weapon Hits have <span class=\"val\">(50—60)</span>% chance to ignore Enemy Physical Damage Reduction<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% increased Armour during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—60)</span>% increased Evasion Rating during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Movement Speed during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—80)</span>% increased Block and Stun Recovery during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% additional Elemental Resistances during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">0.8</span>% of Attack Damage Leeched as Life during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">0.8</span>% of Spell Damage Leeched as Energy Shield during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—55)</span>% increased Critical Strike Chance during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—34)</span>% chance to Freeze, Shock and Ignite during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—55)</span>% Chance to Avoid being Stunned during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—65)</span>% reduced Effect of Chill on you during Effect<br><span class=\"val\">(60—65)</span>% reduced Freeze Duration on you during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—65)</span>% reduced Effect of Shock on you during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—65)</span>% reduced Effect of Curses on you during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—55)</span>% chance to Avoid being Chilled during Effect<br><span class=\"val\">(51—55)</span>% chance to Avoid being Frozen during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—55)</span>% chance to Avoid being Ignited during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(51—55)</span>% chance to Avoid being Shocked during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% less Duration<br>Immunity to Poison during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% less Duration<br>Immunity to Shock during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% less Duration<br>Immunity to Freeze and Chill during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% less Duration<br>Immunity to Ignite during Effect<br>Removes Burning on use<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—39)</span>% less Duration<br>Immunity to Bleeding and Corrupted Blood during Effect<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—60)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Ghastly Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Hypnotic Eye Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Spell Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—3)</span> Energy Shield per Enemy Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—14)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Critical Strike Multiplier for Spell Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(11—15)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—8)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Cobalt Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—8)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—3)</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Melee Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—14)</span>% increased Melee Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Melee Critical Strike Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Crimson Jewel</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.2—0.4)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(1—2)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—14)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Global Accuracy Rating<br><span class=\"val\">(6—10)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—44)</span>% increased Critical Strike Chance with Bows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(35—38)</span>% to Critical Strike Multiplier with Bows<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—26)</span>% to Damage over Time Multiplier with Attack Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—16)</span> to all Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(48.1—64)</span> Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—16)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—22)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—22)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—22)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—40)</span>% chance to Ignite<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—40)</span>% chance to Freeze<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—40)</span>% chance to Shock<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—38)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\">You take <span class=\"val\">(51—60)</span>% reduced Extra Damage from Critical Strikes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(44—49)</span>% increased Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(66—75)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(34—38)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% additional Physical Damage Reduction against Abyssal Monsters<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% Chance to Block Spell Damage if you were Damaged by a Hit Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% additional Physical Damage Reduction if you weren&#039;t Damaged by a Hit Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Movement Speed if you haven&#039;t taken Damage Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% increased Evasion Rating while moving<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% increased Mana Regeneration Rate while moving<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(0.5—1)</span>% of Life per second while moving<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3—4)</span>% Chance to Block Attack Damage if you were Damaged by a Hit Recently<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% reduced Effect of Curses on you while on Consecrated Ground<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Elemental Ailments while you have Elusive<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Enemies Hindered by you have <span class=\"val\">(15—20)</span>% reduced Life Regeneration rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Enemies Blinded by you have <span class=\"val\">(15—20)</span>% reduced Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Enemies Withered by you have <span class=\"val\">-2</span>% to all Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Enemies Maimed by you take <span class=\"val\">(4—5)</span>% increased Damage Over Time<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Enemies Intimidated by you have <span class=\"val\">(10—15)</span>% increased duration of stuns against them<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—16)</span> to Strength<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—16)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—16)</span> to Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span> to Strength and Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span> to Strength and Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span> to Dexterity and Intelligence<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—8)</span> to all Attributes<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—12)</span>% to Fire and Cold Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—12)</span>% to Fire and Lightning Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—12)</span>% to Cold and Lightning Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—10)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(7—13)</span>% to Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Global Accuracy Rating<br><span class=\"val\">10</span>% increased Light Radius<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">(27—30)</span> Life per Enemy Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—38)</span>% increased Critical Strike Chance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(2.6—3.2)</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—27)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(456—624)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(3.5—4.5)</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">32</span>% reduced Attribute Requirements<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(152.1—176)</span> Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—14)</span>% increased Rarity of Items found<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(481—600)</span> to Accuracy Rating<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Jewel\">Prismatic Jewel</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Jewel\">Viridian Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.2—0.4)</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—60)</span> to Dexterity<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">2</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Projectile Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Damage over Time<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Area Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Projectile Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—4)</span>% increased Attack and Cast Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—14)</span>% increased Critical Strike Chance with Elemental Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—15)</span>% to Critical Strike Multiplier with Elemental Skills<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% to maximum Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% to maximum Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% to maximum Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—14)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—35)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span>% chance to Knock Enemies Back on hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% reduced Effect of Curses on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% reduced Ignite Duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% reduced Effect of Chill on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% reduced Effect of Shock on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% reduced Poison Duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% reduced Bleed Duration on you<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—16)</span>% increased Freeze Duration on Enemies<br><span class=\"val\">(3—5)</span>% chance to Freeze<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—16)</span>% increased Shock Duration on Enemies<br><span class=\"val\">(3—5)</span>% chance to Shock<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Ignite Duration on Enemies<br><span class=\"val\">(3—5)</span>% chance to Ignite<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Poison Duration<br><span class=\"val\">(3—5)</span>% chance to Poison on Hit<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">(3—5)</span>% chance to cause Bleeding<br><span class=\"val\">(12—16)</span>% increased Bleeding Duration<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Damage with Poison<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Damage with Bleeding<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Burning Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Totems gain <span class=\"val\">+(6—10)</span>% to all Elemental Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—8)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—8)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Murderous Eye Jewel</span><span class=\"multiVal\" data-filter=\"Abyss Jewel\">Searching Eye Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Attack Speed<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(128.1—152)</span> Life per second<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Fire Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Cold Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Lightning Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Chaos Resistance<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to all maximum Resistances<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(86—105)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased Fire Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased Cold Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased Lightning Damage<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—55)</span>% chance to Ignite<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—55)</span>% chance to Freeze<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—55)</span>% chance to Shock<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(66—75)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(66—75)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Normal","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(66—75)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Dexterity<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(8—10)</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(11—15)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—32)</span> to <span class=\"val\">(48—55)</span> Cold Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(18—20)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(43—59)</span> to <span class=\"val\">(89—102)</span> Cold Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(27—30)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% increased Damage with Hits against Chilled Enemies<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Evasion Rating<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Power Charge on Kill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(17—23)</span> to <span class=\"val\">(34—40)</span> Cold Damage to Spells<br>Damage Penetrates <span class=\"val\">4</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">8</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Power Charge Duration<br><span class=\"val\">(11—15)</span>% chance to gain a Power Charge on Kill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—13)</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Skills supported by Unleash have <span class=\"val\">+1</span> to maximum number of Seals<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(50—75)</span>% increased Critical Strike Chance with Spells which remove the maximum number of Seals<br>Skills supported by Unleash have <span class=\"val\">+1</span> to maximum number of Seals<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(20—26)</span> to <span class=\"val\">(41—48)</span> Cold Damage against Chilled or Frozen Enemies<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span> to <span class=\"val\">(6—7)</span> Added Cold Damage per Frenzy Charge<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Projectile Attack Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(22—25)</span>% increased Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—34)</span> to <span class=\"val\">(52—60)</span> Cold Damage to Spells<br>Damage Penetrates <span class=\"val\">(5—7)</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(14—15)</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(13—15)</span>% Cold Resistance<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain an Endurance Charge on Kill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% of Physical Damage from Hits taken as Cold Damage<br><span class=\"val\">(7—10)</span>% of Cold Damage taken Recouped as Life<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Support Gems<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Support Gems<br><span class=\"val\">+(5—10)</span>% to Quality of Socketed Support Gems<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Elemental Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Elemental Hit Damage from you and your Minions cannot be Reflected<br><span class=\"val\">(3—5)</span>% reduced Elemental Damage taken<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Nearby Enemies are Blinded<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Cannot be Blinded<br>Nearby Enemies are Blinded<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Chilled Ground<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Chill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Cold Gems<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Cold Gems<br><span class=\"val\">+(3—7)</span>% to Quality of Socketed Cold Gems<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Endurance Charge Duration<br><span class=\"val\">(7—10)</span>% chance to gain an Endurance Charge on Kill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(9—11)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to gain Elusive on Critical Strike<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—20)</span>% chance to gain Elusive on Critical Strike<br><span class=\"val\">(5—10)</span>% increased Elusive Effect<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Frenzy Charge Duration<br><span class=\"val\">(7—10)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(9—12)</span> to <span class=\"val\">(13—16)</span> Physical Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—30)</span> to <span class=\"val\">(36—45)</span> Fire Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—30)</span> to <span class=\"val\">(36—45)</span> Cold Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(61—90)</span> Lightning Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(31—45)</span>% increased Damage<br></span>"},{"source":"Redeemer","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Hatred has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grace has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Purity of Ice has <span class=\"val\">(50—60)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.2—0.4)</span>% of Cold Damage Leeched as Energy Shield<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+(3—5)</span>% of Suppressed Spell Damage<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Warcry Speed<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to deal Double Damage if you have Stunned an Enemy Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Dexterity<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Auras from your Skills grant <span class=\"val\">2</span>% increased Damage to you and Allies<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—9)</span>% Chance to Block Attack Damage while Dual Wielding<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Auras from your Skills grant <span class=\"val\">4</span>% increased Damage to you and Allies<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Movement Speed<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—14)</span>% increased Attack Speed during any Flask Effect<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Projectile Attack Damage during any Flask Effect<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Mana Recovery rate<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Chill and Freeze when you use a Flask<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% chance to inflict Cold Exposure on Hit<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Spells have a <span class=\"val\">(6—7)</span>% chance to deal Double Damage<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Hatred has <span class=\"val\">(34—40)</span>% increased Aura Effect<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Cast Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—30)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Damage with Hits and Ailments against Blinded Enemies<br><span class=\"val\">(12—15)</span>% Global chance to Blind Enemies on hit<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% Global chance to Blind Enemies on hit<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% chance to double Stun Duration<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Movement Speed if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% chance to double Stun Duration<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Movement Speed if you&#039;ve Hit an Enemy Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Physical Damage from Hits<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Attack Speed if you&#039;ve been Hit Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Curse Enemies with Frostbite on Hit<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Spells have a <span class=\"val\">(12—14)</span>% chance to deal Double Damage<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Hatred has <span class=\"val\">(55—60)</span>% increased Aura Effect<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Cast Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Dexterity Gems<br><span class=\"val\">(9—12)</span>% increased Dexterity<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to gain a Frenzy Charge on Hit<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Movement Speed per Frenzy Charge<br><span class=\"val\">10</span>% chance to gain a Frenzy Charge on Hit<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Mana on Kill<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Mana on Kill<br><span class=\"val\">(5—10)</span>% increased Mana Recovery Rate if you haven&#039;t Killed Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Mana Recovery rate<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Mana Recovery rate<br><span class=\"val\">(20—35)</span>% increased Mana Recovery from Flasks<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% chance to avoid Projectiles<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span>% chance to avoid Projectiles if you&#039;ve taken Projectile Damage Recently<br><span class=\"val\">(10—12)</span>% chance to avoid Projectiles<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—60)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to gain Onslaught for 4 seconds on Kill<br><span class=\"val\">(3—10)</span>% increased Attack, Cast and Movement Speed while you have Onslaught<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-12</span>% to Cold Resistance<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—14)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Burning Damage<br><span class=\"val\">(6—8)</span>% chance to Ignite<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to Ignite<br>Ignites you inflict deal Damage <span class=\"val\">(10—15)</span>% faster<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Freeze Duration on Enemies<br><span class=\"val\">(6—8)</span>% chance to Freeze<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to Freeze<br>Freeze Enemies as though dealing <span class=\"val\">(30—50)</span>% more Damage<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% chance to Shock<br><span class=\"val\">(13—15)</span>% increased Effect of Lightning Ailments<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% chance to Shock<br>Shock Enemies as though dealing <span class=\"val\">(30—50)</span>% more Damage<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(6—8)</span> Mana per second<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(6—8)</span> Mana per second<br>Mana Flasks gain <span class=\"val\">1</span> Charge every 3 seconds<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Maces</span>","effect":"<span class=\"mod\">Enemies Killed with Attack or Spell Hits Explode, dealing <span class=\"val\">5</span>% of their Life as Fire Damage<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Minimum Frenzy Charges<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of your maximum Mana when you Block<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Effect of your Curses<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% Chance to Block Attack Damage if you were Damaged by a Hit Recently<br></span>"},{"source":"Redeemer","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% Chance to Block Spell Damage if you were Damaged by a Hit Recently<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(34—36)</span>% increased Critical Strike Chance for Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(46—48)</span>% increased Critical Strike Chance for Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(58—60)</span>% increased Critical Strike Chance for Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(19—20)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(28—29)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(37—38)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(19—20)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(28—29)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(37—38)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(19—20)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(28—29)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(37—38)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(19—20)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(28—29)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(37—38)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(28—29)</span>% increased Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Minions deal <span class=\"val\">(40—41)</span>% increased Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Minions deal <span class=\"val\">(52—53)</span>% increased Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(43—45)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(55—57)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—69)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% increased Area of Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% increased Area of Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(29—30)</span>% increased Area of Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% increased Fire Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% increased Fire Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% increased Fire Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% increased Cold Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% increased Cold Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% increased Cold Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% increased Lightning Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% increased Lightning Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% increased Lightning Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% increased Chaos Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% increased Chaos Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% increased Chaos Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% increased Global Physical Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% increased Global Physical Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% increased Global Physical Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—20)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(27—28)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(35—36)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">12</span>% increased Effect of your Curses<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">15</span>% increased Effect of your Curses<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">18</span>% increased Effect of your Curses<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to all maximum Resistances<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+3</span>% to all maximum Resistances<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+4</span>% to all maximum Resistances<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Movement Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">13</span>% increased Movement Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">16</span>% increased Movement Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">13</span>% increased Attack Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">17</span>% increased Attack Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">21</span>% increased Attack Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—7)</span> to <span class=\"val\">(12—14)</span> Physical Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(8—10)</span> to <span class=\"val\">(16—18)</span> Physical Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(12—15)</span> to <span class=\"val\">(24—28)</span> Physical Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(10—13)</span> to <span class=\"val\">(21—24)</span> Fire Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(13—18)</span> to <span class=\"val\">(28—32)</span> Fire Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(21—27)</span> to <span class=\"val\">(42—49)</span> Fire Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(9—12)</span> to <span class=\"val\">(18—22)</span> Cold Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(12—16)</span> to <span class=\"val\">(24—29)</span> Cold Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(18—24)</span> to <span class=\"val\">(37—44)</span> Cold Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—4)</span> to <span class=\"val\">(36—38)</span> Lightning Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(2—5)</span> to <span class=\"val\">(48—51)</span> Lightning Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(3—8)</span> to <span class=\"val\">(72—78)</span> Lightning Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(8—10)</span> to <span class=\"val\">(16—18)</span> Chaos Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(10—14)</span> to <span class=\"val\">(21—24)</span> Chaos Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(16—20)</span> to <span class=\"val\">(32—37)</span> Chaos Damage to Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Herald of Ash has <span class=\"val\">(29—30)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Herald of Ash has <span class=\"val\">(38—39)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has <span class=\"val\">(47—48)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Herald of Ice has <span class=\"val\">(29—30)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Herald of Ice has <span class=\"val\">(38—39)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has <span class=\"val\">(47—48)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Herald of Thunder has <span class=\"val\">(29—30)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Herald of Thunder has <span class=\"val\">(38—39)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has <span class=\"val\">(47—48)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Herald of Purity has <span class=\"val\">(29—30)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Herald of Purity has <span class=\"val\">(38—39)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has <span class=\"val\">(47—48)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Herald of Agony has <span class=\"val\">(29—30)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Herald of Agony has <span class=\"val\">(38—39)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has <span class=\"val\">(47—48)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Ignites you inflict spread to other Enemies within <span class=\"val\">1.7</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within <span class=\"val\">2</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within <span class=\"val\">2.3</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Freezes you inflict spread to other Enemies within <span class=\"val\">1.7</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within <span class=\"val\">2</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within <span class=\"val\">2.3</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Shocks you inflict spread to other Enemies within <span class=\"val\">1.7</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within <span class=\"val\">2</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within <span class=\"val\">2.3</span> metres<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">13</span>% increased Trap Throwing Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">17</span>% increased Trap Throwing Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">21</span>% increased Trap Throwing Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">13</span>% increased Mine Throwing Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">17</span>% increased Mine Throwing Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">21</span>% increased Mine Throwing Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% chance to Extinguish Enemies on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">70</span>% chance to Extinguish Enemies on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">100</span>% chance to Extinguish Enemies on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to maximum Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+3</span>% to maximum Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+4</span>% to maximum Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">7</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">8</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Non-Vaal Strike Skills target <span class=\"val\">1</span> additional nearby Enemy<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Non-Vaal Strike Skills target <span class=\"val\">2</span> additional nearby Enemies<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Non-Vaal Strike Skills target <span class=\"val\">3</span> additional nearby Enemies<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Non-Vaal Strike Skills target <span class=\"val\">4</span> additional nearby Enemies<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">2</span> Rage on Attack Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain <span class=\"val\">3</span> Rage on Attack Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain <span class=\"val\">4</span> Rage on Attack Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">70</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">95</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">40</span>% chance to Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">70</span>% chance to Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">95</span>% chance to Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Unnerve Enemies for 4 seconds on Hit<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">13</span>% increased Cast Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">17</span>% increased Cast Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">21</span>% increased Cast Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(32—36)</span> Fire Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(20—27)</span> to <span class=\"val\">(41—48)</span> Fire Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(31—40)</span> to <span class=\"val\">(63—72)</span> Fire Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—18)</span> to <span class=\"val\">(28—32)</span> Cold Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(18—24)</span> to <span class=\"val\">(37—43)</span> Cold Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(28—36)</span> to <span class=\"val\">(56—65)</span> Cold Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—6)</span> to <span class=\"val\">(54—59)</span> Lightning Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(3—8)</span> to <span class=\"val\">(72—78)</span> Lightning Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(5—11)</span> to <span class=\"val\">(110—119)</span> Lightning Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—16)</span> to <span class=\"val\">(25—29)</span> Physical Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(16—22)</span> to <span class=\"val\">(33—39)</span> Physical Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(25—33)</span> to <span class=\"val\">(51—59)</span> Physical Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—15)</span> to <span class=\"val\">(24—27)</span> Chaos Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Adds <span class=\"val\">(15—20)</span> to <span class=\"val\">(32—36)</span> Chaos Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Adds <span class=\"val\">(23—31)</span> to <span class=\"val\">(47—55)</span> Chaos Damage to Spells<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% of Fire Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% of Fire Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(29—30)</span>% of Fire Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% of Cold Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% of Cold Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(29—30)</span>% of Cold Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% of Lightning Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% of Lightning Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(29—30)</span>% of Lightning Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—18)</span>% of Physical Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(23—24)</span>% of Physical Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(29—30)</span>% of Physical Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Flammability Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Flammability Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Flammability Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Frostbite Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Frostbite Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Frostbite Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Conductivity Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Conductivity Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Conductivity Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Vulnerability Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Vulnerability Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Vulnerability Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Elemental Weakness Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Elemental Weakness Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Elemental Weakness Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Despair Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Despair Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Despair Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Temporal Chains Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Temporal Chains Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Temporal Chains Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Enfeeble Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Enfeeble Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Enfeeble Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Punishment Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Punishment Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Punishment Curse Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% reduced Mana Cost of Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% reduced Mana Cost of Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% reduced Mana Cost of Attacks<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to maximum Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+3</span>% to maximum Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+4</span>% to maximum Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Damage per Power Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">7</span>% increased Damage per Power Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">8</span>% increased Damage per Power Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(28—29)</span>% increased maximum Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Minions have <span class=\"val\">(34—35)</span>% increased maximum Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Minions have <span class=\"val\">(40—41)</span>% increased maximum Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(21—22)</span>% increased Movement Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Minions have <span class=\"val\">(27—28)</span>% increased Movement Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Minions have <span class=\"val\">(33—34)</span>% increased Movement Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(30—31)</span>% to Critical Strike Multiplier for Spell Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(36—37)</span>% to Critical Strike Multiplier for Spell Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(42—43)</span>% to Critical Strike Multiplier for Spell Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(30—31)</span>% to Critical Strike Multiplier for Attack Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(36—37)</span>% to Critical Strike Multiplier for Attack Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(42—43)</span>% to Critical Strike Multiplier for Attack Damage<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% increased Arctic Armour Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(39—41)</span>% increased Arctic Armour Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(48—50)</span>% increased Arctic Armour Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Flesh and Stone has <span class=\"val\">(30—32)</span>% increased Area of Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Flesh and Stone has <span class=\"val\">(39—41)</span>% increased Area of Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Flesh and Stone has <span class=\"val\">(48—50)</span>% increased Area of Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Tempest Shield has <span class=\"val\">(30—32)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Tempest Shield has <span class=\"val\">(39—41)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Tempest Shield has <span class=\"val\">(48—50)</span>% increased Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(34—36)</span>% increased Effect of Buffs granted by your Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(46—48)</span>% increased Effect of Buffs granted by your Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of Buffs granted by your Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—24)</span>% increased effect of Offerings<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(29—30)</span>% increased effect of Offerings<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(35—36)</span>% increased effect of Offerings<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(29—30)</span>% increased Warcry Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(35—36)</span>% increased Warcry Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(41—42)</span>% increased Warcry Buff Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Flasks applied to you have <span class=\"val\">(16—17)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Flasks applied to you have <span class=\"val\">(22—23)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Flasks applied to you have <span class=\"val\">(28—29)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—19)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(24—25)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(30—31)</span>% of Damage taken Recouped as Life<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Flasks gain a Charge every 3 seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Flasks gain <span class=\"val\">2</span> Charges every 3 seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Flasks gain <span class=\"val\">3</span> Charges every 3 seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Flasks gain <span class=\"val\">4</span> Charges every 3 seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+4</span>% to maximum Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+5</span>% to maximum Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+4</span>% to maximum Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+5</span>% to maximum Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+4</span>% to maximum Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+5</span>% to maximum Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% to maximum Chaos Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+4</span>% to maximum Chaos Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+5</span>% to maximum Chaos Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain an Endurance Charge every <span class=\"val\">10</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain an Endurance Charge every <span class=\"val\">6</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain an Endurance Charge every <span class=\"val\">2</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain a Frenzy Charge every <span class=\"val\">10</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain a Frenzy Charge every <span class=\"val\">6</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain a Frenzy Charge every <span class=\"val\">2</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain a Power Charge every <span class=\"val\">10</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Gain a Power Charge every <span class=\"val\">6</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Gain a Power Charge every <span class=\"val\">2</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Action Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">7</span>% increased Action Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">8</span>% increased Action Speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Drops Scorched Ground while moving, lasting <span class=\"val\">7</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Drops Scorched Ground while moving, lasting <span class=\"val\">9</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Drops Scorched Ground while moving, lasting <span class=\"val\">11</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Drops Brittle Ground while moving, lasting <span class=\"val\">7</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Drops Brittle Ground while moving, lasting <span class=\"val\">9</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Drops Brittle Ground while moving, lasting <span class=\"val\">11</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Drops Sapped Ground while moving, lasting <span class=\"val\">7</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Drops Sapped Ground while moving, lasting <span class=\"val\">9</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Drops Sapped Ground while moving, lasting <span class=\"val\">11</span> seconds<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(23—24)</span>% to Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(29—30)</span>% to Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(35—36)</span>% to Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(23—24)</span>% to Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(29—30)</span>% to Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(35—36)</span>% to Cold Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(23—24)</span>% to Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(29—30)</span>% to Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(35—36)</span>% to Lightning Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—17)</span>% to Chaos Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+(22—23)</span>% to Chaos Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+(28—29)</span>% to Chaos Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">7</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">8</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to maximum Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">+3</span>% to maximum Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">+4</span>% to maximum Fire Resistance<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Totem Placement speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Totem Placement speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Totem Placement speed<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Brand Attachment range<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">19</span>% increased Brand Attachment range<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">23</span>% increased Brand Attachment range<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—48)</span>% increased Effect of the Buff granted by your Flame Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of the Buff granted by your Flame Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(70—72)</span>% increased Effect of the Buff granted by your Flame Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—48)</span>% increased Effect of the Buff granted by your Ice Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of the Buff granted by your Ice Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(70—72)</span>% increased Effect of the Buff granted by your Ice Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—48)</span>% increased Effect of the Buff granted by your Lightning Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of the Buff granted by your Lightning Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(70—72)</span>% increased Effect of the Buff granted by your Lightning Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—48)</span>% increased Effect of the Buff granted by your Stone Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of the Buff granted by your Stone Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(70—72)</span>% increased Effect of the Buff granted by your Stone Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—48)</span>% increased Effect of the Buff granted by your Chaos Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of the Buff granted by your Chaos Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(70—72)</span>% increased Effect of the Buff granted by your Chaos Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(46—48)</span>% increased Effect of the Buff granted by your Carrion Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—60)</span>% increased Effect of the Buff granted by your Carrion Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(70—72)</span>% increased Effect of the Buff granted by your Carrion Golems<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Flesh Offering has <span class=\"val\">(16—17)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Flesh Offering has <span class=\"val\">(22—23)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Flesh Offering has <span class=\"val\">(28—29)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Bone Offering has <span class=\"val\">(16—17)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Bone Offering has <span class=\"val\">(22—23)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Bone Offering has <span class=\"val\">(28—29)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Spirit Offering has <span class=\"val\">(16—17)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, Spirit Offering has <span class=\"val\">(22—23)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, Spirit Offering has <span class=\"val\">(28—29)</span>% increased Effect<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(48—50)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(58—61)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(67—70)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(39—41)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(48—50)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Effect of Onslaught on you<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Unique Enemy is in your Presence, <span class=\"val\">(22—23)</span>% increased Effect of Onslaught on you<br></span>"},{"source":"Searing Exarch","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">While a Pinnacle Atlas Boss is in your Presence, <span class=\"val\">(28—29)</span>% increased Effect of Onslaught on you<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Movement Speed<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(12—15)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(12—15)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(4—7)</span>% Elemental Resistances<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Dexterity<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Intelligence<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Cold Damage to Attacks with this Weapon per 10 Dexterity<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(18—20)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Added Fire Damage<br><span class=\"val\">(127—134)</span>% increased Physical Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">20</span> Elemental Damage with Attacks<br><span class=\"val\">(33—37)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">6</span>% Elemental Resistances<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">40</span>% more Attack Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Fire Damage to Attacks with this Weapon per 10 Strength<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(18—20)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(11—12)</span>% Elemental Resistances<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">20</span>% more Attack Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">20</span> Cast On Critical Strike<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—5)</span> Fire Damage to Attacks with this Weapon per 10 Strength<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Cast On Melee Kill<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—5)</span> Cold Damage to Attacks with this Weapon per 10 Dexterity<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Intimidating Cry Skill<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% increased Elemental Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Energy Shield from Equipped Body Armour<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(5—6)</span> Lightning Damage to Attacks with this Weapon per 10 Intelligence<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(18—20)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—8)</span>% of Elemental Damage as Extra Chaos Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">40</span>% more Spell Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Controlled Destruction<br><span class=\"val\">(57—60)</span>% increased Spell Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Lightning Penetration<br><span class=\"val\">(57—60)</span>% increased Lightning Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Cold Penetration<br><span class=\"val\">(57—60)</span>% increased Cold Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Increased Area of Effect<br><span class=\"val\">(13—15)</span>% increased Area of Effect<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% increased Power Charge Duration<br><span class=\"val\">(11—15)</span>% chance to gain a Power Charge on Kill<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(29—39)</span> to <span class=\"val\">(49—61)</span> Cold Damage to Spells<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—8)</span> to <span class=\"val\">(101—121)</span> Lightning Damage to Spells<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Power Charge on Kill<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—3)</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(11—15)</span>% of Physical Damage as Extra Cold Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Movement Speed<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—75)</span>% of Elemental Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% increased Experience gain<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(13—15)</span> Life per Enemy Hit with Spells<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(2—3)</span> Mana per Enemy Hit with Spells<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(20—26)</span> to <span class=\"val\">(41—48)</span> Cold Damage against Chilled or Frozen Enemies<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(4—8)</span> to <span class=\"val\">(82—86)</span> Lightning Damage against Shocked Enemies<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Elemental Focus<br><span class=\"val\">(57—60)</span>% increased Elemental Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">1</span> Arcane Surge<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Socketed Skills deal <span class=\"val\">20</span>% more Spell Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Skill Gems<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Skill Gems<br><span class=\"val\">+(5—10)</span>% to Quality of Socketed Skill Gems<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% of Physical Damage from Hits taken as Cold Damage<br><span class=\"val\">(7—10)</span>% of Cold Damage taken Recouped as Life<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Elemental Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Elemental Hit Damage from you and your Minions cannot be Reflected<br><span class=\"val\">(3—5)</span>% reduced Elemental Damage taken<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% increased maximum Mana<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Chilled Ground<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Burning Ground<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Chill<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Ignite<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">20</span> Life Leech<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">15</span> Mana Leech<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Mana Leech<br><span class=\"val\">(20—30)</span>% increased Maximum total Mana Recovery per second from Leech<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Slower Projectiles<br><span class=\"val\">(23—25)</span>% increased Projectile Damage<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to maximum number of Summoned Totems<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Cast While Channelling<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(7—8)</span> Lightning Damage to Attacks with this Weapon per 10 Intelligence<br></span>"},{"source":"Shaper","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(13—15)</span>% of Elemental Damage as Extra Chaos Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Determination Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Grace Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Discipline Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Haste Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Vitality Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Clarity Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Items and Gems have <span class=\"val\">(11—15)</span>% reduced Attribute Requirements<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—7)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—9)</span>% increased Attributes<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% chance to gain a Power, Frenzy or Endurance Charge on Kill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to maximum Chance to Block Attack Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(80—100)</span>% increased Critical Strike Chance if you have Killed Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">20</span> Melee Splash<br><span class=\"val\">(33—37)</span>% increased Area Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Faster Attacks<br><span class=\"val\">(20—21)</span>% increased Attack Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Increased Critical Strikes<br><span class=\"val\">(26—29)</span>% increased Critical Strike Chance<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Maim<br><span class=\"val\">20</span>% chance to Maim on Hit<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—9)</span>% Chance to Block Attack Damage while Dual Wielding<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—30)</span>% chance to gain an Endurance Charge when you Taunt an Enemy<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—29)</span>% increased Critical Strike Chance<br><span class=\"val\">50</span>% increased Critical Strike Chance if you have Killed Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Movement Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—21)</span>% increased Attack Speed<br><span class=\"val\">(4—6)</span>% chance to deal Double Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(-45—-36)</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Mana Recovery rate<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Movement Speed during any Flask Effect<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Chill and Freeze when you use a Flask<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Shock when you use a Flask<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—14)</span>% increased Cast Speed during any Flask Effect<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Spell Damage during any Flask Effect<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Mana on Kill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Mana on Kill<br><span class=\"val\">(5—10)</span>% increased Mana Recovery Rate if you haven&#039;t Killed Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Energy Shield on Kill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Energy Shield on Kill<br><span class=\"val\">(5—10)</span>% increased Energy Shield Recovery Rate if you haven&#039;t Killed Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Intelligence<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Intelligence Gems<br><span class=\"val\">(9—12)</span>% increased Intelligence<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Item Rarity<br><span class=\"val\">(19—25)</span>% increased Rarity of Items found from Slain Unique Enemies<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span><span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1.6—2)</span>% to Spell Critical Strike Chance<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Attack Speed<br><span class=\"val\">(4—6)</span>% chance to deal Double Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+(26—29)</span>% to Global Critical Strike Multiplier<br><span class=\"val\">(9—10)</span>% chance to gain a Power Charge on Critical Strike<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Socketed Gems Chain <span class=\"val\">1</span> additional times<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\">Projectiles deal <span class=\"val\">(20—30)</span>% increased Damage with Hits and Ailments for each Enemy Pierced<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Projectiles Pierce an additional Target<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Projectiles Pierce <span class=\"val\">2</span> additional Targets<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\">Enemies have <span class=\"val\">20</span>% reduced Evasion if you have Hit them Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\"><span class=\"val\">(80—100)</span>% increased Critical Strike Chance against Blinded Enemies<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Chance to Poison<br><span class=\"val\">(24—26)</span>% increased Damage with Poison<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(50—60)</span>% to Critical Strike Multiplier against Enemies that are on Full Life<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Increased Critical Strikes<br><span class=\"val\">(75—82)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Faster Casting<br><span class=\"val\">(18—20)</span>% increased Cast Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Spell Cascade<br><span class=\"val\">(13—15)</span>% increased Area of Effect<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span>","effect":"<span class=\"mod\">Melee Hits which Stun have <span class=\"val\">(10—20)</span>% chance to Fortify<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% reduced Enemy Stun Threshold<br><span class=\"val\">(20—30)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">20</span>% chance to Maim on Hit<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(35—40)</span>% reduced Effect of Curses on you<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Herald of Ice Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">22</span> Herald of Thunder Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Elemental Proliferation<br><span class=\"val\">(8—10)</span>% chance to Freeze, Shock and Ignite<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(13—15)</span>% of Physical Damage as Extra Damage of a random Element<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Cast Speed<br><span class=\"val\">20</span>% increased Cast Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(75—82)</span>% increased Spell Critical Strike Chance<br><span class=\"val\">10</span>% chance to gain a Power Charge on Critical Strike<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Accuracy Rating per Frenzy Charge<br><span class=\"val\">(20—25)</span>% chance to gain a Frenzy Charge when you Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Hits with Melee Movement Skills have <span class=\"val\">(30—50)</span>% chance to Fortify<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Faster Attacks<br><span class=\"val\">(11—12)</span>% increased Attack Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">20</span> Volley<br><span class=\"val\">(23—25)</span>% increased Projectile Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain a Power Charge after Spending a total of 200 Mana<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Critical Strike Chance<br><span class=\"val\">(5—10)</span>% chance to gain an Endurance Charge on Critical Strike<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—45)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% chance to avoid Projectiles<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span>% chance to avoid Projectiles if you&#039;ve taken Projectile Damage Recently<br><span class=\"val\">(10—12)</span>% chance to avoid Projectiles<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Ballista Totem<br><span class=\"val\">(31—35)</span>% increased Totem Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Ballista Totem<br><span class=\"val\">(17—20)</span>% increased Totem Placement speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">25</span> Decoy Totem Skill<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Faster Casting<br><span class=\"val\">(13—14)</span>% increased Cast Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—60)</span>% chance to Ignore Stuns while Casting<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Trap<br><span class=\"val\">(31—35)</span>% increased Trap Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Advanced Traps<br><span class=\"val\">(31—35)</span>% increased Trap Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Advanced Traps<br><span class=\"val\">(17—20)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Trap And Mine Damage<br><span class=\"val\">(31—35)</span>% increased Trap Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Gems are supported by Level <span class=\"val\">25</span> Blind<br><span class=\"val\">(9—10)</span>% Global chance to Blind Enemies on hit<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Socketed Spells have <span class=\"val\">+90</span>% to Critical Strike Multiplier<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—24)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(17—24)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Blastchain Mine<br><span class=\"val\">(31—35)</span>% increased Mine Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Trap And Mine Damage<br><span class=\"val\">(31—35)</span>% increased Mine Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Hypothermia<br><span class=\"val\">(17—20)</span>% increased Effect of Cold Ailments<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Gems are Supported by Level <span class=\"val\">25</span> Innervate<br><span class=\"val\">(17—20)</span>% increased Effect of Lightning Ailments<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—70)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(6—8)</span> Mana per second<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(6—8)</span> Mana per second<br>Mana Flasks gain <span class=\"val\">1</span> Charge every 3 seconds<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Spells have <span class=\"val\">+4</span>% to Critical Strike Chance<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies take <span class=\"val\">9</span>% increased Elemental Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Maces</span>","effect":"<span class=\"mod\">Enemies Killed with Attack or Spell Hits Explode, dealing <span class=\"val\">5</span>% of their Life as Fire Damage<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Socketed Gems have <span class=\"val\">30</span>% increased Reservation Efficiency<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Gain an Endurance, Frenzy or Power charge when you Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Chill Attackers for 4 seconds on Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—50)</span>% chance to Shock Attackers for 4 seconds on Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of Life when you Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of your maximum Mana when you Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of Energy Shield when you Block<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+5</span>% Chance to Block Attack Damage while wielding a Staff<br><span class=\"val\">+(35—45)</span>% to Critical Strike Multiplier if you have Blocked Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—25)</span>% to Global Critical Strike Multiplier<br><span class=\"val\">(80—100)</span>% increased Critical Strike Chance if you haven&#039;t dealt a Critical Strike Recently<br></span>"},{"source":"Shaper","type":"Suffix","slot":"<span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\">Socketed Movement Skills Cost no Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(80—100)</span> Life per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Maximum total Energy Shield Recovery per second from Leech<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased total Recovery per second from Life Leech<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.5</span>% of Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to all maximum Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—26)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% chance to Avoid being Chilled<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(3—5)</span>% Fire Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(3—5)</span>% Cold Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(3—5)</span>% Lightning Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% to maximum Chance to Block Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span>% to maximum Chance to Block Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Prevent <span class=\"val\">+(2—3)</span>% of Suppressed Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Purity of Fire has <span class=\"val\">(60—80)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Purity of Ice has <span class=\"val\">(60—80)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Purity of Lightning has <span class=\"val\">(60—80)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Mana Reservation Efficiency of Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Area Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Projectile Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Melee Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+0.1</span> metres to Melee Strike Range<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+800</span> to Armour and Evasion Rating while Fortified<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% reduced Damage taken from Damage Over Time<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Vaal Skills have <span class=\"val\">(9—12)</span>% increased Skill Effect Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased maximum Life if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Energy Shield if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Armour<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Evasion Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—26)</span>% increased Elemental Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage per Power Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—14)</span> to Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—14)</span> to Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(12—14)</span> to Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—24)</span>% increased Elemental Damage with Attack Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Damage with Ailments<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Attack and Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Projectile Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Maximum total Life Recovery per second from Leech<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% increased Maximum total Mana Recovery per second from Leech<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">0.3</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Damage while Leeching<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Brand Attachment range<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Global Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(150—250)</span> to Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(8—10)</span>% increased Movement Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(9—15)</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(3—4)</span> Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(19—20)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Movement Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Rarity of Items found<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—16)</span>% to Fire Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—16)</span>% to Cold Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(15—16)</span>% to Lightning Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(9—10)</span>% to Chaos Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(28—30)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(12—15)</span> Life per Enemy Killed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(1—2)</span>% of Life on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">5</span> Mana per Enemy Killed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(1—2)</span>% of Mana on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Endurance Charge Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Frenzy Charge Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Power Charge Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(3—5)</span>% Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% increased Area of Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grace has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Determination has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Discipline has <span class=\"val\">(15—20)</span>% increased Aura Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">-3</span> to Total Mana Cost of Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Totem Placement speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% increased maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(15—16)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% reduced Mana Cost of Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(25—30)</span> to <span class=\"val\">(44—53)</span> Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(21—25)</span> to <span class=\"val\">(36—43)</span> Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—6)</span> to <span class=\"val\">(71—83)</span> Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Fire Damage to Attacks with this Weapon per 10 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—2)</span> to <span class=\"val\">(3—4)</span> Cold Damage to Attacks with this Weapon per 10 Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(5—6)</span> Lightning Damage to Attacks with this Weapon per 10 Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1.5</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">(25—30)</span> Life per Enemy Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">0.5</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(15—20)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(15—20)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—26)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">You and nearby Allies deal <span class=\"val\">(13—15)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage per Power Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(18—21)</span> to <span class=\"val\">(31—38)</span> Fire Damage to Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(15—18)</span> to <span class=\"val\">(26—31)</span> Cold Damage to Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—5)</span> to <span class=\"val\">(50—59)</span> Lightning Damage to Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(6—7)</span> to <span class=\"val\">(9—10)</span> Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—26)</span>% increased Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(19—28)</span> to <span class=\"val\">(35—49)</span> Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Spells have a <span class=\"val\">(8—10)</span>% chance to deal Double Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Triggered Spells deal <span class=\"val\">(23—26)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(27—30)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Enemies you Kill have a <span class=\"val\">15</span>% chance to Explode, dealing a tenth of their maximum Life as Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Attack Damage if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(4—6)</span>% of Fire Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(4—6)</span>% of Cold Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(4—6)</span>% of Lightning Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(4—6)</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Global Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% chance to deal Double Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Flammability Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Frostbite Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Conductivity Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.2</span>% of Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased maximum Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.4</span>% of Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Grants <span class=\"val\">(45—50)</span> Life per Enemy Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(30—35)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(30—35)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—38)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">You and nearby Allies deal <span class=\"val\">(22—25)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—44)</span>% increased Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—32)</span> to <span class=\"val\">(46—56)</span> Fire Damage to Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(22—26)</span> to <span class=\"val\">(31—46)</span> Cold Damage to Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—7)</span> to <span class=\"val\">(75—88)</span> Lightning Damage to Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—10)</span>% of Fire Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—10)</span>% of Cold Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—10)</span>% of Lightning Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(7—10)</span>% of Physical Damage as Extra Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—44)</span>% increased Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(41—44)</span>% increased Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(39—44)</span>% increased Global Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(8—9)</span> to <span class=\"val\">(11—13)</span> Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(37—40)</span>% increased Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—50)</span> to <span class=\"val\">(58—86)</span> Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—38)</span>% increased Elemental Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—51)</span>% increased Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—51)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Spells have a <span class=\"val\">(16—18)</span>% chance to deal Double Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% chance to deal Double Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Armour<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Evasion Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Flammability Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Frostbite Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Conductivity Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—51)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Triggered Spells deal <span class=\"val\">(33—38)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(39—44)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Enemies you Kill have a <span class=\"val\">25</span>% chance to Explode, dealing a tenth of their maximum Life as Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—70)</span>% increased Attack Damage if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—5)</span> Cold Damage to Attacks with this Weapon per 10 Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(42—52)</span> to <span class=\"val\">(75—93)</span> Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(36—43)</span> to <span class=\"val\">(51—75)</span> Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(3—10)</span> to <span class=\"val\">(124—145)</span> Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(2—3)</span> to <span class=\"val\">(4—5)</span> Fire Damage to Attacks with this Weapon per 10 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">1</span> to <span class=\"val\">(7—8)</span> Lightning Damage to Attacks with this Weapon per 10 Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Life Recovery rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Mana Recovery rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Cannot be Ignited<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Cannot be Frozen<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Cannot be Shocked<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Cannot be Poisoned<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Global Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Damage with Weapons Penetrates <span class=\"val\">(4—6)</span>% Fire Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Damage with Weapons Penetrates <span class=\"val\">(4—6)</span>% Cold Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Damage with Weapons Penetrates <span class=\"val\">(4—6)</span>% Lightning Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">You take <span class=\"val\">(15—25)</span>% reduced Extra Damage from Critical Strikes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% increased Flask Charges gained<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% reduced Flask Charges used<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% increased Flask Effect Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Ignite and Burning when you use a Flask<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Chill and Freeze when you use a Flask<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Shock when you use a Flask<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—16)</span>% increased Elemental Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—25)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—25)</span>% increased Area of Effect if you have Stunned an Enemy Recently<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.3</span>% of Life per second per Endurance Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Evasion Rating per Frenzy Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Spell Damage per Power Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(0.8—0.9)</span>% of Energy Shield per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased Energy Shield Recovery rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—25)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(26.7—40)</span> Life per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(13—15)</span>% increased maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Reflects <span class=\"val\">(41—80)</span> Physical Damage to Melee Attackers<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Movement Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—21)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(-25—-21)</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Bleeding cannot be inflicted on you<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—8)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Bow Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Bow Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Poison Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% chance to Poison on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Bow Attacks fire an additional Arrow<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\"><span class=\"val\">0.4</span>% of Attack Damage Leeched as Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Attack Damage per 500 Maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased Spell Damage per 500 Maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 16 Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Spell Damage if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.3</span>% of Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(6—8)</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">4</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% increased Damage with Bleeding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Damage over Time<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Damage during any Flask Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Minions Regenerate <span class=\"val\">0.5</span>% of Life per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Attack and Cast Speed if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—25)</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—40)</span>% increased Vaal Skill Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% increased Damage with Poison<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Attack Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Flammability on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Frostbite on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Conductivity on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Vulnerability on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed AoE Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Projectile Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(-20—-16)</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(38—40)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Arrows Pierce an additional Target<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Arrows Pierce <span class=\"val\">3</span> additional Targets<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(6—8)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—12)</span>% increased Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(8—10)</span>% of Physical Damage as Extra Damage of a random Element<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">0.3</span>% of Spell Damage Leeched as Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Global Critical Strike Chance if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">4</span> to <span class=\"val\">7</span> Added Cold Damage per Frenzy Charge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Damage while Leeching Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Damage while Leeching Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">You and your Minions take <span class=\"val\">(13—15)</span>% reduced Reflected Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—17)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% chance to Avoid Fire Damage from Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% chance to Avoid Cold Damage from Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% chance to Avoid Lightning Damage from Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% increased Life Recovery from Flasks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(11—12)</span>% to Fire Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(-80—-40)</span> Fire Damage taken from Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(11—12)</span>% to Cold Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(-80—-40)</span> Cold Damage taken from Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(11—12)</span>% to Lightning Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(-80—-40)</span> Lightning Damage taken from Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(7—8)</span>% to Chaos Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(-31—-18)</span> Chaos Damage taken<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Poisons you inflict deal Damage <span class=\"val\">(7—10)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Bleeding you inflict deals Damage <span class=\"val\">(7—10)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(13—18)</span> to <span class=\"val\">(28—33)</span> Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Cold Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(12—16)</span> to <span class=\"val\">(24—28)</span> Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Lightning Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(1—5)</span> to <span class=\"val\">(50—52)</span> Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Physical Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Chaos Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(11—13)</span> to <span class=\"val\">(19—23)</span> Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Elemental Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% faster start of Energy Shield Recharge<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">25</span> Purity of Fire Skill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">25</span> Purity of Ice Skill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">25</span> Purity of Lightning Skill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">15</span> Anger Skill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">15</span> Hatred Skill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Grants Level <span class=\"val\">15</span> Wrath Skill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Has 1 Socket<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Elemental Weakness on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% increased Experience gain<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Intimidate Enemies for 4 seconds on Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">You gain Onslaught for <span class=\"val\">4</span> seconds on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Gain Arcane Surge on Hit with Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Damage if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">6</span>% increased Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% chance to Ignite<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Ignite Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(15—20)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% chance to Freeze<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Freeze Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">8</span>% chance to Shock<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Shock Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Burning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Projectiles Pierce <span class=\"val\">2</span> additional Targets<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(13—15)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(0.8—1)</span> Mana per second while wielding a Staff<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(0.8—1)</span> Mana per Second while Dual Wielding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(0.8—1)</span> Mana per Second while holding a Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Maces or Sceptres<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Axes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Swords<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Bows<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Claws<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Daggers<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Wands<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier with Staves<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Critical Strike Chance for Spells while wielding a Staff<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Critical Strike Chance for Spells while Dual Wielding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Critical Strike Chance for Spells while holding a Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier for Spells while wielding a Staff<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier for Spells while Dual Wielding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Critical Strike Multiplier for Spells while holding a Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% reduced Elemental Ailment Duration on you<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Chill Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% increased Effect of Cold Ailments<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Shock Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% increased Effect of Shock<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Fire Damage with Attack Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Fire Damage with Spell Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Cold Damage with Attack Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Cold Damage with Spell Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Lightning Damage with Attack Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Lightning Damage with Spell Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Attack Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Spell Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Chaos Damage with Attack Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Chaos Damage with Spell Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Physical Damage with Daggers<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Maces or Sceptres<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Axes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Swords<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Bows<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Claws<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Daggers<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Wands<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Accuracy Rating with Staves<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">3</span>% increased Movement Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Minion Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% increased Movement Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% chance to Taunt Enemies on Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% chance to Blind Enemies on Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% chance to Hinder Enemies on Hit with Spells<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Attack and Cast Speed during Onslaught<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% increased Physical Damage while you have Unholy Might<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Movement Speed while Phasing<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—6)</span> to maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Attack Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span> to maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Fire Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Cold Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% to Lightning Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(2—3)</span>% to Chaos Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Global Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3—4)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—7)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% chance to Ignore Stuns while Casting<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage with Ailments<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage over Time<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Elemental Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Maces or Sceptres<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Axes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Swords<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Bows<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Claws<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Wands<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Staves<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Spell Damage while wielding a Staff<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Spell Damage while Dual Wielding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Spell Damage while holding a Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span> to Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span> to Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span> to Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—50)</span> to Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Armour<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Evasion Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.2</span>% of Energy Shield per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—6)</span> to maximum Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—6)</span> Life gained when you Block<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span> Mana gained when you Block<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(4—5)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(4—5)</span>% increased maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">+(4—5)</span>% to all Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">3</span>% increased Attack Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">3</span>% increased Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% increased Attack Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Maces or Sceptres<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Axes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Swords<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Bows<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Claws<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Daggers<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Wands<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attack Speed with Staves<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% increased Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Cast Speed while wielding a Staff<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Cast Speed while Dual Wielding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Cast Speed while holding a Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Attack and Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span><span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(-10—-8)</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% reduced Enemy Stun Threshold<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% increased Damage with Hits and Ailments against Abyssal Monsters<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Light Radius<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to gain a Power Charge on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(27—30)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(42—45)</span>% increased Spell Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Support Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Support Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—35)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Damage with Poison<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Damage with Bleeding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(4—5)</span>% Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% increased Global Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Attack Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Intimidate Enemies for 4 seconds on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—12)</span>% increased Bleeding Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Melee Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Melee Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+0.2</span> metres to Weapon Range<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span> to Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span> to Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(18—20)</span> to Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(10—12)</span> to all Attributes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Strength Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Dexterity Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Intelligence Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Strength Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Dexterity Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Intelligence Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">25</span>% increased Effect of Socketed Abyss Jewels<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Fire Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Cold Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Lightning Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Chaos Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Fire Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Cold Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Lightning Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Chaos Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—10)</span>% chance to gain an Endurance Charge on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—24)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% of Physical Damage is taken from Mana before Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% of Physical Damage from Hits taken as Cold Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—10)</span>% of Physical Damage from Hits taken as Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—8)</span>% of Physical Damage from Hits taken as Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(5—6)</span>% to all Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">+(0.5—1)</span>% to Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(0.5—1)</span>% to Spell Critical Strike Chance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% reduced Damage taken per 250 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% reduced Damage taken per 250 Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% reduced Damage taken per 250 Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Attributes<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% chance to Defend with 200% of Armour<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% Global chance to Blind Enemies on hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—11)</span>% increased Energy Shield Recharge Rate<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">3</span>% of Maximum Life as Extra Maximum Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—10)</span>% increased Effect of your Curses<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+15</span>% to Animated Guardian Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Item drops on Death if Equipped by an Animated Guardian<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Endurance Charge every second if you&#039;ve been Hit Recently<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">10</span>% chance to gain a Frenzy Charge on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to gain a Power Charge on Critical Strike<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(-40—-35)</span> Physical Damage taken from Attack Hits<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span> to maximum Fortification<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Attack and Cast Speed during Onslaught<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% reduced Damage taken if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Minions deal <span class=\"val\">(11—12)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% additional Physical Damage Reduction against Abyssal Monsters<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—30)</span> to maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Determination has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Grace has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Discipline has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to maximum Fire Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to maximum Cold Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to maximum Lightning Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span>% to maximum Chaos Resistance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—30)</span> to maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Stun and Block Recovery<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—50)</span>% reduced Elemental Ailment Duration on you<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% increased Armour<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% increased Evasion Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—70)</span> to Armour<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(56—70)</span> to Evasion Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% chance to Avoid being Poisoned<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% chance to Avoid Bleeding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Raised Zombies deal <span class=\"val\">(30—35)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Skeletons deal <span class=\"val\">(30—35)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Movement Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(22—25)</span> to maximum Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Curse Skills have <span class=\"val\">(16—20)</span>% increased Skill Effect Duration<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">(2.5—3)</span> Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(7—8)</span>% to all Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—15)</span>% increased Burning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Fire Damage per 20 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% chance to Avoid Elemental Ailments<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Raised Spectres have <span class=\"val\">(30—35)</span>% increased Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Onslaught<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Burning Ground<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Chilled Ground<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Shocked Ground<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Movement Speed if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% Chance to Block Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Vitality has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Purity of Fire has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Purity of Ice has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\">Purity of Lightning has <span class=\"val\">20</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(14—15)</span> to maximum Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+3</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Rarity of Items found<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(1—3)</span>% increased Quantity of Items found<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased maximum Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span>% increased Effect of Shock<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span>% increased Effect of Cold Ailments<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% increased Dexterity<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% Chance to Block Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% chance to gain an additional Vaal Soul on Kill<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Unwavering Stance<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Physical Attack Damage Leeched as Life<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(1—2)</span> Life per Enemy Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">0.1</span>% of Physical Attack Damage Leeched as Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Mana per Enemy Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">2</span>% reduced Mana Cost of Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Stun Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% chance to Knock Enemies Back on hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% chance to Ignite<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% chance to Freeze<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% chance to Shock<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Burning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage with Poison<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% chance to Poison on Hit<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Damage with Bleeding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">3</span>% chance to cause Bleeding<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Global Physical Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Chaos Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Melee Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Physical Damage with Daggers<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">0.2</span>% of Spell Damage Leeched as Energy Shield<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(1—2)</span> Energy Shield per Enemy Hit with Attacks<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Projectile Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—5)</span>% increased Area of Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Trap Throwing Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Mine Throwing Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Totem Placement speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span>% increased Rarity of Items found<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\">Totems gain <span class=\"val\">+(4—5)</span>% to all Elemental Resistances<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(3—5)</span>% of Physical Damage as Extra Lightning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—19)</span>% increased Elemental Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—15)</span>% increased effect of Non-Curse Auras from your Skills<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Socketed Skill Gems get a <span class=\"val\">92</span>% Cost &amp; Reservation Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Triggered Spells deal <span class=\"val\">(13—15)</span>% increased Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—6)</span>% to Quality of Socketed Aura Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Aura Gems<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—12)</span>% to all Elemental Resistances if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(7—10)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Shock Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% chance to Ignite<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Ignite Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Freeze Duration on Enemies<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—24)</span> to maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(251—350)</span> to Accuracy Rating<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(4—5)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of Life when you Block<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of your maximum Mana when you Block<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—35)</span> Life gained when you Block<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—15)</span> Mana gained when you Block<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(6—7.5)</span>% chance to Suppress Spell Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Socketed Gems have <span class=\"val\">20</span>% increased Reservation Efficiency<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Vulnerability Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Elemental Weakness Curse Effect<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to Minimum Endurance Charges<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to Minimum Frenzy Charges<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(1—2)</span> to Minimum Power Charges<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Immune to Curses if Corrupted<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.6</span>% of Mana per second<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Attack Damage per 500 Maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% increased Spell Damage per 500 Maximum Mana<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\">Ignites you inflict deal Damage <span class=\"val\">(30—35)</span>% faster<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% chance to Freeze<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% chance to Shock<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—44)</span>% increased Burning Damage<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(27—30)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">+(27—30)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 10 Strength<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Spell Damage per 10 Intelligence<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% increased Cast Speed<br></span>"},{"source":"Synthesis","type":"Implicit","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—70)</span>% increased Spell Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Vaal Skills have <span class=\"val\">(5—8)</span>% increased Skill Effect Duration<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—8)</span>% increased maximum Life if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased maximum Energy Shield if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Attack Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—44)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—70)</span>% increased Attack Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Damage with Vaal Skills<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Spell Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(40—50)</span>% increased Global Critical Strike Chance if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(15—20)</span>% increased Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—70)</span>% increased Spell Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Abyss Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to all Elemental Resistances if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">5</span>% reduced Damage taken if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(2—3)</span>% chance to gain an additional Vaal Soul on Kill<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Movement Speed if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Attack Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Cluster Jewel</span><span class=\"multiVal\">Jewel</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Spell Damage if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—7)</span>% increased Attack and Cast Speed if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—30)</span>% increased Vaal Skill Critical Strike Chance<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(8—12)</span>% to all Elemental Resistances if Corrupted<br></span>"},{"source":"Synthesis (Corrupted)","type":"Implicit","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Immune to Curses if Corrupted<br></span>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Life Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Defence Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">All Sockets Linked</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">2</span> White Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Life Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Life Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Life Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Life Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Life Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Life Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Life Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Life Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Defence Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Defence Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Defence Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Defence Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Defence Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Defence Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Defence Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Defence Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Resistance Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Resistance Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Resistance Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Resistance Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Resistance Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Life Modifier magnitudes<br><span class=\"val\">50</span>% reduced Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Life Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Life Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Life Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Life Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Life Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Defence Modifier magnitudes<br><span class=\"val\">50</span>% reduced Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Defence Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Defence Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Defence Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Defence Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Defence Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">50</span>% reduced Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% reduced Explicit Life Modifier magnitudes<br><span class=\"val\">12</span>% increased Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">50</span>% reduced Explicit Defence Modifier magnitudes<br><span class=\"val\">12</span>% increased Explicit Resistance Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Resistance Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Resistance Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Resistance Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Resistance Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Resistance Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">50</span>% reduced Explicit Life Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">50</span>% reduced Explicit Defence Modifier magnitudes</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tailoring Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<ul><li class=\"mod\">Can have <span class=\"val\">1</span> additional Crafted Modifier</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Physical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Fire Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Lightning Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Cold Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Chaos Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Caster Damage Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Ailment Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">40</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Has <span class=\"val\">2</span> White Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Physical Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Physical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Physical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Physical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Physical Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Physical Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Physical Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Physical Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Physical Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Physical Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Fire Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Fire Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Fire Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Fire Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Fire Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Fire Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Fire Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Fire Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Fire Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Fire Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Lightning Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Lightning Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Lightning Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Lightning Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Lightning Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Lightning Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Lightning Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Lightning Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Lightning Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Lightning Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Cold Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Cold Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Cold Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Cold Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Cold Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Cold Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Cold Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Chaos Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Chaos Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Chaos Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Chaos Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Chaos Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Chaos Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Chaos Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Caster Damage Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Caster Damage Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Caster Damage Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Caster Damage Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Caster Damage Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Caster Damage Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Caster Damage Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Mana Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Speed Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Speed Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Speed Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Speed Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Speed Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Critical Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Critical Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Critical Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Critical Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Critical Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Attribute Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">25</span>% reduced Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">6</span>% increased Explicit Ailment Modifier magnitudes<br>All Sockets Linked</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Ailment Modifier magnitudes<br>Has no Red Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Ailment Modifier magnitudes<br>Has no Green Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Ailment Modifier magnitudes<br>Has no Blue Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">8</span>% increased Explicit Ailment Modifier magnitudes<br>Has 1 White Socket</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Physical Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes<br><span class=\"val\">10</span>% increased Explicit Physical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Physical Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Physical Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Physical Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Physical Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Physical Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Fire Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes<br><span class=\"val\">10</span>% increased Explicit Fire Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Fire Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Fire Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Fire Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Fire Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Fire Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Lightning Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes<br><span class=\"val\">10</span>% increased Explicit Lightning Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Lightning Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Lightning Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Lightning Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Lightning Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Lightning Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Cold Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Cold Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Cold Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Cold Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Chaos Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Chaos Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Chaos Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Chaos Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Caster Damage Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Caster Damage Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Caster Damage Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Caster Damage Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% reduced Explicit Critical Modifier magnitudes<br><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Mana Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Mana Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">25</span>% reduced Explicit Damage Modifier magnitudes<br><span class=\"val\">12</span>% increased Explicit Speed Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Speed Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Speed Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Speed Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Speed Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Speed Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Damage Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Critical Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Critical Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Critical Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Critical Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">12</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">25</span>% reduced Explicit Damage Modifier magnitudes</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Attribute Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Attribute Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">-3</span> to maximum Sockets</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">15</span>% increased Explicit Ailment Modifier magnitudes<br><span class=\"val\">200</span>% increased Attribute Requirements</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Ailment Modifier magnitudes<br>All Sockets are Red</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Ailment Modifier magnitudes<br>All Sockets are Blue</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\"><span class=\"val\">10</span>% increased Explicit Ailment Modifier magnitudes<br>All Sockets are Green</li></ul>"},{"source":"Tempering Orb","type":"Enchantment","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<ul><li class=\"mod\">Can have <span class=\"val\">1</span> additional Crafted Modifier</li></ul>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">33.3</span> Life per second<br><span class=\"val\">+(55—60)</span> to maximum Mana<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(55—60)</span> to maximum Life<br>Regenerate <span class=\"val\">5.3</span> Mana per second<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(20—22)</span> Fire Damage<br>Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(20—22)</span> Cold Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(20—22)</span> Fire Damage<br>Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(20—22)</span> Lightning Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(20—22)</span> Cold Damage<br>Adds <span class=\"val\">(14—16)</span> to <span class=\"val\">(20—22)</span> Lightning Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—55)</span> to maximum Mana<br>Regenerate <span class=\"val\">5.3</span> Mana per second<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—55)</span> to maximum Mana<br><span class=\"val\">(6—7)</span>% reduced Mana Cost of Skills<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—55)</span> to maximum Mana<br><span class=\"val\">(7—8)</span>% of Damage taken Recouped as Mana<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—79)</span>% increased Fire Damage<br><span class=\"val\">(21—23)</span>% chance to Ignite<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—79)</span>% increased Cold Damage<br><span class=\"val\">(21—23)</span>% chance to Freeze<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—79)</span>% increased Lightning Damage<br><span class=\"val\">(21—23)</span>% chance to Shock<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—69)</span>% increased Chaos Damage<br>Chaos Skills have <span class=\"val\">(13—15)</span>% increased Skill Effect Duration<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(70—79)</span>% increased Spell Damage<br><span class=\"val\">(18—20)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—69)</span>% increased Spell Damage<br>Gain <span class=\"val\">5</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(34—38)</span>% increased maximum Life<br>Minions deal <span class=\"val\">(34—38)</span>% increased Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(50—59)</span>% increased maximum Life<br>Minions deal <span class=\"val\">(50—59)</span>% increased Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Fire Damage<br><span class=\"val\">(35—40)</span>% chance to Ignite<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Cold Damage<br><span class=\"val\">(35—40)</span>% chance to Freeze<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Lightning Damage<br><span class=\"val\">(35—40)</span>% chance to Shock<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—99)</span>% increased Chaos Damage<br>Chaos Skills have <span class=\"val\">(26—30)</span>% increased Skill Effect Duration<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(100—109)</span>% increased Spell Damage<br><span class=\"val\">(36—40)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—99)</span>% increased Spell Damage<br>Gain <span class=\"val\">(9—10)</span>% of Non-Chaos Damage as extra Chaos Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">+(365—400)</span> to Armour<br><span class=\"val\">+(31—35)</span> to maximum Energy Shield<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">33</span>% reduced Flask Charges gained<br>Flasks applied to you have <span class=\"val\">(15—18)</span>% increased Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(365—400)</span> to Armour and Evasion Rating<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(365—400)</span> to Evasion Rating<br><span class=\"val\">+(31—35)</span> to maximum Energy Shield<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Evasion Rating<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Energy Shield<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour and Evasion<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour, Evasion and Energy Shield<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Body Armour\">Body Armour (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(23—26)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Evasion Rating<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour and Evasion<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Boots\">Boots (str/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(17—19)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">3</span>% of Life per second during Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">50</span>% Chance to Avoid being Stunned during Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—30)</span>% increased Rarity of Items found during Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% of Damage Taken from Hits is Leeched as Life during Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Flasks\">Life Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Mana Flasks</span><span class=\"multiVal\" data-filter=\"Flasks\">Utility Flasks</span>","effect":"<span class=\"mod\"><span class=\"val\">(60—80)</span>% of Damage from your Hits cannot be Reflected during Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Area of Effect<br><span class=\"val\">(17—20)</span>% increased Area Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% increased Projectile Speed<br><span class=\"val\">(17—20)</span>% increased Projectile Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Melee Damage<br><span class=\"val\">+0.2</span> metres to Melee Strike Range<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% of Physical Damage Converted to Fire Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% of Physical Damage Converted to Cold Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% of Physical Damage Converted to Lightning Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (dex/int)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/dex)</span><span class=\"multiVal\" data-filter=\"Gloves\">Gloves (str/int)</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% additional Physical Damage Reduction while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Evasion Rating<br><span class=\"val\">+(19—22)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (dex/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (dex/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Evasion and Energy Shield<br><span class=\"val\">+(19—22)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Energy Shield<br><span class=\"val\">+(19—22)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour<br><span class=\"val\">+(19—22)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/dex)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/dex)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour and Evasion<br><span class=\"val\">+(19—22)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Helmets\">Helmets (str/int)</span><span class=\"multiVal\" data-filter=\"Shields\">Shields (str/int)</span>","effect":"<span class=\"mod\"><span class=\"val\">(24—28)</span>% increased Armour and Energy Shield<br><span class=\"val\">+(19—22)</span> to maximum Life<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(120—139)</span>% increased Physical Damage<br><span class=\"val\">(21—25)</span>% chance to Impale Enemies on Hit with Attacks<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(120—139)</span>% increased Physical Damage<br><span class=\"val\">(21—25)</span>% chance to cause Bleeding on Hit<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(120—139)</span>% increased Physical Damage<br><span class=\"val\">(21—25)</span>% chance to Blind Enemies on hit<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(120—139)</span>% increased Physical Damage<br><span class=\"val\">(21—25)</span>% chance to Poison on Hit<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(14—16)</span>% Elemental Resistances<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(14—16)</span>% Chaos Resistance<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% increased maximum Life<br><span class=\"val\">(9—10)</span>% increased maximum Mana<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—9)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% Chance to Block Spell Damage<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—35)</span>% chance to Avoid Elemental Ailments<br><span class=\"val\">(30—35)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(3201—4000)</span> to Armour during Soul Gain Prevention<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Movement Speed<br><span class=\"val\">(10—12)</span>% increased Movement Speed if you haven&#039;t been Hit Recently<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Movement Speed<br><span class=\"val\">(13—16)</span>% chance to gain Onslaught for 4 seconds on Kill<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—30)</span>% increased Movement Speed<br><span class=\"val\">100</span>% chance to Avoid being Chilled<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(30—32)</span>% increased Evasion Rating while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(8—10)</span>% increased maximum Life<br><span class=\"val\">+1</span> to maximum number of Raised Zombies<br><span class=\"val\">+1</span> to maximum number of Skeletons<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed AoE Gems<br><span class=\"val\">(8—10)</span>% increased Area of Effect<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Projectile Gems<br>Projectiles Pierce an additional Target<br></span>"},{"source":"Veiled","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Melee Gems<br><span class=\"val\">+0.2</span> metres to Melee Strike Range<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">You have Vaal Pact while Focused<br><span class=\"val\">15</span>% of Damage Leeched as Life while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Trap Throwing Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span> to Strength and Dexterity<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span> to Strength and Intelligence<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span> to Dexterity and Intelligence<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Fire and Chaos Resistances<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Lightning and Chaos Resistances<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\">Helmets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—20)</span>% to Cold and Chaos Resistances<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Attack and Cast Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Minimum Endurance Charges<br><span class=\"val\">(3—4)</span>% chance to gain an Endurance Charge on Kill<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Minimum Power Charges<br><span class=\"val\">(3—4)</span>% chance to gain a Power Charge on Kill<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Minimum Frenzy Charges<br><span class=\"val\">(3—4)</span>% chance to gain a Frenzy Charge on Kill<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—40)</span>% increased Effect of Non-Damaging Ailments<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% increased Totem Placement speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(25—28)</span>% increased Brand Attachment range<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—16)</span>% increased Mine Throwing Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—28)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—28)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—28)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(18—20)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(18—20)</span>% increased Cast Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(24—28)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Power Charge<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(36—40)</span>% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Attack Speed while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—22)</span>% increased Cast Speed<br><span class=\"val\">15</span>% chance to gain Arcane Surge when you Kill an Enemy<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(6—7)</span>% chance to deal Double Damage<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Shields</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% chance to deal Double Damage while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—14)</span>% chance to deal Double Damage<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(34—38)</span>% increased Attack Speed<br>Minions have <span class=\"val\">(34—38)</span>% increased Cast Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Damage per Frenzy Charge<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(7—8)</span>% increased Damage per Power Charge<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(54—60)</span>% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Attack Speed while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% chance to deal Double Damage while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—31)</span>% increased Cast Speed<br><span class=\"val\">15</span>% chance to gain Arcane Surge when you Kill an Enemy<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—48)</span>% to Chaos Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—48)</span>% to Physical Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—48)</span>% to Cold Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+(44—48)</span>% to Fire Damage over Time Multiplier<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—16)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Your Critical Strike Chance is Lucky while Focused<br>Focus has <span class=\"val\">(5—8)</span>% increased Cooldown Recovery Rate<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">200</span> Energy Shield per second while a Rare or Unique Enemy is Nearby<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—28)</span> to Dexterity and Intelligence<br><span class=\"val\">(12—15)</span>% increased Attack Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to Trigger Level 1 Blood Rage when you Kill an Enemy<br><span class=\"val\">(12—15)</span>% increased Attack Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—20)</span>% increased Global Critical Strike Chance<br><span class=\"val\">(6—7)</span>% chance to gain a Frenzy Charge on Critical Strike<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Focus has <span class=\"val\">(5—8)</span>% increased Cooldown Recovery Rate<br>Shock nearby Enemies for <span class=\"val\">4</span> Seconds when you Focus<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—28)</span> to Strength and Intelligence<br><span class=\"val\">(28—32)</span>% increased Critical Strike Chance<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—28)</span> to Strength and Dexterity<br><span class=\"val\">+(311—350)</span> to Accuracy Rating<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">+(25—28)</span> to Dexterity and Intelligence<br><span class=\"val\">(18—22)</span>% increased Attack Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% chance to Trigger Level 1 Blood Rage when you Kill an Enemy<br><span class=\"val\">(18—22)</span>% increased Attack Speed<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">1.5</span>% of Evasion Rating is Regenerated as Life per second while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(37—40)</span>% of Mana and Energy Shield when you Focus<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+10</span> to maximum Fortification while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—22)</span>% of Damage is taken from Mana before Life while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span> to Strength<br><span class=\"val\">(21—25)</span>% chance to Avoid being Ignited<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span> to Dexterity<br><span class=\"val\">(21—25)</span>% chance to Avoid being Frozen<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span> to Intelligence<br><span class=\"val\">(21—25)</span>% chance to Avoid being Shocked<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Focus has <span class=\"val\">(5—8)</span>% increased Cooldown Recovery Rate<br>You are Immune to Ailments while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Focus has <span class=\"val\">(31—35)</span>% increased Cooldown Recovery Rate<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">You have Onslaught during Soul Gain Prevention<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(71—80)</span>% increased Damage with Non-Vaal Skills during Soul Gain Prevention<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(45—50)</span>% increased Attack and Cast Speed while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Focus has <span class=\"val\">(5—8)</span>% increased Cooldown Recovery Rate<br>Minions Recover <span class=\"val\">100</span>% of their Life when you Focus<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Global Critical Strike Chance<br><span class=\"val\">(27—30)</span>% increased Elemental Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(20—22)</span>% increased Global Critical Strike Chance<br>Adds <span class=\"val\">(22—25)</span> to <span class=\"val\">(28—32)</span> Chaos Damage if you&#039;ve dealt a Critical Strike Recently<br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—40)</span>% increased Duration of Ailments you inflict while Focused<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown<br>Focus has <span class=\"val\">(5—8)</span>% increased Cooldown Recovery Rate<br><span class=\"secondary\">grant focus skill [1]</span><br></span>"},{"source":"Veiled","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Effect of your Curses<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Damage per 15 Strength<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(5—6)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(8—10)</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(11—15)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Area of Effect<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(26—35)</span> to <span class=\"val\">(53—61)</span> Fire Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—94)</span>% increased Physical Damage over Time<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Thrusting Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(18—20)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(130—134)</span>% increased Physical Damage over Time<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(49—65)</span> to <span class=\"val\">(99—114)</span> Fire Damage<br>Attacks with this Weapon Penetrate <span class=\"val\">(5—7)</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(27—30)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—39)</span> to <span class=\"val\">(52—55)</span> added Fire Damage against Burning Enemies<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(26—30)</span>% increased Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(21—25)</span>% increased Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% increased Armour<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">+(10—15)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(21—28)</span> to <span class=\"val\">(42—49)</span> Fire Damage to Spells<br>Damage Penetrates <span class=\"val\">4</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">8</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(23—30)</span> to <span class=\"val\">(47—54)</span> Fire Damage against Ignited Enemies<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(3—4)</span> to <span class=\"val\">(6—7)</span> Fire Damage per Endurance Charge<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(22—25)</span>% increased Melee Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(90—94)</span>% increased Burning Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Adds <span class=\"val\">(28—38)</span> to <span class=\"val\">(57—66)</span> Fire Damage to Spells<br>Damage Penetrates <span class=\"val\">(5—7)</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Damage Penetrates <span class=\"val\">(14—15)</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\">Swords</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Attacks with this Weapon Penetrate <span class=\"val\">(13—15)</span>% Fire Resistance<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\">Swords</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">(3—4)</span>% increased Attack Speed<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(13—15)</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—18)</span>% of Physical Damage from Hits taken as Fire Damage<br><span class=\"val\">(7—10)</span>% of Fire Damage taken Recouped as Life<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Skill Gems<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Skill Gems<br><span class=\"val\">+(5—10)</span>% to Quality of Socketed Skill Gems<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Physical Hit Damage from you and your Minions cannot be Reflected<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">100</span>% of Physical Hit Damage from you and your Minions cannot be Reflected<br><span class=\"val\">(3—5)</span>% reduced Physical Damage taken<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Burning Ground<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Unaffected by Ignite<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Fire Gems<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Level of Socketed Fire Gems<br><span class=\"val\">+(3—7)</span>% to Quality of Socketed Fire Gems<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Endurance Charges<br><span class=\"val\">10</span>% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">(9—11)</span>% of Physical Damage as Extra Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Frenzy Charges<br><span class=\"val\">10</span>% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—38)</span>% increased Melee Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—38)</span>% increased Projectile Attack Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—38)</span>% increased Spell Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—38)</span>% increased Damage over Time<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Maximum Power Charges<br><span class=\"val\">10</span>% chance that if you would gain Power Charges, you instead gain up to<br>your maximum number of Power Charges<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(11—13)</span>% of Physical Damage from Hits taken as Fire Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—22)</span>% increased Elemental Damage<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(19—22)</span>% increased Elemental Damage<br>Damage Penetrates <span class=\"val\">(2—3)</span>% of Enemy Elemental Resistances<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Warcry Skills have <span class=\"val\">(26—30)</span>% increased Area of Effect<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">15</span>% increased Warcry Buff Effect<br>Warcry Skills have <span class=\"val\">(26—30)</span>% increased Area of Effect<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(65—69)</span>% increased Physical Damage<br><span class=\"val\">(10—15)</span>% increased Area of Effect<br></span>"},{"source":"Warlord","type":"Prefix","slot":"<span class=\"multiVal\">Staff</span>","effect":"<span class=\"mod\"><span class=\"val\">(130—134)</span>% increased Burning Damage<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.3—0.5)</span>% of Fire Damage Leeched as Life<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">(0.2—0.4)</span>% of Fire Damage Leeched as Energy Shield<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span>% to maximum Chance to Block Attack Damage<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Anger has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Determination has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Purity of Fire has <span class=\"val\">(50—60)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span>","effect":"<span class=\"mod\">Pride has <span class=\"val\">(40—50)</span>% increased Mana Reservation Efficiency<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Amulets\">Amulets</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—12)</span>% increased Strength<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Attack Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (One-Hand)</span><span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(33—37)</span>% increased Physical Attack Damage while Dual Wielding<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(27—30)</span>% increased Attack Speed if you&#039;ve Killed Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Gloves</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Culling Strike<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\">Skills fire an additional Projectile<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Axes\">Axes (Two-Hand)</span><span class=\"multiVal\" data-filter=\"Maces\">Maces (Two-Hand)</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+0.3</span> metres to Weapon Range<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% increased Melee Damage during any Flask Effect<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\"><span class=\"val\">(10—12)</span>% increased Life Recovery rate<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span>","effect":"<span class=\"mod\">Remove Ignite and Burning when you use a Flask<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Belts\">Belts</span><span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(16—18)</span>% to all Elemental Resistances<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% chance to gain Phasing for 4 seconds on Kill<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span>","effect":"<span class=\"mod\">When you Kill a Rare Monster, <span class=\"val\">(31—40)</span>% chance to gain one of its Modifiers for 10 seconds<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(31—35)</span>% to Critical Strike Multiplier if you&#039;ve Killed Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Claws\">Claws</span><span class=\"multiVal\">Staff</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(23—25)</span>% chance to gain Unholy Might for 3 seconds on Kill<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Daggers</span>","effect":"<span class=\"mod\"><span class=\"val\">+(51—60)</span>% to Critical Strike Multiplier against Enemies that are on Full Life<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Staff\">Staves</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\"><span class=\"val\">(16—20)</span>% chance to inflict Fire Exposure on Hit<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.4</span>% of Mana per second<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Daggers\">Rune Daggers</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Anger has <span class=\"val\">(34—40)</span>% increased Aura Effect<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(31—35)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">20</span>% chance to Maim on Hit<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\"><span class=\"val\">(9—10)</span>% chance to gain Phasing for 4 seconds on Kill<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Quivers\">Quivers</span>","effect":"<span class=\"mod\">Attacks have <span class=\"val\">15</span>% chance to cause Bleeding<br><span class=\"val\">(26—30)</span>% increased Damage with Bleeding<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\">Curse Enemies with Vulnerability on Hit<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—22)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span>","effect":"<span class=\"mod\"><span class=\"val\">(18—22)</span>% increased Damage with Bleeding<br><span class=\"val\">(9—10)</span>% increased Bleeding Duration<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Rings\">Rings</span><span class=\"multiVal\" data-filter=\"Wands\">Wands</span>","effect":"<span class=\"mod\">Curse Enemies with Flammability on Hit<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\"><span class=\"val\">(14—17)</span>% increased Damage per Endurance Charge<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Regenerate <span class=\"val\">0.8</span>% of Mana per second<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Staff\">Staves</span>","effect":"<span class=\"mod\">Anger has <span class=\"val\">(55—60)</span>% increased Aura Effect<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">+0.3</span> metres to Melee Strike Range if you have Killed Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Axes</span><span class=\"multiVal\" data-filter=\"Bows\">Bows</span><span class=\"multiVal\">Maces</span><span class=\"multiVal\" data-filter=\"Sceptres\">Sceptres</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (One-Hand)</span><span class=\"multiVal\" data-filter=\"Swords\">Swords (Two-Hand)</span>","effect":"<span class=\"mod\"><span class=\"val\">(17—20)</span>% increased Physical Damage<br><span class=\"val\">20</span>% chance to Maim on Hit<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+(19—22)</span>% to all Elemental Resistances<br><span class=\"val\">+1</span>% to all maximum Elemental Resistances<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">+1</span> to Level of Socketed Strength Gems<br><span class=\"val\">(9—12)</span>% increased Strength<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Gain <span class=\"val\">1</span> Endurance Charge every second if you&#039;ve been Hit Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">3</span>% increased Area of Effect per Endurance Charge<br>Gain <span class=\"val\">1</span> Endurance Charge every second if you&#039;ve been Hit Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Life on Kill<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(5—6)</span>% of Life on Kill<br><span class=\"val\">(5—10)</span>% increased Life Recovery Rate if you haven&#039;t Killed Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Life Recovery rate<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\"><span class=\"val\">(12—15)</span>% increased Life Recovery rate<br>Life Flasks gain <span class=\"val\">1</span> Charge every 3 seconds<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Socketed Attacks have <span class=\"val\">-15</span> to Total Mana Cost<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Body Armour</span>","effect":"<span class=\"mod\">Ignore Stuns while using Socketed Attack Skills<br>Socketed Attacks have <span class=\"val\">-20</span> to Total Mana Cost<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—30)</span>% to Fire Resistance<br><span class=\"val\">(8—10)</span>% chance to Avoid Fire Damage from Hits<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—30)</span>% to Cold Resistance<br><span class=\"val\">(8—10)</span>% chance to Avoid Cold Damage from Hits<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span>","effect":"<span class=\"mod\"><span class=\"val\">+(20—30)</span>% to Lightning Resistance<br><span class=\"val\">(8—10)</span>% chance to Avoid Lightning Damage from Hits<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(36—50)</span>% chance to Avoid being Stunned<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Fire Damage from Hits<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Cold Damage from Hits<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Boots</span><span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">(8—10)</span>% chance to Avoid Lightning Damage from Hits<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">+(0.3—0.4)</span> metres to Melee Strike Range<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Attack Damage<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\"><span class=\"val\">(4—5)</span>% Chance to Block Attack Damage<br><span class=\"val\">+1</span>% to maximum Chance to Block Attack Damage<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Gloves</span>","effect":"<span class=\"mod\">Culling Strike<br><span class=\"val\">(15—25)</span>% increased Area of Effect if you&#039;ve dealt a Culling Strike Recently<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Nearby Enemies have <span class=\"val\">-12</span>% to Fire Resistance<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">+(21—24)</span>% to Global Critical Strike Multiplier<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—70)</span>% increased Mana Regeneration Rate<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">(56—70)</span>% increased Mana Regeneration Rate<br><span class=\"val\">20</span>% increased Mana Regeneration Rate while stationary<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Gain Accuracy Rating equal to your Strength<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\"><span class=\"val\">1</span>% increased Critical Strike Chance per 10 Strength<br>Gain Accuracy Rating equal to your Strength<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(31—35)</span>% increased maximum Life<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Helmets</span>","effect":"<span class=\"mod\">Minions have <span class=\"val\">(36—40)</span>% increased maximum Life<br>Minions Regenerate <span class=\"val\">(1—1.5)</span>% of Life per second<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+2</span> to Minimum Endurance Charges<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\">Recover <span class=\"val\">(3—5)</span>% of Life when you Block<br></span>"},{"source":"Warlord","type":"Suffix","slot":"<span class=\"multiVal\">Shields</span>","effect":"<span class=\"mod\"><span class=\"val\">+(7—8)</span>% Chance to Block Attack Damage if you have Blocked Attack Damage Recently<br></span>"}]